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1.
We present an efficient method for the partitioning of rectangular domains into equi-area sub-domains of minimum total perimeter. For a variety of applications in parallel computation, this corresponds to a load-balanced distribution of tasks that minimize interprocessor communication. Our method is based on utilizing, to the maximum extent possible, a set of optimal shapes for sub-domains. We prove that for a large class of these problems, we can construct solutions whose relative distance from a computable lower bound converges to zero as the problem size tends to infinity. PERIX-GA, a genetic algorithm employing this approach, has successfully solved to optimality million-variable instances of the perimeter-minimization problem and for a one-billion-variable problem has generated a solution within 0.32% of the lower bound. We report on the results of an implementation on a CM-5 supercomputer and make comparisons with other existing codes.This research was partially funded by Air Force Office of Scientific Research grant F496-20-94-1-0036 and National Science Foundation grants CDA-9024618 and CCR-9306807.  相似文献   

2.
This paper presents a hybrid heuristic-triangle evolution (TE) for global optimization. It is a real coded evolutionary algorithm. As in differential evolution (DE), TE targets each individual in current population and attempts to replace it by a new better individual. However, the way of generating new individuals is different. TE generates new individuals in a Nelder- Mead way, while the simplices used in TE is 1 or 2 dimensional. The proposed algorithm is very easy to use and efficient for global optimization problems with continuous variables. Moreover, it requires only one (explicit) control parameter. Numerical results show that the new algorithm is comparable with DE for low dimensional problems but it outperforms DE for high dimensional problems.  相似文献   

3.
Colombian environmental authorities are exploring new alternatives for improving the disposal of hospital waste generated in the Department of Boyacá (Colombia). To design this hospital waste management network we propose a biobjective obnoxious facility location problem (BOOFLP) that deals with the existing tradeoff between a low-cost operating network and the negative effect on the population living near the waste management facilities. To solve the BOOFLP we propose a hybrid approach that combines a multiobjective evolutionary algorithm (NSGA II) with a mixed-integer program. The algorithms are compared against the Noninferior Set Estimation (NISE) method and tested on data from Boyacá’s hospital waste management network and publicly available instances.  相似文献   

4.
In the project selection problem a decision maker is required to allocate limited resources among an available set of competing projects. These projects could arise, although not exclusively, in an R&D, information technology or capital budgeting context. We propose an evolutionary method for project selection problems with partially funded projects, multiple (stochastic) objectives, project interdependencies (in the objectives), and a linear structure for resource constraints. The method is based on posterior articulation of preferences and is able to approximate the efficient frontier composed of stochastically nondominated solutions. We compared the method with the stochastic parameter space investigation method (PSI) and illustrate it by means of an R&D portfolio problem under uncertainty based on Monte Carlo simulation.  相似文献   

5.
A Survey of Optimization by Building and Using Probabilistic Models   总被引:14,自引:0,他引:14  
This paper summarizes the research on population-based probabilistic search algorithms based on modeling promising solutions by estimating their probability distribution and using the constructed model to guide the exploration of the search space. It settles the algorithms in the field of genetic and evolutionary computation where they have been originated, and classifies them into a few classes according to the complexity of models they use. Algorithms within each class are briefly described and their strengths and weaknesses are discussed.  相似文献   

6.
We have already proposed a similarity-based mating scheme to recombine extreme and similar parents for evolutionary multiobjective optimization. In this paper, we examine the effect of the similarity-based mating scheme on the performance of evolutionary multiobjective optimization (EMO) algorithms. First we examine which is better between recombining similar or dissimilar parents. Next we examine the effect of biasing selection probabilities toward extreme solutions that are dissimilar from other solutions in each population. Then we examine the effect of dynamically changing the strength of this bias during the execution of EMO algorithms. Computational experiments are performed on a wide variety of test problems for multiobjective combinatorial optimization. Experimental results show that the performance of EMO algorithms can be improved by the similarity-based mating scheme for many test problems.  相似文献   

7.
In this paper, two heuristic optimization techniques are tested and compared in the application of motion planning for autonomous agricultural vehicles: Simulated Annealing and Genetic Algorithms. Several preliminary experimentations are performed for both algorithms, so that the best neighborhood definitions and algorithm parameters are found. Then, the two tuned algorithms are run extensively, but for no more than 2000 cost function evaluations, as run-time is the critical factor for this application. The comparison of the two algorithms showed that the Simulated Annealing algorithm achieves the better performance and outperforms the Genetic Algorithm. The final optimum found by the Simulated Annealing algorithm is considered to be satisfactory for the specific motion planning application.  相似文献   

8.
This paper considers the routing of vehicles with limited capacity from a central depot to a set of geographically dispersed customers where actual demand is revealed only when the vehicle arrives at the customer. The solution to this vehicle routing problem with stochastic demand (VRPSD) involves the optimization of complete routing schedules with minimum travel distance, driver remuneration, and number of vehicles, subject to a number of constraints such as time windows and vehicle capacity. To solve such a multiobjective and multi-modal combinatorial optimization problem, this paper presents a multiobjective evolutionary algorithm that incorporates two VRPSD-specific heuristics for local exploitation and a route simulation method to evaluate the fitness of solutions. A new way of assessing the quality of solutions to the VRPSD on top of comparing their expected costs is also proposed. It is shown that the algorithm is capable of finding useful tradeoff solutions for the VRPSD and the solutions are robust to the stochastic nature of the problem. The developed algorithm is further validated on a few VRPSD instances adapted from Solomon’s vehicle routing problem with time windows (VRPTW) benchmark problems.  相似文献   

9.
A local linear embedding module for evolutionary computation optimization   总被引:1,自引:0,他引:1  
A Local Linear Embedding (LLE) module enhances the performance of two Evolutionary Computation (EC) algorithms employed as search tools in global optimization problems. The LLE employs the stochastic sampling of the data space inherent in Evolutionary Computation in order to reconstruct an approximate mapping from the data space back into the parameter space. This allows to map the target data vector directly into the parameter space in order to obtain a rough estimate of the global optimum, which is then added to the EC generation. This process is iterated and considerably improves the EC convergence. Thirteen standard test functions and two real-world optimization problems serve to benchmark the performance of the method. In most of our tests, optimization aided by the LLE mapping outperforms standard implementations of a genetic algorithm and a particle swarm optimization. The number and ranges of functions we tested suggest that the proposed algorithm can be considered as a valid alternative to traditional EC tools in more general applications. The performance improvement in the early stage of the convergence also suggests that this hybrid implementation could be successful as an initial global search to select candidates for subsequent local optimization.  相似文献   

10.
In the present contribution, a novel method combining evolutionary and stochastic gradient techniques for system identification is presented. The method attempts to solve the AutoRegressive Moving Average (ARMA) system identification problem using a hybrid evolutionary algorithm which combines Genetic Algorithms (GAs) and the Least Mean Squares LMS algorithm. More precisely, LMS is used in the step of the evaluation of the fitness function in order to enhance the chromosomes produced by the GA. Experimental results demonstrate that the proposed method manages to identify unknown systems, even in cases with high additive noise. Furthermore, it is observed that, in most cases, the proposed method finds the correct order of the unknown system without using a lot of a priori information, compared to other system identification methods presented in the literature. So, the proposed hybrid evolutionary algorithm builds models that not only have small MSE, but also are very similar to the real systems. Except for that, all models derived from the proposed algorithm are stable.  相似文献   

11.
The push for better understanding and design of complex systems requires the solution of challenging optimization problems with large numbers of decision variables. This note presents principled results demonstrating the scalable solution of a difficult test function on instances over a billion variables using a parallel implementation of a genetic algorithm (GA). The problem addressed is a noisy, blind problem over a vector of binary decision variables. Noise is added equaling a tenth of the deterministic objective function variance of the problem, thereby making it difficult for simple hillclimbers to find the optimal solution. The genetic algorithm used—the compact GA—is able to find the optimum in the presence of noise quickly, reliably, and accurately, and the solution scalability follows known convergence theories. These results on noisy problem together with other results on problems involving varying modularity, hierarchy, and overlap foreshadow routine solution of billion‐variable problems across the landscape of complexity science. © 2007 Wiley Periodicals, Inc. Complexity 12: 27–29, 2007  相似文献   

12.
Algorithms for the computation of two-dimensional transfer functions from state-space configurations are derived. The principal steps in the programming procedure are provided.  相似文献   

13.
We study five penalty function-based constraint handling techniques to be used with genetic algorithms in global optimization. Three of them, the method of superiority of feasible points, the method of parameter free penalties and the method of adaptive penalties have already been considered in the literature. In addition, we introduce two new modifications of these methods. We compare all the five methods numerically in 33 test problems and report and analyze the results obtained in terms of accuracy, efficiency and reliability. The method of adaptive penalties turned out to be most efficient while the method of parameter free penalties was the most reliable.  相似文献   

14.
针对用遗传算法求解约束优化问题时,初始种群产生的方法进行了研究,提出了初始种群产生的一种新方法.实验证明,该方法较直接利用随机数产生初始种群的方法,具有更快的运算速度.  相似文献   

15.
In this article, a new framework for evolutionary algorithms for approximating the efficient set of a multiobjective optimization (MOO) problem with continuous variables is presented. The algorithm is based on populations of variable size and exploits new elite preserving rules for selecting alternatives generated by mutation and recombination. Together with additional assumptions on the considered MOO problem and further specifications on the algorithm, theoretical results on the approximation quality such as convergence in probability and almost sure convergence are derived.  相似文献   

16.
This study analyzes multiobjective d-dimensional knapsack problems (MOd-KP) within a comparative analysis of three multiobjective evolutionary algorithms (MOEAs): the ε-nondominated sorted genetic algorithm II (ε-NSGAII), the strength Pareto evolutionary algorithm 2 (SPEA2) and the ε-nondominated hierarchical Bayesian optimization algorithm (ε-hBOA). This study contributes new insights into the challenges posed by correlated instances of the MOd-KP that better capture the decision interdependencies often present in real world applications. A statistical performance analysis of the algorithms uses the unary ε-indicator, the hypervolume indicator and success rate plots to demonstrate their relative effectiveness, efficiency, and reliability for the MOd-KP instances analyzed. Our results indicate that the ε-hBOA achieves superior performance relative to ε-NSGAII and SPEA2 with increasing number of objectives, number of decisions, and correlative linkages between the two. Performance of the ε-hBOA suggests that probabilistic model building evolutionary algorithms have significant promise for expanding the size and scope of challenging multiobjective problems that can be explored.  相似文献   

17.
A Taxonomy of Evolutionary Algorithms in Combinatorial Optimization   总被引:1,自引:0,他引:1  
This paper shows how evolutionary algorithms can be described in a concise, yet comprehensive and accurate way. A classification scheme is introduced and presented in a tabular form called TEA (Table of Evolutionary Algorithms). It distinguishes between different classes of evolutionary algorithms (e.g., genetic algorithms, ant systems) by enumerating the fundamental ingredients of each of these algorithms. At the end, possible uses of the TEA are illustrated on classical evolutionary algorithms.  相似文献   

18.
This paper surveys the research on evolutionary algorithms for the Vehicle Routing Problem with Time Windows (VRPTW). The VRPTW can be described as the problem of designing least cost routes from a single depot to a set of geographically scattered points. The routes must be designed in such a way that each point is visited only once by exactly one vehicle within a given time interval. All routes start and end at the depot, and the total demands of all points on one particular route must not exceed the capacity of the vehicle. The main types of evolutionary algorithms for the VRPTW are genetic algorithms and evolution strategies. In addition to describing the basic features of each method, experimental results for the benchmark test problems of Solomon (1987) and Gehring and Homberger (1999) are presented and analyzed.  相似文献   

19.
We present two heuristic methods for solving the Discrete Ordered Median Problem (DOMP), for which no such approaches have been developed so far. The DOMP generalizes classical discrete facility location problems, such as the p-median and p-center. The first procedure proposed in this paper is based on a genetic algorithm developed by Moreno Vega (1996) for p-median and p-center problems. Additionally, a second heuristic approach based on the Variable Neighborhood Search metaheuristic (VNS) proposed by Hansen and Mladenović (1997) for the p-median problem is described. An extensive numerical study is presented to show the efficiency of both heuristics and compare them.  相似文献   

20.
We present a new algorithm for computing the structure of a finite abelian group, which has to store only a fixed, small number of group elements, independent of the group order. We estimate the computational complexity by counting the group operations such as multiplications and equality checks. Under some plausible assumptions, we prove that the expected run time is (with denoting the group order), and we explicitly determine the -constants. We implemented our algorithm for ideal class groups of imaginary quadratic orders and present experimental results.

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