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1.
The probabilistic traveling salesman problem (PTSP) is a topic of theoretical and practical importance in the study of stochastic network problems. It provides researchers with a modeling framework for exploring the stochastic effects in routing problems. This paper proposed three initial solution generators (NN1, NN2, RAN) under a genetic algorithm (GA) framework for solving the PTSP. A set of numerical experiments based on heterogeneous and homogeneous PTSP instances were conducted to test the effectiveness and efficiency of the proposed algorithms. The results from the heterogeneous PTSP show that the average E[τ] values obtained by the three generators under a GA framework are similar to those obtained by the “Previous Best,” but with an average computation time saving of 50.2%. As for the homogeneous PTSP instances, NN1 is a relatively better generator among the three examined, while RAN consistently performs worse than the other two generators in terms of average E[τ] values. Additionally, as compared to previously reported studies, no one single algorithm consistently outperformed the others across all homogeneous PTSP instances in terms of the best E[τ] values. The fact that no one initial solution generator consistently performs best in terms of the E[τ] value obtained across all instances in heterogeneous cases, and that the performance of each examined algorithm is dependent on the number of nodes (n) and probability (p) for homogeneous cases, suggest the possibility of context-dependent phenomenon. Finally, to obtain valid results, researchers are advised to include at least a certain amount of test instances with the same combination of n and p when conducting PTSP experiments.  相似文献   

2.
This paper presents a procedure that incorporates scatter search and threshold accepting to find the maximum likelihood estimates for the multinomial probit (MNP) model. Scatter search, widely used in optimization-related studies, is a type of evolutionary algorithm that uses a small set of solutions as the selection pool for mating and generating new solutions to search for a globally optimal solution. Threshold accepting is applied to the scatter search to improve computational efficiency while maintaining the same level of solution quality. A set of numerical experiments, based on synthetic data sets with known model specifications and error structures, were conducted to test the effectiveness and efficiency of the proposed framework. The results indicated that the proposed procedure enhanced performance in terms of likelihood function value and computational efficiency for MNP model estimation as compared to the original scatter search framework.  相似文献   

3.
In this paper, we present the application of a modified version of the well known Greedy Randomized Adaptive Search Procedure (GRASP) to the TSP. The proposed GRASP algorithm has two phases: In the first phase the algorithm finds an initial solution of the problem and in the second phase a local search procedure is utilized for the improvement of the initial solution. The local search procedure employs two different local search strategies based on 2-opt and 3-opt methods. The algorithm was tested on numerous benchmark problems from TSPLIB. The results were very satisfactory and for the majority of the instances the results were equal to the best known solution. The algorithm is also compared to the algorithms presented and tested in the DIMACS Implementation Challenge that was organized by David Johnson.  相似文献   

4.
This paper presents a highly effective reinforcement learning enhancement of multi-neighborhood tabu search for the max-mean dispersion problem. The reinforcement learning component uses the Q-learning mechanism that incorporates the accumulated feedback information collected from the actions performed during the search to guide the generation of diversified solutions. The tabu search component employs 1-flip and reduced 2-flip neighborhoods to collaboratively perform the neighborhood exploration for attaining high-quality local optima. A learning automata method is integrated in tabu search to adaptively determine the probability of selecting each neighborhood. Computational experiments on 80 challenging benchmark instances demonstrate that the proposed algorithm is favorably competitive with the state-of-the-art algorithms in the literature, by finding new lower bounds for 3 instances and matching the best known results for the other instances. Key elements and properties are also analyzed to disclose the source of the benefits of our integration of learning mechanisms and tabu search.  相似文献   

5.
6.
In this paper, a multiobjective scatter search procedure for a bi-objective territory design problem is proposed. A?territory design problem consists of partitioning a set of basic units into larger groups that are suitable with respect to some specific planning criteria. These groups must be compact, connected, and balanced with respect to the number of customers and sales volume. The bi-objective commercial territory design problem belongs to the class of NP-hard problems. Previous work showed that large instances of the problem addressed in this work are practically intractable even for the single-objective version. Therefore, the use of heuristic methods is the best alternative for obtaining approximate efficient solutions for relatively large instances. The proposed scatter search-based framework contains a diversification generation module based on a greedy randomized adaptive search procedure, an improvement module based on a relinked local search strategy, and a combination module based on a solution to an assignment problem. The proposed metaheuristic is evaluated over a variety of instances taken from literature. This includes a comparison with two of the most successful multiobjective heuristics from literature such as the Scatter Tabu Search Procedure for Multiobjective Optimization (SSPMO) by Molina et al. (INFORMS J. Comput. 19(1):91?C100, 2007), and the Non-dominated Sorting Genetic Algorithm (NSGA-II) by Deb et?al. (Parallel problem solving from nature ?C PPSN VI, Lecture notes in computer science, vol. 1917, Springer, Berlin, pp.?849?C858, 2000). Experimental work reveals that the proposed procedure consistently outperforms both heuristics, SSPMO and NSGA-II, on all instances tested.  相似文献   

7.
Combining simulated annealing with local search heuristics   总被引:2,自引:0,他引:2  
We introduce a meta-heuristic to combine simulated annealing with local search methods for CO problems. This new class of Markov chains leads to significantly more powerful optimization methods than either simulated annealing or local search. The main idea is to embed deterministic local search techniques into simulated annealing so that the chain explores only local optima. It makes large, global changes, even at low temperatures, thus overcoming large barriers in configuration space. We have tested this meta-heuristic for the traveling salesman and graph partitioning problems. Tests on instances from public libraries and random ensembles quantify the power of the method. Our algorithm is able to solve large instances to optimality, improving upon local search methods very significantly. For the traveling salesman problem with randomly distributed cities, in a square, the procedure improves on 3-opt by 1.6%, and on Lin-Kernighan local search by 1.3%. For the partitioning of sparse random graphs of average degree equal to 5, the improvement over Kernighan-Lin local search is 8.9%. For both CO problems, we obtain new best heuristics.  相似文献   

8.
The single row facility layout problem (SRFLP) is the problem of arranging facilities with given lengths on a line, while minimizing the weighted sum of the distances between all pairs of facilities. The problem is NP-hard. In this paper, we present two tabu search implementations, one involving an exhaustive search of the 2-opt neighborhood and the other involving an exhaustive search of the insertion neighborhood. We also present techniques to significantly speed up the search of the two neighborhoods. Our computational experiments show that the speed up techniques are effective, and our tabu search implementations are competitive. Our tabu search implementations improved previously known best solutions for 23 out of the 43 large sized SRFLP benchmark instances.  相似文献   

9.
This paper introduces an iterated tabu search heuristic for the daily car sequencing problem in which a set of cars must be sequenced so as to satisfy requirements from the paint shop and the assembly line. The iterated tabu search heuristic combines a classical tabu search with perturbation operators that help escape from local optima. The resulting heuristic is flexible, easy to implement, and fast. It has produced very good results on a set of test instances provided by the French car manufacturer Renault.  相似文献   

10.
This paper deals with a recently introduced routing problem variant called the undirected capacitated arc routing problem with profits (UCARPP). The UCARPP model considered in the present study is primarily aimed at generating the route set which maximizes the profit collected from a set of potential customers, represented by edges of the examined transportation network. The secondary objective is to minimize the total route travel time. The generated routes are subject both to capacity and travel time constraints. To tackle the examined problem, we propose a local search metaheuristic development which explores two solution neighborhood structures. The conducted search is effectively diversified by means of the promises concept which is based on the aspiration criteria used in tabu search approaches. The proposed algorithm was tested on UCARPP benchmark instances taken from the literature. It efficiently produced high-quality results, improving several previously best known solutions.  相似文献   

11.
This paper presents a genetic algorithm and a scatter search procedure to solve the well-known job shop scheduling problem. In contrast to the single population search performed by the genetic algorithm, the scatter search algorithm splits the population of solutions in a diverse and high-quality set to exchange information between individuals in a controlled way. The extension from a single to a dual population, by taking problem specific characteristics into account, can be seen as a stimulator to add diversity in the search process. This has a positive influence on the important balance between intensification and diversification. Computational experiments verify the benefit of this diversity on the effectiveness of the meta-heuristic search process. Various algorithmic parameters from literature are embedded in both procedures and a detailed comparison is made. A set of standard instances is used to compare the different approaches and the best obtained results are benchmarked against heuristic solutions found in literature.  相似文献   

12.
Given a set of customer orders and a routing policy, the goal of the order-batching problem?(OBP) is to group customer orders to picking orders (batches) such that the total length of all tours through a rectangular warehouse is minimized. Because order picking is considered the most labor-intensive process in warehousing, effectively batching customer orders can result in considerable savings. The OBP is NP-hard if the number of orders per batch is greater than two, and the exact solution methods proposed in the literature are not able to consistently solve larger instances. To address larger instances, we develop a metaheuristic hybrid based on adaptive large neighborhood search and tabu search, called ALNS/TS. In numerical studies, we conduct an extensive comparison of ALNS/TS to all previously published OBP methods that have used standard benchmark sets to investigate their performance. ALNS/TS outperforms all comparison methods with respect to both average solution quality and run-time. Compared to the state-of-the-art, ALNS/TS shows the clearest advantages on the larger instances of the existing benchmark sets, which assume a higher number of customer orders and higher capacities of the picking device. Finally, ALNS/TS is able to solve newly generated large-scale instances with up to 600 customer orders and six articles per customer order with reasonable run-times and convincing scaling behavior and robustness.  相似文献   

13.
This contribution is devoted to the application of iterated local search to image registration, a very complex, real-world problem in the field of image processing. To do so, we first re-define this parameter estimation problem as a combinatorial optimization problem, then analyze the use of image-specific information to guide the search in the form of an heuristic function, and finally propose its solution by iterated local search. Our algorithm is tested by comparing its performance to that of two different baseline algorithms: iterative closest point, a well-known, image registration technique, a hybrid algorithm including the latter technique within a simulated annealing approach, a multi-start local search procedure, that allows us to check the influence of the search scheme considered in the problem solving, and a real coded genetic algorithm. Four different problem instances are tackled in the experimental study, resulting from two images and two transformations applied on them. Three parameter settings are analyzed in our approach in order to check three heuristic information scenarios where the heuristic is not used at all, is partially used or almost completely guides the search process, as well as two different number of iterations in the algorithms outer-inner loops. This work was partially supported by the Spanish Ministerio de Ciencia y Tecnología under project TIC2003-00877 (including FEDER fundings) and under Network HEUR TIC2002-10866-E.  相似文献   

14.
We present a variable neighborhood search approach for solving the one-commodity pickup-and-delivery travelling salesman problem. It is characterized by a set of customers such that each of the customers either supplies (pickup customers) or demands (delivery customers) a given amount of a single product, and by a vehicle, whose given capacity must not be exceeded, that starts at the depot and must visit each customer only once. The objective is to minimize the total length of the tour. Thus, the considered problem includes checking the existence of a feasible travelling salesman’s tour and designing the optimal travelling salesman’s tour, which are both NP-hard problems. We adapt a collection of neighborhood structures, k-opt, double-bridge and insertion operators mainly used for solving the classical travelling salesman problem. A binary indexed tree data structure is used, which enables efficient feasibility checking and updating of solutions in these neighborhoods. Our extensive computational analysis shows that the proposed variable neighborhood search based heuristics outperforms the best-known algorithms in terms of both the solution quality and computational efforts. Moreover, we improve the best-known solutions of all benchmark instances from the literature (with 200 to 500 customers). We are also able to solve instances with up to 1000 customers.  相似文献   

15.
We present a new general variable neighborhood search approach for the uncapacitated single allocation p-hub median problem in networks. This NP hard problem is concerned with locating hub facilities in order to minimize the traffic between all origin-destination pairs. We use three neighborhoods and efficiently update data structures for calculating new total flow in the network. In addition to the usual sequential strategy, a new nested strategy is proposed in designing a deterministic variable neighborhood descent local search. Our experimentation shows that general variable neighborhood search based heuristics outperform the best-known heuristics in terms of solution quality and computational effort. Moreover, we improve the best-known objective values for some large Australia Post and PlanetLab instances. Results with the new nested variable neighborhood descent show the best performance in solving very large test instances.  相似文献   

16.
This paper presents a two-stage intelligent search algorithm for a two-dimensional strip packing problem without guillotine constraint. In the first stage, a heuristic algorithm is proposed, which is based on a simple scoring rule that selects one rectangle from all rectangles to be packed, for a given space. In the second stage, a local search and a simulated annealing algorithm are combined to improve solutions of the problem. In particular, a multi-start strategy is designed to enhance the search capability of the simulated annealing algorithm. Extensive computational experiments on a wide range of benchmark problems from zero-waste to non-zero-waste instances are implemented. Computational results obtained in less than 60 seconds of computation time show that the proposed algorithm outperforms the supposedly excellent algorithms reported recently, on average. It performs particularly better for large instances.  相似文献   

17.
Random search technique is the simplest one of the heuristic algorithms. It is stated in the literature that the probability of finding global minimum is equal to 1 by using the basic random search technique, but it takes too much time to reach the global minimum. Improving the basic random search technique may decrease the solution time. In this study, in order to obtain the global minimum fastly, a new random search algorithm is suggested. This algorithm is called as the Dynamic Random Search Technique (DRASET). DRASET consists of two phases, which are general search and local search based on general solution. Knowledge related to the best solution found in the process of general search is kept and then that knowledge is used as initial value of local search. DRASET’s performance was experimented with 15 test problems and satisfactory results were obtained.  相似文献   

18.
针对标准布谷鸟搜索(CS)算法存在全局搜索和局部搜索能力不平衡的缺点, 提出一种基于梯度的自适应快速布谷鸟搜索(GBAQCS)算法. 在改进的算法中, 针对偏好随机游动的步长, 在利用目标函数的梯度决定步长方向的基础上, 首先提出自适应搜索机制平衡了算法的全局搜索和局部搜索能力; 其次提出快速 搜索策略, 充分利用当前鸟巢信息进行精细化搜索, 从而提高算法的搜索精度和收敛速度. 实验结果表明, 相比其他算法, 所提出的改进策略使算法的全局搜索和局部搜索能力保持了相对的平衡, 并提高了算法的收敛性能.  相似文献   

19.
We develop and test a heuristic based on Lagrangian relaxation and problem space search to solve the generalized assignment problem (GAP). The heuristic combines the iterative search capability of subgradient optimization used to solve the Lagrangian relaxation of the GAP formulation and the perturbation scheme of problem space search to obtain high-quality solutions to the GAP. We test the heuristic using different upper bound generation routines developed within the overall mechanism. Using the existing problem data sets of various levels of difficulty and sizes, including the challenging largest instances, we observe that the heuristic with a specific version of the upper bound routine works well on most of the benchmark instances known and provides high-quality solutions quickly. An advantage of the approach is its generic nature, simplicity, and implementation flexibility.  相似文献   

20.
The evolutionary metaheuristic called scatter search has been applied successfully to optimization problems for several years. In this paper, we apply the scatter search technique to the well-known 0–1 multidimensional knapsack problem. We propose a new relaxation-based diversification generator, which produces an initial population with elite solutions. The computational results obtained for a set of classic and correlated instances clearly show that (1) this generator can also be used as a heuristic for solving the multidimensional knapsack problem; (2) using the population produced by our generator as a starting point for the scatter search algorithm leads to better performance. We also enhance the scatter search algorithm by integrating memory and by using adapted intensification phases. Overall, the results are interesting and competitive compared to other population-based algorithms, such as genetic algorithms.   相似文献   

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