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1.
The problem of defining threat strategies in nonzero-sum games is considered, and a definition of optimal threat strategies is proposed in the static case. This definition is then extended to differential games, and sufficient conditions for optimality of threat strategies are derived. These are then applied to a simple example. The definition proposed here is then compared with the definition of threat strategies given by Nash.  相似文献   

2.
Sufficient conditions for Nash bargaining in differential games are given. These conditions are compared with the sufficient conditions given by Liu (Ref. 1).  相似文献   

3.
In this paper we study bargaining models where the agents consider several criteria to evaluate the results of the negotiation process. We propose a new solution concept for multicriteria bargaining games based on the distance to a utopian minimum level vector. This solution is a particular case of the class of the generalized leximin solutions and can be characterized as the solution of a finite sequence of minimax programming problems.  相似文献   

4.
Two parties X, and Y, can either bargain separately with a third party Z or merge to become XY and bargain collectively with Z. Depending on the payoff implications of the two possible contracts and on the asymmetry inherent in the conflict payoffs of X and Y collective bargaining will increase, decrease or leave constant what X and Y achieve together. In the experiment, first X and Y vote for or against collective bargaining and then negotiate accordingly. Participants react adequately to strategic aspects, but not as predicted by the (Nash-)bargaining solution. Received: April 2000/Final version: December 2001  相似文献   

5.
The process of bargaining between management and union during a strike is modelled by a nonlinear stochastic differential game. It is assumed that the two sides bargain in the mood of a cooperative game. A pair of Pareto-optimal strategies is obtained.  相似文献   

6.
Consider the problem of partitioning n items among d players where the utility of each player for bundles of items is additive; so, player r has utility for item i and the utility of that player for a bundle of items is the sum of the 's over the items i in his/her bundle. Each partition S of the items is then associated with a d-dimensional utility vector VS whose coordinates are the utilities that the players assign to the bundles they get under S. Also, lotteries over partitions are associated with the corresponding expected utility vectors. We model the problem as a Nash bargaining game over the set of lotteries over partitions and provide methods for computing the corresponding Nash solution, to prescribed accuracy, with effort that is polynomial in n. In particular, we show that points in the pareto-optimal set of the corresponding bargaining set correspond to lotteries over partitions under which each item, with the possible exception of at most d(d-1)/2 items, is assigned in the same way.  相似文献   

7.
This paper proposes a method to compare bargaining power of coalitions within the framework of games in coalition form with transferable utility. The method is expressed by a relation on the set of all coalitions in a game, the relation which is defined based on the players’ bargaining power. It is shown in this paper that the newly defined relation satisfies acyclicity. Also, it is verified in this paper that the set of all individually rational payoff configurations under which all coalitions have the equal bargaining power coincides with the bargaining set. Some examples demonstrate how the newly proposed method works.  相似文献   

8.
Sufficiency conditions for Stackelberg strategies for a class of deterministic differential games are derived when the players have recall of the previous trajectory. Sufficient conditions for Nash strategies when the players have recall of the trajectory are also derived. The state equation is linear, and the cost functional is quadratic. The admissible strategies are restricted to be affine in the information available.This work was supported in part by the Joint Services Electronics Program under Contract No. N00014-79-C-0424, in part by the National Science Foundation under Grant No. ECS-79-19396, and in part by Department of Energy under Contract No. EX-76-C-01-2088.  相似文献   

9.
In this paper, a scalar game is derived from a zero-sum multicriteria matrix game, and it is proved that the solution of the new game with strictly positive scalarization is a necessary and sufficient condition for a strategy to be a Pareto-optimal security strategy (POSS) for one of the players in the original game. This is done by proving that a certain set, which is the extension of the set of security level vectors in the criterion function space, is convex and polyhedral. It is also established that only a finite number of scalarizations are necessary to obtain all the POSS for a player. An example is included to illustrate the main steps in the proof.This work was done while the author was a Research Associate in the Department of Electrical Engineering at the Indian Institute of Science and was financially supported by the Council of Scientific and Industrial Research, Delhi, India.The author wishes to express his gratefulness to Professor U. R. Prasad for helpful discussions and to two anonymous referees for suggestions which led to an improved presentation.  相似文献   

10.
The solution given by Isaacs to the bang-bang-bang problem is shown to be a solution in aweak sense only. A solution in a stronger sense is demonstrated involving the notions of extended closed-loop strategies and of extended value-function. The bang-bang-bang singular surface is interpreted in a new way.The author is grateful to Professor J. V. Breakwell for his criticism and valuable remarks.  相似文献   

11.
Nash's two-person bargaining model consists of two stages: threat strategies and utility demands are chosen in the first and second stages respectively. Here players commit to play the threat strategies chosen in the first stage for the case where disagreement occurs in the second stage. Whether a player commits or not to play a threat strategy, however, is voluntary in principle. This leads to some possible extensions of Nash's model so that players' commitment choices are taken into account. In this paper, we consider three extensions. In the two person case, these three extensions give essentially the same result as that given by Nash. This is not the case for more than two players; the result depends upon an extension. In one extension, Nash's result always holds for more than two players. In the other two extensions, however, we give a three person example where not all players choose commitments in equilibrium.  相似文献   

12.
The Mas-Colell bargaining set is shown to contain the classical bargaining set for superadditive NTU games satisfying the nonlevelness condition. Without superadditivity this is no longer true, but in the TU case the containment still holds for the closure of the Mas-Colell bargaining set. Received: April 2000/Revised version: November 2000  相似文献   

13.
14.
Recently, the concept of classical bargaining set given by Aumann and Maschler in 1964 has been extended to fuzzy bargaining set. In this paper, we give a modification to correct some weakness of this extension. We also extend the concept of the Mas-Colell's bargaining set (the other major type of bargaining sets) to its corresponding fuzzy bargaining set. Our main effort is to prove existence theorems for these two types of fuzzy bargaining sets. We will also give necessary and sufficient conditions for these bargaining sets to coincide with the Aubin Core in a continuous superadditive cooperative fuzzy game which has a crisp maximal coalition of maximum excess at each payoff vector. We show that both Aumann-Maschler and Mas-Colell fuzzy bargaining sets of a continuous convex cooperative fuzzy game coincide with its Aubin core.  相似文献   

15.
The “Nash program” initiated by Nash (Econometrica 21:128–140, 1953) is a research agenda aiming at representing every axiomatically determined cooperative solution to a game as a Nash outcome of a reasonable noncooperative bargaining game. The L-Nash solution first defined by Forgó (Interactive Decisions. Lecture Notes in Economics and Mathematical Systems, vol 229. Springer, Berlin, pp 1–15, 1983) is obtained as the limiting point of the Nash bargaining solution when the disagreement point goes to negative infinity in a fixed direction. In Forgó and Szidarovszky (Eur J Oper Res 147:108–116, 2003), the L-Nash solution was related to the solution of multiciteria decision making and two different axiomatizations of the L-Nash solution were also given in this context. In this paper, finite bounds are established for the penalty of disagreement in certain special two-person bargaining problems, making it possible to apply all the implementation models designed for Nash bargaining problems with a finite disagreement point to obtain the L-Nash solution as well. For another set of problems where this method does not work, a version of Rubinstein’s alternative offer game (Econometrica 50:97–109, 1982) is shown to asymptotically implement the L-Nash solution. If penalty is internalized as a decision variable of one of the players, then a modification of Howard’s game (J Econ Theory 56:142–159, 1992) also implements the L-Nash solution.  相似文献   

16.
Optimal pricing and advertising in a durable-good duopoly   总被引:1,自引:0,他引:1  
This paper analyzes dynamic advertising and pricing policies in a durable-good duopoly. The proposed infinite-horizon model, while general enough to capture dynamic price and advertising interactions in a competitive setting, also permits closed-form solutions. We use differential game theory to analyze two different demand specifications – linear demand and isoelastic demand – for symmetric and asymmetric competitors. We find that the optimal price is constant and does not vary with cumulative sales, while the optimal advertising is decreasing with cumulative sales. Comparative statics for the results are presented.  相似文献   

17.
In this paper, we introduce a new class of two-person stochastic games with nice properties. For games in this class, the payoffs as well as the transitions in each state consist of a part which depends only on the action of the first player and a part dependent only on the action of the second player.For the zero-sum games in this class, we prove that the orderfield property holds in the infinite-horizon case and that there exist optimal pure stationary strategies for the discounted as well as the undiscounted payoff criterion. For both criteria also, finite algorithms are given to solve the game. An example shows that, for nonzero sum games in this class, there are not necessarily pure stationary equilibria. But, if such a game possesses a stationary equilibrium point, then there also exists a stationary equilibrium point which uses in each state at most two pure actions for each player.  相似文献   

18.
This paper introduces and analyzes the class of inequality averse multi-utilitarian solutions for cooperative bargaining problems. We show that generalized Gini solutions and inequality averse Choquet solutions are particular cases of this new multi-valued solution concept and provide a complete characterization in which an invariance property, consisting of a weakening of both the linear invariance axiom in Blackorby et al. (Econometrica 62:1161–1178, 1994) and the restricted invariance axiom in Ok and Zhou (Games Econ Behav 33:249–264, 2000), plays an important role. Moreover, by relaxing the assumptions involved in the characterization, the class is extended to include inequality loving multi-utilitarian solutions which are also studied in the paper.  相似文献   

19.
We introduce a strategic behavior in reinsurance bilateral transactions, where agents choose the risk preferences they will appear to have in the transaction. Within a wide class of risk measures, we identify agents’ strategic choices to a range of risk aversion coefficients. It is shown that at the strictly beneficial Nash equilibria, agents appear homogeneous with respect to their risk preferences. While the game does not cause any loss of total welfare gain, its allocation between agents is heavily affected by the agents’ strategic behavior. This allocation is reflected in the reinsurance premium, while the insurance indemnity remains the same in all strictly beneficial Nash equilibria. Furthermore, the effect of agents’ bargaining power vanishes through the game procedure and the agent who gets more welfare gain is the one who has an advantage in choosing the common risk aversion at the equilibrium.  相似文献   

20.
We prove that for superadditive games a necessary and sufficient condition for the bargaining set to coincide with the core is that the monotonic cover of the excess game induced by a payoff be balanced for each imputation in the bargaining set. We present some new results obtained by verifying this condition for specific classes of games. For N-zero-monotonic games we show that the same condition required at each kernel element is also necessary and sufficient for the kernel to be contained in the core. We also give examples showing that to maintain these characterizations, the respective assumptions on the games cannot be lifted. Received: March 1998/Revised version: December 1998  相似文献   

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