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1.
This paper investigates a competitive version of the coloring game on a finite graph G. An asymmetric variant of the (r,d)-relaxed coloring game is called the (r,d)-relaxed (a,b)-coloring game. In this game, two players, Alice and Bob, take turns coloring the vertices of a graph G, using colors from a set X, with |X|=r. On each turn Alice colors a vertices and Bob colors b vertices. A color αX is legal for an uncolored vertex u if by coloring u with color α, the subgraph induced by all the vertices colored with α has maximum degree at most d. Each player is required to color an uncolored vertex legally on each move. The game ends when there are no remaining uncolored vertices. Alice wins the game if all vertices of the graph are legally colored, Bob wins if at a certain stage there exists an uncolored vertex without a legal color. The d-relaxed (a,b)-game chromatic number, denoted by , of G is the least r for which Alice has a winning strategy in the (r,d)-relaxed (a,b)-coloring game.The (r,d)-relaxed (1,1)-coloring game has been well studied and there are many interesting results. For the (r,d)-relaxed (a,1)-coloring game, this paper proves that if a graph G has an orientation with maximum outdegree k and ak, then for all dk2+2k; If ak3, then (a,1)- for all d≥2k+1.  相似文献   

2.
We consider the following 2-person game which is played with an (initially uncolored) digraph D, a finite color set C, and nonnegative integers a, b, and d. Alternately, player I colors a vertices and player II colors b vertices with colors from C. Whenever a player colors a vertex v, all in-arcs (w,v) that do not come from a vertex w previously colored with the same color as v are deleted. For each color i the defect digraphDi is the digraph induced by the vertices of color i at a certain state of the game. The main rule the players have to respect is that at every time for any color i the digraph Di has maximum total degree of at most d. The game ends if no vertex can be colored any more according to this rule. Player I wins if D is completely colored at the end of the game, otherwise player II wins. The smallest cardinality of a color set C with which player I has a winning strategy for the game is called . This parameter generalizes several variants of Bodlaender’s game chromatic number. We determine the tight (resp., nearly tight) upper bound (resp., ) for the d-relaxed (a,b)-game chromatic number of orientations of forests (resp., undirected forests) for any d and ab≥1. Furthermore we prove that these numbers cannot be bounded in case a<b.  相似文献   

3.
We introduce the notion of weak acyclic coloring of a graph. This is a relaxation of the usual notion of acyclic coloring which is often sufficient for applications. We then use this concept to analyze the (a,b)-coloring game. This game is played on a finite graph G, using a set of colors X, by two players Alice and Bob with Alice playing first. On each turn Alice (Bob) chooses a (b) uncolored vertices and properly colors them with colors from X. Alice wins if the players eventually create a proper coloring of G; otherwise Bob wins when one of the players has no legal move. The (a,b)-game chromatic number of G, denoted (a,b)-χg(G), is the least integer t such that Alice has a winning strategy when the game is played on G using t colors. We show that if the weak acyclic chromatic number of G is at most k then (2,1)-.  相似文献   

4.
The problem of when a recursive graph has a recursive k-coloring has been extensively studied by Bean, Schmerl, Kierstead, Remmel, and others. In this paper, we study the polynomial time analogue of that problem. We develop a number of negative and positive results about colorings of polynomial time graphs. For example, we show that for any recursive graph G and for any k, there is a polynomial time graph G′ whose vertex set is {0,1}* such that there is an effective degree preserving correspondence between the set of k-colorings of G and the set of k-colorings of G′ and hence there are many examples of k-colorable polynomial time graphs with no recursive k-colorings. Moreover, even though every connected 2-colorable recursive graph is recursively 2-colorable, there are connected 2-colorable polynomial time graphs which have no primitive recursive 2-coloring. We also give some sufficient conditions which will guarantee that a polynomial time graph has a polynomial time or exponential time coloring.  相似文献   

5.
In a circular r-colouring game on G, Alice and Bob take turns colouring the vertices of G with colours from the circle S(r) of perimeter r. Colours assigned to adjacent vertices need to have distance at least 1 in S(r). Alice wins the game if all vertices are coloured, and Bob wins the game if some uncoloured vertices have no legal colour. The circular game chromatic number χcg(G) of G is the infimum of those real numbers r for which Alice has a winning strategy in the circular r-colouring game on G. This paper proves that for any graph G, , where is the game colouring number of G. This upper bound is shown to be sharp for forests. It is also shown that for any graph G, χcg(G)≤2χa(G)(χa(G)+1), where χa(G) is the acyclic chromatic number of G. We also determine the exact value of the circular game chromatic number of some special graphs, including complete graphs, paths, and cycles.  相似文献   

6.
Concise proofs for adjacent vertex-distinguishing total colorings   总被引:3,自引:0,他引:3  
Let G=(V,E) be a graph and f:(VE)→[k] be a proper total k-coloring of G. We say that f is an adjacent vertex- distinguishing total coloring if for any two adjacent vertices, the set of colors appearing on the vertex and incident edges are different. We call the smallest k for which such a coloring of G exists the adjacent vertex-distinguishing total chromatic number, and denote it by χat(G). Here we provide short proofs for an upper bound on the adjacent vertex-distinguishing total chromatic number of graphs of maximum degree three, and the exact values of χat(G) when G is a complete graph or a cycle.  相似文献   

7.
We introduce the (a,b)‐coloring game, an asymmetric version of the coloring game played by two players Alice and Bob on a finite graph, which differs from the standard version in that, in each turn, Alice colors a vertices and Bob colors b vertices. We also introduce a related game, the (a,b)‐marking game. We analyze these games and determine the (a,b)‐chromatic numbers and (a,b)‐coloring numbers for the class of forests and all values of a and b. © 2005 Wiley Periodicals, Inc. J Graph Theory 48: 169–185, 2005  相似文献   

8.
Let Gn,m be the family of graphs with n vertices and m edges, when n and m are previously given. It is well-known that there is a subset of Gn,m constituted by graphs G such that the vertex connectivity, the edge connectivity, and the minimum degree are all equal. In this paper, S(ab)-classes of connected (ab)-linear graphs with n vertices and m edges are described, where m is given as a function of a,bN/2. Some of them have extremal graphs for which the equalities above are extended to algebraic connectivity. These graphs are Laplacian integral although they are not threshold graphs. However, we do build threshold graphs in S(ab).  相似文献   

9.
For an integer r>0, a conditional(k,r)-coloring of a graph G is a proper k-coloring of the vertices of G such that every vertex of degree at least r in G will be adjacent to vertices with at least r different colors. The smallest integer k for which a graph G has a conditional (k,r)-coloring is the rth order conditional chromatic number χr(G). In this paper, the behavior and bounds of conditional chromatic number of a graph G are investigated.  相似文献   

10.
《Discrete Mathematics》2023,346(1):113162
The graph coloring game is a two-player game in which the two players properly color an uncolored vertex of G alternately. The first player wins the game if all vertices of G are colored, and the second wins otherwise. The game chromatic number of a graph G is the minimum integer k such that the first player has a winning strategy for the graph coloring game on G with k colors. There is a lot of literature on the game chromatic number of graph products, e.g., the Cartesian product and the lexicographic product. In this paper, we investigate the game chromatic number of the strong product of graphs, which is one of major graph products. In particular, we completely determine the game chromatic number of the strong product of a double star and a complete graph. Moreover, we estimate the game chromatic number of some King's graphs, which are the strong products of two paths.  相似文献   

11.
An edge-coloring of a graph G with colors 1,2,…,t is called an interval (t,1)-coloring if at least one edge of G is colored by i, i=1,2,…,t, and the colors of edges incident to each vertex of G are distinct and form an interval of integers with no more than one gap. In this paper we investigate some properties of interval (t,1)-colorings. We also determine exact values of the least and the greatest possible number of colors in such colorings for some families of graphs.  相似文献   

12.
The lightness of a digraph is the minimum arc value, where the value of an arc is the maximum of the in-degrees of its terminal vertices. We determine upper bounds for the lightness of simple digraphs with minimum in-degree at least 1 (resp., graphs with minimum degree at least 2) and a given girth k, and without 4-cycles, which can be embedded in a surface S. (Graphs are considered as digraphs each arc having a parallel arc of opposite direction.) In case k≥5, these bounds are tight for surfaces of nonnegative Euler characteristics. This generalizes results of He et al. [W. He, X. Hou, K.-W. Lih, J. Shao, W. Wang, X. Zhu, Edge-partitions of planar graphs and their game coloring numbers, J. Graph Theory 41 (2002) 307-317] concerning the lightness of planar graphs. From these bounds we obtain directly new bounds for the game colouring number, and thus for the game chromatic number of (di)graphs with girth k and without 4-cycles embeddable in S. The game chromatic resp. game colouring number were introduced by Bodlaender [H.L. Bodlaender, On the complexity of some coloring games, Int. J. Found. Comput. Sci. 2 (1991) 133-147] resp. Zhu [X. Zhu, The game coloring number of planar graphs, J. Combin. Theory B 75 (1999) 245-258] for graphs. We generalize these notions to arbitrary digraphs. We prove that the game colouring number of a directed simple forest is at most 3.  相似文献   

13.
Let c be a proper k-coloring of a connected graph G and Π=(C1,C2,…,Ck) be an ordered partition of V(G) into the resulting color classes. For a vertex v of G, the color code of v with respect to Π is defined to be the ordered k-tuple cΠ(v):=(d(v,C1),d(v,C2),…,d(v,Ck)), where d(v,Ci)=min{d(v,x)|xCi},1≤ik. If distinct vertices have distinct color codes, then c is called a locating coloring. The minimum number of colors needed in a locating coloring of G is the locating chromatic number of G, denoted by χL(G). In this paper, we study the locating chromatic number of Kneser graphs. First, among some other results, we show that χL(KG(n,2))=n−1 for all n≥5. Then, we prove that χL(KG(n,k))≤n−1, when nk2. Moreover, we present some bounds for the locating chromatic number of odd graphs.  相似文献   

14.
The graph Ramsey numberR(G,H) is the smallest integer r such that every 2-coloring of the edges of Kr contains either a red copy of G or a blue copy of H. We find the largest star that can be removed from Kr such that the underlying graph is still forced to have a red G or a blue H. Thus, we introduce the star-critical Ramsey numberr(G,H) as the smallest integer k such that every 2-coloring of the edges of KrK1,r−1−k contains either a red copy of G or a blue copy of H. We find the star-critical Ramsey number for trees versus complete graphs, multiple copies of K2 and K3, and paths versus a 4-cycle. In addition to finding the star-critical Ramsey numbers, the critical graphs are classified for R(Tn,Km), R(nK2,mK2) and R(Pn,C4).  相似文献   

15.
A proper edge coloring of a graph G is called acyclic if there is no 2-colored cycle in G. The acyclic edge chromatic number of G, denoted by a′(G), is the least number of colors in an acyclic edge coloring of G. Alon et al. conjectured that a′(G) ⩽ Δ(G) + 2 for any graphs. For planar graphs G with girth g(G), we prove that a′(G) ⩽ max{2Δ(G) − 2, Δ(G) + 22} if g(G) ⩾ 3, a′(G) ⩽ Δ(G) + 2 if g(G) ⩾ 5, a′(G) ⩽ Δ(G) + 1 if g(G) ⩾ 7, and a′(G) = Δ(G) if g(G) ⩾ 16 and Δ(G) ⩾ 3. For series-parallel graphs G, we have a′(G) ⩽ Δ(G) + 1. This work was supported by National Natural Science Foundation of China (Grant No. 10871119) and Natural Science Foundation of Shandong Province (Grant No. Y2008A20).  相似文献   

16.
A set A of vertices of a graph G is C-convex if the vertex set of any cycle of the subgraph of G induced by the union of the intervals between each pair of elements of A is contained in A. A partial cube (isometric subgraph of a hypercube) is a netlike partial cube if, for each edge ab, the sets Uab and Uba are C-convex (Uab being the set of all vertices closer to a than to b and adjacent to some vertices closer to b than to a, and vice versa for Uba). Particular netlike partial cubes are median graphs, even cycles, benzenoid graphs and cellular bipartite graphs. In this paper we give different characterizations and properties of netlike partial cubes. In particular, as median graphs and cellular bipartite graphs, these graphs have a pre-hull number which is at most one, and moreover the convex hull of any isometric cycle of a netlike partial cube is, as in the case of bipartite cellular graphs, this cycle itself or, as in the case of median graphs, a hypercube. We also characterize the gated subgraphs of a netlike partial cube, and we show that the gated amalgam of two netlike partial cubes is a netlike partial cube.  相似文献   

17.
The uniformly optimal graph problem with node failures consists of finding the most reliable graph in the class Ω(n,m) of all graphs with n nodes and m edges in which nodes fail independently and edges never fail. The graph G is called uniformly optimal in Ω(n,m) if, for all node-failure probabilities q∈(0,1), the graph G is the most reliable graph in the class of graphs Ω(n,m). This paper proves that the multipartite graphs K(b,b+1,…,b+1,b+2) are uniformly optimal in their classes Ω((k+2)(b+1),(k2+3k+2)(b+1)2/2−1), where k is the number of partite sets of size (b+1), while for i>2, the multipartite graphs K(b,b+1,…,b+1,b+i) are not uniformly optimal in their classes Ω((k+2)b+k+i,(k+2)(k+1)b2/2+(k+1)(k+i)b+k(k+2i−1)/2).  相似文献   

18.
Given a set D of a cyclic group C, we study the chromatic number of the circulant graph G(C,D) whose vertex set is C, and there is an edge ij whenever ijD∪−D. For a fixed set D={a,b,c:a<b<c} of positive integers, we compute the chromatic number of circulant graphs G(ZN,D) for all N≥4bc. We also show that, if there is a total order of D such that the greatest common divisors of the initial segments form a decreasing sequence, then the chromatic number of G(Z,D) is at most 4. In particular, the chromatic number of a circulant graph on ZN with respect to a minimum generating set D is at most 4. The results are based on the study of the so-called regular chromatic number, an easier parameter to compute. The paper also surveys known results on the chromatic number of circulant graphs.  相似文献   

19.
A proper edge-k-coloring of a graph G is a mapping from E(G) to {1, 2,..., k} such that no two adjacent edges receive the same color. A proper edge-k-coloring of G is called neighbor sum distinguishing if for each edge uv ∈ E(G), the sum of colors taken on the edges incident to u is different from the sum of colors taken on the edges incident to v. Let χ_Σ'(G) denote the smallest value k in such a coloring of G. This parameter makes sense for graphs containing no isolated edges(we call such graphs normal). The maximum average degree mad(G) of G is the maximum of the average degrees of its non-empty subgraphs. In this paper, we prove that if G is a normal subcubic graph with mad(G) 5/2,then χ_Σ'(G) ≤ 5. We also prove that if G is a normal subcubic graph with at least two 2-vertices, 6 colors are enough for a neighbor sum distinguishing edge coloring of G, which holds for the list version as well.  相似文献   

20.
Let G=(V,E,F) be a 3-connected simple graph imbedded into a surface S with vertex set V, edge set E and face set F. A face α is an 〈a1,a2,…,ak〉-face if α is a k-gon and the degrees of the vertices incident with α in the cyclic order are a1,a2,…,ak. The lexicographic minimum 〈b1,b2,…,bk〉 such that α is a 〈b1,b2,…,bk〉-face is called the type of α.Let z be an integer. We consider z-oblique graphs, i.e. such graphs that the number of faces of each type is at most z. We show an upper bound for the maximum vertex degree of any z-oblique graph imbedded into a given surface. Moreover, an upper bound for the maximum face degree is presented. We also show that there are only finitely many oblique graphs imbedded into non-orientable surfaces.  相似文献   

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