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1.
For the expected utility model with state dependent utilities, Karni, Schmeidler and Vind (1983) have shown how to recover uniquely the involved subjective probabilities if the preferences, contingent on a hypothetical probability distribution over the state space, are known. This they do for consequence spaces, consisting of lotteries on sets of prizes. We adapt their work to consequence spaces that are connected topological spaces, without using lotteries on them. E.g. our consequences may be money, or commodity bundles.  相似文献   

2.
The effectiveness of utilizing analogies to effect conceptual change in students' alternative probability concepts was investigated. Forty-one senior high school mathematics students were engaged in a knowledge reconstruction process regarding their beliefs about common everyday probability situations, such as sports events or lotteries. The students were given situations similar to those shown in previous research to reveal alternative mathematical conceptions. They were also given analogous researcher-generated anchoring situations that had been pretested and found to elicit mathematically acceptable responses. The cognitive dissonance produced by the conflicting responses motivated students to reconstruct their knowledge. The results of the investigation showed that analogies can be effective in producing a desired conceptual change in high school students' probability concepts.  相似文献   

3.
This paper reports on lessons in which 18–19 years old high school students modelled random processes with Excel. In the first lesson, 26 students formulated a hypothesis on the area of ellipse by using the analogy between the areas of circle, square and rectangle. They verified the hypothesis by the Monte Carlo method with a spreadsheet model developed in the lesson. In the second lesson, 27 students analysed the dice poker game. First, they calculated the probability of the hands by combinatorial formulae. Then, they verified the result with a spreadsheet model developed in the lesson. The students were given a questionnaire to find out if they found the lesson interesting and contributing to their mathematical and technological knowledge.  相似文献   

4.
Based on the setting of exchangeable bets, this paper proposes a subjectivist view of numerical possibility theory. It relies on the assumption that when an agent constructs a probability measure by assigning prices to lotteries, this probability measure is actually induced by a belief function representing the agent’s actual state of knowledge. We also assume that the probability measure proposed by the agent in the course of the elicitation procedure is constructed via the so-called pignistic transformation (mathematically equivalent to the Shapley value in game theory). We pose and solve the problem of finding the least informative belief function having a given pignistic probability. We prove that it is unique and consonant, thus induced by a possibility distribution. This result exploits a simple informational ordering, in agreement with partial orderings between belief functions, comparing their information content. The obtained possibility distribution is subjective in the same sense as in the subjectivist school in probability theory. However, we claim that it is the least biased representation of the agent’s state of knowledge compatible with the observed betting behaviour.  相似文献   

5.
In this article, a new model for decision making under uncertainty is presented. Here, we model human attitude toward risks to show that an individual estimate of the expected utility of a lottery follows a generalized Beta distribution with a random error that follows a similar distribution. An individual is said to maximize his stochastic utility when requested to present his preference between risky lotteries. Hypothetically, risky lotteries are those exhibiting wider ranges of rewards where human estimate will not be below the utility of the lowest reward nor above the highest of the lottery. The Beta distribution is bounded and complies to such intuitive preconditions with a variance depending on such bounds. The proposed model will overestimate/underestimate the expected utility of a lottery according to the lottery probability mass and individuals' risk attitudes. By such estimation, our model conforms to the fourfold choice pattern. The model also explains the violations present as inconsistencies in the expected utility theory, such as Allais paradox, common consequence effect, common ratio effect, and the violation of betweenness that can be found in the fourfold choice pattern. For the validation purposes, 13 datasets from literature were collected and tested. The β-SU model fits the data at least as good as other approaches such as the CPT/StEUT and presents higher prediction log-likelihoods and less sum of squared errors in most of the cases, a matter that supports the proposition that human estimates of the expected utility may be drawn out of a generalized Beta distribution.  相似文献   

6.
In this paper, we give possible suggestions for a classroom lesson about an application of probability using basic mathematical notions. We will approach to some combinatoric results without using ‘induction’, ‘polynomial identities’ nor ‘generating functions’, and will give a proof of the ‘Vandermonde Identity’ using elementary notions of probability.  相似文献   

7.
Partially consonant belief functions (pcb), studied by Walley, are the only class of Dempster-Shafer belief functions that are consistent with the likelihood principle of statistics. Structurally, the set of foci of a pcb is partitioned into non-overlapping groups and within each group, foci are nested. The pcb class includes both probability function and Zadeh’s possibility function as special cases. This paper studies decision making under uncertainty described by pcb. We prove a representation theorem for preference relation over pcb lotteries to satisfy an axiomatic system that is similar in spirit to von Neumann and Morgenstern’s axioms of the linear utility theory. The closed-form expression of utility of a pcb lottery is a combination of linear utility for probabilistic lottery and two-component (binary) utility for possibilistic lottery. In our model, the uncertainty information, risk attitude and ambiguity attitude are separately represented. A tractable technique to extract ambiguity attitude from a decision maker behavior is also discussed.  相似文献   

8.
Daunne Christa PD Dr. 《ZDM》2003,35(3):102-109
It is reported about a longitudinal study run at the Institute of Cognitive Mathematics of the University of Osnabrueck, in which pupils’ verbal and text productions from mathematics lessons at a grammar school are analysed by means of cognitive theoretical methods. First of all, a teaching scene from an instruction to probability calculus and further text productions from an introductory lesson about exponential functions are analysed, in which five pupils take part whose cognitive structures have been assessed and classified in individual examinations. The characteristics brought out according to these teaching scenes indicate different ideas and thinking processes of the pupils. The second part shows that the pupils’ behaviour described is not only to be regarded in isolation but it can also be found in longitudinal examinations and can therefore be considered as a stable, typical characteristic. These results lead to consequences for the planning and design of mathematics lessons based on a well-founded theory of cognition.  相似文献   

9.
This study investigated how Turkish mathematics teachers evaluate the effectiveness of classroom teaching in terms of improving students’ mathematical proficiency. To this purpose, teachers were asked to evaluate a mathematics lesson as presented them in a vignette. By means of cluster analysis, the participants’ evaluations of the lesson were described in five thematic dimensions, which could be further assembled into two overriding categories: students’ understanding of the subject, and teachers’ classroom practices. The overall aim of the current paper is to propose a preliminary model of the framework that Turkish mathematics teachers use to evaluate a mathematics lesson.  相似文献   

10.
NCTM's mathematics curriculum and evaluation standards (1989) have provided educators with the challenge of revamping high school mathematics curricula as well as pedagogies by which content is taught. This article presents a lesson designed for preservice and inservice teachers that permits participants to: (a) strengthen their conceptual understanding, and (b) experience learning in a cooperative environment that encourages communication. The lesson engages participants in the collection and representation of probabilistic data using dice with 4, 6, 8, 10, 12, and 20 faces. Opportunities are provided for participants to discover patterns and construct mathematical knowledge concerning theoretical probability. Teacher educators can facilitate reform of mathematics education by developing and delivering such lessons.  相似文献   

11.
12.
Consider a finite set of alternatives under risk which have multiple attributes. MARPI is an interactive computer-based procedure to find an efficient choice in the sense of linear expected utility. The choice is based on incomplete information about the decision maker's preferences which is elicited and processed in a sequential way. The information includes qualitative properties of the multivariate utility function such as monotonicity, risk aversion, and separability. Further, in case of an additively separable utility function, bounds on the scaling constants are elicited, and preferences (not necessarily indifferences) between sure amounts and lotteries are asked from the decision maker. The lotteries are Bernoulli lotteries generated by MARPI using special strategies. At every stage of the procedure the efficient set of alternatives is determined with respect to the information elicited so far.The procedure has been fully implemented on a PC. The paper exhibits the basic ideas of MARPI and some details of its implementation.  相似文献   

13.
When informal arguments are presented, there may be imprecision in the language used, and so the audience may be uncertain as to the structure of the argument graph as intended by the presenter of the arguments. For a presenter of arguments, it is useful to know the audience's argument graph, but the presenter may be uncertain as to the structure of it. To model the uncertainty as to the structure of the argument graph in situations such as these, we can use probabilistic argument graphs. The set of subgraphs of an argument graph is a sample space. A probability value is assigned to each subgraph such that the sum is 1, thereby reflecting the uncertainty over which is the actual subgraph. We can then determine the probability that a particular set of arguments is included or excluded from an extension according to a particular Dung semantics. We represent and reason with extensions from a graph and from its subgraphs, using a logic of dialectical outcomes that we present. We harness this to define the notion of an argumentation lottery, which can be used by the audience to determine the expected utility of a debate, and can be used by the presenter to decide which arguments to present by choosing those that maximize expected utility. We investigate some of the options for using argumentation lotteries, and provide a computational evaluation.  相似文献   

14.
We describe a model of participation in lottery games designed to address the optimisation of tax revenue in state-sponsored lotteries. The model treats participants dynamically and examines a long-run equilibrium. A novel high frequency approximation is used to turn the problem into a static, state-contingent deterministic programming problem. We demonstrate that the solution of this problem has qualitatively plausible properties and then calibrate the model against the United Kingdom National Lottery (UKNL). The results suggest that the current design of the UKNL may not be maximising tax revenue.  相似文献   

15.
Any jackpot building game is designed to have a negative expected return for the gambler, but it can be profitable under certain circumstances. Previous studies have shown that the purchase of a single ticket of US-American state lotteries is sometimes a gamble with a positive expected value. Lottery winnings are not taxed in Europe, which suggests that the profitability of European games may be even higher. We present an exact formula for the calculation of the expected value of a single lotto ticket and find European lottery drawings to be far less profitable for the gambler compared to the US-American lotto market. Those US lotteries that generate profitable drawings are not characterized by higher redistribution rates or by their specific rules, but by the purchasing behavior of the gamblers. These gamblers buy far fewer tickets (per capita) and they barely react to increasing jackpots, even though the jackpots are large enough to cause positive expected winnings.  相似文献   

16.
非平稳性度量是衡量时间序列平稳程度的方法.利用非平稳度量,给出了C检验,并结合非平稳性度量值,对我国体彩"排列五"、"七星彩"及美国亚利桑那州的博彩"Pick3"的历史数据进行分析,发现博彩各数位上整数"0~9"出现都拥有稳定的概率,但并不是以等概率1/10出现,其分布与i.i.d均匀分布稍有差异,其中"七星彩"均匀性最好,"Pick3"的均匀性次之,"排列五"均匀性稍差.  相似文献   

17.
Assume a decision maker has a preference relation over monetary lotteries. The reflection effect, first observed by Kahneman and Tversky, states that the preference order for two lotteries is reversed once they are multiplied by −1. The decision maker is constant risk averse (CRA) if adding the same constant to two distributions, or multiplying them by the same positive constant, will not change the preference relation between them. We combine these two axioms with the betweenness axiom and continuity, and prove a representation theorem. A technical curiosity is that the functions we get satisfy the betweenness axiom, yet are not necessarily Gâteaux (nor Fréchet) differentiable.  相似文献   

18.
While there is widespread agreement on the importance of incorporating problem solving and reasoning into mathematics classrooms, there is limited specific advice on how this can best happen. This is a report of an aspect of a project that is examining the opportunities and constraints in initiating learning by posing challenging mathematics tasks intended to prompt problem solving and reasoning to students, not only to activate their thinking but also to develop an orientation to persistence. Data were sought from teachers and students in middle primary classes (students aged 8–10 years) via online surveys. One lesson focusing on the concept of equivalence is described in detail although mention is made of other lessons. The research questions focused on the teachers’ reactions to the lesson structure and the specifics of the implementation in a particular school. The results indicate that student learning is facilitated by the particular lesson structure. This article reports on the implementation of this lesson structure and also on the finding that students’ responses to the lessons can be used to inform subsequent learning experiences.  相似文献   

19.
This article addresses a gap in the literature by developing a theory that bridges lesson study and self‐efficacy. Since self‐efficacy has been linked to student achievement, the theory is important as an explanatory mechanism linking lesson study to student achievement. The theory was developed using grounded theory based on primary source data primarily from planning and debriefing meetings. The theory demonstrates that lesson study is linked to self efficacy through a content continuum which implies that issues from pedagogical content knowledge to deeper conceptual matters can be addressed. It also implies that constraints arising in lesson study are most frequently limitations of pedagogical content knowledge which can be mitigated by a community of practice that provides appropriate resources and subject expertise.  相似文献   

20.
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