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1.
In this paper, a parallel clustering technique and route construction heuristic have been developed for the vehicle routing problem (VRP) with split deliveries and pickups. An MILP formulation for determining the exact solution to the problem has also been included. It has been shown through extensive experimentation that the algorithm proposed in this paper statistically produces better results than the only heuristic existing for this class of problems in literature. We also form a basis of comparison between this class of problems and the VRP with simultaneous deliveries and pickups. We note that while heuristics for simultaneous deliveries and pickups cannot be applied in situations where customers' delivery or pickup demands exceed the vehicle capacity, heuristics allowing split deliveries and pickups can, in fact, be applied in every situation, even producing superior results under the combined objective of minimization of the fixed charge and mileage associated with vehicle routes. A guideline as to which heuristic could be used under what parametric conditions and objective functions, has also been provided.  相似文献   

2.
We develop k-interchange procedures to perform local search in a precedence-constrained routing problem. The problem in question is known in the Transportation literature as the single vehicle many-to-many Dial-A-Ride Problem, or DARP. The DARP is the problem of minimizing the length of the tour traveled by a vehicle to service N customers, each of whom wishes to go from a distinct origin to a distinct destination. The vehicle departs from a specified point and returns to that point upon service of all customers. Precedence constraints in the DARP exist because the origin of each customer must precede his/her destination on the route. As in the interchange procedure of Lin for the Traveling Salesman Problem (TSP), a k-interchange is a substitution of k of the links of an initial feasible DARP tour with k other links, and a DARP tour is k-optimal if it is impossible to obtain a shorter tour by replacing any k of its links by k other links. However, in contrast to the TSP where each individual interchange takes O(1) time, checking whether each individual DARP interchange satisfies the origin-destination precedence constraints normally requires O(N2) time. In this paper we develop a method which still finds the best k-interchange that can be produced from an initial feasible DARP tour in O(Nk) time, the same order of magnitude as in the Lin heuristic for the TSP. This method is then embedded in a breadth-first or a depth-first search procedure to produce a k-optimal DARP tour. The paper focuses on the k = 2 and k = 3 cases. Experience with the procedures is presented. in which k-optimal tours are produced by applying a 2-opt or 3-opt search to initial DARP tours produced either randomly or by a fast O(N2) heuristic. The breadth-first and depth-first search modes are compared. The heuristics are seen to produce very good or near-optimal DARP tours.  相似文献   

3.
The traveling salesman problem is an important combinatorial optimization problem due to its significance in academic research and its real world applications. The problem has been extensively studied and much is known about its polyhedral structure and algorithms for exact and heuristic solutions. While most work is concentrated on solving the deterministic version of the problem, there also has been some research on the stochastic TSP. Research on the stochastic TSP has concentrated on asymptotic properties and estimation of the TSP-constant. Not much is, however, known about the probability distribution of the optimal tour length. In this paper, we present some empirical results based on Monte Carlo simulations for the symmetric Euclidean and Rectilinear TSPs. We derive regression equations for predicting the first four moments of the distribution of estimated TSP tour lengths using heuristics. We then show that a Beta distribution gives excellent fits for small to moderate sized TSP problems. We derive regression equations for predicting the parameters of the Beta distribution. Finally we predict the TSP constant using two alternative approaches.  相似文献   

4.
This paper introduces the double travelling salesman problem with multiple stacks and presents four different metaheuristic approaches to its solution. The double TSP with multiple stacks is concerned with determining the shortest route performing pickups and deliveries in two separated networks (one for pickups and one for deliveries) using only one container. Repacking is not allowed, instead each item can be positioned in one of several rows in the container, such that each row can be considered a LIFO (last in, first out) stack, but no mutual constraints exist between the rows. Two different neighbourhood structures are developed for the problem and used with each of three local search metaheuristics. Additionally some simpler removal and reinsertion operators are used in a Large neighbourhood search framework. Finally some computational results are given along with lower bounds on the objective value.  相似文献   

5.
In the Vehicle Routing Problem with Deliveries, Selective Pickups and Time Windows, the set of customers is the union of delivery customers and pickup customers. A fleet of identical capacitated vehicles based at the depot must perform all deliveries and profitable pickups while respecting time windows. The objective is to minimize routing costs, minus the revenue associated with the pickups. Five variants of the problem are considered according to the order imposed on deliveries and pickups. An exact branch-and-price algorithm is developed for the problem. Computational results are reported for instances containing up to 100 customers.  相似文献   

6.
The vehicle routing problem with backhaul (VRPB) is an extension of the capacitated vehicle routing problem (CVRP). In VRPB, there are linehaul as well as backhaul customers. The number of vehicles is considered to be fixed and deliveries for linehaul customers must be made before any pickups from backhaul customers. The objective is to design routes for the vehicles so that the total distance traveled is minimized. We use multi-ant colony system (MACS) to solve VRPB which is a combinatorial optimization problem. Ant colony system (ACS) is an algorithmic approach inspired by foraging behavior of real ants. Artificial ants are used to construct a solution by using pheromone information from previously generated solutions. The proposed MACS algorithm uses a new construction rule as well as two multi-route local search schemes. An extensive numerical experiment is performed on benchmark problems available in the literature.  相似文献   

7.
In this paper we consider the problem of physically distributing finished goods from a central facility to geographically dispersed customers, which pose daily demands for items produced in the facility and act as sales points for consumers. The management of the facility is responsible for satisfying all demand, and promises deliveries to the customers within fixed time intervals that represent the earliest and latest times during the day that a delivery can take place. We formulate a comprehensive mathematical model to capture all aspects of the problem, and incorporate in the model all critical practical concerns such as vehicle capacity, delivery time intervals and all relevant costs. The model, which is a case of the vehicle routing problem with time windows, is solved using a new heuristic technique. Our solution method, which is based upon Atkinson's greedy look-ahead heuristic, enhances traditional vehicle routing approaches, and provides surprisingly good performance results with respect to a set of standard test problems from the literature. The approach is used to determine the vehicle fleet size and the daily route of each vehicle in an industrial example from the food industry. This actual problem, with approximately two thousand customers, is presented and solved by our heuristic, using an interface to a Geographical Information System to determine inter-customer and depot–customer distances. The results indicate that the method is well suited for determining the required number of vehicles and the delivery schedules on a daily basis, in real life applications.  相似文献   

8.
In this paper, we describe new ways to apply Ant Colony Optimization (ACO) to the Probabilistic Traveling Salesperson Problem (PTSP). PTSP is a stochastic extension of the well known Traveling Salesperson Problem (TSP), where each customer will require a visit only with a certain probability. The goal is to find an a priori tour visiting all customers with minimum expected length, customers not requiring a visit simply being skipped in the tour.We show that ACO works well even when only an approximative evaluation function is used, which speeds up the algorithm, leaving more time for the actual construction. As we demonstrate, this idea can also be applied successfully to other state-of-the-art heuristics. Furthermore, we present new heuristic guidance schemes for ACO, better adapted to the PTSP than what has been used previously. We show that these modifications lead to significant improvements over the standard ACO algorithm, and that the resulting ACO is at least competitive to other state-of-the-art heuristics.  相似文献   

9.
This paper addresses the problem of partitioning a local service region into nonoverlapping work areas in which pickups and deliveries are made throughout the day. For a fleet of homogeneous vehicles, a given set of customers, and expected demand for service, the objective is to find the least number of work areas or clusters that satisfy a variety of geometric and capacity constraints. Using rectangles as the basic shape, each cluster must have an aspect ratio that falls within certain bounds, as well as meet load and time requirements dictated by the capacity of a vehicle and the working hours in a day, respectively. The latter requirement presents a unique hurdle because travel times are a function of the actual routes followed by the drivers, and are not known, even in a probabilistic sense, until the clusters are formed. A novel aspect of the paper is the method proposed for dealing with this uncertainty. The problem is modelled using a compact set-covering formulation and is solved with an adaptive column generation heuristic. Because it is not possible to efficiently represent all the constraints in algebraic form, thus allowing a Dantzig-Wolfe decomposition, a constructive approach was taken. The first step involved generating a subset of attractive clusters from seed customers scattered throughout the service region and then iteratively pricing them out to obtain a relaxed solution to the set-covering model. To find integer solutions, a three-phase variable fixing scheme was designed with the aim of balancing solution quality with runtimes. The full methodology was tested on six data sets provided by an internationally known express package carrier. The results showed that vehicle reductions averaging 7.6% could be realized by adopting the configurations derived from the proposed approach.  相似文献   

10.
We introduce a reduction technique for large instances of the traveling salesman problem (TSP). This approach is based on the observation that tours with good quality are likely to share many edges. We exploit this observation by neglecting the less important tour space defined by the shared edges, and searching the important tour subspace in more depth. More precisely, by using a basic TSP heuristic, we obtain a set of starting tours. We call the set of edges which are contained in each of these starting tours as pseudo-backbone edges. Then we compute the maximal paths consisting only of pseudo-backbone edges, and transform the TSP instance to another one with smaller size by contracting each such path to a single edge. This reduced TSP instance can be investigated more intensively, and each tour of the reduced instance can be expanded to a tour of the original instance. Combining our reduction technique with the currently leading TSP heuristic of Helsgaun, we experimentally investigate 32 difficult VLSI instances from the well-known TSP homepage. In our experimental results we set world records for seven VLSI instances, i.e., find better tours than the best tours known so far (two of these world records have since been improved upon by Keld Helsgaun and Yuichi Nagata, respectively). For the remaining instances we find tours that are equally good or only slightly worse than the world record tours.  相似文献   

11.
带集货和配送的多站点VRP优化算法研究   总被引:2,自引:0,他引:2  
带集货和配送的多站点车辆路线问题(M DVRPPD)是经典VRP的扩展,是多个站点和若干客户既有需求又有供给的VRP问题.研究了该问题的模型并提出了求解该问题的多阶段启发式算法,即先用临界客户的思想把多站点转换为单一站点问题,再使用基于SFC的分组方法来构造初始解,并运用3-opt算法优化回路,之后采用插入算法改善解的可行性,从而得到最终优化解.最后通过实例计算证明了该方法解决M DVRPPD问题的实用可行性和科学有效性.  相似文献   

12.
In this paper, we suggest a methodology to solve a cooperative transportation planning problem and to assess its performance. The problem is motivated by a real-world scenario found in the German food industry. Several manufacturers with same customers but complementary food products share their vehicle fleets to deliver their customers. After an appropriate decomposition of the entire problem into sub problems, we obtain a set of rich vehicle routing problems (VRPs) with time windows for the delivery of the orders, capacity constraints, maximum operating times for the vehicles, and outsourcing options. Each of the resulting sub problems is solved by a greedy heuristic that takes the distance of the locations of customers and the time window constraints into account. The greedy heuristic is improved by an appropriate Ant Colony System (ACS). The suggested heuristics to solve the problem are assessed within a dynamic and stochastic environment in a rolling horizon setting using discrete event simulation. We describe the used simulation infrastructure. The results of extensive simulation experiments based on randomly generated problem instances and scenarios are provided and discussed. We show that the cooperative setting outperforms the non-cooperative one.  相似文献   

13.
The vehicle routing problem with backhauls involves the delivery and pickup of goods at different customer locations. In many practical situations, however, the same customer may require both a delivery of goods from the distribution centre and a pickup of recycled items simultaneously. In this paper, an insertion-based procedure to generate good initial solutions and a heuristic based on the record-to-record travel, tabu lists, and route improvement procedures are proposed to resolve the vehicle routing problems with simultaneous deliveries and pickups. Computational characteristics of the insertion-based procedure and the hybrid heuristic are evaluated through computational experiments. Computational results show that the insertion-based procedure obtained better solutions than those found in the literature. Computational experiments also show that the proposed hybrid heuristic is able to reduce the gap between initial solutions and optimal solutions effectively and is capable of obtaining optimal solutions very efficiently for small-sized problems.  相似文献   

14.
In this paper, the selective travelling salesperson problem with stochastic service times, travel times, and travel costs (SSTSP) is addressed. In the SSTSP, service times, travel times and travel costs are known a priori only probabilistically. A non-negative value of reward for providing service is associated with each customer and there is a pre-specified limit on the duration of the solution tour. It is assumed that not all potential customers can be visited within this tour duration limit, even under the best circumstances. And, thus, a subset of customers must be selected. The objective of the SSTSP is to design an a priori tour that visits each chosen customer once such that the total profit (total reward collected by servicing customers minus travel costs) is maximized and the probability that the total actual tour duration exceeds a given threshold is no larger than a chosen probability value. We formulate the SSTSP as a chance-constrained stochastic program and propose both exact and heuristic approaches for solving it. Computational experiments indicate that the exact algorithm is able to solve small- and moderate-size problems to optimality and the heuristic can provide near-optimal solutions in significantly reduced computing time.  相似文献   

15.
The vehicle routing problem with stochastic demands consists in designing transportation routes of minimal expected cost to satisfy a set of customers with random demands of known probability distributions. This paper proposes a simple yet effective heuristic approach that uses randomized heuristics for the traveling salesman problem, a tour partitioning procedure, and a set partitioning formulation to sample the solution space and find high-quality solutions for the problem. Computational experiments on benchmark instances from the literature show that the proposed approach is competitive with the state-of-the-art algorithm for the problem in terms of both accuracy and efficiency. In experiments conducted on a set of 40 instances, the proposed approach unveiled four new best-known solutions (BKSs) and matched another 24. For the remaining 12 instances, the heuristic reported average gaps with respect to the BKS ranging from 0.69 to 0.15 % depending on its configuration.  相似文献   

16.
The Travelling Salesman Subset-tour Problem (TSSP) differs from the well-known Travelling Salesman Problem (TSP) in that the salesman is not required to visit every city. Many problems, such as the prize collecting TSP, the orienteering problem, and the time constrained TSP, can be viewed as TSSPs with one additional constraint (TSSP + 1). In this paper, we present a heuristic approach for the TSSP + I class of problems. The general philosophy of our approach is to maintain tour feasibility with respect to the TSSP subproblem. This allows us to begin our approach with any TSSP tour. In each step, the insertion or deletion of a city is performed either to reduce infeasibility in the additional constraint or to improve upon the minimization objective. We present computational results that show our approach is superior to approaches using just insertion, and thus demonstrate the importance of considering the possible deletion of cities.  相似文献   

17.
We present a variable neighborhood search approach for solving the one-commodity pickup-and-delivery travelling salesman problem. It is characterized by a set of customers such that each of the customers either supplies (pickup customers) or demands (delivery customers) a given amount of a single product, and by a vehicle, whose given capacity must not be exceeded, that starts at the depot and must visit each customer only once. The objective is to minimize the total length of the tour. Thus, the considered problem includes checking the existence of a feasible travelling salesman’s tour and designing the optimal travelling salesman’s tour, which are both NP-hard problems. We adapt a collection of neighborhood structures, k-opt, double-bridge and insertion operators mainly used for solving the classical travelling salesman problem. A binary indexed tree data structure is used, which enables efficient feasibility checking and updating of solutions in these neighborhoods. Our extensive computational analysis shows that the proposed variable neighborhood search based heuristics outperforms the best-known algorithms in terms of both the solution quality and computational efforts. Moreover, we improve the best-known solutions of all benchmark instances from the literature (with 200 to 500 customers). We are also able to solve instances with up to 1000 customers.  相似文献   

18.
This paper presents an approximation algorithm for a vehicle routing problem on a tree-shaped network with a single depot where there are two types of demands, pickup demand and delivery demand. Customers are located on nodes of the tree, and each customer has a positive demand of pickup and/or delivery.Demands of customers are served by a fleet of identical vehicles with unit capacity. Each vehicle can serve pickup and delivery demands. It is assumed that the demand of a customer is splittable, i.e., it can be served by more than one vehicle. The problem we are concerned with in this paper asks to find a set of tours of the vehicles with minimum total lengths. In each tour, a vehicle begins at the depot with certain amount of goods for delivery, visits a subset of the customers in order to deliver and pick up goods and returns to the depot. At any time during the tour, a vehicle must always satisfy the capacity constraint, i.e., at any time the sum of goods to be delivered and that of goods that have been picked up is not allowed to exceed the vehicle capacity. We propose a 2-approximation algorithm for the problem.  相似文献   

19.
The tour construction heuristic that generates initial tours for the tour improvement heuristics plays an important role in solving the travelling salesman problem (TSP). With the help of an effective tour construction heuristic, the performance of a heuristic can be improved. In this study we present a new tour construction algorithm, the construction priority (CP). We incorporate the performance of the CP into metaheuristics such as tabu search, genetic algorithm, space smoothing, and noising methods. The performance of the CP is empirically compared with the nearest neighbour (NN) approach. Extensive computational comparison shows that the CP is considerably more effective compared to NN.  相似文献   

20.
In this paper, we consider a variant of the open vehicle routing problem in which vehicles depart from the depot, visit a set of customers, and end their routes at special nodes called driver nodes. A driver node can be the home of the driver or a parking lot where the vehicle will stay overnight. The resulting problem is referred to as the open vehicle routing problem with driver nodes (OVRP-d). We consider three classes of OVRP-d: with no time constraints, with a maximum route duration, and with both a maximum route duration as well as time deadlines for visiting customers. For the solution of these problems, which are not addressed previously in the literature, we develop a new tabu search heuristic. Computational results on randomly generated instances indicate that the new heuristic exhibits a good performance both in terms of the solution quality and computation time.  相似文献   

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