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1.
A heuristic algorithm for the strip packing problem   总被引:1,自引:0,他引:1  
The two-dimensional strip packing problem is to pack a given set of rectangles into a strip with a given width and infinite height so as to minimize the required height of the packing. From the computational point of view, the strip packing problem is an NP-hard problem. With the B*-tree representation, this paper first presents a heuristic packing strategy which evaluates the positions used by the rectangles. Then an effective local search method is introduced to improve the results and a heuristic algorithm (HA) is further developed to find a desirable solution. Computational results on randomly generated instances and popular test instances show that the proposed method is efficient for the strip packing problem.  相似文献   

2.
The two-dimensional cutting stock problem revisited   总被引:1,自引:0,他引:1  
In the strip packing problem (a standard version of the two-dimensional cutting stock problem), the goal is to pack a given set of rectangles into a vertical strip of unit width so as to minimize the total height of the strip needed. The k-stage Guillotine packings form a particularly simple and attractive family of feasible solutions for strip packing. We present a complete analysis of the quality of k-stage Guillotine strip packings versus globally optimal packings: k=2 stages cannot guarantee any bounded asymptotic performance ratio. k=3 stages lead to asymptotic performance ratios arbitrarily close to 1.69103; this bound is tight. Finally, k=4 stages yield asymptotic performance ratios arbitrarily close to 1.Steve Seiden died in a tragic accident on June 11, 2002. This paper resulted from a number of email discussions between the authors in spring 2002.  相似文献   

3.
In this paper, we consider the online strip packing problem, in which a list of online rectangles has to be packed without overlap or rotation into one or more strips of width 1 and infinite height so as to minimize the required height of the packing. By analyzing a two-phase shelf algorithm, we derive a new upper bound 6.4786 on the competitive ratio for online one strip packing. This result improves the best known upper bound of 6.6623. We also extend this algorithm to online multiple strips packing and present some numeric upper bounds on their competitive ratios which are better than the previous bounds.  相似文献   

4.
We propose exact algorithms for the two-dimensional strip packing problem (2SP) with and without 90° rotations. We first focus on the perfect packing problem (PP), which is a special case of 2SP, wherein all given rectangles are required to be packed without wasted space, and design branch-and-bound algorithms introducing several branching rules and bounding operations. A combination of these rules yields an algorithm that is especially efficient for feasible instances of PP. We then propose several methods of applying the PP algorithms to 2SP. Our algorithms succeed in efficiently solving benchmark instances of PP with up to 500 rectangles and those of 2SP with up to 200 rectangles. They are often faster than existing exact algorithms specially tailored for problems without rotations.  相似文献   

5.
We examine the 2D strip packing problems with guillotine-cut constraint, where the objective is to pack all rectangles into a strip with fixed width and minimize the total height of the strip. We combine three most successful ideas for the orthogonal rectangular packing problems into a single coherent algorithm: (1) packing a block of rectangles instead of a single rectangle in each step; (2) dividing the strip into layers and pack layer by layer; and (3) unrolling and repacking the top portion of the solutions where usually wasted space occurs. Computational experiments on benchmark test sets suggest that our approach rivals existing approaches.  相似文献   

6.
A natural generalization of the classical online bin packing problem is the dynamic bin packing problem introduced by Coffman et al. (1983) [7]. In this formulation, items arrive and depart and the objective is to minimize the maximal number of bins ever used over all times. We study the oriented multi-dimensional dynamic bin packing problem for two dimensions, three dimensions and multiple dimensions. Specifically, we consider dynamic packing of squares and rectangles into unit squares and dynamic packing of three-dimensional cubes and boxes into unit cubes. We also study dynamic d-dimensional hypercube and hyperbox packing. For dynamic d-dimensional box packing we define and analyze the algorithm NFDH for the offline problem and present a dynamic version. This algorithm was studied before for rectangle packing and for square packing and was generalized only for multi-dimensional cubes. We present upper and lower bounds for each of these cases.  相似文献   

7.
The rectangle packing problem with general spatial costs is to pack given rectangles without overlap in the plane so that the maximum cost of the rectangles is minimized. This problem is very general, and various types of packing problems and scheduling problems can be formulated in this form. For this problem, we have previously presented local search algorithms using a pair of permutations of rectangles to represent a solution. In this paper, we propose speed-up techniques to evaluate solutions in various neighborhoods. Computational results for the rectangle packing problem and a real-world scheduling problem exhibit good prospects of the proposed techniques.  相似文献   

8.
The two-dimensional orthogonal packing problem of packing identical rectangles into a large containing rectangle is important in pallet loading and has recently received much attention in O.R. publications. In this paper, we examine the conditions under which the set of feasible layouts remains unchanged and show that these conditions can be represented by a series of planes in three-dimensional space. We call this representation the three-dimensional pallet chart because it is an extension of the two-dimensional pallet charts presently used in many practical situations. The strength of this result is demonstrated by three examples of its use. Accurate two-dimensional charts are produced from the three-dimensional version with a minimum of calculation, and a complete sensitivity analysis to changes in box and pallet dimensions can be carried out visually by viewing the chart at different angles. Finally, the result is used to generate a new procedure for determining the maximum number of rectangles which can be fitted. This method is shown to be accurate for over 90% of observations in a random sample of 5000—an improvement of 20% over previous methods.  相似文献   

9.
We present an approximation scheme for the two-dimensional version of the knapsack problem which requires packing a maximum-area set of rectangles in a unit square bin, with the further restrictions that packing must be orthogonal without rotations and done in two stages. Achieving a solution which is close to the optimum modulo a small additive constant can be done by taking wide inspiration from an existing asymptotic approximation scheme for two-stage two-dimensional bin packing. On the other hand, getting rid of the additive constant to achieve a canonical approximation scheme appears to be widely nontrivial.  相似文献   

10.
Optimal rectangle packing   总被引:1,自引:0,他引:1  
We consider the NP-complete problem of finding an enclosing rectangle of minimum area that will contain a given a set of rectangles. We present two different constraint-satisfaction formulations of this problem. The first searches a space of absolute placements of rectangles in the enclosing rectangle, while the other searches a space of relative placements between pairs of rectangles. Both approaches dramatically outperform previous approaches to optimal rectangle packing. For problems where the rectangle dimensions have low precision, such as small integers, absolute placement is generally more efficient, whereas for rectangles with high-precision dimensions, relative placement will be more effective. In two sets of experiments, we find both the smallest rectangles and squares that can contain the set of squares of size 1×1, 2×2,…,N×N, for N up to 27. In addition, we solve an open problem dating to 1966, concerning packing the set of consecutive squares up to 24×24 in a square of size 70×70. Finally, we find the smallest enclosing rectangles that can contain a set of unoriented rectangles of size 1×2, 2×3, 3×4,…,N×(N+1), for N up to 25.  相似文献   

11.
In this paper the rectangle packing problem (RPP) is considered. The RPP consists in finding a packing pattern of small rectangles within a larger rectangle such that the area utilization is maximized. We develop new heuristics for the RPP which are based on the G4-heuristic for the pallet loading problem. In addition to the general RPP we take also into account further restrictions which are of practical interest.  相似文献   

12.
In this work, we deal with the problem of packing (orthogonally and without overlapping) identical rectangles in a rectangle. This problem appears in different logistics settings, such as the loading of boxes on pallets, the arrangements of pallets in trucks and the stowing of cargo in ships. We present a recursive partitioning approach combining improved versions of a recursive five-block heuristic and an L-approach for packing rectangles into larger rectangles and L-shaped pieces. The combined approach is able to rapidly find the optimal solutions of all instances of the pallet loading problem sets Cover I and II (more than 50?000 instances). It is also effective for solving the instances of problem set Cover III (almost 100?000 instances) and practical examples of a woodpulp stowage problem, if compared to other methods from the literature. Some theoretical results are also discussed and, based on them, efficient computer implementations are introduced. The computer implementation and the data sets are available for benchmarking purposes.  相似文献   

13.
Scheduling inspired models for two-dimensional packing problems   总被引:1,自引:0,他引:1  
We propose two exact algorithms for two-dimensional orthogonal packing problems whose main components are simple mixed-integer linear programming models. Based on the different forms of time representation in scheduling formulations, we extend the concept of multiple time grids into a second dimension and propose a hybrid discrete/continuous-space formulation. By relying on events to continuously locate the rectangles along the strip height, we aim to reduce the size of the resulting mathematical problem when compared to a pure discrete-space model, with hopes of achieving a better computational performance. Through the solution of a set of 29 test instances from the literature, we show that this was mostly accomplished, primarily because the associated search strategy can quickly find good feasible solutions prior to the optimum, which may be very important in real industrial environments. We also provide a comprehensive comparison to seven other conceptually different approaches that have solved the same strip packing problems.  相似文献   

14.
This paper deals with the fuzzy bin packing problem that is a packing problem of non-rigid rectangles into an open rectangular bin. This problem is different from the conventional bin packing problem, which considers only rigid rectangles. The goal of the fuzzy bin packing problem is to minimize both the height of a packing and the extra cost due to the reduction of each piece. The total cost of the problem is represented as the sum of the height cost and the extra cost due to reductions of the pieces, which is called reduction cost. Because the conventional bin packing problem itself is an NP-hard problem, the presented optimization method assumes that an initial packing for non-reduced pieces has already been found. A closed form solution is presented for fuzzy bin packing problems, in which fuzzy numbers are triangular and the reduction cost is given by a quadratic function.  相似文献   

15.
We propose local search algorithms for the rectangle packing problem to minimize a general spatial cost associated with the locations of rectangles. The problem is to pack given rectangles without overlap in the plane so that the maximum cost of the rectangles is minimized. Each rectangle has a set of modes, where each mode specifies the width and height of the rectangle and its spatial cost function. The spatial costs are general piecewise linear functions which can be non-convex and discontinuous. Various types of packing problems and scheduling problems can be formulated in this form. To represent a solution of this problem, a pair of permutations of n rectangles is used to determine their horizontal and vertical partial orders, respectively. We show that, under the constraint specified by such a pair of permutations, optimal locations of the rectangles can be efficiently determined by using dynamic programming. The search for finding good pairs of permutations is conducted by local search and metaheuristic algorithms. We report computational results on various implementations using different neighborhoods, and compare their performance. We also compare our algorithms with other existing heuristic algorithms for the rectangle packing problem and scheduling problem. These computational results exhibit good prospects of the proposed algorithms. Key words.rectangle packing – sequence pair – general spatial cost – dynamic programming – metaheuristicsMathematics Subject Classification (1991):20E28, 20G40, 20C20  相似文献   

16.
A new class of algorithms for online packing of rectangles into a strip is proposed and studied. It is proved that the expectation of the unfilled area for this class of algorithms is O(N 2/3) in the standard (for this type of problems) probabilistic model for N random rectangles.  相似文献   

17.
An overview and comparison is provided of a number of heuristics from the literature for the two-dimensional strip packing problem in which rectangles have to be packed without rotation. Heuristics producing only guillotine packings are considered. A new heuristic is also introduced and a number of modifications are suggested to the existing heuristics. The resulting heuristics (known and new) are then compared statistically with respect to a large set of known benchmarks at a 5% level of significance.  相似文献   

18.
We consider the problem of packing two-dimensional rectangles into the minimum number of unit squares, when 90° rotations are allowed. Our main contribution is a polynomial-time algorithm for packing rectangles into at most OPT bins whose sides have length (1+ε), for any positive ε. Additionally, we show near-optimal packing results for a number of related packing problems.  相似文献   

19.
In this paper, a rectangular layer-packing algorithm (RLPA) combined with modified genetic algorithm (GA) or particle swarm optimization (PSO) algorithm is developed to solve the problem with emerging restraints, which is raised from the two-dimensional rectangular packing problem with some small rectangles that need to be packed into a fixed rectangular object. RLPA is designed from the BL algorithm and lowest horizontal line algorithm. GA and PSO are also modified to satisfy the constraint conditions. Best GA or PSO parameters are obtained by conducting experiments on some typical instances. The results are also compared, which validate the quality of the solutions and show the effectiveness of the modified algorithm.  相似文献   

20.
在生产与储运领域,把小长方体货物(盒子)装入大长方体箱子是一项重要的工作.本文涉及的问题是:把相同尺寸(a×b×c)的盒子装到一个箱子X×Y×Z中,使所装入箱子的盒子数量为最大.由于某些条件的限止,有时要求货物只能按一个重力方向进行装箱,从而使装箱问题变为把尺寸相同的2维盒子(a×b)填装到一个2维箱子X×Y中.本文讨论当盒子尺寸(a×b包括 b×a)给定,箱子尺寸充分大时,在本文所给的等价意义下,共有多少种互不等价的箱子X×Y.  相似文献   

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