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1.
一般化两人零和模糊对策的模糊规划法   总被引:1,自引:0,他引:1  
高璟  张强 《运筹与管理》2010,19(1):30-36
本文在充分考虑局中人的策略集是模糊子集的基础上,给出更一般化的具有模糊支付与模糊赢得的两人零和模糊对策的模糊规划模型。利用模糊数的序方法,得到了此对策求解问题可以转化为带有模糊参数的两个经典规划的求解问题。文末给出算例予以说明。  相似文献   

2.
我们将在Ramik定义的模糊最大序关系基础上研究模糊环境中的二人零和对策。在非对称模糊数基础上,引入模糊环境中的几种Nash均衡策略,讨论各种均衡策略存在的充要条件。并引入含参变量确定性矩阵对策及其均衡策略的概念,讨论含参变量确定性矩阵对策的Nash均衡策略和模糊值矩阵对策的均衡策略的关系。  相似文献   

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4.
用三角模糊数刻画二人零和对策支付值的不确定性,提出了计算模糊二人零和对策纳什均衡解的多目标规划方法.给出了一种基于区间数比较的三角形模糊数排序方法,根据该方法将模糊二人零和对策转化为多目标线性规划.通过一个数值实例说明了该方法的有效性和实用性.  相似文献   

5.
齐寅峰 《中国科学A辑》1989,32(1):103-112
本文研究多品性支付的二人零和对策问题,其中局中人可利用的信息是不完全的。同时假定局中人1并不知道各支付矩阵的数值,而只是对各支付品性在各自然状态下把局势的后果排出倾向上的次序。对于给定的置信水平,引进了权序上限和权序下限的概念,进而引出有效策略的概念。通过一系列的推导,给出了求最优策略的近似算法。  相似文献   

6.
考虑连续区间策略下的二人零和对策问题,研究其均衡策略的存在性。首先分析了完全信息下的二人零和对策问题,证明了该问题均衡策略的存在性并给出求解方法。然后进一步研究了收益函数不确定的不完全信息二人零和对策问题,在各局中人都认为对方是风险厌恶型的假设下,分析该类对策纯策略均衡的存在性,并通过研究纯策略均衡存在的充要条件给出判断并寻找纯策略均衡解的方法。最后给出一个数值算例,验证本文所提出方法的可行性。  相似文献   

7.
二人零和连续对策上的判断与最优策略间的关系   总被引:2,自引:0,他引:2  
引进了二人零和连续对策上的判断,判断块以及在判断下的最优策略等概念.研究了判断下的最优策略集与经典最优策略集之间的关系,得到了一些在理论上有趣而且有用的结果.  相似文献   

8.
具有权限结构的合作对策可刻画合作者之间具有等级限制的情形,而具有模糊权限结构的合作对策是对经典情形的拓广.进一步考虑具有模糊权限结构和模糊支付的合作对策,利用联盟的自主度算子和模糊Choquet积分,定义了这种合作对策的限制对策.在此基础上给出了两种模糊权限值,分别证明了这两种值满足的一些性质.最后利用一个算例说明这两种值在企业协作生产收益分配中的应用.  相似文献   

9.
研究矩阵对策是深入研究对策理论的一个基本途径和重要手段。根据直觉模糊多目标决策和模糊对策理论,研究了支付值为直觉模糊值的多目标二人零和矩阵对策。首先介绍了基于直觉模糊集的多目标二人零和矩阵对策模型,接着提出了求解直觉模糊多目标二人零和矩阵对策的线性规划方法。最后以数例说明本文提出的方法。结果表明该方法能方便地得到对策的均衡策略和均衡解。  相似文献   

10.
模糊合作对策是经典合作对策理论与模糊集理论的有机结合,是对策论的一个理论分支.近年来,合作对策中的模糊不确定性信息受到越来越多学者的重视,模糊多人合作对策理论及其应用逐渐成为研究热点.按照多人合作形式(结盟合作与非结盟合作)以及合作对策解的分类(集合解与单值解),对模糊多人合作对策的研究现状进行论述,并对其未来发展方向进行了探讨.  相似文献   

11.
In this paper, we investigate Nash equilibrium strategy of two-person zero-sum games with fuzzy payoffs. Based on fuzzy max order, Maeda and Cunlin constructed several models in symmetric triangular and asymmetric triangular fuzzy environment, respectively. We extended their models in trapezoidal fuzzy environment and proposed the existence of equilibrium strategies for these models. We also established the relation between Pareto Nash equilibrium strategy and parametric bi-matrix game. In addition, numerical examples are presented to find Pareto Nash equilibrium strategy and weak Pareto Nash equilibrium strategy from bi-matrix game.  相似文献   

12.
A recent research work of Clemente et al. [12] on Pareto-optimal security strategies (POSS) in matrix games with fuzzy payoffs is extended to I-fuzzy scenario. Besides, the membership and the non-membership functions of the I-fuzzy values for both players are obtained by employing the technique of multiobjective optimization. The presented approach provides an efficient solution to a class of I-fuzzy matrix games with piecewise linear membership and non-membership functions. This class also includes I-fuzzy matrix games with triangular and trapezoidal I-fuzzy numbers as special cases. Further, POSS approach also provides an approximate solution to I-fuzzy matrix games with payoffs as general I-fuzzy numbers.  相似文献   

13.
A bi-matrix game with fuzzy goal is shown to be equivalent to a (crisp) non-linear programming problem in which the objective as well as all constraint functions are linear except two constraint functions, which are quadratic. This equivalence is further extended to bi-matrix games with fuzzy pay-offs, as well as to bi-matrix games with fuzzy goals and fuzzy payoffs, whose equilibrium strategies are conceptualized by employing a suitable ranking (defuzzification) function.  相似文献   

14.
Abstract

This article deals with discrete-time two-person zero-sum stochastic games with Borel state and action spaces. The optimality criterion to be studied is the long-run expected average payoff criterion, and the (immediate) payoff function may have neither upper nor lower bounds. We first replace the optimality equation widely used in the previous literature with two so-called optimality inequalities, and give a new set of conditions for the existence of solutions to the optimality inequalities. Then, from the optimality inequalities we ensure the existence of a pair of average optimal stationary strategies. Our new condition is slightly weaker than those in the previous literature, and as a byproduct some interesting results such as the convergence of a value iteration scheme to the value of the discounted payoff game is obtained. Finally, we first apply the main results in this article to generalized inventory systems, and then further provide an example of controlled population processes for which all of our conditions are satisfied, while some of conditions in some of previous literature fail to hold.  相似文献   

15.
We consider the Nash equilibrium problem with vector payoffs in a topological vector space. By employing the recent concept of relative (pseudo) monotonicity, we establish several existence results for vector Nash equilibria and vector equilibria. The results strengthen in a major way existence results for vector equilibrium problems which were based on the usual (generalized) monotonicity concepts.  相似文献   

16.
区间合成模糊对策   总被引:1,自引:0,他引:1  
给出了一种新的合成模糊对策模型——区间合成模糊对策,研究了区间合成模糊对策的区间稳定集、区间核心、区间Shapley值、区间Banzhaf-Coleman势指标以及与子区间模糊对策的关系。区间合成模糊对策作为一种特殊的模糊数合成模糊对策,对于研究其它具有模糊数的模糊合成对策有一定的参考价值。  相似文献   

17.
提出Fuzzy带算子环、Fuzzy带算理想和Fuzzy带算商环的定义,讨论它们的一些初等性质。  相似文献   

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