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1.
Given an undirected graph with nonnegative edge lengths and nonnegative vertex weights, the routing requirement of a pair of vertices is assumed to be the product of their weights. The routing cost for a pair of vertices on a given spanning tree is defined as the length of the path between them multiplied by their routing requirement. The optimal product-requirement communication spanning tree is the spanning tree with minimum total routing cost summed over all pairs of vertices. This problem arises in network design and computational biology. For the special case that all vertex weights are identical, it has been shown that the problem is NP-hard and that there is a polynomial time approximation scheme for it. In this paper we show that the generalized problem also admits a polynomial time approximation scheme.  相似文献   

2.
In this paper, we introduce the problem of computing a minimum edge ranking spanning tree (MERST); i.e., find a spanning tree of a given graph G whose edge ranking is minimum. Although the minimum edge ranking of a given tree can be computed in polynomial time, we show that problem MERST is NP-hard. Furthermore, we present an approximation algorithm for MERST, which realizes its worst case performance ratio where n is the number of vertices in G and Δ* is the maximum degree of a spanning tree whose maximum degree is minimum. Although the approximation algorithm is a combination of two existing algorithms for the restricted spanning tree problem and for the minimum edge ranking problem of trees, the analysis is based on novel properties of the edge ranking of trees.  相似文献   

3.
In the single source unsplittable min-cost flow problem, commodities must be routed simultaneously from a common source vertex to certain destination vertices in a given graph with edge capacities and costs; the demand of each commodity must be routed along a single path so that the total flow through any edge is at most its capacity. Moreover, the total cost must not exceed a given budget. This problem has been introduced by Kleinberg [7] and generalizes several NP-complete problems from various areas in combinatorial optimization such as packing, partitioning, scheduling, load balancing, and virtual-circuit routing. Kolliopoulos and Stein [9] and Dinitz, Garg, and Goemans [4] developed algorithms improving the first approximation results of Kleinberg for the problem of minimizing the violation of edge capacities and for other variants. However, known techniques do not seem to be capable of providing solutions without also violating the cost constraint. We give the first approximation results with hard cost constraints. Moreover, all our results dominate the best known bicriteria approximations. Finally, we provide results on the hardness of approximation for several variants of the problem. Received: August 23, 2000 / Accepted: April 20, 2001?Published online October 2, 2001  相似文献   

4.
The problem of constructing a spanning tree for a graph G = (V, E) with n vertices whose maximal degree is the smallest among all spanning trees of G is considered. This problem is easily shown to be NP-hard. In the Steiner version of this problem, along with the input graph, a set of distinguished vertices D V is given. A minimum-degree Steiner tree is a tree of minimum degree which spans at least the set D. Iterative polynomial time approximation algorithms for the problems are given. The algorithms compute trees whose maximal degree is at most Δ* + 1, where Δ* is the degree of some optimal tree for the respective problems. Unless P = NP, this is the best bound achievable in polynomial time.  相似文献   

5.
We introduce two interdiction problems involving matchings, one dealing with edge removals and the other dealing with vertex removals. Given is an undirected graph G with positive weights on its edges. In the edge interdiction problem, every edge of G has a positive cost and the task is to remove a subset of the edges constrained to a given budget, such that the weight of a maximum matching in the resulting graph is minimized. The vertex interdiction problem is analogous to the edge interdiction problem, with the difference that vertices instead of edges are removed. Hardness results are presented for both problems under various restrictions on the weights, interdiction costs and graph classes. Furthermore, we study the approximability of the edge and vertex interdiction problem on different graph classes. Several approximation-hardness results are presented as well as two constant-factor approximations, one of them based on iterative rounding. A pseudo-polynomial algorithm for solving the edge interdiction problem on graphs with bounded treewidth is proposed which can easily be adapted to the vertex interdiction problem. The algorithm presents a general framework to apply dynamic programming for solving a large class of problems in graphs with bounded treewidth. Additionally, we present a method to transform pseudo-polynomial algorithms for the edge interdiction problem into fully polynomial approximation schemes, using a scaling and rounding technique.  相似文献   

6.
We generalize Dijkstra's algorithm for finding shortest paths in digraphs with non-negative integral edge lengths. Instead of labeling individual vertices we label subgraphs which partition the given graph. We can achieve much better running times if the number of involved subgraphs is small compared to the order of the original graph and the shortest path problems restricted to these subgraphs is computationally easy.As an application we consider the VLSI routing problem, where we need to find millions of shortest paths in partial grid graphs with billions of vertices. Here, our algorithm can be applied twice, once in a coarse abstraction (where the labeled subgraphs are rectangles), and once in a detailed model (where the labeled subgraphs are intervals). Using the result of the first algorithm to speed up the second one via goal-oriented techniques leads to considerably reduced running time. We illustrate this with a state-of-the-art routing tool on leading-edge industrial chips.  相似文献   

7.
High speed networks such as the B-ISDN must be adequately equipped to handle multipoint communication in a fast and economical manner. Multicast applications include desktop video conferencing, distance learning, distributed database applications, etc. In networks employing the asynchronous transfer mode (ATM) technology, routing a multicast is achieved by constructing a tree that spans the source and all the destinations. For the purpose of routing, the network is modeled as a weighted, undirected graph. The graph-theoretic solution is to find a minimum Steiner tree for the graph given a set of destinations. This formulation suffices for building multicast trees with a single optimization constraint as would be the xcase for best effort transport. For real-time traffic, however, it is necessary to ensure that the delay between the sender and each of the receivers is bounded. In this case the network is modeled as an undirected graph, where the edges have both a cost and a delay associated with them. The graph-theoretic solution is then to find a constrained minimum Steiner tree such that the delay between the source and each of the destinations does not violate the specified bound. Both of these problems are NP-complete. In this paper we review prior work on the multipoint routing problem and discuss the formulation of the unconstrained and constrained Steiner problems. We use the random neural network (RNN) to significantly improve the quality of trees found by the two existing best heuristics for finding Steiner trees - the minimum spanning tree heuristic and the average distance heuristic. We also develop a new heuristic for finding delay constrained Steiner trees. Experimental results are presented which show that the new heuristics improve significantly over existing ones.  相似文献   

8.
In this paper, we present approximation algorithms for minimum vertex and edge guard problems for polygons with or without holes with a total of n vertices. For simple polygons, approximation algorithms for both problems run in O(n4) time and yield solutions that can be at most O(logn) times the optimal solution. For polygons with holes, approximation algorithms for both problems give the same approximation ratio of O(logn), but the running time of the algorithms increases by a factor of n to O(n5).  相似文献   

9.
We consider a generalized version of the Steiner problem in graphs, motivated by the wire routing phase in physical VLSI design: given a connected, undirected distance graph with required classes of vertices and Steiner vertices, find a shortest connected subgraph containing at least one vertex of each required class. We show that this problem is NP-hard, even if there are no Steiner vertices and the graph is a tree. Moreover, the same complexity result holds if the input class Steiner graph additionally is embedded in a unit grid, if each vertex has degree at most three, and each class consists of no more than three vertices. For similar restricted versions, we prove MAX SNP-hardness and we show that there exists no polynomial-time approximation algorithm with a constant bound on the relative error, unless P = NP. We propose two efficient heuristics computing different approximate solutions in time OE¦+¦V¦log¦V¦) and in time O(cE¦+¦V¦log¦V¦)), respectively, where E is the set of edges in the given graph, V is the set of vertices, and c is the number of classes. We present some promising implementation results. kw]Steiner Tree; Heuristic; Approximation complexity; MAX-SNP-hardness  相似文献   

10.
We study two-stage, finite-scenario stochastic versions of several combinatorial optimization problems, and provide nearly tight approximation algorithms for them. Our problems range from the graph-theoretic (shortest path, vertex cover, facility location) to set-theoretic (set cover, bin packing), and contain representatives with different approximation ratios. The approximation ratio of the stochastic variant of a typical problem is found to be of the same order of magnitude as its deterministic counterpart. Furthermore, we show that common techniques for designing approximation algorithms such as LP rounding, the primal-dual method, and the greedy algorithm, can be adapted to obtain these results.  相似文献   

11.
We study a generalization of the vertex cover problem. For a given graph with weights on the vertices and an integer k, we aim to find a subset of the vertices with minimum total weight, so that at least k edges in the graph are covered. The problem is called the k-partial vertex cover problem. There are some 2-approximation algorithms for the problem. In the paper we do not improve on the approximation ratios of the previous algorithms, but we derive an iterative rounding algorithm. We present our technique in two algorithms. The first is an iterative rounding algorithm and gives a (2 + Q/OPT )-approximation for the k-partial vertex cover problem where Q is the largest finite weight in the problem definition and OPT is the optimal value for the instance. The second algorithm uses the first as a subroutine and achieves an approximation ratio of 2.  相似文献   

12.
In a bounded max-coloring of a vertex/edge weighted graph, each color class is of cardinality at most b and of weight equal to the weight of the heaviest vertex/edge in this class. The bounded max-vertex/edge-coloring problems ask for such a coloring minimizing the sum of all color classes' weights. These problems generalize the well known max-coloring problems by taking into account the number of available resources (i.e., the cardinality of color classes) in practical applications. In this paper we present complexity results and approximation algorithms for the bounded max-coloring problems on general graphs, bipartite graphs and trees.  相似文献   

13.
Comparison of solutions in combinatorial problems is often based on an additive cost function inducing a complete order on solutions. We investigate here a generalization of the problem, where preferences take the form of a quasi-transitive binary relation defined on the solutions space. We first propose preference-based search algorithms for two classical combinatorial problems, namely the preferred spanning trees problem (a generalization of the minimum spanning tree problem) and the preferred paths problem (a generalization of the shortest path problem). Then, we introduce a very useful axiom for preference relations called independence. Using this axiom, we establish admissibility results concerning our preference-based search algorithms. Finally, we address the problem of dealing with non-independent preference relations and provide different possible solutions for different particular problems (e.g. lower approximation of the set of preferred solutions for multicriteria spanning trees problems, or relaxation of the independence axiom for interval-valued preferred path problems).  相似文献   

14.
Cooperative matching games (Shapley and Shubik) and Network bargaining games (Kleinberg and Tardos) are games described by an undirected graph, where the vertices represent players. An important role in such games is played by stable graphs, that are graphs whose set of inessential vertices (those that are exposed by at least one maximum matching) are pairwise non adjacent. In fact, stable graphs characterize instances of such games that admit the existence of stable outcomes. In this paper, we focus on stabilizing instances of the above games by blocking as few players as possible. Formally, given a graph G we want to find a minimum cardinality set of vertices such that its removal from G yields a stable graph. We give a combinatorial polynomial-time algorithm for this problem, and develop approximation algorithms for some NP-hard weighted variants, where each vertex has an associated non-negative weight. Our approximation algorithms are LP-based, and we show that our analysis are almost tight by giving suitable lower bounds on the integrality gap of the used LP relaxations.  相似文献   

15.
We prove the first inapproximability bounds to study approximation hardness for a min-max k-tree cover problem and its variants. The problem is to find a set of k trees to cover vertices of a given graph with metric edge weights, so as to minimize the maximum total edge weight of any of the k trees. Our technique can also be applied to improve inapproximability bounds for min-max problems that use other covering objectives, such as stars, paths, and tours.  相似文献   

16.
In the group Steiner problem we are given an edge-weighted graph G=(V,E,w) and m subsets of vertices . Each subset gi is called a group and the vertices in ?igi are called terminals. It is required to find a minimum weight tree that contains at least one terminal from every group.We present a poly-logarithmic ratio approximation for this problem when the input graph is a tree. Our algorithm is a recursive greedy algorithm adapted from the greedy algorithm for the directed Steiner tree problem [Approximating the weight of shallow Steiner trees, Discrete Appl. Math. 93 (1999) 265-285, Approximation algorithms for directed Steiner problems, J. Algorithms 33 (1999) 73-91]. This is in contrast to earlier algorithms that are based on rounding a linear programming based relaxation for the problem [A polylogarithmic approximation algorithm for the Group Steiner tree problem, J. Algorithms 37 (2000) 66-84, preliminary version in Proceedings of SODA, 1998 pp. 253-259, On directed Steiner trees, Proceedings of SODA, 2002, pp. 59-63]. We answer in positive a question posed in [A polylogarithmic approximation algorithm for the Group Steiner tree problem, J. Algorithms 37 (2000) 66-84, preliminary version in Proceedings of SODA, 1998 pp. 253-259] on whether there exist good approximation algorithms for the group Steiner problem that are not based on rounding linear programs. For every fixed constant ε>0, our algorithm gives an approximation in polynomial time. Approximation algorithms for trees can be extended to arbitrary undirected graphs by probabilistically approximating the graph by a tree. This results in an additional multiplicative factor of in the approximation ratio, where |V| is the number of vertices in the graph. The approximation ratio of our algorithm on trees is slightly worse than the ratio of O(log(maxi|gi|)·logm) provided by the LP based approaches.  相似文献   

17.
We consider the st-path TSP: given a finite metric space with two elements s and t, we look for a path from s to t that contains all the elements and has minimum total distance. We improve the approximation ratio for this problem from 1.599 to 1.566. Like previous algorithms, we solve the natural LP relaxation and represent an optimum solution \(x^*\) as a convex combination of spanning trees. Gao showed that there exists a spanning tree in the support of \(x^*\) that has only one edge in each narrow cut [i.e., each cut C with \(x^*(C)<2\)]. Our main theorem says that the spanning trees in the convex combination can be chosen such that many of them are such “Gao trees” simultaneously at all sufficiently narrow cuts.  相似文献   

18.
An Euler tour in a hypergraph is a closed walk that traverses each edge of the hypergraph exactly once, while an Euler family, first defined by Bahmanian and ?ajna, is a family of closed walks that jointly traverse each edge exactly once and cannot be concatenated. In this paper, we study the notions of a spanning Euler tour and a spanning Euler family, that is, an Euler tour (family) that also traverses each vertex of the hypergraph at least once. We examine necessary and sufficient conditions for a hypergraph to admit a spanning Euler family, most notably when the hypergraph possesses a vertex cut consisting of vertices of degree two. Moreover, we characterise hypergraphs with a vertex cut of cardinality at most two that admit a spanning Euler tour (family). This result enables us to reduce the problem of existence of a spanning Euler tour (which is NP-complete), as well as the problem of a spanning Euler family, to smaller hypergraphs.  相似文献   

19.
This paper discusses the graph covering problem in which a set of edges in an edge- and node-weighted graph is chosen to satisfy some covering constraints while minimizing the sum of the weights. In this problem, because of the large integrality gap of a naive linear programming (LP) relaxation, LP rounding algorithms based on the relaxation yield poor performance. Here we propose a stronger LP relaxation for the graph covering problem. The proposed relaxation is applied to designing primal–dual algorithms for two fundamental graph covering problems: the prize-collecting edge dominating set problem and the multicut problem in trees. Our algorithms are an exact polynomial-time algorithm for the former problem, and a 2-approximation algorithm for the latter problem. These results match the currently known best results for purely edge-weighted graphs.  相似文献   

20.
The number of independent vertex subsets is a graph parameter that is, apart from its purely mathematical importance, of interest in mathematical chemistry. In particular, the problem of maximizing or minimizing the number of independent vertex subsets within a given class of graphs has already been investigated by many authors. In view of the applications of this graph parameter, trees of restricted degree are of particular interest. In the current article, we give a characterization of the trees with given maximum degree which maximize the number of independent subsets, and show that these trees also minimize the number of independent edge subsets. The structure of these trees is quite interesting and unexpected: it can be described by means of a novel digital system—in the case of maximum degree 3, we obtain a binary system using the digits 1 and 4. The proof mainly depends on an exchange lemma for branches of a tree. © 2008 Wiley Periodicals, Inc. J Graph Theory 58: 49–68, 2008  相似文献   

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