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1.
Suppose you have the possibility to choose to adopt one of a number of different behaviors or to choose to buy one of a number of different products, and suppose your choice is influenced by your individual perception of the average choices made by others. Economists Brock and Durlauf (in Am. Econ. Rev. 92(2):298, 2002; The Economy as an Evolving Complex System III. Oxford University Press, New York, 2006) have derived seminal theoretical results for the equilibrium behavior of the multinomial discrete choice model with social interactions, assuming homogeneous decision-makers, global interactions and laws of large of numbers. The research presented in this paper extends Brock and Durlauf’s model to allow for unobserved preference heterogeneity between choice alternatives by studying the nested logit model. Next, by drawing on the computational possibilities permitted through social simulation of multi-agent systems (MAS), this paper relaxes the assumption of global interactions and considers instead local interactions within several hypothesized social and spatial network structures. Additional heterogeneity is thus hereby induced by the influence on a given decision-maker’s choice by the particular network connections he or she has and the particular perceived percentages, for example, of the agent’s neighbors or socio-economic peers making each choice. Discrete choice estimation results controlling these heterogeneous individual preferences are embedded in a multi-agent based simulation model in order to observe the evolution of choice behavior over time with socio-dynamic feedback due to the network effects. The MAS approach also gives us an additional advantage in the possibility to test size effects, and thus relax the assumption of large numbers, as well as test the effect of different initial conditions. Finally an extra benefit is gained via the MAS approach in that we are not confined to study only the equilibrium behavior, and have the possibility here to observe the time-varying trajectories of the choice behavior. This is important since smaller network sizes are revealed to be associated with higher volatility of the choice behavior in this model, and consequently stochastic cycling between equilibria. Averaged over time, the emergent behavior in such case yields a quite different picture than the theoretical results predicted by Brock and Durlauf. Furthermore being able to observe the emergent behavior allows us to see the subtle role of the unobserved heterogeneity in the nested logit model in breaking the symmetry of the multinomial logit model. We can see the temporal patterns by which theoretically predicted dominant equilibria emerge or not according to different social and spatial network scenarios. With an eye towards application in the context of transportation mode choice, we conclude highlighting limitations of our present study and recommendations for future work.  相似文献   

2.
林润辉  米捷 《运筹与管理》2017,26(9):157-165
团队中,个体知识共享行为的回报往往来自第三方而非受助者,而以直接互惠为视角的知识共享研究却不足以解释此类现象。采用基于计算机仿真实验方法,通过赋予Agent记忆、推理、决策和沟通等能力,研究受表型背叛、组织信任氛围及声誉传播机制影响下,间接互惠机制对团队大范围知识共享行为的维系机理。研究发现,由于辨别者的存在,即使无条件共享者会成为绝对多数,隐藏者并不会大量侵入群体。这意味着间接互惠机制维系了团队大范围知识共享行为。在低的组织信任氛围水平下,辨别者和隐藏者虽然能够共存,团队内的知识共享行为却没有出现。即使只有少数成员能观察到周围同事的知识共享行为,只要声誉信息能够有效传播,间接互惠对广泛知识共享行为的维系作用就能够发挥。  相似文献   

3.
A central concept for understanding social dilemma behavior is the efficacy of an actor's cooperative behavior in terms of increasing group well-being. We report a decision and game theoretical analysis of efficacy in step-level public goods (SPGs). Previous research shows a positive relation between efficacy and contributions to SPGs and explains this relation by a purely motivational account. We show, however, that from a decision and game theory perspective an increasing relationship is not general, but only follows from very specific assumptions about players’ information and beliefs. We offer 3 examples of how the predicted efficacy–contribution relation depends on players’ information and beliefs. We discuss the implications of our results for the social psychology of efficacy in social dilemmas.  相似文献   

4.
The advent of social media has provided an extraordinary, if imperfect, ‘big data’ window into the form and evolution of social networks. Based on nearly 40 million message pairs posted to Twitter between September 2008 and February 2009, we construct and examine the revealed social network structure and dynamics over the time scales of days, weeks, and months. At the level of user behavior, we employ our recently developed hedonometric analysis methods to investigate patterns of sentiment expression. We find users’ average happiness scores to be positively and significantly correlated with those of users one, two, and three links away. We strengthen our analysis by proposing and using a null model to test the effect of network topology on the assortativity of happiness. We also find evidence that more well connected users write happier status updates, with a transition occurring around Dunbar's number. More generally, our work provides evidence of a social sub-network structure within Twitter and raises several methodological points of interest with regard to social network reconstructions.  相似文献   

5.
创业融资对新创企业的创建与早期发展起着重要的作用,也是新企业需要面对的重要挑战。本文从社会网络的角度分析关系行为对创业融资的内在影响,并探讨信任对关系行为与创业融资关系之间存在的中介效应。通过对吉林省和浙江省的274份有效问卷的实证分析结果表明,关系行为与信任均分别对创业融资有显著影响,同时关系行为还促进了信任的加强,而且信任在关系行为和创业融资之间的中介作用明显。最后本文对实证结果加以讨论,提出本研究的理论及实践价值并对未来研究加以展望。  相似文献   

6.
Models of opinion formation are used to investigate many collective phenomena. While social influence often constitutes a basic mechanism, its implementation differs between the models. In this article, we provide a general framework of social influence based on dissonance minimization. We only premise that individuals strive to minimize dissonance resulting from different opinions compared to individuals in a given social network. Within a game theoretic context, we show that our concept of dissonance minimization resembles a coordination process when interactions are homogeneous. We further show that different models of opinion formation can be represented as best response dynamics within our framework. Thus, we offer a unifying perspective on these heterogeneous models and link them to rational choice theory.  相似文献   

7.
Achievement of the herd immunity is essential for preventing the periodic spreading of an infectious disease such as the flu. If vaccination is voluntary, as vaccination coverage approaches the critical level required for herd immunity, there is less incentive for individuals to be vaccinated; this results in an increase in the number of so-called “free-riders” who craftily avoid infection via the herd immunity and avoid paying any cost. We use a framework originating in evolutionary game theory to investigate this type of social dilemma with respect to epidemiology and the decision of whether to be vaccinated. For each individual in a population, the decision on vaccination is associated with how one assesses the risk of infection. In this study, we propose a new risk-assessment model in a vaccination game when an individual updates her strategy, she compares her own payoff to a net payoff obtained by averaging a collective payoff over individuals who adopt the same strategy as that of a randomly selected neighbor. In previous studies of vaccination games, when an individual updates her strategy, she typically compares her payoff to the payoff of a randomly selected neighbor, indicating that the risk for changing her strategy is largely based on the behavior of one other individual, i.e., this is an individual-based risk assessment. However, in our proposed model, risk assessment by any individual is based on the collective success of a strategy and not on the behavior of any one other individual. For strategy adaptation, each individual always takes a survey of the degree of success of a certain strategy that one of her neighbors has adopted, i.e., this is a strategy-based risk assessment. Using computer simulations, we determine how these two different risk-assessment methods affect the spread of an infectious disease over a social network. The proposed model is found to benefit the population, depending on the structure of the social network and cost of vaccination. Our results suggest that individuals (or governments) should understand the structure of their social networks at the regional level, and accordingly, they should adopt an appropriate risk-assessment methodology as per the demands of the situation.  相似文献   

8.
Alcohol abuse is a major social problem, which is often called social epidemic, for the some similarities to the classical infectious diseases. In this paper, we formulated a new stochastic alcoholism model based on the deterministic model proposed in \cite{Wangxy}, with the mortalities of all populations as well as the contact infected coefficient are all perturbed. Based on this model, we investigate the long-term stochastic dynamics behaviors of two equilibria of the corresponding deterministic model and point out the effect of random disturbance on the stability of the system. Finally, we carry out numerical simulations to support our theoretical results.  相似文献   

9.
Although cultural integration, or sharing a common corporate culture, is crucial for the success of mergers, previous studies have been limited to firm-level analyses. From a social network perspective, this study explores how cultural integration emerges from the patterns of social interactions among individuals. Using an agent-based model, we investigate the impact of network structures within and between two merging firms on post-merger cultural integration and organizational dysfunctions—individual turnover, interpersonal conflict and organizational communication ineffectiveness—that arise from insufficient cultural integration. The simulation results demonstrate that the highest level of cultural integration is achieved when social ties are more centralized within each merging firm and the social ties between the merging firms are less concentrated on central individuals. Additionally, the results show that within-firm and between-firm network structures significantly affect individual turnover, interpersonal conflict and organizational communication ineffectiveness, and that these three outcome measurements do not vary in tandem.  相似文献   

10.
Collaborative research, defined as research involving actors participating in the problem situation under study, has an important role in operational research, strategic management and systems thinking. In a recent study, we found that a strong organizational focus incorporated into many soft operational research (OR) approaches is inadequate for studying societal problem situations, which are fragmented and have no clear boundary. Specifically, we failed to find a process of identifying individuals that is capable of representing the perspectives of actors and sufficient for research into societal problem situations. We found no clear terminology accounting for ontological differences between actors, individuals representing them and conceptual representations of acting entities. In response to this gap in the literature, we propose terminology that differentiates among actors (individuals or collective entities in the real world), experts (individuals capable of representing the perspective of an actor) and agents (ideal-typical representations of actors). Based on this terminology, we propose an iterative method to guide the assembly of an expert group to undertake collaborative research into societal problem situations. To demonstrate the application of our method, we present selected insights from our study in an electronic supplement.  相似文献   

11.
It is possible to develop models of social behavior that are predicated on detailed mechanical models of cognition. Cognitively based social models are potentially unified theoretical frameworks that can be used to explain a wide variety of social phenomena. Moreover, if a knowledge representation scheme and a knowledge acquisition scheme are specified in the underlying cognitive model then it is possible to produce a dynamic social model. The resulting social model can thus be used to predict and explain not only conditions for specific behaviors but changes in those behaviors over time.

Constructuralism is a theory of social behavior that rests on a cognitive model. The cognitive model specified has a knowledge representation scheme, knowledge acquisition procedures, and control procedures for shifting cognitive attention. The resulting social model is a dynamic model that can be used to explain both conditions for the occurrence of a behavior and social and individual changes that accrue do to a series of behaviors. The explanatory breadth of the model is illustrated by looking at predictions about a variety of social phenomena including: development of shared knowledge, identical behavior by members of the society, foreign language acquisition, clique formation, civil disobedience, and diffusion of innovative information.  相似文献   

12.
Much of human cooperation remains an evolutionary riddle. There is evidence that individuals are often organized into groups in many social situations. Inspired by this observation, we propose a simple model of evolutionary public goods games in which individuals are organized into networked groups. Here, nodes in the network represent groups; the edges, connecting the nodes, refer to the interactions between the groups. Individuals establish public goods games with partners in the same group and migrate among neighboring groups depending on their payoffs and expectations. We show that the paradigmatic public goods social dilemma can be resolved and high cooperation levels are attained in structured groups, even in relatively harsh conditions for cooperation. Further, by means of numerical simulations and mean-field analysis, we arrive at the result: larger average group size and milder cooperation environment would lead to lower cooperation level but higher average payoffs of the entire population. Altogether, these results emphasize that our understanding of cooperation can be enhanced by investigations of how spatial groups of individuals affect the evolution dynamics, which might help in explaining the emergence and evolution of cooperation.  相似文献   

13.
本文结合社会化媒体购物新模式的特征,依据消费者需求和行为影响理论,重构了顾客感知价值维度。在上述基础上,提出社会化媒体对品牌偏好的影响理论模型,并利用层级回归方法,对新网络购物环境下的顾客感知价值和品牌偏好间的关系进行了实证研究。研究结果表明,顾客感知社交价值、质量价值、服务价值、形象价值和利他价值正向影响品牌偏好的形成,而经济价值对品牌偏好的影响并不显著;社会化媒体信息质量在不同的感知价值与品牌偏好之间起着不同程度的调节作用。最后,结合相关结论提出了相应的营销管理建议。  相似文献   

14.
Recent management research has evidenced the significance of organizational social networks, and communication is believed to impact the interpersonal relationships. However, we have little knowledge on how communication affects organizational social networks. This paper studies the dynamics between organizational communication patterns and the growth of organizational social networks. We propose an organizational social network growth model, and then collect empirical data to test model validity. The simulation results agree well with the empirical data. The results of simulation experiments enrich our knowledge on communication with the findings that organizational management practices that discourage employees from communicating within and across group boundaries have disparate and significant negative effect on the social network’s density, scalar assortativity and discrete assortativity, each of which correlates with the organization’s performance. These findings also suggest concrete measures for management to construct and develop the organizational social network.  相似文献   

15.
So far, there has been no conclusion on the mechanism for herding, which is often discussed in the academia. Assuming escaping behavior of individuals in emergency is rational rather than out of panic according to recent findings in social psychology, we investigate the behavioral evolution of large crowds from the perspective of evolutionary game theory. Specifically, evolution of the whole population divided into two subpopulations, namely the co-evolution of strategy and game structure, is numerically simulated based on the game theoretical models built and the evolutionary rule designed, and a series of phenomena including extinction of one subpopulation and herding effect are predicted in the proposed framework. Furthermore, if the rewarding for rational agents becomes significantly larger than that for emotional ones, herding effect will disappear. It is exciting that some phase transition points with interesting properties for the system can be found. In addition, our model framework is able to explain the fact that it is difficult for mavericks to prevail in society. The current results of this work will be helpful in understanding and restraining herding effect in real life.  相似文献   

16.
The aim of this paper is to explain principles of object oriented modeling in the scope of modeling dynamic social networks. As such, the approach of object oriented modeling is advocated within the field of organizational research that focuses on networks.We provide a brief introduction into the field of social networks and present an overview of existing network models and methods. Subsequently we introduce an elementary problem field in the social sciences in general, and in studies of organizational change and design in particular: the micro-macro link. We argue that the most appropriate way to hadle this problem is the principle of methodological individualism. For social network analysis, to contribute to this theoretical perspective, it should include an individual choice mechanism and become more dynamically oriented. Subsequently, object oriented modeling is advocated as a tool to meet these requirements for social network analysis. We show that characteristics of social systems that are emphasized in the methodological individualistic approach have their direct equivalences in object oriented models. The link between the micro level where actors act, and the macro level where phenomena occur as a consequence and cause of these actions, can be modelled in a straightforward way.  相似文献   

17.
以演化博弈模型为主要理论工具,在对知识创造行为与组织惯例关系予以描述的基础上,构建知识创造行为与组织惯例的演化博弈模型。通过求解复制动态方程,分析不同条件下知识创造行为与组织惯例分别达到演化稳定均衡的策略。研究结果表明:知识创造行为与组织惯例的匹配属于动态、重复博弈过程,参与博弈的预期收益、激励成本、转换成本直接决定演化稳定策略且影响个体对知识创造行为与组织惯例的选择,知识创造行为则倾向以承袭为主的保守策略。演化博弈方法的引入为知识创造行为和组织惯例的研究开辟了全新视角,也为相关领域的进一步探索提供有利的理论支持。  相似文献   

18.
In this study, we present a longitudinal analysis of the evolution of interorganizational disaster coordination networks (IoDCNs) in response to natural disasters. There are very few systematic empirical studies which try to quantify the optimal functioning of emerging networks dealing with natural disasters. We suggest that social network analysis is a useful method for exploring this complex phenomenon from both theoretical and methodological perspective aiming to develop a quantitative assessment framework which could aid in developing a better understanding of the optimal functioning of these emerging IoDCN during natural disasters. This analysis highlights the importance of utilizing network metrics to investigate disaster response coordination networks. Results of our investigation suggest that in disasters the rate of communication increases and creates the conditions where organizational structures need to move at that same pace to exchange new information. Our analysis also shows that inter-organizational coordination network structures are not fixed and vary in each period during a disaster depending on the needs. This may serve the basis for developing preparedness among agencies with an improved perspective for gaining effectiveness and efficiency in responding to natural disasters.  相似文献   

19.
Scholars engaged in the study of work group and organizational behavior are increasingly calling for the use of integrated methods in conducting research, including the wider adoption of computational models for generating and testing new theory. Our review of the state of modern computational modeling incorporating social structures reveals steady increases in the incorporation of dynamic, adaptive, and realistic behaviors of agents in network settings, yet exposes gaps that must be addressed in the next generation of organizational simulation systems. We compare 28 models according to more than two hundred evaluation criteria, ranging from simple representations of agent demographic and performance characteristics, to more richly defined instantiations of behavioral attributes, interaction with non-agent entities, model flexibility, communication channels, simulation types, knowledge, transactive memory, task complexity, and resource networks. Our survey assesses trends across the wide set of criteria, discusses practical applications, and proposes an agenda for future research and development. Michael J. Ashworth is a doctoral candidate in computational organization science at Carnegie Mellon University, where he conducts research on social, knowledge, and transactive memory networks along with their effects on group and organizational learning and performance. Practical outcomes of his work include improved understanding of the impact of technology, offshoring, and turnover on organizational performance. Mr. Ashworth has won several prestigious grants from the Sloan Foundation and the National Science Foundation to pursue his research on transactive memory networks. Journals in which his research has appeared include Journal of Mathematical Sociology, International Journal of Human Resource Management, and Proceedings of the International Conference on Information Systems. His recent work on managing human resource challenges in the electric power industry has been featured in the Wall Street Journal and on National Public Radio's ``Morning Edition.' Mr. Ashworth received his undergraduate degree in systems engineering from the Georgia Institute of Technology. Kathleen M. Carley is a professor at the Institute for Software Research International in the School of Computer Science at Carnegie Mellon University. She is the director of the center for Computational Analysis of Social and Organizational Systems (CASOS), a university-wide interdisciplinary center that brings together network analysis, computer science and organization science (www.casos.ece.cmu.edu). Prof. Carley carries out research that combines cognitive science, dynamic social networks, text processing, organizations, social and computer science in a variety of theoretical and applied venues. Her specific research areas are computational social and organization theory; dynamic social networks; multi-agent network models; group, organizational, and social adaptation, and evolution; statistical models for dynamic network analysis and evolution, computational text analysis, and the impact of telecommunication technologies on communication and information diffusion within and among groups. Prof. Carley has undergraduate degrees in economics and political science from MIT and a doctorate in sociology from Harvard University.  相似文献   

20.
In research and application, social networks are increasingly extracted from relationships inferred by name collocations in text-based documents. Despite the fact that names represent real entities, names are not unique identifiers and it is often unclear when two name observations correspond to the same underlying entity. One confounder stems from ambiguity, in which the same name correctly references multiple entities. Prior name disambiguation methods measured similarity between two names as a function of their respective documents. In this paper, we propose an alternative similarity metric based on the probability of walking from one ambiguous name to another in a random walk of the social network constructed from all documents. We experimentally validate our model on actor-actor relationships derived from the Internet Movie Database. Using a global similarity threshold, we demonstrate random walks achieve a significant increase in disambiguation capability in comparison to prior models. Bradley A. Malin is a Ph.D. candidate in the School of Computer Science at Carnegie Mellon University. He is an NSF IGERT fellow in the Center for Computational Analysis of Social and Organizational Systems (CASOS) and a researcher at the Laboratory for International Data Privacy. His research is interdisciplinary and combines aspects of bioinformatics, data forensics, data privacy and security, entity resolution, and public policy. He has developed learning algorithms for surveillance in distributed systems and designed formal models for the evaluation and the improvement of privacy enhancing technologies in real world environments, including healthcare and the Internet. His research on privacy in genomic databases has received several awards from the American Medical Informatics Association and has been cited in congressional briefings on health data privacy. He currently serves as managing editor of the Journal of Privacy Technology. Edoardo M. Airoldi is a Ph.D. student in the School of Computer Science at Carnegie Mellon University. Currently, he is a researcher in the CASOS group and at the Center for Automated Learning and Discovery. His methodology is based on probability theory, approximation theorems, discrete mathematics and their geometries. His research interests include data mining and machine learning techniques for temporal and relational data, data linkage and data privacy, with important applications to dynamic networks, biological sequences and large collections of texts. His research on dynamic network tomography is the state-of-the-art for recovering information about who is communicating to whom in a network, and was awarded honors from the ACM SIG-KDD community. Several companies focusing on information extraction have adopted his methodology for text analysis. He is currently investigating practical and theoretical aspects of hierarchical mixture models for temporal and relational data, and an abstract theory of data linkage. Kathleen M. Carley is a Professor of Computer Science in ISRI, School of Computer Science at Carnegie Mellon University. She received her Ph.D. from Harvard in Sociology. Her research combines cognitive science, social and dynamic networks, and computer science (particularly artificial intelligence and machine learning techniques) to address complex social and organizational problems. Her specific research areas are computational social and organization science, social adaptation and evolution, social and dynamic network analysis, and computational text analysis. Her models meld multi-agent technology with network dynamics and empirical data. Three of the large-scale tools she and the CASOS group have developed are: BioWar a city, scale model of weaponized biological attacks and response; Construct a models of the co-evolution of social and knowledge networks; and ORA a statistical toolkit for dynamic social Network data.  相似文献   

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