首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 46 毫秒
1.
刘阳  谢菠荪 《声学学报》2015,40(5):717-729
提出用双耳听觉模型对空间声音色进行分析的普遍方法,并以Ambisonics为例进行了分析。Ambisonics是基于物理声场重构的空间声系统,其最终重构声场误差以及音色改变是由传声器捡拾和重放空间混叠误差共同引起的。采用修正的Moore双耳响度模型计算了Ambisonics重构声场的双耳响度级谱并和目标声场的情况比较,从而定量评价重构声场的音色改变。结果表明,在理想捡拾信号的情况下,无音色改变重放的上限频率和区域大小随Ambisonics的阶数而增加。而对于传声器阵列捡拾的情况,只要阵列的上限频率大于Ambisonics重放的上限频率,在重放的上限频率以下,传声器阵列空间混叠误差对最终重构声场及其感知音色的影响就可以忽略。在此基础上,提出了一种综合考虑捡拾与重放性能的Ambisonics系统优化设计方法。心理声学实验得到了和双耳听觉模型一致的结果,从而也验证了模型分析的有效性。   相似文献   

2.
Ambisonics is a series of flexible spatial sound reproduction systems based on spatial harmonics decomposition of sound field. Traditional horizontal and spatial Ambisonics reconstruct horizontal and spatial sound field with certain order of spatial harmonics, respectively. Both the Shannon-Nyquist spatial sampling frequency limit for accurately reconstructing sound field and the complexity of system increase with the increasing order of Ambisonics. Based on the fact that the horizontal localization resolution of human hearing is higher than vertical resolution, mixed-order Ambisonics (MOA) reconstructs horizontal sound field with higher order spatial harmonics, while reconstructs vertical sound field with lower order spatial harmonics, and thereby reaches a compromise between the perceptual performance and the complexity of system. For a given order horizontal Ambisoncis or MOA reproduction, the number of horizontal loudspeakers is flexible, providing that it exceeds some low limit. By using Moore’s revised loudness model, the present work analyzes the influence of the number of horizontal loudspeakers on timbre both in horizontal Ambisonics and MOA reproduction. The binaural loudness level spectra (BLLS) of Ambisoncis reproduction are calculated and then compared with those of target sound field. The results indicate that below the Shannon-Nyquist limit of spatial sampling, increasing the number of horizontal loudspeakers influence little on BLLS then timbre. Above the limit, however, the BLLS for Ambisoncis reproduction deviate from those of target sound field. The extent of deviation depends on both the direction of target sound field and the number of loudspeakers. Increasing the number of horizontal loudspeakers may increase the change of BLLS then timbre in some cases, but reduce the change in some other cases. For MOA, the influence of the number of horizontal loudspeakers on BLLS and timbre reduces when virtual source departs from horizontal plane to the high or low elevation. The subjective evaluation experiment also validates the analysis.  相似文献   

3.
Ambisonics is a series of spatial sound reproduction system based on spatial harmonics decomposition and each order approximation of sound field. Ambisonics signals are originally intended for loudspeakers reproduction. By using head-related transfer functions (HRTFs) filters, binaural Ambisonics converts the Ambisonics signals for static or dynamic headphone reproduction. In present work, the performances of static and dynamic binaural Ambisonics reproduction are evaluated and compared. The mean binaural pressure errors across target source directions are first analyzed. Then a virtual source localization experiment is conducted, and the localization performances are evaluated by analyzing the percentages of front-back and up-down confusion, the mean angle error and discreteness in the localization results. The results indicate that binaural Ambsonics reproduction with insufficiently high order (for example, 5-10 order) is unable to recreate correct high-frequency magnitude spectra in binaural pressures, resulting in degradation in localization for static reproduction. Because dynamic localization cue is included, dynamic binaural Ambisoncis reproduction yields obviously better localization performance than static reproduction with the same order. Even a 3-order dynamic binaural Ambisoncis reproduction exhibits appropriate localizations performance.  相似文献   

4.
谢菠荪  刘路路  江建亮 《声学学报》2021,46(6):1223-1233
双耳重放的目标之一是在耳机重放中产生不同方向和距离的虚拟源感知。本文研究了动态双耳Ambisonics重放自由场虚拟源方向和距离信息的简化信号处理方法。该信号处理方法包括两步:第1步是基于目标声场的球谐函数分解,合成采用扬声器的近场Ambisonics重放中逐级重构目标声场的信号;第2步是采用虚拟扬声器重放的方法,用动态头相关函数滤波处理将Ambisonics的扬声器重放信号转换为双耳重放信号并用耳机重放。进一步研究了动态双耳Ambisonics的阶数对定位效果的影响,为简化信号处理提供依据。对重放产生的双耳声压分析表明,5阶动态双耳Ambisonics重放足以提供听觉方向定位和距离感知的重要信息。同时心理声学的实验结果表明,结合声源距离相关的响度因素,5阶动态双耳Ambisonics重放可产生不同方向和1.0 m以下不同近场距离的自由场虚拟源的听觉感知。本文的方法仅需要固定距离的48个均匀空间方向的远场非个性化HRTF处理,实现了信号处理的简化。   相似文献   

5.
6.
A novel signal processing method is proposed for sound field recording and reproduction using multiple parallel linear microphone and loudspeaker arrays. In sound field recording and reproduction, the problem is how to calculate the transfer filters that transform the signals recorded by microphones into the driving signals of the loudspeakers. The proposed method is based on the spatial Fourier transform in the horizontal angle combined with the least squares (LS) approach in the elevation angle. In the proposed method, the signals recorded by each linear microphone array and those that drive each loudspeaker array are decomposed into the wavenumber domain by the spatial Fourier transform in the horizontal direction. The transfer filters are then calculated by the LS approach in the wavenumber domain. As a result, the size of the matrix of each transfer function in the wavenumber domain is much smaller than that of the conventional LS approach in the temporal frequency domain (LSTF), and well-conditioned stable transfer filters can be obtained with low computational cost without regularization. Computer simulation results show that the proposed method reconstructed a sound field around the control points as accurately as the conventional LSTF.  相似文献   

7.
宋玉来  卢奂采  金江明 《物理学报》2014,63(19):194305-194305
为了重构非自由声场中目标声源的声场响应,提出单层传声器阵列信号空间重采样的声波分离方法.以球面波函数为基函数,建立由系列球面波函数叠加表达的声场数学模型.基于近场声全息原理,利用单层传声器阵列面上空间重采样形成的两组声压测量信号,求解基函数系数,并重构出传声器阵列两侧声源各自的声场响应,实现声波分离.使用脉动球和振动球共同作用的非自由声场,检验了数学模型以及传声器信号信噪比、传声器阵列形状和面积、声源中心位置、频率等关键参数对声波分离精度的影响,并在全消声室内进行了实验验证.最后,对单层传声器阵列重采样的声波分离方法的实施给出了建议.  相似文献   

8.
提出一种分析头相关传输函数(head-related transfer function,HRTF)幅度谱的听觉空间分辨阈值模型。采用数值计算得到的高空间分辨率HRTF数据,计算了声源空间位置变化引起的HRTF幅度谱的变化,进一步利用Moore响度模型分析双耳响度级差、双耳响度级谱和总响度级等三个听觉感知量的变化。根据现有的3个听觉感知量最小可察觉差异,模型利用双耳响度级差和双耳响度级谱的变化得到的估计结果与心理声学实验一致,因此是一种有效预测听觉空间分辨阈值的方法,可用于为简化虚拟听觉信号处理和数据储存。   相似文献   

9.
Major criteria for a successful binaural reproduction are not only a suitable localization performance, but also the authenticity and plausibility of the presented scene. It is therefore interesting to examine whether the binaural reproduction can be perceptually distinguished from a real source. The aim of the presented investigation is to compare the quality of the binaural reproduction via headphones with two different microphone setups (miniature microphone in Open-Dome and ear plug) for individual head-related-transfer-function (HRTF) and headphone-transfer-function (HpTF) measurements. Listening tests with a total of 80 subjects were carried out focusing on plausibility and authenticity. In the examination of plausibility detection rates showed that subjects were not able to match the reproduced pink noise to its reproduction system (real source vs. binaural reproduction via headphones). The authenticity of the static binaural reproduction was highly dependent on the stimulus. Pink noise could often be distinguished due to coloration in higher frequencies and small differences in location. A difference between microphone setups could not be found in neither of the listening tests.  相似文献   

10.
11.
在两扬声器虚拟声重放中,通过精确重构双耳声压而产生不同的空间听觉感知。其重放的定位性能应该是由双耳声压控制的代价和稳定性所共同决定的。过去研究主要对双耳声压控制的稳定性进行分析,并以此作为扬声器布置和信号处理的依据。该文研究表明仅对双耳声压的稳定性分析是不足以完全衡量扬声器虚拟声重放的定位性能的。进一步采用虚拟声信号处理滤波器响应平均功率对双耳声压控制的代价进行分析。结果表明,缩窄左右对称扬声器布置的张角或采用非对称扬声器布置会明显增加产生侧向目标虚拟源时的双耳声压控制代价。虚拟源(虚拟声像)定位实验表明,双耳声压控制代价增加会引起虚拟源定位缺陷。实际应用中,为了有效产生侧向虚拟源,应避免采用过窄张角(如立体声偶极)和非对称的扬声器布置。  相似文献   

12.
The potential of spherical-harmonics beamforming (SHB) techniques for the auralization of target sound sources in a background noise was investigated and contrasted with traditional head-related transfer function (HRTF)-based binaural synthesis. A scaling of SHB was theoretically derived to estimate the free-field pressure at the center of a spherical microphone array and verified by comparing simulated frequency response functions with directly measured ones. The results show that there is good agreement in the frequency range of interest. A listening experiment was conducted to evaluate the auralization method subjectively. A set of ten environmental and product sounds were processed for headphone presentation in three different ways: (1) binaural synthesis using dummy head measurements, (2) the same with background noise, and (3) SHB of the noisy condition in combination with binaural synthesis. Two levels of background noise (62, 72 dB SPL) were used and two independent groups of subjects (N=14) evaluated either the loudness or annoyance of the processed sounds. The results indicate that SHB almost entirely restored the loudness (or annoyance) of the target sounds to unmasked levels, even when presented with background noise, and thus may be a useful tool to psychoacoustically analyze composite sources.  相似文献   

13.
The theory of subjective preference of the sound field in a concert hall is established based on the model of human auditory-brain system. The model consists of the autocorrelation function (ACF) mechanism and the interaural crosscorrelation function (IACF) mechanism for signals arriving at two ear entrances, and the specialization of human cerebral hemispheres. This theory can be developed to describe primary sensations such as pitch or missing fundamental, loudness, timbre and, in addition, duration sensation which is introduced here as a fourth. These four primary sensations may be formulated by the temporal factors extracted from the ACF associated with the left hemisphere and, spatial sensations such as localization in the horizontal plane, apparent source width and subjective diffuseness are described by the spatial factors extracted from the IACF associated with the right hemisphere. Any important subjective responses of sound fields may be described by both temporal and spatial factors.  相似文献   

14.
The video visualization methods for moving sound sources are very important. The spatial positions in the sound filed measurement of moving sources arc measured by an automated method based on the binoculars stereo technique,the spatial coordinates of the surface of the moving sound source are determined automatically.The sound field of the surface of the moving source is reconstructed with a microphone array using the acoustic holography method for moving sound sources.The spatial mapping between the sound field and the video images is constructed,and also the time sequence of the sound field and the images is founded. Then,the reconstructed sound field and the real-world images are merged,and the visualized sound field video of the moving source is generated automatically.A sound field measurement system based on this method is developed,the measurement results of the moving sound source with this system indicate that the sound field video visualization is realized effectively with the proposed method,the sound sources and their changing process can be seen directly from the generated video,the identification and localization for the moving sound sources can be easier with this method.  相似文献   

15.
提出了一种吸顶式传声器阵列阵元坐标的标定方法。针对在混响声场中,时延估计算法性能严重下降从而导致在标定传声器阵元坐标时产生较大误差的问题,提出了利用脉冲声源作为标定声源,并且截取脉冲源直达声的方法来抑制混响声场的影响,提高传声器阵元坐标标定的精度。建立了阵元坐标标定的误差分析模型,并以白噪声和脉冲声源作为标定声源进行数据仿真和对比分析。仿真结果表明,使用脉冲声源作为标定声源能有效地抑制混响声场的影响,获得传声器阵列阵元的准确坐标。同时,在封闭的房间内建立起孔径为3.5 m、64阵元的螺旋状吸顶传声器阵列进行了实验研究,实验结果验证了本文提出方法的有效性。   相似文献   

16.
A binaural-loudness-model-based method for evaluating the spatial discrimination threshold of magnitudes of head-related transfer function(HRTF) is proposed.As the input of the binaural loudness model,the HRTF magnitude variations caused by spatial position variations were firstly calculated from a high-resolution HRTF dataset.Then,three perceptualrelevant parameters,namely interaural loudness level difference,binaural loudness level spectra,and total binaural loudness level,were derived from the binaural loudness model.Finally,the spatial discrimination thresholds of HRTF magnitude were evaluated according to just-noticedifference of the above-mentioned perceptual-relevant parameters.A series of psychoacoustic experiments was also conducted to obtain the spatial discrimination threshold of HRTF magnitudes.Results indicate that the threshold derived from the proposed binaural-loudness-modelbased method is consistent with that obtained from the traditional psychoacoustic experiment,validating the effectiveness of the proposed method.  相似文献   

17.
The binaural auralization of a 3D sound field using spherical-harmonics beamforming (SHB) techniques was investigated and compared with the traditional method using a head-and-torso simulator (HATS). The new procedure was verified by comparing simulated room impulse responses with measured ones binaurally. The objective comparisons show that there is good agreement in the frequency range between 0.1 and 6.4 kHz. A listening experiment was performed to validate the SHB method subjectively and to compare it to the HATS method. Two musical excerpts, pop and classical, were used. Subjective responses were collected in two head rotation conditions (fixed and rotating) and six spatial reproduction modes, including phantom mono, stereo, and surround sound. The results show that subjective scales of width, spaciousness, and preference based on the SHB method were similar to those obtained for the HATS method, although the width and spaciousness of the stimuli processed by the SHB method were judged slightly higher than the ones using the HATS method in general. Thus, binaural synthesis using SHB may be a useful tool to reproduce a 3D sound field binaurally, while saving considerably on measurement time because head rotation can be simulated based on a single recording.  相似文献   

18.
运动声源声场的可视化是一种重要的运动声源定位的技术手段,利用双目视觉测量技术实现运动声源声场空间的自动测量,自动确定运动声源表面的空间位置,针对声源表面,利用传声器阵列,基于声全息方法实现运动声源声场的重建,建立视频图像与声场的空间映射,并建立视频与声场之间的时序,实现实景视频图像与声场重建结果的融合,可以自动生成声源运动过程的视频。基于该方法所开发了一套试验测量系统,对运动声源的测量试验结果表明,该方法可以有效实现运动声源的视频可视化,使人可以直接从视频中看到声源及其变化过程,使声源的定位和识别变得更加简单。   相似文献   

19.
针对传声器阵列两侧存在相干声源的非自由声场重建问题,提出基于球面谐波函数扩展近场声全息理论的相干声场重建方法。该方法在已知测量面两侧声源几何位置时,使用单层传声器阵列获取测量面处的声压分布,通过最小二乘法获得与目标声源和干扰噪声源响应对应的最优球波函数扩展项数和最优系数向量,结合测点位置的空间坐标进行声波分解,并分别重建出各声源在测量面上的声压分布。为了验证方法的有效性,分别给出了相干噪声源为球形声源和非球形声源的仿真验证,并在全消声室内对双扬声器产生的相干声场的重建进行了实验验证。结果表明:该方法对球形声源和非球形声源干扰下的声场重建都具有较好的效果,球形声源干扰下的重建精度更高。   相似文献   

20.
杨立学  陈克安  伍莹 《物理学报》2013,62(19):194302-194302
为建立水下噪声音色特征的定量表达以用于目标识别, 本文将主观评价实验获得的 4个本质音色维度得分与声音的听觉中枢响应建立联系, 得到音色的偏最小二乘回归模型, 并基于回归系数对每个维度进行物理分析. 为验证该方法的有效性, 本文提取大量音色描述符作为自变量进行对比, 结果表明听觉中枢模型预测能力有一定优势. 同时发现, 前 3个本质音色维度可分别由高频能量比例、谱平坦程度和时域连续性描述, 而第4 维度则无法与任何声学特征建立联系. 关键词: 本质音色 听觉中枢模型 偏最小二乘回归 音色描述符  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号