首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
We present a metaheuristic methodology for the Capacitated Vehicle Routing Problem with two-dimensional loading constraints (2L-CVRP). 2L-CVRP is a generalisation of the Capacitated Vehicle Routing Problem, in which customer demand is formed by a set of two-dimensional, rectangular, weighted items. The purpose of this problem is to produce the minimum cost routes, starting and terminating at a central depot, to satisfy the customer demand. Furthermore, the transported items must be feasibly packed into the loading surfaces of the vehicles. We propose a metaheuristic algorithm which incorporates the rationale of Tabu Search and Guided Local Search. The loading aspects of the problem are tackled using a collection of packing heuristics. To accelerate the search process, we reduce the neighbourhoods explored, and employ a memory structure to record the loading feasibility information. Extensive experiments were conducted to calibrate the algorithmic parameters. The effectiveness of the proposed metaheuristic algorithm was tested on benchmark instances and led to several new best solutions.  相似文献   

2.
Simulated Evolution (SimE) is an evolutionary metaheuristic that has produced results comparable to well established stochastic heuristics such as SA, TS and GA, with shorter runtimes. However, for optimization problems with a very large set of elements, such as in VLSI cell placement and routing, runtimes can still be very large and parallelization is an attractive option for reducing runtimes. Compared to other metaheuristics, parallelization of SimE has not been extensively explored. This paper presents a comprehensive set of parallelization approaches for SimE when applied to multiobjective VLSI cell placement problem. Each of these approaches are evaluated with respect to SimE characteristics and the constraints imposed by the problem instance. Conclusions drawn can be extended to parallelization of SimE when applied to other optimization problems.   相似文献   

3.
The problem of Fiber Installation in Optical Network Optimization consists in routing a set of lightpaths (all-optical connections), such that the cost of the optical components necessary to operate the network is minimized. We propose a novel Iterated Local Search heuristic. Computational results showed that the new heuristic is better than the best heuristic in the literature.  相似文献   

4.
Tabu search is a meta-heuristic problem solving technique that, when applied carefully, provides near optimal solutions in a very short time. In this paper, we have described the use of tabu search for solving problems related to very large scale integrated (VLSI) circuit design automation. Specifically, we have demonstrated the use for VLSI circuit partitioning and placement. We present a tabu search based circuit bi-partitioning technique that partitions circuits with the goal of minimizing the size of the cutset between the partitions. Then, we use tabu search techniques along with force directed placement techniques to accomplish the physical placement of VLSI circuits on regular two-dimensional arrays with the goal of minimizing the placement time. We use empirical data from partitioning and placement of benchmark circuits to test our techniques. Our methods show improvement when compared to partitioning techniques from the literature and commercially available placement tools. Relative to the literature, our tabu search bi-partitioning technique improves on the best known minimum cuts for several benchmark circuits. Relative to commercially available computer aided design tools, our tabu search based placement approach shows dramatic (20×) speedup in execution time without negative impact on the quality of the solution.  相似文献   

5.
The maximin LHD problem calls for arranging N points in a k-dimensional grid so that no pair of points share a coordinate and the distance of the closest pair of points is as large as possible. In this paper we propose to tackle this problem by heuristic algorithms belonging to the Iterated Local Search (ILS) family and show through some computational experiments that the proposed algorithms compare very well with different heuristic approaches in the established literature.  相似文献   

6.
A GRASP embedded Scatter Search is developed for the multicommodity capacitated network design problem. Difficulty for this problem arises from the fact that selection of the optimal network design is an NP-complete combinatorial problem. There exist no polynomial exact algorithms which can solve this problem in a reasonable period of time for realistically sized instances. In such cases, heuristic procedures are commonly used. Two strategies were designed for GRASP: a traditional approach and a memory based technique. As for Scatter Search, 5 different strategies were used to update the reference set. Computational results on a large set of randomly generated instances show the convenience of the proposed procedures.  相似文献   

7.
This paper presents an Adaptive Tabu Search algorithm (denoted by ATS) for solving a problem of curriculum-based course timetabling. The proposed algorithm follows a general framework composed of three phases: initialization, intensification and diversification. The initialization phase constructs a feasible initial timetable using a fast greedy heuristic. Then an adaptively combined intensification and diversification phase is used to reduce the number of soft constraint violations while maintaining the satisfaction of hard constraints. The proposed ATS algorithm integrates several distinguished features such as an original double Kempe chains neighborhood structure, a penalty-guided perturbation operator and an adaptive search mechanism. Computational results show the high effectiveness of the proposed ATS algorithm, compared with five reference algorithms as well as the current best known results. This paper also shows an analysis to explain which are the essential ingredients of the ATS algorithm.  相似文献   

8.
The Point-Feature Cartographic Label Placement (PFCLP) problem consists of placing text labels to point features on a map avoiding overlaps to improve map visualization. This paper presents a Clustering Search (CS) metaheuristic as a new alternative to solve the PFCLP problem. Computational experiments were performed over sets of instances with up to 13,206 points. These instances are the same used in several recent and important researches about the PFCLP problem. The results enhance the potential of CS by finding optimal solutions (proven in previous works) and improving the best-known solutions for instances whose optimal solutions are unknown so far.  相似文献   

9.
We consider the following problem: given a set of points in the plane, each with a weight, and capacities of the four quadrants, assign each point to one of the quadrants such that the total weight of points assigned to a quadrant does not exceed its capacity, and the total distance is minimized.

This problem is most important in placement of VLSI circuits and is likely to have other applications. It is NP-hard, but the fractional relaxation always has an optimal solution which is “almost” integral. Hence for large instances, it suffices to solve the fractional relaxation. The main result of this paper is a linear-time algorithm for this relaxation. It is based on a structure theorem describing optimal solutions by so-called “American maps” and makes sophisticated use of binary search techniques and weighted median computations.

This algorithm is a main subroutine of a VLSI placement tool that is used for the design of many of the most complex chips.  相似文献   


10.
In this paper, we study the global routing problem in VLSI design and the multicast routing problem in communication networks. First we propose new and realistic models for both problems. In the global routing problem in VLSI design, we are given a lattice graph and subsets of the vertex set. The goal is to generate trees spanning these vertices in the subsets to minimize a linear combination of overall wirelength (edge length) and the number of bends of trees with respect to edge capacity constraints. In the multicast routing problem in communication networks, a graph is given to represent the network, together with subsets of the vertex set. We are required to find trees to span the given subsets and the overall edge length is minimized with respect to capacity constraints. Both problems are APX-hard. We present the integer linear programming (LP) formulation of both problems and solve the LP relaxations by the fast approximation algorithms for min-max resource-sharing problems in [K. Jansen, H. Zhang, Approximation algorithms for general packing problems and their application to the multicast congestion problem, Math. Programming, to appear, doi:10.1007/s10107-007-0106-8] (which is a generalization of the approximation algorithm proposed by Grigoriadis and Khachiyan [Coordination complexity of parallel price-directive decomposition, Math. Oper. Res. 2 (1996) 321-340]). For the global routing problem, we investigate the particular property of lattice graphs and propose a combinatorial technique to overcome the hardness due to the bend-dependent vertex cost. Finally, we develop asymptotic approximation algorithms for both problems with ratios depending on the best known approximation ratio for the minimum Steiner tree problem. They are the first known theoretical approximation bound results for the problems of minimizing the total costs (including both the edge and the bend costs) while spanning all given subsets of vertices.  相似文献   

11.
The use of integrated circuits in high-performance computing, telecommunications, and consumer electronics has been growing at a very fast pace. The level of integration as measured by the number of logic gates in a chip has been steadily rising due to the rapid progress in processing and interconnect technology. The interconnect delay in VLSI circuits has become a critical determiner of circuit performance. As a result, circuit layout is starting to play a more important role in today’s chip designs. Global routing is one of the key sub-problems of circuit layout which involves finding an approximate path for the wires connecting the elements of the circuit without violating resource constraints. In this paper, several integer programming (ILP) based global routing models are fully investigated and explored. The resulting ILP problem is relaxed and solved as a linear programming (LP) problem followed by a rounding heuristic to obtain an integer solution. Experimental results obtained show that the proposed combined WVEM (wirelength, via, edge capacity) model can optimize several global routing objectives simultaneously and effectively. In addition, several hierarchical methods are combined with the proposed flat ILP based global router to reduce the CPU time by about 66% on average for edge capacity model (ECM).  相似文献   

12.
In this paper we describe several versions of the routing problem arising in VLSI design and indicate how the Steiner tree packing problem can be used to model these problems mathematically. We focus on switchbox routing problems and provide integer programming formulations for routing in the knock-knee and in the Manhattan model. We give a brief sketch of cutting plane algorithms that we developed and implemented for these two models. We report on computational experiments using standard test instances. Our codes are able to determine optimum solutions in most cases, and in particular, we can show that some of the instances have no feasible solution if Manhattan routing is used instead of knock-knee routing.  相似文献   

13.
In this paper, we present a parallel greedy randomized adaptive search procedure (GRASP) for the Steiner problem in graphs. GRASP is a two-phase metaheuristic. In the first phase, solutions are constructed using a greedy randomized procedure. Local search is applied in the second phase, leading to a local minimum with respect to a specified neighborhood. In the Steiner problem in graphs, feasible solutions can be characterized by their non-terminal nodes (Steiner nodes) or by their key-paths. According to this characterization, two GRASP procedures are described using different local search strategies. Both use an identical construction procedure. The first uses a node-based neighborhood for local search, while the second uses a path-based neighborhood. Computational results comparing the two procedures show that while the node-based variant produces better quality solutions, the path-based variant is about twice as fast. A hybrid GRASP procedure combining the two neighborhood search strategies is then proposed. Computational experiments with a parallel implementation of the hybrid procedure are reported, showing that the algorithm found optimal solutions for 45 out of 60 benchmark instances and was never off by more than 4% of the optimal solution value. The average speedup results observed for the test problems show that increasing the number of processors reduces elapsed times with increasing speedups. Moreover, the main contribution of the parallel algorithm concerns the fact that larger speedups of the same order of the number of processors are obtained exactly for the most difficult problems.  相似文献   

14.
Traditionally, the minimum cost transshipment problems have been simplified as linear cost problems, which are not practical in real applications. Recently, some advanced local search algorithms have been developed that can directly solve concave cost bipartite network problems. However, they are not applicable to general transshipment problems. Moreover, the effectiveness of these modified local search algorithms for solving general concave cost transshipment problems is doubtful. In this research, we propose a global search algorithm for solving concave cost transshipment problems. Effecient methods for encoding, generating initial populations, selection, crossover and mutation are proposed, according to the problem characteristics. To evaluate the effectiveness of the proposed global search algorithm, four advanced local search algorithms based on the threshold accepting algorithm, the great deluge algorithm, and the tabu search algorithm, are also developed and are used for comparison purpose. To assist with the comparison of the proposed algorithms, a randomized network generator is designed to produce test problems. All the tests are performed on a personal computer. The results indicate that the proposed global search algorithm is more effective than the four advanced local algorithms, for solving concave cost transshipment problems.  相似文献   

15.
In this paper, we present the parallelization of tabu search on a network of workstations using PVM. Two parallelization strategies are integrated: functional decomposition strategy and multi-search threads strategy. In addition, domain decomposition strategy is implemented probabilistically. The performance of each strategy is observed and analyzed. The goal of parallelization is to speedup the search in finding better quality solutions. Observations support that both parallelization strategies are beneficial, with functional decomposition producing slightly better results. Experiments were conducted for the VLSI cell placement, an NP-hard problem, and the objective was to achieve the best possible solution in terms of interconnection length, timing performance (circuit speed), and area. The multiobjective nature of this problem is addressed using a fuzzy goal-based cost computation.  相似文献   

16.
A recent trend in local search concerns the exploitation of several different neighborhoods so as to increase the ability of the algorithm to navigate the search space. In this work we investigate a hybridization technique, that we call Neighborhood Portfolio Approach, that consists in the interleave of local search techniques based on various combinations of neighborhoods. In particular, we are able to select the most effective search technique through a systematic analysis of all meaningful combinations built upon a set of basic neighborhoods. The proposed approach is applied to two practical problems belonging to the timetabling family, and systematically tested and compared on real-world instances. The experimental analysis shows that our approach leads to automatic design of new algorithms that provide better results than basic local search techniques.  相似文献   

17.
The logical test of integrated VLSI circuits is one of the main phases of their design and fabrication. The pseudo-exhaustive approach for the logical test of integrated circults consists in partitioning the original circuits to be tested into non-overlapping subcircuits with a small, bounded number of subcircuits, which are then exhaustively tested in parallel. In this work, we present an approximate algorithm for the problem of partitioning integrated combinational circuits, based on the tabu search metaheuristic. The proposed algorithm presents several original features, such as: the use of a reduced neighborhood, obtained from moves involving only a subset of boundary nodes; complex moves which entail several resulting moves, although the variations in the cost function are easily computable; a bi-criteria cost function combining the number of subcircuits and the number of cuts, which simultaneously adds a diversification strategy to the search; and the use of a bin-packing heuristic as a post-optimization step. The behavior of the proposed algorithm was evaluated through its application to a set of benchmark circuits. The computational results have been compared with those obtained by the other algorithms in the literature, with significant improvements. The average reduction rates have been of the order of 30% in the number of subcircuits in the partition, and of the order of 40% in the number of cuts.  相似文献   

18.
This paper proposes an optimisation model and a meta-heuristic algorithm for solving the urban network design problem. The problem consists in optimising the layout of an urban road network by designing directions of existing roads and signal settings at intersections. A non-linear constrained optimisation model for solving this problem is formulated, adopting a bi-level approach in order to reduce the complexity of solution methods and the computation times. A Scatter Search algorithm based on a random descent method is proposed and tested on a real dimension network. Initial results show that the proposed approach allows local optimal solutions to be obtained in reasonable computation times.  相似文献   

19.
Scatter Search for Network Design Problem   总被引:1,自引:0,他引:1  
A fixed charge capacitated multicommodity network design problem on undirected networks is addressed. At the present time, there exists no algorithm that can solve large instances, common in several applications, in a reasonable period of time. This paper presents an efficient procedure using a scatter search framework. Computational experiments on a large set of randomly generated problems show that this procedure is capable of finding good solutions to large-scale problems within a reasonable amount of time.  相似文献   

20.
Planning and designing the next generation of IP router or switched broadband networks seems a daunting challenge considering the many complex, interacting factors affecting the performance and cost of such networks. Generally, this complexity implies that it may not even be clear what constitutes a “good” network design for a particular specification. Different network owners or operators may view the same solution differently, depending on their unique needs and perspectives. Nevertheless, we have observed a core common issue arising in the early stages of network design efforts involving leading-edge broadband switched technologies such as ATM, Frame Relay, and SMDS; or even Internet IP router networks. This core issue can be stated as follows: Given a set of service demands for the various network nodes, where should switching or routing equipment be placed to minimize the Installed First Cost of the network? Note that the specified service demands are usually projections for a future scenario and generally entail significant uncertainty. Despite this uncertainty, we have found that network owners and operators generally feel it is worthwhile to obtain high-level advice on equipment placement with a goal of minimizing Installed First Cost. This paper reports on a heuristic approach we have implemented for this problem that has evolved out of real network design projects. A tool with both a Solution Engine and an intuitive Graphical User Interface has been developed. The approach is highly efficient; for example, the tool can often handle LATA-sized networks in seconds or less on a workstation processor. By using only nodal demands rather than the more complex point-to-point demands usually required in tools of this sort, we have created an approach that is not only highly efficient, but is also a better match to real design projects in which demand data is generally scant and highly uncertain.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号