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1.
Necessary conditions and sufficient conditions are employed to deduce optimal strategies for a simple differential game with state equationd 2 x/dt 2=au+v,a = Const, |u|1, |v|1, fixed transfer time, and terminal miss distance as payoff.This work was supported by the National Aeronautics and Space Administration, Contract No. NAS 12–114.  相似文献   

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Transnational pollution is formulated as a differential game between two sovereign governments. The symmetric open loop Nash equilibrium is shown to yield more pollution than in a cooperative solution. A model of Stackelberg leadership in pollution control is also investigated. The possibility of limit cycles is illustrated, using bifurcation theory.  相似文献   

4.
The evasion problem for nonlinear differential games with a target set which is a linear subspace is considered. A sufficient condition for the possibility of avoidance of contact with all points not belonging to the target set is obtained. Examples are considered. This article borders on the investigations of L. S. Pontryagin, E. F. Mishchenko, and B. N. Pshenichnyi.Translated from Matematicheskie Zametki, Vol. 21, No. 3, pp. 415–425, March, 1977.  相似文献   

5.
Data envelopment analysis (DEA) is a method for measuring the efficiency of peer decision making units (DMUs), where the internal structures of DMUs are treated as a black-box. Recently DEA has been extended to examine the efficiency of DMUs that have two-stage network structures or processes, where all the outputs from the first stage are intermediate measures that make up the inputs to the second stage. The resulting two-stage DEA model not only provides an overall efficiency score for the entire process, but also yields an efficiency score for each of the individual stages. The current paper develops a Nash bargaining game model to measure the performance of DMUs that have a two-stage structure. Under Nash bargaining theory, the two stages are viewed as players and the DEA efficiency model is a cooperative game model. It is shown that when only one intermediate measure exists between the two stages, our newly developed Nash bargaining game approach yields the same results as applying the standard DEA approach to each stage separately. Two real world data sets are used to demonstrate our bargaining game model.  相似文献   

6.
In this paper, we study a differential game of incomplete information. In such a game, the cost function depends on parameter . At the start of the game, only one of the players knows the value of this parameter, while the other player has only a (subjective) probability distribution for the parameter. We obtain explicit expressions for both the value of the game and the two players' optimal strategies.  相似文献   

7.
By formulating negotiations about licensing payments as cooperative games without side payments, we investigate stable bargaining outcomes in licensing a cost-reducing technology of an external patent holder to oligopolistic firms producing a homogeneous product under two policies: fee and royalty. The final bargaining outcome in fee licensing is uniquely determined, because the bargaining set for a coalition structure in which the patent holder can gain the maximum profit is a singleton. Under the royalty policy, the non-empty core for a coalition structure suggests that the patent holder should license his patented technology to all firms. Moreover, royalty licensing may be superior to fee licensing for the patent holder, when licensing is carried out through bargaining.  相似文献   

8.
We investigate a linear state differential game of advertising, under Cournot and Bertrand competition. A unique saddlepoint equilibrium exists if the marginal cost of advertising is sufficiently low. Bertrand competition entails more intense advertising than Cournot competition, since increasing market size is more important to firms when competition is tough.  相似文献   

9.
The extension of Nash's bargaining solution to differential games is discussed. It is shown that a closed-loop solution verifies very stringent necessary conditions and that an open-loop solution can present serious weakness from a normative point of view.This research has been supported by the Canada Council (S73-0935) and the Ministère de l'Education du Québec (DGES).  相似文献   

10.
The semireactive bargaining set, a solution for cooperative games, is introduced. This solution is in general a subsolution of the bargaining set and a supersolution of the reactive bargaining set. However, on various classes of transferable utility games the semireactive and the reactive bargaining set coincide. The semireactive prebargaining set on TU games can be axiomatized by one-person rationality, the reduced game property, a weak version of the converse reduced game property with respect to subgrand coalitions, and subgrand stability. Furthermore, it is shown that there is a suitable weakening of subgrand stability, which allows to characterize the prebargaining set. Replacing the reduced game by the imputation saving reduced game and employing individual rationality as an additional axiom yields characterizations of both, the bargaining set and the semireactive bargaining set. Received September 2000/Revised version June 2001  相似文献   

11.
The feasible set in a Nash bargaining game is a set in the utility space of the players. As such, its points often represent expectations on uncertain events. If this is the case, the feasible set changes in time as uncertainties resolve. Thus, if time for reaching agreement is not fixed in advance, one has to take into account options for delaying an agreement. This paper studies such games and develops a solution concept which has the property that its followers will always prefer to reach an immediate agreement, rather than wait until a new feasible set arises.  相似文献   

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Nash's bargaining solution for finite games is extended to differential games with nonzero-sum integral payoffs. Sufficient conditions for the optimality of a strategy pair are established. An example is given.  相似文献   

14.
A game of evasion (or contact avoidance problem) described by a system of differential equations containing delays in state and control is considered. There is given a sufficient condition for the existence of a strategy which ensures the contact avoidance. A method of constructing such a strategy is presented.  相似文献   

15.
We introduce a stochastic differential game with jump process observations. Both players obtain common, noisy information of the state of the system only at random time instants. The solutions to this game and its continuous observations in noise counterpart are obtained. Some earlier results dealing with the effect of changes in system parameters on the optimal cost for the continuous observations case are extended to the game with jump process observations.This work was supported by a 1978 Summer Faculty Fellowship from the University of Maryland, Baltimore County.  相似文献   

16.
This paper explores a differential game between a policy maker and a profit maximizing entrepreneur in which production generates pollution. The government levies a pollution tax on output and uses the tax received for pollution abatement. The entrepreneur determines the level of output. A feedback Nash equilibrium is derived. Using more specific functional forms, the game is extended to cover the multiple firm case.  相似文献   

17.
A certain stochastic pursuit-evasion problem of the homicidal chauffeur type is considered. The pursuer strategy synthesized in this paper is fairly simple in contrast to the less straightforward swerve maneuver employed in the deterministic model. The analysis may partially explain why relatively simple pursuit strategies are apparently always adopted in practice.This work was partially supported by a grant from Control Data.The authors wish to thank Dr. D. H. Martin for a very enlightening discussion.  相似文献   

18.
By considering coalition structures formed by an external licensor of a patented technology and oligopolistic firms, we investigate licensing agreements that can be reached as bargaining outcomes under those coalition structures. The following results hold in a generalized patent licensing game. The core for a coalition structure is always empty, unless the grand coalition forms. We give a necessary and sufficient condition for the nonemptiness of the core (for the grand coalition). If the number of licensees that maximizes licensees’ total surplus is greater than the number of existing non-licensees, each symmetric bargaining set for a coalition structure is a singleton, and the optimal number of licensees that maximizes the licensor’s revenue is uniquely determined. The authors wish to thank the chief editor, anonymous referees, and participants in the 10th DC (Japan), the 3rd ICMA, and the 17th Stony Brook conference for helpful comments and suggestions. Thanks are extended to Ryo Kawasaki for editing English. They are partially supported by the MEXT Grant-in-Aid for 21 Century COE Program, Grant-in-Aid 18730517 (Watanabe), and Grant-in-Aid 16310107 (Muto).  相似文献   

19.
An approach-evasion positional differential game is considered for a conflict-controlled motion and a target set within a given set. Use is made of a solution of the associated boundary-value problem for a parabolic equation degenerating as the diffusion term vanishes to a Hamilton-Jacobi type equation, which is typical for techniques in the theory of differential games. Based on this, a control scheme with a stochastic guide is developed.  相似文献   

20.
The present paper considers a dynamic nonzero-sum game between drug dealers and the authorities. Although the game is neither linear-quadratic nor degenerate, in the sense that the closed-loop equilibria coincide with the open-loop equilibria, we are able to calculate explicitly a stationary feedback Nash equilibrium of that game. In a numerical example, we determine the optimal allocation of governmental efforts between treatment and law enforcement minimizing the total discounted cost stream in the equilibrium. Moreover, we provide sensitivity analyses with respect to the efficiency parameters of both competitors. Our results show that a farsighted authority should attack the drug problem from the demand side and put much effort in treatment measures and the improvement of the efficiency of the treatment.This research was supported by the Austrian Science Foundation under Contract P9112-SOZ. We would like to thank A. Luhmer and E. J. Dockner for helpful comments.  相似文献   

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