首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 140 毫秒
1.
Location problems with extensive facilities represent a challenging field of research. According to the specialized literature, a facility is called extensive if, for purposes of location, it is too large in relation to its environment to be considered a point. There are many examples of this type of structures that appear in real-world applications both in the continuous space (straight lines, circles, strips) and in networks (paths, cycles, trees). There exists a recent literature review on the location of dimensional facilities on continuous space (Díaz-Báñez et al. in TOP 154:22–44, 2004; Schöbel in Location of dimensional facilities in a continuous space, 2015) that does not cover similar problems on networks. The goal of this paper is to review the location of dimensional facilities in networks. We mainly concentrate on the location of paths and trees considering the most common objective functions in the location literature, namely median and center. However, we also consider some other alternative criteria generalizing them, as the ordered median objective function, or related to equity, reliability, and robustness. We include the basic tools and techniques that are applicable to develop algorithms for this kind of problems. Moreover, we present the best known complexity results for each of the considered problems. Finally, some suggestions are also made for possible directions of future research.  相似文献   

2.
In many distribution systems, the location of the distribution facilities and the routing of the vehicles from these facilities are interdependent. Although this interdependence has been recognized by academics and practitioners alike, attempts to integrate these two decisions have been limited. The location routing problem (LRP), which combines the facility location and the vehicle routing decisions, is NP-hard. Due to the problem complexity, simultaneous solution methods are limited to heuristics. This paper presents a two-phase tabu search architecture for the solution of the LRP. First introduced in this paper, the two-phase approach offers a computationally efficient strategy that integrates facility location and routing decisions. This two-phase architecture makes it possible to search the solution space efficiently, thus producing good solutions without excessive computation. An extensive computational study shows that the TS algorithm achieves significant improvement over a recent effective LRP heuristic.  相似文献   

3.
The purpose of this paper is to illustrate a general framework for network location problems, based on column generation and branch-and-price. In particular we consider capacitated network location problems with single-source constraints. We consider several different network location models, by combining cardinality constraints, fixed costs, concentrator restrictions and regional constraints. Our general branch-and-price-based approach can be seen as a natural counterpart of the branch-and-cut-based commercial ILP solvers, with the advantage of exploiting the tightness of the lower bound provided by the set partitioning reformulation of network location problems. Branch-and-price and branch-and-cut are compared through an extensive set of experimental tests.  相似文献   

4.
In this paper we consider the location of a path shaped facility on a grid graph. In the literature this problem was extensively studied on particular classes of graphs as trees or series-parallel graphs. We consider here the problem of finding a path which minimizes the sum of the (shortest) distances from it to the other vertices of the grid, where the path is also subject to an additional constraint that takes the form either of the length of the path or of the cardinality. We study the complexity of these problems and we find two polynomial time algorithms for two special cases, with time complexity of O(n) and O(nℓ) respectively, where n is the number of vertices of the grid and ℓ is the cardinality of the path to be located. The literature about locating dimensional facilities distinguishes between the location of extensive facilities in continuous spaces and network facility location. We will show that the problems presented here have a close connection with continuous dimensional facility problems, so that the procedures provided can also be useful for solving some open problems of dimensional facilities location in the continuous case.  相似文献   

5.
A D.C. optimization method for single facility location problems   总被引:4,自引:0,他引:4  
The single facility location problem with general attraction and repulsion functions is considered. An algorithm based on a representation of the objective function as the difference of two convex (d.c.) functions is proposed. Convergence to a global solution of the problem is proven and extensive computational experience with an implementation of the procedure is reported for up to 100,000 points. The procedure is also extended to solve conditional and limited distance location problems. We report on limited computational experiments on these extensions.This research was supported in part by the National Science Foundation Grant DDM-91-14489.  相似文献   

6.
In this paper we study a location problem on networks that combines three important issues: (1) it considers that facilities are extensive, (2) it handles simultaneously the location of more than one facility, and (3) it incorporates reliability aspects related to the fact that facilities may fail. The problem consists of locating two path-shaped facilities minimizing the expected service cost in the long run, assuming that paths may become unavailable and their failure probabilities are known in advance. We discuss several aspects of the computational complexity of problems of locating two or more reliable paths on graphs, showing that multifacility path location–with and without reliability issues–is a difficult problem even for 2 facilities and on very special classes of graphs. In view of this, we focus on trees and provide a polynomial time algorithm that solves the 2 unreliable path location problem on tree networks in O(n2) time, where n is the number of vertices.  相似文献   

7.
We present a multistart heuristic for the uncapacitated facility location problem, based on a very successful method we originally developed for the p-median problem. We show extensive empirical evidence to the effectiveness of our algorithm in practice. For most benchmarks instances in the literature, we obtain solutions that are either optimal or a fraction of a percentage point away from it. Even for pathological instances (created with the sole purpose of being hard to tackle), our algorithm can get very close to optimality if given enough time. It consistently outperforms other heuristics in the literature.  相似文献   

8.
选址问题研究的若干进展   总被引:18,自引:3,他引:18  
中值问题、覆盖问题、中心问题是选址研究中的三个经典问题,它们的应用非常广泛,也是迄今为止大多数选址理论研究的坚实基础。本文综述了近年来它们的研究进展,包括模型、求解方法以及相关问题,最后,指出这一领域未来研究的一些问题与方向。  相似文献   

9.
The hub location problem finds the location of hubs and allocates the other nodes to them. It is widely supposed the network created with the hub nodes is complete in the extensive literature. Relaxation of this basic supposition forms the present work. The model minimizes the cost of the proprietor, including the fixed costs of hubs, hub links and spoke links. Costs of hub and spoke links are contemplated as fixed cost or maintenance cost. Moreover, the model considers routing costs of customers who want to travel from origins to destinations. In this study, we offer a model to the multiple allocations of the hub location problems, under the incomplete hub location-routing network design. This model is easily transformed to other hub location problems using one or more constraints. No network format is dictated on the hub network. We suggest a set of valid inequalities for the formulation. Some lower bounds are developed using a Lagrangian relaxation approach and the valid inequalities. Computational analyses evaluate the performances of the lower bounding implementations and valid inequalities. Furthermore, we explore the effects of several factors on the design and solution time of the problem formulation.  相似文献   

10.
Network location theory has traditionally been concerned with the optimal location of a single-point facility at either a vertex or along an arc in the network. Recently, some authors have departed from this traditional problem and have considered the location of extensive facilities, such as paths, trees or cycles. In this paper, we consider the optimal location of paths on trees with regard to two objective functions: the eccentricity and the superior section. We first present methods to find paths with minimal eccentricity and minimal superior section on trees with arbitrary positive lengths. Then, we analyse the biobjective optimization problem and propose an algorithm, based on a progressive reduction of the initial tree, to obtain all efficient paths. Modifications of the proposed algorithm to solve the problem when a general objective function is used instead of the eccentricity function are also given. This work has been supported by Fundación Séneca under grant PB/11/FS/97  相似文献   

11.
This contribution is focused on an acceleration of branch and bound algorithms for the uncapacitated facility location problem. Our approach is based on the well-known Erlenkotters’ procedures and Körkels’ multi-ascent and multi-adjustment algorithms, which have proved to be the efficient tools for solving the large-sized instances of the uncapacitated facility location problem. These two original approaches were examined and a thorough analysis of their performance revealed how each particular procedure contributes to the computational time of the whole algorithms. These analyses helped us to focus our effort on the most frequent procedures. The unique contribution of this paper is a new dual ascent procedure. This procedure leads to considerable acceleration of the lower bound computation process and reduces the resulting computational time. To demonstrate more efficient performance of amended algorithms we present the results of extensive numerical experiments.  相似文献   

12.
The location of base stations (BS) and the allocation of channels are of paramount importance for the performance of cellular radio networks. Also cellular service providers are now being driven by the goal to enhance performance, particularly as it relates to the receipt and transmission of emergency crash notification messages generated by automobile telematics systems. In this paper, a Mixed Integer Programming (MIP) problem is proposed, which integrates into the same model the base station location problem, the frequency channel assignment problem and the emergency notification problem. The purpose of unifying these three problems in the same model is to treat the tradeoffs among them, providing a higher quality solution to the cellular system design. Some properties of the formulation are proposed that give us more insight into the problem structure. An instance generator is developed that randomly creates test problems. A few greedy heuristics are proposed to obtain quick solutions that turn out to be very good in some cases. To further improve the optimality gap, we develop a Lagrangean heuristic technique that builds on the solution obtained by the greedy heuristics. Finally, the performance of these methods is analyzed by extensive numerical tests and a sample case study is presented.  相似文献   

13.
This paper presents a unified framework for the general network design problem which encompasses several classical problems involving combined location and network design decisions. In some of these problems the service demand relates users and facilities, whereas in other cases the service demand relates pairs of users between them, and facilities are used to consolidate and re-route flows between users. Problems of this type arise in the design of transportation and telecommunication systems and include well-known problems such as location-network design problems, hub location problems, extensive facility location problems, tree-star location problems and cycle-star location problems, among others. Relevant modeling aspects, alternative formulations and possible algorithmic strategies are presented and analyzed.  相似文献   

14.
Summary In the first part of this paper we are dealing with theoretical statements and conditions which finally lead to bang-bang-principles. A careful analysis of these theorems is used for the development of a numerical method. This method consists of two stages: During the first iterations the number and approximate location of the switching points of the optimal control are determined. In the second phase a rapidly convergent algorithm determines the exact location. We apply this method successfully to a parabolic boundary control problem and give an extensive discussion of numerical results.The work of the second author on this paper was partially done during his stay at North Carolina State University, Graduate Program in Operations Research and Department of Mathematics, Raleigh, USA  相似文献   

15.
Over the past few decades, the concept of integrated logistics systems has emerged as a new management philosophy which aims to increase distribution efficiency. Such a concept recognizes the interdependence among the location of facilities, the allocation of suppliers and customers to the facilities, and the vehicle route structure around depots. As such, it coordinates a broader spectrum of location and routing options available to logistics managers and consequently avoids the suboptimization of distribution solutions. Reflecting the increasing importance of integrated logistics systems, an extensive body of combined location-routing literature has developed in less than 30 years. In this paper, we synthesize the past evolution of location-routing literature and then explore promising research opportunities in incorporation of more realistic aspects, algorithmic design, and model complexity.  相似文献   

16.
The Multi-period Incremental Service Facility Location Problem, which was recently introduced, is a strategic problem for timing the location of facilities and the assignment of customers to facilities in a multi-period environment. Aiming at finding the strongest formulation for this problem, in this work we study three alternative formulations based on the so-called impulse variables and step variables. To this end, an extensive computational comparison is performed. As a conclusion, the hybrid impulse–step formulation provides better computational results than any of the other two formulations.  相似文献   

17.
应用启发式算法求解带时效性约束的多源选址问题.分析物流配送的时效性问题,建立带时效性约束的配送中心多源选址模型.构造两步启发式算法:1)借助传统迭代算法,求解物流服务分配矩阵,把多源选址问题转化为单源选址问题;2)基于M ATLAB函数,设计优化程序,计算带时效性约束的单源选址模型.并给出算例,验证模型和算法的可行性.研究表明两步启发式算法是求解带时效性约束的物流配送中心多源连续选址问题的有效算法.  相似文献   

18.
19.
The capacitated maximal covering location problem with backup service   总被引:1,自引:0,他引:1  
The maximal covering location problem has been shown to be a useful tool in siting emergency services. In this paper we expand the model along two dimensions — workload capacities on facilities and the allocation of multiple levels of backup or prioritized service for all demand points. In emergency service facility location decisions such as ambulance sitting, when all of a facility's resources are needed to meet each call for service and the demand cannot be queued, the need for a backup unit may be required. This need is especially significant in areas of high demand. These areas also will often result in excessive workload for some facilities. Effective siting decisions, therefore, must address both the need for a backup response facility for each demand point and a reasonable limit on each facility's workload. In this paper, we develop a model which captures these concerns as well as present an efficient solution procedure using Lagrangian relaxation. Results of extensive computational experiments are presented to demonstrate the viability of the approach.  相似文献   

20.
We provide geometric versions of finite, two-person games in the course of proving the following: if a finite, two-person, symmetric game is constant-sum, it is a location game. If it is not constant-sum, it is a location game with a reservation price. Every finite two-person game is a location game with a reservation price and two location sets, one for each player.We then use location games to resolve a cyclical majority paradox, and to analyze a prisoner's dilemma and an entry deterrence game.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号