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1.
We consider a challenging resource allocation problem arising in mobile wireless communications. The goal is to allocate the available channels and power in a so-called OFDMA system, in order to maximise the transmission rate, subject to quality of service constraints. Standard MINLP software struggled to solve even small instances of this problem. Using outer approximation, perspective cuts and several implementation “tricks”, we are able to solve realistic instances in about one minute. A novel ingredient of our algorithm is what we call pre-emptive cut generation: the generation of cutting planes that are not violated in the current iteration, but are likely to be violated in subsequent iterations.  相似文献   

2.
The timing problem in the bi-objective just-in-time single-machine job-shop scheduling problem (JiT-JSP) is the task to schedule N jobs whose order is fixed, with each job incurring a linear earliness penalty for finishing ahead of its due date and a linear tardiness penalty for finishing after its due date. The goal is to minimize the earliness and tardiness simultaneously. We propose an exact greedy algorithm that finds the entire Pareto front in \(O(N^2)\) time. This algorithm is asymptotically optimal.  相似文献   

3.
The two-dimensional packing problem of finding optimal layouts for identical rectangular boxes on a rectangular pallet has interested OR practitioners for many years. The problem is NP-complete and solution methods to date tend to be heuristic. This paper discusses the development of an exact tree search algorithm based on a graph-theoretic model of the problem.  相似文献   

4.
In this paper we propose a fuzzy version of the classical p-median problem. We consider a fuzzy set of constraints so that the decision-maker will be able to take into account solutions which provide significantly lower costs by leaving a part of the demand uncovered. We propose an algorithm for solving the problem which is based on Hakimi's works and we compare the crisp and the fuzzy approach by means of an example.  相似文献   

5.
6.
This work focuses on an improved exact algorithm for addressing an NP-hard network pricing problem. The method involves an efficient and partial generation of candidate solutions, a recursive scheme for generating improved upper bounds, and a column generation procedure for solving the network-structured subproblems. Its efficiency is assessed against both randomly generated instances involving three distinct topologies as well as instances based on real life situations in telecommunication and freight transportation.  相似文献   

7.
We are concerned with a variation of the knapsack problem as well as of the knapsack sharing problem, where we are given a set of n items and a knapsack of a fixed capacity. As usual, each item is associated with its profit and weight, and the problem is to determine the subset of items to be packed into the knapsack. However, in the problem there are s players and the items are divided into s + 1 disjoint groups, Nk (k = 0, 1,  , s). The player k is concerned only with the items in N0  Nk, where N0 is the set of ‘common’ items, while Nk represents the set of his own items. The problem is to maximize the minimum of the profits of all the players. An algorithm is developed to solve this problem to optimality, and through a series of computational experiments, we evaluate the performance of the developed algorithm.  相似文献   

8.
In the petrol station replenishment problem (PSRP), the aim is to deliver petroleum products to petrol stations by means of an unlimited heterogeneous fleet of compartmented tank trucks. The problem consists of jointly determining quantities to deliver within a given interval, of allocating products to tank truck compartments and of designing delivery routes to stations. This article describes an exact algorithm which decomposes the PSRP into a truck loading problem and a routing problem. An algorithm which makes use of assignment, optimality tests and possibly standard ILP algorithm is proposed to solve the loading problem. The routing problem is handled using two different strategies, based either on a matching approach or on a column generation scheme. This algorithm was extensively tested on randomly generated data and on a real-life case arising in Eastern Quebec.  相似文献   

9.
This study proposes an efficient exact algorithm for the precedence-constrained single-machine scheduling problem to minimize total job completion cost where machine idle time is forbidden. The proposed algorithm is based on the SSDP (Successive Sublimation Dynamic Programming) method and is an extension of the authors’ previous algorithms for the problem without precedence constraints. In this method, a lower bound is computed by solving a Lagrangian relaxation of the original problem via dynamic programming and then it is improved successively by adding constraints to the relaxation until the gap between the lower and upper bounds vanishes. Numerical experiments will show that the algorithm can solve all instances with up to 50 jobs of the precedence-constrained total weighted tardiness and total weighted earliness–tardiness problems, and most instances with 100 jobs of the former problem.  相似文献   

10.
Given G = (V, E) a connected undirected graph and a positive integer β(|V|), the vertex separator problem is to find a partition of V into no-empty three classes A, B, C such that there is no edge between A and B, max{|A|, |B|} ≤ β(|V|) and |C| is minimum. In this paper we consider the vertex separator problem from a polyhedral point of view. We introduce new classes of valid inequalities for the associated polyhedron. Using a natural lower bound for the optimal solution, we present successful computational experiments.  相似文献   

11.
This paper proposes a fast exact algorithm to solve the Pallet Loading Problem (PLP) using depth-first strategy. A new concept called Maximal Breadth Filling Sequence (MBFS) is introduced to bring down the size of the search tree. The algorithm makes use of two pruning rules — lower-bound pruning and state-dominance pruning. Although depth-first search, by itself, requires very little memory, the dominance pruning rule makes effective utilization of the available memory. For large problems, more the memory available, more effective is the dominance pruning. The algorithm has been tested on standard problem sets. It has been found to be quite fast in outputting optimal solutions. Empirical findings are given in detail.  相似文献   

12.
We develop an algorithm that is based on the linearization and decomposition of a general Quadratic Assignment Problem of size n into n2 Linear Assignment Problems of size (n − 1). The solutions to these subproblems are used to calculate a lower bound for the original problem, and this bound is then used in an exact branch and bound procedure. These subproblems are similar to the ‘minors’ defined by Lawler [16], but permit us to calculate tighter bounds. Computational experience is given for solution to optimality of general quadratic assignment problems is sizes up to n = 10.  相似文献   

13.
We describe a new branch-and-bound algorithm for the exact solution of the maximum cardinality stable set problem. The bounding phase is based on a variation of the standard greedy algorithm for finding a colouring of a graph. Two different node-fixing heuristics are also described. Computational tests on random and structured graphs and very large graphs corresponding to real-life problems show that the algorithm is competitive with the fastest algorithms known so far.This work has been supported by Agenzia Spaziale Italiana.  相似文献   

14.
We formulate the fixed-charge multiple knapsack problem (FCMKP) as an extension of the multiple knapsack problem (MKP). The Lagrangian relaxation problem is easily solved, and together with a greedy heuristic we obtain a pair of upper and lower bounds quickly. We make use of these bounds in the pegging test to reduce the problem size. We also present a branch-and-bound (B&B) algorithm to solve FCMKP to optimality. This algorithm exploits the Lagrangian upper bound as well as the pegging result for pruning, and at each terminal subproblem solve MKP exactly by invoking MULKNAP code developed by Pisinger [Pisinger, D., 1999. An exact algorithm for large multiple knapsack problems. European Journal of Operational Research 114, 528–541]. As a result, we are able to solve almost all test problems with up to 32,000 items and 50 knapsacks within a few seconds on an ordinary computing environment, although the algorithm remains some weakness for small instances with relatively many knapsacks.  相似文献   

15.
The bin packing problem consists of finding the minimum number of bins, of given capacity D, required to pack a set of objects, each having a certain weight. We consider the high-multiplicity version of the problem, in which there are only C different weight values. We show that when C=2 the problem can be solved in time O( log D). For the general case, we give an algorithm which provides a solution requiring at most C−2 bins more than the optimal solution, i.e., an algorithm that is asymptotically exact. For fixed C, the complexity of the algorithm is O(poly( log D)), where poly(·) is a polynomial function not depending on C.  相似文献   

16.
The Node Weighted Steiner Tree Problem (NW-STP) is a generalization of the Steiner Tree Problem. A lagrangean heuristic presented in EngevallS: StrLBN: 98, and based on the work in Lucena: 92, solves the problem by relaxing an exponential family of generalized subtour elimination constraints and taking into account only the violated ones as the computation proceeds. In EngevallS: StrLBN: 98 the computational results refer to complete graphs up to one hundred vertices. In this paper, we present a branch-and-bound algorithm based on this formulation. Its performance on the instances from the literature confirms the effectiveness of the approach. The experimentation on a newly generated set of benchmark problems, more similar to the real-world applications, shows that the approach is still valid, provided that suitable refinements on the bounding procedures and a preprocessing phase are introduced. The algorithm solves to optimality all of the considered instances up to one thousand vertices, with the exception of 11 hard instances, derived from the literature of a similar problem, the Prize Collecting Steiner Tree Problem. Received: March 2005, Revised: September 2005 AMS classification: 68M10, 90C10, 90C57 This work has been partially supported by the Ministero dell'Istruzione, Universitá e Ricerca (MIUR), Italy  相似文献   

17.
The parametric resource allocation problem asks to minimize the sum of separable single-variable convex functions containing a parameter λ, Σi = 1ni(xi + λgi(xi)), under simple constraints Σi = 1n xi = M, lixiui and xi: nonnegative integers for i = 1, 2, …, n, where M is a given positive integer, and li and ui are given lower and upper bounds on xi. This paper presents an efficient algorithm for computing the sequence of all optimal solutions when λ is continuously changed from 0 to ∞. The required time is O(GMlog2 n + n log n + n log(M/n)), where G = Σi = 1n ui − Σi = 1n li and an evaluation of ƒi(·) or gi(·) is assumed to be done in constant time.  相似文献   

18.
The proportional network flow problem is a generalization of the equal flow problem on a generalized network in which the flow on arcs in given sets must all be proportional. This problem appears in several natural contexts, including processing networks and manufacturing networks. This paper describes a transformation on the underlying network that reduces the problem to the equal flow problem; this transformation is used to show that algorithms that solve the equal flow problem can be directly applied to the proportional network flow problem as well, with no increase in asymptotic running time. Additionally, computational results are presented for the proportional network flow problem demonstrating equivalent performance to the same algorithm for the equal flow problem.  相似文献   

19.
An exact algorithm for solving a capacitated location-routing problem   总被引:2,自引:0,他引:2  
In location-routing problems, the objective is to locate one or many depots within a set of sites (representing customer locations or cities) and to construct delivery routes from the selected depot or depots to the remaining sites at least system cost. The objective function is the sum of depot operating costs, vehicle acquisition costs and routing costs. This paper considers one such problem in which a weight is assigned to each site and where sites are to be visited by vehicles having a given capacity. The solution must be such that the sum of the weights of sites visited on any given route does not exceed the capacity of the visiting vehicle. The formulation of an integer linear program for this problem involves degree constraints, generalized subtour elimination constraints, and chain barring constraints. An exact algorithm, using initial relaxation of most of the problem constraints, is presented which is capable of solving problems with up to twenty sites within a reasonable number of iterations.  相似文献   

20.
A problem of visiting megalopolises with a fixed number of “entrances” and precedence relations defined in a special way is studied. The problem is a natural generalization of the classical traveling salesman problem. For finding an optimal solution, we give a dynamic programming scheme, which is equivalent to a method of finding a shortest path in an appropriate acyclic oriented weighted graph. We justify conditions under which the complexity of the algorithm depends on the number of megalopolises polynomially, in particular, linearly.  相似文献   

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