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1.
In this paper, the effect on values and optimal strategies of perturbations of game parameters (payoff function, transition probability function, and discount factor) is studied for the class of zero-sum games in normal form and for the class of stationary, discounted, two-person, zero-sum stochastic games.A main result is that, under certain conditions, the value depends on these parameters in a pointwise Lipschitz continuous way and that the sets of -optimal strategies for both players are upper semicontinuous multifunctions of the game parameters.Extensions to general-sum games and nonstationary stochastic games are also indicated.  相似文献   

2.
In a fuzzy cooperative game the players may choose to partially participate in a coalition. A fuzzy coalition consists of a group of participating players along with their participation level. The characteristic function of a fuzzy game specifies the worth of each such coalition. This paper introduces well-known properties of classical cooperative games to the theory of fuzzy games, and studies their interrelations. It deals with convex games, exact games, games with a large core, extendable games and games with a stable core.  相似文献   

3.
In this paper, we consider the pseudo-conjugation and its variations on the sets of partitions with restricted cranks and involutions on Frobenius symbols. We give several partition identities revealing relations between the number of equivalence classes in the set of partitions arising from an involution and the number of partitions satisfying a certain parity condition.  相似文献   

4.
In this paper we investigate the existence of Pareto equilibria in vector-valued extensive form games. In particular we show that every vector-valued extensive form game with perfect information has at least one subgame perfect Pareto equilibrium in pure strategies. If one tries to prove this and develop a vector-valued backward induction procedure in analogy to the real-valued one, one sees that different effects may occur which thus have to be taken into account: First, suppose the deciding player at a nonterminal node makes a choice such that the equilibrium payoff vector of the subgame he would enter is undominated under the equilibrium payoff vectors of the other subgames he might enter. Then this choice need not to lead to a Pareto equilibrium. Second, suppose at a nonterminal node a chance move may arise. The combination of the Pareto equilibria of the subgames to give a strategy combination of the entire game need not be a Pareto equilibrium of the entire game.  相似文献   

5.
This paper provides an overview of the various shapes the best-reply multifunctions can take in 2×2×2 trimatrix games. It is shown that, unlike in 2×2 bimatrix games, the best replies to the opponents’ pure strategies do not completely determine the structure of the Nash equilibrium set.   相似文献   

6.
The isomorphism of polynomials(IP),one of the hard problems in multivariate public key cryptography induces an equivalence relation on a set of systems of polynomials.Then the enumeration problem of IP consists of counting the numbers of different classes and counting the cardinality of each class that is highly related to the scale of key space for a multivariate public key cryptosystem.In this paper we show the enumeration of the equivalence classes containing ∑n-1 i=0 aiX2qi when char(Fq) = 2,which implies that these polynomials are all weak IP instances.Moreover,we study the cardinality of an equivalence class containing the binomial aX 2q i + bX 2qj(i=j) over Fqn without the restriction that char(Fq) = 2,which gives us a deeper understanding of finite geometry as a tool to investigate the enumeration problem of IP.  相似文献   

7.
Chih Chang  Stef Tijs 《TOP》2006,14(2):333-342
In this note, we will give several examples to illustrate that two essential games which are isomorphic are not necessarily S-equivalent when the cores of both games are “small” or empty. In other words, we show that whether two isomorphic games are S-equivalent can not be justified in terms of the “size” of the core.  相似文献   

8.
This paper studies a class of delivery problems associated with the Chinese postman problem and a corresponding class of delivery games. A delivery problem in this class is determined by a connected graph, a cost function defined on its edges and a special chosen vertex in that graph which will be referred to as the post office. It is assumed that the edges in the graph are owned by different individuals and the delivery game is concerned with the allocation of the traveling costs incurred by the server, who starts at the post office and is expected to traverse all edges in the graph before returning to the post office. A graph G is called Chinese postman-submodular, or, for short, CP-submodular (CP-totally balanced, CP-balanced, respectively) if for each delivery problem in which G is the underlying graph the associated delivery game is submodular (totally balanced, balanced, respectively). For undirected graphs we prove that CP-submodular graphs and CP-totally balanced graphs are weakly cyclic graphs and conversely. An undirected graph is shown to be CP-balanced if and only if it is a weakly Euler graph. For directed graphs, CP-submodular graphs can be characterized by directed weakly cyclic graphs. Further, it is proven that any strongly connected directed graph is CP-balanced. For mixed graphs it is shown that a graph is CP-submodular if and only if it is a mixed weakly cyclic graph. Finally, we note that undirected, directed and mixed weakly cyclic graphs can be recognized in linear time. Received May 20, 1997 / Revised version received August 18, 1998?Published online June 11, 1999  相似文献   

9.
Perfect information games have a particularly simple structure of equilibria in the associated normal form. For generic such games each of the finitely many connected components of Nash equilibria is contractible. For every perfect information game there is a unique connected and contractible component of subgame perfect equilibria. Finally, the graph of the subgame perfect equilibrium correspondence, after a very mild deformation, looks like the space of perfect information extensive form games.  相似文献   

10.
We use polynomial formulations to show that several rational and discrete network synthesis games, including the minimum cost spanning tree game, satisfy the assumptions of Owen's linear production game model. We also discuss computational issues related to finding and recognizing core points for these classes of games.  相似文献   

11.
It is well known that for functions , 1p∞. For general functions fLp, it does not hold for 0<p<1, and its inverse is not true for any p in general. It has been shown in the literature, however, that for certain classes of functions the inverse is true, and the terms in the inequalities are all equivalent. Recently, Zhou and Zhou proved the equivalence for polynomials with p=∞. Using a technique by Ditzian, Hristov and Ivanov, we give a simpler proof to their result and extend it to the Lp space for 0<p∞. We then show its analogues for the Ditzian–Totik modulus of smoothness and the weighted Ditzian–Totik modulus of smoothness for polynomials with .  相似文献   

12.
Part II of the paper (for Part I see Harsanyi (1982)) describes the actual solutions the Harsanyi-Selten solution theory provides for some important classes of bargaining games, such as unanimity games; trade between one seller and several potential buyers; and two-person bargaining games with incomplete information on one side or on both sides. It also discusses some concepts and theorems useful in computing the solution; and explains how our concept of risk dominance enables us to analyze game situations in terms of some intuitively very compelling probabilistic (subjective-probability) considerations disallowed by classical game theory.  相似文献   

13.
14.
Covering arrays for words of length over a ‐letter alphabet are arrays with entries from the alphabet so that for each choice of columns, each of the ‐letter words appears at least once among the rows of the selected columns. We study two schemes in which all words are not considered to be different. In the first case known as partitioning hash families, words are equivalent if they induce the same partition of a element set. In the second case, words of the same weight are equivalent. In both cases, we produce logarithmic upper bounds on the minimum size of a covering array. Definitive results for , as well as general results, are provided.  相似文献   

15.
On the equivalence of codes over rings and modules   总被引:1,自引:0,他引:1  
In light of the result by Wood that codes over every finite Frobenius ring satisfy a version of the MacWilliams equivalence theorem, a proof for the converse is considered. A strategy is proposed that would reduce the question to problems dealing only with matrices over finite fields. Using this strategy, it is shown, among other things, that any left MacWilliams basic ring is Frobenius. The results and techniques in the paper also apply to related problems dealing with codes over modules.  相似文献   

16.
In this paper, a novel and fast algorithm for identifying the Minimum Size Instance (MSI) of the equivalence class of the Pallet Loading Problem (PLP) is presented. The new algorithm is based on the fact that the PLP instances of the same equivalence class have the property that the aspect ratios of their items belong to an open interval of real numbers. This interval characterises the PLP equivalence classes and is referred to as the Equivalence Ratio Interval (ERI) by authors of this paper. The time complexity of the new algorithm is two polynomial orders lower than that of the best known algorithm. The authors of this paper also suggest that the concept of MSI and its identifying algorithm can be used to transform the non-integer PLP into its equivalent integer MSI.  相似文献   

17.
We consider the problem of determining a function from a knowledge of integrals of the function along families of curves with a known weight function. For sufficiently general assumptions on the family of curves and on the weight function the problem is reduced to the solution of an integrodifferential equation. We establish the uniqueness of the solution of this equation in certain classes of functions.  相似文献   

18.
This paper identifies some classes ofN-person nonzero-sum differential games that are tractable, in the sense that open-loop Nash strategies can be determined, either explicitly or qualitatively in terms of a phase-diagram portrait. The classes are characterized by conditions imposed on the Hamiltonians. Also, the underlying game structures needed to satisfy these conditions are characterized.The authors wish to thank V. Kaitala, Helsinki University of Technology, and the referees.  相似文献   

19.
Submodularity of some classes of the combinatorial optimization games   总被引:1,自引:0,他引:1  
Submodularity (or concavity) is considered as an important property in the field of cooperative game theory. In this article, we characterize submodular minimum coloring games and submodular minimum vertex cover games. These characterizations immediately show that it can be decided in polynomial time that the minimum coloring game or the minimum vertex cover game on a given graph is submodular or not. Related to these results, the Shapley values are also investigated.Supported by the Berlin-Zürich Joint Graduate Program Combinatorics, Geometry, and Computation (CGC), financed by ETH Zürich and the German Science Foundation (DFG).  相似文献   

20.
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