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1.
In this paper, we propose an efficient algorithm for finding the minimum-norm point in the intersection of a polytope and an affine set in an n-dimensional Euclidean space, where the polytope is expressed as the convex hull of finitely many points and the affine set is expressed as the intersection of k hyperplanes, k1. Our algorithm solves the problem by using directly the original points and the hyperplanes, rather than treating the problem as a special case of the general quadratic programming problem. One of the advantages of our approach is that our algorithm works as well for a class of problems with a large number (possibly exponential or factorial in n) of given points if every linear optimization problem over the convex hull of the given points is solved efficiently. The problem considered here is highly degenerate, and we take care of the degeneracy by solving a subproblem that is a conical version of the minimum-norm point problem, where points are replaced by rays. When the number k of hyperplanes expressing the affine set is equal to one, we can easily avoid degeneracy, but this is not the case for k2. We give a subprocedure for treating the degenerate case. The subprocedure is interesting in its own right. We also show the practical efficiency of our algorithm by computational experiments.  相似文献   

2.
Given A?{a1,…,am}⊂Rd whose affine hull is Rd, we study the problems of computing an approximate rounding of the convex hull of A and an approximation to the minimum-volume enclosing ellipsoid of A. In the case of centrally symmetric sets, we first establish that Khachiyan's barycentric coordinate descent (BCD) method is exactly the polar of the deepest cut ellipsoid method using two-sided symmetric cuts. This observation gives further insight into the efficient implementation of the BCD method. We then propose a variant algorithm which computes an approximate rounding of the convex hull of A, and which can also be used to compute an approximation to the minimum-volume enclosing ellipsoid of A. Our algorithm is a modification of the algorithm of Kumar and Y?ld?r?m, which combines Khachiyan's BCD method with a simple initialization scheme to achieve a slightly improved polynomial complexity result, and which returns a small “core set.” We establish that our algorithm computes an approximate solution to the dual optimization formulation of the minimum-volume enclosing ellipsoid problem that satisfies a more complete set of approximate optimality conditions than either of the two previous algorithms. Furthermore, this added benefit is achieved without any increase in the improved asymptotic complexity bound of the algorithm of Kumar and Y?ld?r?m or any increase in the bound on the size of the computed core set. In addition, the “dropping idea” used in our algorithm has the potential of computing smaller core sets in practice. We also discuss several possible variants of this dropping technique.  相似文献   

3.
In this paper we present an algorithm for solving nonlinear programming problems where the objective function contains a possibly nonsmooth convex term. The algorithm successively solves direction finding subproblems which are quadratic programming problems constructed by exploiting the special feature of the objective function. An exact penalty function is used to determine a step-size, once a search direction thus obtained is judged to yield a sufficient reduction in the penalty function value. The penalty parameter is adjusted to a suitable value automatically. Under appropriate assumptions, the algorithm is shown to produce an approximate optimal solution to the problem with any desirable accuracy in a finite number of iterations.  相似文献   

4.
In this paper, we develop an exterior point algorithm for convex quadratic programming using a penalty function approach. Each iteration in the algorithm consists of a single Newton step followed by a reduction in the value of the penalty parameter. The points generated by the algorithm follow an exterior path that we define. Convergence of the algorithm is established. The proposed algorithm was motivated by the work of Al-Sultan and Murty on nearest point problems, a special quadratic program. A preliminary implementation of the algorithm produced encouraging results. In particular, the algorithm requires a small and almost constant number of iterations to solve the small to medium size problems tested.  相似文献   

5.
We discuss the use of interval arithmetic in the computation of the convex hull of n points in D dimensions. Convex hull algorithms rely on simple geometric tests, such as “does some point p lie in a certain half-space or affine subspace?” to determine the structure of the hull. These tests in turn can be carried out by solving appropriate (not necessarily square) linear systems. If interval-based methods are used for the solution of these systems then the correct hull can be obtained at lower cost than with exact arithmetic. In addition, interval-based methods can determine the topological structure of the convex hull even if the position of the points is not known exactly. In the present paper we compare various interval linear solvers with respect to their ability to handle close-to-pathological situations. This property determines how often interval arithmetic cannot provide the required information and therefore some computations must be redone with exact arithmetic.  相似文献   

6.
The peeling of a d-dimensional set of points is usually performed with successive calls to a convex hull algorithm; the optimal worst-case convex hull algorithm, known to have an O(n˙ Log (n)) execution time, may give an O(n˙n˙ Log (n)) to peel all the set; an O(n˙n) convex hull algorithm, m being the number of extremal points, is shown to peel every set with an O(n-n) time, and proved to be optimal; an implementation of this algorithm is given for planar sets and spatial sets, but the latter give only an approximate O(n˙n) performance.  相似文献   

7.
In many computer experiments, surrogates are used to assist in searching for certain target points. If the surrogates are defined by response function values evaluated by costly iterative processes, the computational burdens may impede the efficiency of regular surrogate-assisted methods. Instead of computing the fully convergent response function values, we propose to control the function evaluation iterations dynamically to save time on function evaluations without degrading the overall performance. Our new algorithms adaptively determine whether each of the function evaluation iterations should be paused, kept running, or restarted; we then use the approximate function values with various levels of accuracy to construct the surrogates. The numerical results show that the proposed algorithms achieve significant savings when solving super-level set searching problems that involve identifying positive Lyapunov exponents of a dynamical system.  相似文献   

8.
In this article, we consider the convex min-max problem with infinite constraints. We propose an exchange method to solve the problem by using efficient inactive constraint dropping rules. There is no need to solve the maximization problem over the metric space, as the algorithm has merely to find some points in the metric space such that a certain criterion is satisfied at each iteration. Under some mild assumptions, the proposed algorithm is shown to terminate in a finite number of iterations and to provide an approximate solution to the original problem. Preliminary numerical results with the algorithm are promising. To our knowledge, this article is the first one conceived to apply explicit exchange methods for solving nonlinear semi-infinite convex min-max problems.  相似文献   

9.
Color red and blue the n vertices of a convex polytope \(\mathcal{P}\) in ?3. Can we compute the convex hull of each color class in o(nlog?n) time? What if we have more than two colors? What if the colors are random? Consider an arbitrary query halfspace and call the vertices of \(\mathcal{P}\) inside it blue: can the convex hull of the blue points be computed in time linear in their number? More generally, can we quickly compute the blue hull without looking at the whole polytope? This paper considers several instances of hereditary computation and provides new results for them. In particular, we resolve an eight-year old open problem by showing how to split a convex polytope in linear expected time.  相似文献   

10.
This paper examines the facial structure of the convex hull of integer vectors satisfying a system of alldifferent predicates, also called an alldifferent system. The underlying analysis is based on a property, called inclusion, pertinent to such a system. For the alldifferent systems for which this property holds, we present two families of facet-defining inequalities, establish that they completely describe the convex hull and show that they can be separated in polynomial time. Consequently, the inclusion property characterises a group of alldifferent systems for which the linear optimization problem (i.e. the problem of optimizing a linear function over that system) can be solved in polynomial time. Furthermore, we establish that, for systems with three predicates, the inclusion property is also a necessary condition for the convex hull to be described by those two families of inequalities. For the alldifferent systems that do not possess that property, we establish another family of facet-defining inequalities and an accompanied polynomial-time separation algorithm. All the separation algorithms are incorporated within a cutting-plane scheme and computational experience on a set of randomly generated instances is reported. In concluding, we show that the pertinence of the inclusion property can be decided in polynomial time.  相似文献   

11.
In this paper, we present an algorithm to solve nonlinear semi-infinite programming (NSIP) problems. To deal with the nonlinear constraint, Floudas and Stein (SIAM J. Optim. 18:1187?C1208, 2007) suggest an adaptive convexification relaxation to approximate the nonlinear constraint function. The ??BB method, used widely in global optimization, is applied to construct the convexification relaxation. We then combine the idea of the cutting plane method with the convexification relaxation to propose a new algorithm to solve NSIP problems. With some given tolerances, our algorithm terminates in a finite number of iterations and obtains an approximate stationary point of the NSIP problems. In addition, some NSIP application examples are implemented by the method proposed in this paper, such as the proportional-integral-derivative controller design problem and the nonlinear finite impulse response filter design problem. Based on our numerical experience, we demonstrate that our algorithm enhances the computational speed for solving NSIP problems.  相似文献   

12.
Optimal output-sensitive convex hull algorithms in two and three dimensions   总被引:4,自引:0,他引:4  
We present simple output-sensitive algorithms that construct the convex hull of a set ofn points in two or three dimensions in worst-case optimalO (n logh) time andO (n) space, whereh denotes the number of vertices of the convex hull. This research was supported by a Killam Predoctoral Fellowship and an NSERC Postgraduate Scholarship.  相似文献   

13.
In this paper we give a lower bound for the Erd\H os–Szekeres number in higher dimensions. Namely, in two different ways we construct, for every $n>d\ge 2$, a configuration of $n$ points in general position in $\R^d$ containing at most $c_d(\log n)^{d-1}$ points in convex position. (Points in $\R^d$ are in convex position if none of them lies in the convex hull of the others.)  相似文献   

14.
Consider a nonempty convex set in m which is defined by a finite number of smooth convex inequalities and which admits a self-concordant logarithmic barrier. We study the analytic center based column generation algorithm for the problem of finding a feasible point in this set. At each iteration the algorithm computes an approximate analytic center of the set defined by the inequalities generated in the previous iterations. If this approximate analytic center is a solution, then the algorithm terminates; otherwise either an existing inequality is shifted or a new inequality is added into the system. As the number of iterations increases, the set defined by the generated inequalities shrinks and the algorithm eventually finds a solution of the problem. The algorithm can be thought of as an extension of the classical cutting plane method. The difference is that we use analytic centers and convex cuts instead of arbitrary infeasible points and linear cuts. In contrast to the cutting plane method, the algorithm has a polynomial worst case complexity of O(Nlog 1/) on the total number of cuts to be used, where N is the number of convex inequalities in the original problem and is the maximum common slack of the original inequality system.  相似文献   

15.
We consider the problem of determining the rational number which best approximates the real number a and such that its denominator belongs to an interval [b,b]. There is a related geometric problem consisting in finding the integer point lying in the vertical domain D of the form {(x,y)∈R2bxb} such that the straight line passing through the origin and through this point best approximates the straight line L of slope a passing through the origin. The computation of this point is interlinked with the computation of both the convex hulls of the integer points located above and below the straight line L respectively and lying in the vertical domain D. In the literature, many general convex hull algorithms exist, as the gift wrapping algorithm for example. However, we focus on two interesting approaches to compute these convex hulls which are especially appropriated in our special configuration. The first one mainly uses number theory and runs in O(log(b)) time. The other is in line with computational geometry as the method proposed in 1999 by Balza-Gomez et al. [H. Balza-Gomez, J.-M. Moreau, D. Michelucci, Convex hull of grid points below a line or a convex curve, in: DGCI ’99: Proceedings of the 8th International Conference on Discrete Geometry for Computer Imagery, Springer, Marne-la-Vallée, France, 1999, pp. 361-374] which runs in O(log(bb)) time. We propose a new method for the computation of these convex hulls which combines number theory and computational geometry. Our method preserves the optimal time complexity and is the first being output sensitive. Indeed, we compute the convex hulls in time linear in their vertex number. Moreover, the resulting algorithm is very simple and so is suitable for implementation.  相似文献   

16.
The Pure Adaptive Search (PAS) algorithm for global optimization yields a sequence of points, each of which is uniformly distributed in the level set corresponding to its predecessor. This algorithm has the highly desirable property of solving a large class of global optimization problems using a number of iterations that increases at most linearly in the dimension of the problem. Unfortunately, PAS has remained of mostly theoretical interest due to the difficulty of generating, in each iteration, a point uniformly distributed in the improving feasible region. In this article, we derive a coupling equivalence between generating an approximately uniformly distributed point using Markov chain sampling, and generating an exactly uniformly distributed point with a certain probability. This result is used to characterize the complexity of a PAS-implementation as a function of (a) the number of iterations required by PAS to achieve a certain solution quality guarantee, and (b) the complexity of the sampling algorithm used. As an application, we use this equivalence to show that PAS, using the so-called Random ball walk Markov chain sampling method for generating nearly uniform points in a convex region, can be used to solve most convex programming problems in polynomial time.  相似文献   

17.
求解凸二次规划问题的不可行内点算法   总被引:1,自引:0,他引:1       下载免费PDF全文
该文对一般的凸二次规划问题,给出了一个不可行内点算法,并证明了该算法经过犗(狀2犔)步迭代之后,要么得到问题的一个近似最优解,要么说明该问题在某个较大的区域内无解.  相似文献   

18.
The paper deals with affine selections of affine (both convex and concave) multifunctions acting between finite-dimensional real normed spaces. It is proved that each affine multifunction with compact values possesses an exhaustive family of affine selections and, consequently, can be represented by its affine selections. Moreover, a convex multifunction with compact values possesses an exhaustive family of affine selections if and only if it is affine. Thus the existence of an exhaustive family of affine selections is the characteristic feature of affine multifunctions which differs them from other convex multifunctions with compact values. Besides a necessary and sufficient condition for a concave multifunction to be affine on a given convex subset is also proved. Finally it is shown that each affine multifunction with compact values can be represented as the closed convex hull of its exposed affine selections and as the convex hull of its extreme affine selections. These statements extend the Straszewicz theorem and the Krein–Milman theorem to affine multifunctions. Dedicated to Boris Mordukhovich in honour of his 60th birthday.  相似文献   

19.
Parametric convex programming has received a lot of attention, since it has many applications in chemical engineering, control engineering, signal processing, etc. Further, inverse optimality plays an important role in many contexts, e.g., image processing, motion planning. This paper introduces a constructive solution of the inverse optimality problem for the class of continuous piecewise affine functions. The main idea is based on the convex lifting concept. Accordingly, an algorithm to construct convex liftings of a given convexly liftable partition will be put forward. Following this idea, an important result will be presented in this article: Any continuous piecewise affine function defined over a polytopic partition is the solution of a parametric linear/quadratic programming problem. Regarding linear optimal control, it will be shown that any continuous piecewise affine control law can be obtained via a linear optimal control problem with the control horizon at most equal to 2 prediction steps.  相似文献   

20.
This article presents for the first time an algorithm specifically designed for globally minimizing a finite, convex function over the weakly efficient set of a multiple objective nonlinear programming problem (V1) that has both nonlinear objective functions and a convex, nonpolyhedral feasible region. The algorithm uses a branch and bound search in the outcome space of problem (V1), rather than in the decision space of the problem, to find a global optimal solution. Since the dimension of the outcome space is usually much smaller than the dimension of the decision space, often by one or more orders of magnitude, this approach can be expected to considerably shorten the search. In addition, the algorithm can be easily modified to obtain an approximate global optimal weakly efficient solution after a finite number of iterations. Furthermore, all of the subproblems that the algorithm must solve can be easily solved, since they are all convex programming problems. The key, and sometimes quite interesting, convergence properties of the algorithm are proven, and an example problem is solved.  相似文献   

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