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1.
In this paper, we propose a new optimal algorithm for the Joint Replenishment Problem. The proposed algorithm can be used to determine the optimal strict-cyclic policy, as well as the optimal among all cyclic policies for the joint replenishment problem. Computational experiments on randomly generated problems reveal that the proposed algorithm performs better than existing optimal algorithms for the problem.  相似文献   

2.
Heuristic Procedures for the Capacitated Vehicle Routing Problem   总被引:6,自引:0,他引:6  
In this paper we present two new heuristic procedures for the Capacitated Vehicle Routing Problem (CVRP). The first one solves the problem from scratch, while the second one uses the information provided by a strong linear relaxation of the original problem. This second algorithm is designed to be used in a branch and cut approach to solve to optimality CVRP instances. In both heuristics, the initial solution is improved using tabu search techniques. Computational results over a set of known instances, most of them with a proved optimal solution, are given.  相似文献   

3.
We present two heuristic methods for solving the Discrete Ordered Median Problem (DOMP), for which no such approaches have been developed so far. The DOMP generalizes classical discrete facility location problems, such as the p-median and p-center. The first procedure proposed in this paper is based on a genetic algorithm developed by Moreno Vega (1996) for p-median and p-center problems. Additionally, a second heuristic approach based on the Variable Neighborhood Search metaheuristic (VNS) proposed by Hansen and Mladenović (1997) for the p-median problem is described. An extensive numerical study is presented to show the efficiency of both heuristics and compare them.  相似文献   

4.
This paper addresses a field technician scheduling problem faced by many service providers in telecommunication industry. The problem is to assign a set of jobs, at different locations with time windows, to a group of field technicians with different job skills. Such a problem can be viewed as a generalization of the well-known vehicle routing problem with time windows since technician skills need to be matched with job types. We designed and tested several heuristic procedures for solving the problem, namely a greedy heuristic, a local search algorithm, and a greedy randomized adaptive search procedure (GRASP). Our computational results indicate that GRASP is the most effective among them but requires more CPU time. However, the unique structure of GRASP allows us to exploit parallelism to achieve linear speed-up with respect to the number of machines used.  相似文献   

5.
This note considers the joint replenishment inventory problem for N items under constant demand. The frequently-used cyclic strategy (T; k1, …, k N ) is investigated: a family replenishment is made every T time units and item i is included in each k i th replenishment. Goyal proposed a solution to find the global optimum within the class of cyclic strategies. However, we will show that the algorithm of Goyal does not always lead to the optimal cyclic strategy. A simple correction is suggested.  相似文献   

6.
We propose a new heuristic for the solution of the quadratic assignment problem. The heuristic combines ideas from tabu search and genetic algorithms. Run times are very short compared with other heuristic procedures. The heuristic performed very well on a set of test problems.  相似文献   

7.
The Hamiltonian Path problem is a variant of the travelling salesman problem, in which the tour is not a closed curve. It has been demonstrated that the optimal path through all the points in some finite subset of Euclidian two space must take the vertices of each "half" of the convex hull in the order prescribed by the convex hull. This fact is used to develop two heuristics. These are tested against problems for which the optimal solution is determined by other methods. These comparisons as well as measures of computational efficiency are presented.  相似文献   

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11.
We solve approximately the minimum set covering problem by developing a new heuristic, which is essentially based on the flow algorithm originally developed by Ford and Fulkerson. We perform a comparative study of the performances (concerning solution qualities and execution times) of the flow algorithm as well as of the natural greedy heuristic for set covering originally studied by Johnson and Lovász.  相似文献   

12.
This paper describes the structure of a heuristic algorithm, or rule-base, which schedules naval replenishment. The work provided a scheduling module for a model simulating the replenishment of a moving task-group of warships. The rules were derived from a knowledge-acquisition exercise with replenishment experts, and included experience from experimentation. This paper is intended to stimulate discussion with others investigating decision-support systems for vehicle-scheduling under complex constraints.  相似文献   

13.
A new heuristic method for the permutation flow shop scheduling problem is presented and compared with two other heuristics named NEH and SPIRIT. The new heuristic method is based on a property of the scheduling problem that provides an upper bound on the idle time of the last machine between any two adjacent jobs regardless of their position in the sequence of jobs. The results from computational experience have shown that the new heuristic outperforms, in solution quality, all others for problems having up to 50 jobs and 30 machines.  相似文献   

14.
We discuss the inventory replenishment policy for an item having a deterministic demand pattern with a linear (positive) trend and shortages. A heuristic is developed to determine the decision rule for selecting the times and sizes of replenishments over a finite time-horizon so as to keep the total costs minimum. The use of the heuristic is illustrated with a numerical example.  相似文献   

15.
Databases require a management system which is capable of retrieving and storing information as efficiently as possible. The data placement problem is concerned with obtaining an optimal assignment of data tuples onto secondary storage devices. Such tuples have complicated interrelationships which make it difficult to find an exact solution to our problem in a realistic time.We therefore consider heuristic methods—three of which are discussed and compared — the ‘greedy’ graph-collapsing method, the probabilistic hill-climbing method of simulated annealing and a third ‘greedy’ heuristic, the random improvement method, which is a local search heuristic. Overall, the best performance is obtained from the graph-collapsing method for the less complicated situations, but for larger-scale problems with complex interrelationships between tuples the simulated annealing and random improvement algorithms give better results.  相似文献   

16.
The concept of ‘nested methods’ is adopted to solve the location-routeing problem. Unlike the sequential and iterative approaches, in this method we treat the routeing element as a sub-problem within the larger problem of location. Efficient techniques that take into account the above concept and which use a neighbourhood structure inspired from computational geometry are presented. A simple version of tabu search is also embedded into our methods to improve the solutions further. Computational testing is carried out on five sets of problems of 400 customers with five levels of depot fixed costs, and the results obtained are encouraging.  相似文献   

17.
A Hybrid Heuristic for the p-Median Problem   总被引:1,自引:0,他引:1  
Given n customers and a set F of m potential facilities, the p-median problem consists in finding a subset of F with p facilities such that the cost of serving all customers is minimized. This is a well-known NP-complete problem with important applications in location science and classification (clustering). We present a multistart hybrid heuristic that combines elements of several traditional metaheuristics to find near-optimal solutions to this problem. Empirical results on instances from the literature attest the robustness of the algorithm, which performs at least as well as other methods, and often better in terms of both running time and solution quality. In all cases the solutions obtained by our method were within 0.1% of the best known upper bounds.  相似文献   

18.
The paper describes a heuristic algorithm for the asymmetric travelling salesman problem. The procedure is a generalization of Webb's Simple Loss 1 Method and is of the sequential type, i.e. in each step one link of the tour is fixed. The method proved to produce "high quality" near optimal solutions in a computing time, which only grows proportional to n1.82.  相似文献   

19.
A multi-item inventory system is considered which has the property that, for each single item, a reorder policy using the E.O.Q. formula would be appropriate. Holding costs are linear, and fixed ordering costs are assumed to be composed of a major set-up cost reflecting the pure fact of placing an order, and a sum of minor set-up costs corresponding to the items included in the order. If it is desirable to form a certain number of groups of items where all items of one group share the same order cycle, it is shown that there is always an optimal grouping in which items are arranged in increasing order of their ratio of yearly holding costs and minor set-up costs.A heuristic for forming the groups is given which turns out to be an optimal algorithm for the case that there are no major set-up costs. After an initial sorting of ratios, the worst-case complexity of this procedure is linear in the number of items.  相似文献   

20.
A technique is described whereby the computational efficiency of the Lashkari-Jaisingh heuristic for the quadratic assignment problem is greatly enhanced. Results for the modified heuristic are presented which demonstrate that it provides solutions of consistently high quality at relatively small computational cost.  相似文献   

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