首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 93 毫秒
1.
We propose two flexible game models to represent and analyze cases that cannot be modeled by current game models. One is called sharing creditability game (SCG) and the other is called bottomline game (BLG). The new models transform cooperative games into new games that incorporate auxiliary information (noncooperative in nature) usually neglected in previous theories. The new games will be solved only by traditional noncooperative game theory. When the new solutions are applied to the original games, the solutions can reflect the auxiliary information in addition to the original objectives of the decision makers or players. Generally, the new solutions are different from the cooperative and the noncooperative solutions of the original games. Existing transferable utility (TU) games and noncooperative games will coincide with special cases of the two new game models. Using SCG and BLG, the prisoner’s dilemma can be reformulated and a richer set of decisions can be considered for the players. The two new game models have potential applications in military and socioeconomic situations.This research was partly funded by the College Engineering, Ohio State University.  相似文献   

2.
A one-sided limit order book is modeled as a noncooperative game for several players. Agents offer various quantities of an asset at different prices, competing to fulfill an incoming order, whose size is not known a priori. Players can have different payoff functions, reflecting different beliefs about the fundamental value of the asset and probability distribution of the random incoming order. In a previous paper, the existence of a Nash equilibrium was established by means of a fixed point argument. The main issue discussed in the present paper is whether this equilibrium can be obtained from the unique solution to a two-point boundary value problem, for a suitable system of discontinuous ordinary differential equations. Some additional assumptions are introduced, which yield a positive answer. In particular, this is true when there are exactly two players, or when all players assign the same exponential probability distribution to the incoming order. In both of these cases, we also prove that the Nash equilibrium is unique. A counterexample shows that these assumptions cannot be removed, in general.  相似文献   

3.
In this paper, we study solutions of strict noncooperative games that are played just once. The players are not allowed to communicate with each other. The main ingredient of our theory is the concept of rationalizing a set of strategies for each player of a game. We state an axiom based on this concept that every solution of a noncooperative game is required to satisfy. Strong Nash solvability is shown to be a sufficient condition for the rationalizing set to exist, but it is not necessary. Also, Nash solvability is neither necessary nor sufficient for the existence of the rationalizing set of a game. For a game with no solution (in our sense), a player is assumed to recourse to a standard of behavior. Some standards of behavior are examined and discussed.This work was sponsored by the United States Army under Contract No. DAAG29-75-C-0024 and by the National Science Foundation under Grant No. MCS-75-17385-A01. The author is grateful to J. C. Harsanyi for his comments and to S. M. Robinson for suggesting the problem.  相似文献   

4.
For a noncooperative differential game, the value functions of the various players satisfy a system of Hamilton-Jacobi equations. In the present paper, we study a class of infinite-horizon scalar games with either piecewise linear or piecewise smooth costs, exponentially discounted in time. By the analysis of the value functions, we find that results about existence and uniqueness of admissible solutions to the HJ system, and therefore of Nash equilibrium solutions in feedback form, can be recovered as in the smooth costs case, provided the costs are globally monotone. On the other hand, we present examples of costs such that the corresponding HJ system has infinitely many admissible solutions or no admissible solutions at all, suggesting that new concepts of equilibria may be needed to study games with general nonlinear costs.  相似文献   

5.
Potential games are noncooperative games for which there exist auxiliary functions, called potentials, such that the maximizers of the potential are also Nash equilibria of the corresponding game. Some properties of Nash equilibria, such as existence or stability, can be derived from the potential, whenever it exists. We survey different classes of potential games in the static and dynamic cases, with a finite number of players, as well as in population games where a continuum of players is allowed. Likewise, theoretical concepts and applications are discussed by means of illustrative examples.  相似文献   

6.
For a noncooperative differential game, the value functions of the various players satisfy a system of Hamilton-Jacobi equations. In the present paper, we consider a class of infinite horizon games with nonlinear costs exponentially discounted in time. By the analysis of the value functions, we establish the existence of Nash equilibrium solutions in feedback form and provide results and counterexamples on their uniqueness and stability.  相似文献   

7.
There are several approaches of sharing resources among users. There is a noncooperative approach wherein each user strives to maximize its own utility. The most common optimality notion is then the Nash equilibrium. Nash equilibria are generally Pareto inefficient. On the other hand, we consider a Nash equilibrium to be fair as it is defined in a context of fair competition without coalitions (such as cartels and syndicates). We show a general framework of systems wherein there exists a Pareto optimal allocation that is Pareto superior to an inefficient Nash equilibrium. We consider this Pareto optimum to be ??Nash equilibrium based fair.?? We further define a ??Nash proportionately fair?? Pareto optimum. We then provide conditions for the existence of a Pareto-optimal allocation that is, truly or most closely, proportional to a Nash equilibrium. As examples that fit in the above framework, we consider noncooperative flow-control problems in communication networks, for which we show the conditions on the existence of Nash-proportionately fair Pareto optimal allocations.  相似文献   

8.
We suggest four new notions of optimality (equilibrium) and use them to construct a theory providing the existence and (almost always) the uniqueness of solutions of game problems (both static problems and problems described by differential equations) with partially overlapping game sets of the players; such problems, which are used when modeling conflict problems with incidental interests (or incidental profits) of the players, have not been studied in the classical theory.  相似文献   

9.
We study a model of intergenerational stochastic game with general state space in which each generation consists of n players. The main objective is to prove the existence of a perfect stationary equilibrium in an infinite-horizon intergenerational game in which cooperation is assumed inside every generation. A suitable change in the terminology used in this paper provides a new equilibrium theorem for stochastic games with so-called “hyperbolic players”. A discussion of perfect equilibria in games of noncooperative generations is also given. Some applications to economic theory are included.  相似文献   

10.
Two games of interacting between a coalition of players in a marketplace and the residual players acting there are discussed, along with two approaches to fair imputation of gains of coalitions in cooperative games that are based on the concepts of the Shapley vector and core of a cooperative game. In the first game, which is an antagonistic one, the residual players try to minimize the coalition's gain, whereas in the second game, which is a noncooperative one, they try to maximize their own gain as a coalition. A meaningful interpretation of possible relations between gains and Nash equilibrium strategies in both games considered as those played between a coalition of firms and its surrounding in a particular marketplace in the framework of two classes of n-person games is presented. A particular class of games of choosing partners and forming coalitions in which models of firms operating in the marketplace are those with linear constraints and utility functions being sums of linear and bilinear functions of two corresponding vector arguments is analyzed, and a set of maximin problems on polyhedral sets of connected strategies which the problem of choosing a coalition for a particular firm is reducible to are formulated based on the firm models of the considered kind.  相似文献   

11.

Equilibrium problems provide a mathematical framework which includes optimization, variational inequalities, fixed point and saddle point problems, and noncooperative games as particular cases. In this paper sufficient conditions for the existence of solutions of an equilibrium problem are given by weakening the assumption of quasiconvexity of the involved equilibrium bifunction. The existence of solutions is established both in presence of compactness of the feasible set as well with a coercivity assumption. The results are obtained in an infinite dimensional setting, and they are based on the so called finite solvability property which is weaker than the recently introduced finite intersection property and in turn, weaker than most common cyclic and proper quasimonotonicity. Some examples are presented to illustrate the various cases in which other existence results for equilibrium problems do not apply. Finally, applications to the solution of quasiequilibrium problems, quasioptimization problems and generalized quasivariational inequalities are discussed.

  相似文献   

12.
研究了具有任意多个局中人的非合作博弈(大博弈)中Nash均衡的存在性.将1969年Ma的截口定理推广得到新的截口定理.用这个新的截口定理进一步证明了:1)大博弈中Nash均衡的存在性;2)纯策略集为紧度量空间而且支付函数为连续函数时,连续大博弈中混合策略Nash均衡的存在性.并且存在性定理推出了2010年Salonen的结果,即此研究结果较Salonen的结论更具普遍意义.  相似文献   

13.
We consider an extension of a noncooperative game problem where players have joint binding constraints. We suggest a shares allocation approach, which replaces the initial problem with a sequence of Nash equilibrium problems together with an upper level set-valued variational inequality as master problem. This transformation maintains the monotonicity properties of the underlying mappings. We also show that the regularization yields a decomposable penalty method, which removes complex functions in constraints within the custom noncooperative game framework and provides the single-valued master problem with strengthened monotonicity of its cost mapping.  相似文献   

14.
A cooperative game engendered by a noncooperative n-person game (the master game) in which any subset of n players may form a coalition playing an antagonistic game against the residual players (the surrounding) that has a (Nash equilibrium) solution, is considered, along with another noncooperative game in which both a coalition and its surrounding try to maximize their gains that also possesses a Nash equilibrium solution. It is shown that if the master game is the one with constant sum, the sets of Nash equilibrium strategies in both above-mentioned noncooperative games (in which a coalition plays with (against) its surrounding) coincide.  相似文献   

15.
The paper deals with a noncooperative game with incomplete information. By means of a purification theorem for vector valued payoff functions a procedure is developed by which players are enabled to replace mixed strategies by pure strategies at an approximate equilibrium point. Further, the problem of existence of an approximate equilibrium point is discussed. Assumptions concerning the payoff functions and information structure are given ensuring both the existence of approximate equilibrium and the workability of the replacement procedure.  相似文献   

16.
A class of two-player, nonzero-sum, linear-quadratic differential games is investigated for Nash equilibrium solutions when both players use closed-loop control and when one or both of the players are required to use open-loop control. For three formulations of the game, necessary and sufficient conditions are obtained for a particular strategy set to be a Nash equilibrium strategy set. For a fourth formulation of the game, where both players use open-loop control, necessary and sufficient conditions for the existence of a Nash equilibrium strategy set are developed. Several examples are presented in order to illustrate the differences between this class of differential games and its zero-sum analog.This research was supported by the National Science Foundation under Grant No. GK-3341.  相似文献   

17.
Equilibrium problems provide a mathematical framework which includes optimization, variational inequalities, fixed-point and saddle point problems, and noncooperative games as particular cases. This general format received an increasing interest in the last decade mainly because many theoretical and algorithmic results developed for one of these models can be often extended to the others through the unifying language provided by this common format. This survey paper aims at covering the main results concerning the existence of equilibria and the solution methods for finding them.  相似文献   

18.
In this paper, a new notion of Knaster–Kuratowski–Mazurkiewicz mapping is introduced and a generalized Knaster–Kuratowski–Mazurkiewicz theorem is proved. As applications, some existence theorems of solutions for (vector) Ky Fan minimax inequality, Ky Fan section theorem, variational relation problems, n-person noncooperative game, and n-person noncooperative multiobjective game are obtained.  相似文献   

19.
A central question in group decision theory is the existence of a simple mechanism that necessarily leads to Pareto optimal outcomes despite noncooperative behavior of the participants. It is shown that the multistage unanimity game is such a mechanism if we assume that the non-cooperative players end at an equilibria which is symmetric and persistent.  相似文献   

20.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号