首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 31 毫秒
1.
The symmetric coalitional binomial semivalues extend the notion of binomial semivalue to games with a coalition structure, in such a way that they generalize the symmetric coalitional Banzhaf value. By considering the property of balanced contributions within unions, two axiomatic characterizations for each one of these values are provided.  相似文献   

2.
In this paper we change some axioms in the axiom system which defines coalitional semivalues [Albizuri, M.J., Zarzuelo J.M., 2004. On coalitional semivalues. Games and Economic Behavior 49, 221–243] and we define generalized coalitional semivalues. Generalized coalitional semivalues, like coalitional semivalues, are “compositions” of semivalues, but they form a broader set of “compositions”. Like coalitional semivalues, generalized coalitional semivalues are extensions to the coalitional context of semivalues for transferable utility games [Dubey, P., Neyman, A., Weber, R.J., 1981. Value theory without efficiency. Mathematics of Operations Research 6, 122–128].  相似文献   

3.
Each semivalue, as a solution concept defined on cooperative games with a finite set of players, is univocally determined by weighting coefficients that apply to players’ marginal contributions. Taking into account that a semivalue induces semivalues on lower cardinalities, we prove that its weighting coefficients can be reconstructed from the last weighting coefficients of its induced semivalues. Moreover, we provide the conditions of a sequence of numbers in order to be the family of the last coefficients of any induced semivalues. As a consequence of this fact, we give two characterizations of each semivalue defined on cooperative games with a finite set of players: one, among all semivalues; another, among all solution concepts on cooperative games.  相似文献   

4.
Several relationships between simple games and a particular type of solutions for cooperative games are studied in this paper. These solutions belong to the set of semivalues and they are related to a unique parameter that explicitly provides their weighting coefficients. Through the allocations offered by this family of solutions, so-called binomial semivalues, and also from their respective potentials, some characteristics of the simple games can be recovered. The paper analyzes the capacity of binomial semivalues to summarize the structure of simple games, and, moreover, a property of separation among simple games is given.  相似文献   

5.
Semivalues like the Shapley value and the Banzhaf value may assign the same payoff vector to different games. It is even possible that two games attain the same outcome for all semivalues. Due to the linearity of the semivalues, this exactly occurs in case the difference of the two games is an element of the kernel of each semivalue. The intersection of these kernels is called the shared kernel, and its game theoretic importance is that two games can be evaluated differently by semivalues if and only if their difference is not a shared kernel element. The shared kernel is a linear subspace of games. The corresponding linear equality system is provided so that one is able to check membership. The shared kernel is spanned by specific {–1,0,1}-valued games, referred to as shuffle games. We provide a basis with shuffle games, based on an a-priori given ordering of the players.  相似文献   

6.
Greenberg (1990) and Ray (1989) showed that in coalitional games with a finite set of players the core consists of those and only those payoffs that cannot be dominated using payoffs in the core of a subgame. We extend the definition of the dominance relation to coalitional games with an infinite set of players and show that this result may not hold in games with a countable set of players (even in convex games). But if a coalitional game with a countable set of players satisfies a mild continuity property, its core consists of those and only those payoff vectors which cannot be dominated using payoffs in the core of a subgame.  相似文献   

7.
Coalitional network games are real-valued functions defined on a set of players organized into a network and a coalition structure. We adopt a flexible approach assuming that players organize themselves the best way possible by forming the efficient coalitional network structure. We propose two allocation rules that distribute the value of the efficient coalitional network structure: the atom-based flexible coalitional network allocation rule and the player-based flexible coalitional network allocation rule.  相似文献   

8.
We introduce two new value solutions: weak semivalues and weighted weak semivalues. They are subfamilies of probabilistic values, and they appear by adding the axioms of balanced contributions and weighted balanced contributions respectively. We show that the effect of the introduction of these axioms is the appearance of consistency in the beliefs of players about the game. Received: March 1998/revised version: October 1998  相似文献   

9.
In this paper I consider the ordinal equivalence of the Shapley and Banzhaf values for TU cooperative games, i.e., cooperative games for which the preorderings on the set of players induced by these two values coincide. To this end I consider several solution concepts within semivalues and introduce three subclasses of games which are called, respectively, weakly complete, semicoherent and coherent cooperative games. A characterization theorem in terms of the ordinal equivalence of some semivalues is given for each of these three classes of cooperative games. In particular, the Shapley and Banzhaf values as well as the segment of semivalues they limit are ordinally equivalent for weakly complete, semicoherent and coherent cooperative games.  相似文献   

10.
A restricted notion of semivalue as a power index, i.e. as a value on the lattice of simple games, is axiomatically introduced by using the symmetry, positivity and dummy player standard properties together with the transfer property. The main theorem, that parallels the existing statement for semivalues on general cooperative games, provides a combinatorial definition of each semivalue on simple games in terms of weighting coefficients, and shows the crucial role of the transfer property in this class of games. A similar characterization is also given that refers to unanimity coefficients, which describe the action of the semivalue on unanimity games. We then combine the notion of induced semivalue on lower cardinalities with regularity and obtain a series of characteristic properties of regular semivalues on simple games, that concern null and nonnull players, subgames, quotients, and weighted majority games.  相似文献   

11.
We establish coalitional stable party structures of a party formation game in an elected assembly. Farsighted political players can commit to form parties and to vote on policies according to the party position which is determined by intra-party majority rule. Parties may form governments and block proposals by a randomly selected member of the government. If the government recognition rule allows for the formation of multiparty governments, the median parliamentarian either realizes her ideal point or a policy lottery which she strictly prefers to the status quo. This outcome is enforced by the threat of forming a moderating centre party.  相似文献   

12.
Multinomial values were previously introduced by one of the authors in reliability and extended later to all cooperative games. Here, we present for this subfamily of probabilistic values three new results, previously stated only for binomial semivalues in the literature. They concern the dimension of the subspace spanned by the multinomial values and two characterizations: one, individual, for each multinomial value; another, collective, for the whole subfamily they form. Finally, an application to simple games is provided.  相似文献   

13.
In this paper, we propose a new kind of players as a compromise between the null player and the A-null player. It turns out that the axiom requiring this kind of players to get zero-payoff together with the well-known axioms of efficiency, additivity, coalitional symmetry, and intra-coalitional symmetry characterize the Shapley–solidarity value. This way, the difference between the Shapely–solidarity value and the Owen value is pinpointed to just one axiom.  相似文献   

14.
An a priori system of unions or coalition structure is a partition of a finite set of players into disjoint coalitions which have made a prior commitment to cooperate in playing a game. This paper provides “ready-to-apply” procedures based on generating functions that are easily implementable to compute coalitional power indices in weighted multiple majority games. As an application of the proposed procedures, we calculate and compare coalitional power indices under the decision rules prescribed by the Treaty of Nice and the new rules proposed by the Council of the European Union.  相似文献   

15.
We describe a coalitional value from a non-cooperative point of view, assuming coalitions are formed for the purpose of bargaining. The idea is that all the players have the same chances to make proposals. This means that players maintain their own “right to talk” when joining a coalition. The resulting value coincides with the weighted Shapley value in the game between coalitions, with weights given by the size of the coalitions. Moreover, the Harsanyi paradox (forming a coalition may be disadvantageous) disappears for convex games.  相似文献   

16.
A partially defined cooperative game is a coalition function form game in which some of the coalitional worths are not known. An application would be cost allocation of a joint project among so many players that the determination of all coalitional worths is prohibitive. This paper generalizes the concept of the Shapley value for cooperative games to the class of partially defined cooperative games. Several allocation method characterization theorems are given utilizing linearity, symmetry, formulation independence, subsidy freedom, and monotonicity properties. Whether a value exists or is unique depends crucially on the class of games under consideration. Received June 1996/Revised August 2001  相似文献   

17.
In coalitional games in which the players are partitioned into groups, we study the incentives of the members of a group to leave it and become singletons. In this context, we model a non-cooperative mechanism in which each player has to decide whether to stay in her group or to exit and act as a singleton. We show that players, acting myopically, always reach a Nash equilibrium.  相似文献   

18.
We investigate quasi-values of finite games – solution concepts that satisfy the axioms of Shapley (1953) with the possible exception of symmetry.  Following Owen (1972), we define “random arrival', or path, values: players are assumed to “enter' the game randomly, according to independently distributed arrival times, between 0 and 1; the payoff of a player is his expected marginal contribution to the set of players that have arrived before him.  The main result of the paper characterizes quasi-values, symmetric with respect to some coalition structure with infinite elements (types), as random path values, with identically distributed random arrival times for all players of the same type.  General quasi-values are shown to be the random order values (as in Weber (1988) for a finite universe of players).  Pseudo-values (non-symmetric generalization of semivalues) are also characterized, under different assumptions of symmetry. Received: April 1998/Revised version: February 2000  相似文献   

19.
In this paper, a simple probabilistic model of coalition formation provides a unified interpretation for several extensions of the Shapley value. Weighted Shapley values, semivalues, weak (weighted or not) semivalues, and the Shapley value itself appear as variations of this model. Moreover, some notions that have been introduced in the search of alternatives to Shapley’s seminal characterization, as ‘balanced contributions’ and the ‘potential’ are reinterpreted from this point of view. Natural relationships of these conditions with some mentioned families of ‘values’ are shown. These reinterpretations strongly suggest that these conditions are more naturally interpreted in terms of coalition formation than in terms of the classical notion of ‘value.’   相似文献   

20.
I present a non-cooperative bargaining game, in which responders may exit at any time and have endogenous outside options. When the order of proposers corresponds to the power that players have in the underlying coalitional function, the unique Markov perfect equilibrium outcome of the game is the prenucleolus. The result holds for 3-player superadditive games. An example shows that it cannot be extented to the same class of games forn players. The mechanism is inspired by the consistency property of the prenucleolus.I am grateful to Vijay Krishna, Andreu Mas-Colell, Eric Maskin, Amy Salsbury, and an anonymous referee for helpful comments and suggestions.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号