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1.
We are concerned with an antagonistic stochastic game between two players A and B which finds applications in economics and warfare. The actions of the players are manifested by a series of strikes of random magnitudes at random times exerted by each player against his opponent. Each of the assaults inflicts a random damage to enemy's vital areas. In contrast with traditional games, in our setting, each player can endure multiple strikes before perishing. Predicting the ruin time (exit) of player A, along with the total amount of casualties to both players at the exit is a main objective of this work. In contrast to the time sensitive analysis (earlier developed to refine the information on the game) we insert auxiliary control levels, which both players will cross in due game before the ruin of A. This gives A (and also B) an additional opportunity to reevaluate his strategy and change the course of the game. We formalize such a game and also allow the real time information about the game to be randomly delayed. The delayed exit time, cumulative casualties to both players, and prior crossings are all obtained in a closed-form joint functional.  相似文献   

2.
Abstract

This article deals with two “antagonistic random processes” that are intended to model classes of completely noncooperative games occurring in economics, engineering, natural sciences, and warfare. In terms of game theory, these processes can represent two players with opposite interests. The actions of the players are manifested by a series of strikes of random magnitudes imposed onto the opposite side and rendered at random times. Each of the assaults is aimed to inflict damage to vital areas. In contrast with some strictly antagonistic games where a game ends with one single successful hit, in the current setting, each side (player) can endure multiple strikes before perishing. Each player has a fixed cumulative threshold of tolerance which represents how much damage he can endure before succumbing. Each player will try to defeat the adversary at his earliest opportunity, and the time when one of them collapses is referred to as the “ruin time”. We predict the ruin time of each player, and the cumulative status of all related components for each player at ruin time. The actions of each player are formalized by a marked point process representing (an economic) status of each opponent at any given moment of time. Their marks are assumed to be weakly monotone, which means that each opposite side accumulates damages, but does not have the ability to recover. We render a time-sensitive analysis of a bivariate continuous time parameter process representing the status of each player at any given time and at the ruin time and obtain explicit formulas for related functionals.  相似文献   

3.
Abstract

We introduce and analyze a delayed renewal process  = {τ01,…} marked by a multivariate random walk (,) and its behavior about fixed levels to be crossed by one of the components of (,). We derive the joint distribution of first passage time τρ, pre-exit time τρ?1 (i.e., the instant one phase prior to the first passage time), and the respective values of (,) at τρ and τρ?1 in a closed form. The results obtained are then applied to a multivariate quasi Poisson process Π, forming a random walk ((Π),) embedded in Π over . Processes like these can model various phenomena including stock market and option trading.

One of the central issues in the investigation of ((Π),) is to obtain the information about Π at any moment of time in random vicinities of τρ and τρ?1 previously available only upon . The results offer, again, closed form functionals. Numerous examples throughout the paper illustrate introduced constructions and connect the results with real-world applications, most prominently the stock market.  相似文献   

4.
This article gives formulas for the probability distribution of the median taken on partial sums of a simple random walk. We also present an example in economics, where the median is interpreted as the price of a security in an informationally inefficient market.  相似文献   

5.
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