首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
Markov stopping games with random priority   总被引:1,自引:0,他引:1  
In the paper a construction of Nash equilibria for a random priority finite horizon two-person non-zero sum game with stopping of Markov process is given. The method is used to solve the two-person non-zero-sum game version of the secretary problem. Each player can choose only one applicant. If both players would like to select the same one, then the lottery chooses the player. The aim of the players is to choose the best candidate. An analysis of the solutions for different lotteries is given. Some lotteries admit equilibria with equal Nash values for the players.The research was supported in part by Committee of Scientific Research under Grant KBN 211639101.  相似文献   

2.
本文通过在有向图上每个状态结点处定义合作函数,运用Berge C的关于图匕对策中策略的概念,在网格状有向图上考察部分合作动态对策.局中人在对策进程中将采取部分合作而不是完全合作,部分合作的主要特征是每个局中人的行为是合作行动与单独行动的组合.本文合作函数的设定允许局中人加入某个联盟之后再脱离该联盟,同时给出了有向图上部分合作对策的值、最优路径的算法及示例.  相似文献   

3.
We consider non-zero-sum regular-singular stochastic differential games, where the informations available to the two players are asymmetry partial informations. The control strategy of each player consists of two components: regular control and singular control. Applying the Malliavin calculus approach, we establish a necessary maximum principle for the games, where the adjoint processes are explicitly represented by the parameters and the states of the system.  相似文献   

4.
《Optimization》2012,61(5):805-811
This paper treats of non-zero-sum discontinuous games with compact Hausdorff strategy spaces. It is assumed that the payoff function of each player in the game is bounded, Borel measurable and is upper semicontinuous on his strategy space, for all fixed actions of the remaining players. It is shown that for each ε>0, such games possess weakly correlated ε-epuilibria introduced by Moulin and Vial as extension of correlated equilibria in the sense of Aumann. An upper semicontinuous came having weakly correlated equilibria and no correlated equilibria is discussed in details.  相似文献   

5.
The world oil market is modelled as a two-person non-zero-sum game in normal form with each player having a continuum of strategies. The two players are the oil importing nations (OPIC) and the oil exporting nations (OPEC). The game is solved in the noncooperative sense using the equilibrium point solution concept due to Nash. The Nash equilibrium point solution yields an analytic expression for the optimal price per barrel of oil for OPEC and the optimal level of imports of oil for OPIC assuming noncooperation between the players. The cooperative solution to the game is also investigated using the von Neumann-Morgenstern negotiation set solution and Nash's bargaining point solution. Again, we give analytic expressions for the optimal price of a barrel of oil and the optimal level of imports of oil assuming that the players cooperate (negotiate, bargain, etc., for a binding agreement) in arriving at a solution.  相似文献   

6.
In this paper we develop a new model of a cooperative game with a continuum of players. In our model, only finite coalitions - ones containing only finite numbers of players - are permitted to form. Outcomes of cooperative behavior are attainable by partitions of the players into finite coalitions: this is appropriate in view of our restrictions on coalition formation. Once feasible outcomes are properly defined, the core concept is standard - no permissible coalition can improve upon its outcome. We provide a sufficient condition for the nonemptiness of the core in the case where the players can be divided into a finite number of types. This result is applied to a market game and the nonemptiness of the core of the market game is stated under considerably weak conditions (but with finite types). In addition, it is illustrated that the framework applies to assignment games with a continuum of players.  相似文献   

7.
We introduce an efficient and dynamic resource allocation mechanism within the framework of a cooperative game with fuzzy coalitions (cooperative fuzzy game). A fuzzy coalition in a resource allocation problem can be so defined that membership grades of the players in it are proportional to the fractions of their total resources. We call any distribution of the resources possessed by the players, among a prescribed number of coalitions, a fuzzy coalition structure and every membership grade (equivalently fraction of the total resources), a resource investment. It is shown that this resource investment is influenced by the satisfaction of the players in regard to better performance under a cooperative setup. Our model is based on the real life situations, where possibly one or more players compromise on their resource investments in order to help forming coalitions.  相似文献   

8.
Manufacturers can increase the advertising expenditures of their retailers by bearing a fraction of the occurring costs within the framework of a vertical cooperative advertising program. We expand the existing research which deals with advertising and pricing decisions in a manufacturer–retailer supply chain contemporaneously. By means of game theory, four different relationships between the channel members are considered: Firstly, three non-cooperative games with either symmetrical distribution of power or asymmetrical distribution with one player being the leader in each case, and one cooperative game where both players tend to maximize the total profit. The latter is complemented by a bargaining model, which proposes a fair split of profit on the basis of the players’ risk attitude and bargaining power. Our main findings are as follows: (a) In contrast to previous analyses, we do not limit the ratio between manufacturer’s and retailer’s margin, which provides more general insights into the effects of the underlying distribution of power within the channel. (b) The highest total profit is gained when both players cooperate. This behavior puts also the customers in a better position, as it produces the lowest retail price as well as the highest advertising expenditures compared to the other configurations.  相似文献   

9.
期望均衡是博弈局中人或局外人对于博弈均衡点的一致期望,强调互利共赢,它要求博弈群体的每个成员对期望均衡点有一个共同的预期.显然,基于纳什均衡的帕累托优化组合策略是一个比纳什均衡更有效的期望均衡.要实现期望均衡,可采用局中人参与的训练与学习使得群体的预期一致,也可采用第三方过滤器来达到期望目标.在期望均衡的概率分布下,个体行为的偏离不能比均衡态取得更多收益.否则,训练就是无效的,第三方过滤器就是不公平的.  相似文献   

10.
A class of two-player, nonzero-sum, linear-quadratic differential games is investigated for Nash equilibrium solutions when both players use closed-loop control and when one or both of the players are required to use open-loop control. For three formulations of the game, necessary and sufficient conditions are obtained for a particular strategy set to be a Nash equilibrium strategy set. For a fourth formulation of the game, where both players use open-loop control, necessary and sufficient conditions for the existence of a Nash equilibrium strategy set are developed. Several examples are presented in order to illustrate the differences between this class of differential games and its zero-sum analog.This research was supported by the National Science Foundation under Grant No. GK-3341.  相似文献   

11.
We develop an aspiration-based dynamic model which leads to enhanced cooperation in the Prisoner’s Dilemma game played by the continuous population of agents. The main idea is to limit the aggregate information available to the agents. The model–a system of three nonlinear differential equations–describes the evolution of the aspiration levels of players who use different strategies, and the evolution of the mean frequency of the cooperative strategy in the system of players. The stationary (partial) cooperation level is calculated explicitly. We demonstrate that, contrary to the similar model with only one global aspiration level, the stationary cooperation level can be greater than half.  相似文献   

12.
When there is no upward limit on admissible claims, the traveler’s dilemma admits a continuum of symmetric mixed strategy equilibria in addition to the pure strategy equilibrium in which both players ask and obtain the minimum. The payoff of any of these equilibria exceeds the payoff of the pure strategy one and any claim represents an attainable payoff. If the distinction between a large and an unbounded action set is fuzzy, this result can explain some puzzling stylized facts on the behavior of experimental subjects in the game.  相似文献   

13.
There are many interesting situations which can be described by anN-person general-sum differential game. Such games are characterized by the fact that the strategy of each player depends upon reasonable assumptions about the strategies of the remaining players; and, thus, these games cannot be considered asN uncoupled optimal control problems. In such cases, we say that the game is not strictly competitive, but involves a mutual interest which makes it possible for all of the players to reduce their costs by cooperating with one another, provided the resulting agreement can be enforced. When cooperation is allowed and there are more than two players, there is always the question of whether all possible subcoalitions will be formed with equal ease. This work considers the situation in which a particular subcoalition is preferred. A theory of general-sum games with preferred coalitions is presented, together with constructive examples of alternative approaches which are unsatisfactory.  相似文献   

14.
随着局中人人数的增加,利用传统的“占优”方法和“估值”方法进行合作博弈求解无论从逻辑上还是计算上都变得非常困难。针对此问题,将合作博弈的求解看作是局中人遵照有效性和个体理性提出分配方案,并按照一定规则不断迭代调整直至所有方案趋向一致的过程。依据该思路,对合作博弈粒子群算法模型进行构建,确定适应度函数,设置速度公式中的参数。通过算例分析,利用粒子群算法收敛快、精度高、容易实现的特点,可以迅速得到合作博弈的唯一分配值,这为求解合作博弈提供了新的方法和工具。  相似文献   

15.
利用演化博弈理论,对参与主体异质性条件下的囚徒困境模型进行了探讨,求出了满足不同条件下的演化稳定策略,并对种群中个体异质性对演化稳定策略的影响进行了分析,得出种群中选择相同策略的个体异质性差异越大,参与个体选择合作行为作为演化稳定策略的可能性就越大.极端地,当个体的异质性趋向于无穷大时,合作成为唯一的演化稳定占优策略,为现实大多数合作系统中能保持长期的一种合作稳定状态提供了合理地解释.  相似文献   

16.
We show that the value of a zero-sum Bayesian game is a Lipschitz continuous function of the players?? common prior belief with respect to the total variation metric on beliefs. This is unlike the case of general Bayesian games where lower semi-continuity of Bayesian equilibrium (BE) payoffs rests on the ??almost uniform?? convergence of conditional beliefs. We also show upper semi-continuity (USC) and approximate lower semi-continuity (ALSC) of the optimal strategy correspondence, and discuss ALSC of the BE correspondence in the context of zero-sum games. In particular, the interim BE correspondence is shown to be ALSC for some classes of information structures with highly non-uniform convergence of beliefs, that would not give rise to ALSC of BE in non-zero-sum games.  相似文献   

17.
Given a coalition of ann-person cooperative game in characteristic function form, we can associate a zero-one vector whose non-zero coordinates identify the players in the given coalition. The cooperative game with this identification is just a map on such vectors. By allowing each coordinate to take finitely many values we can define multi-choice cooperative games. In such multi-choice games we can also define Shapley value axiomatically. We show that this multi-choice Shapley value is dummy free of actions, dummy free of players, non-decreasing for non-decreasing multi-choice games, and strictly increasing for strictly increasing cooperative games. Some of these properties are closely related to some properties of independent exponentially distributed random variables. An advantage of multi-choice formulation is that it allows to model strategic behavior of players within the context of cooperation.Partially funded by the NSF grant DMS-9024408  相似文献   

18.
基于郭嗣琮[19~21]提出的关于模糊数的限制运算,本文探讨了具有模糊支付的模糊合作对策中局中人间的相互影响问题。给出了局中人间相互影响的表达式。当所给模糊合作对策具有相互独立性和k-单调性时,论述了一些基本性质。通过对Shapley函数概念的推广,得到相应的模糊Shapley度量指标。并对所给指标满足的性质进行了研究。最后通过算例分析来说明所给指标有效性和实用性。  相似文献   

19.
A cooperative game engendered by a noncooperative n-person game (the master game) in which any subset of n players may form a coalition playing an antagonistic game against the residual players (the surrounding) that has a (Nash equilibrium) solution, is considered, along with another noncooperative game in which both a coalition and its surrounding try to maximize their gains that also possesses a Nash equilibrium solution. It is shown that if the master game is the one with constant sum, the sets of Nash equilibrium strategies in both above-mentioned noncooperative games (in which a coalition plays with (against) its surrounding) coincide.  相似文献   

20.
If the players of ann-player differential game agree to cooperate, then the solutions to the game should be confined to undominated ones. A property of an undominated or Pareto-optimal solution is that, when compared locally with any other solution, at least one player must do worse or all do the same if they use a solution other than the Pareto-optimal one.Closely related to the concept of a Pareto-optimal solution is the concept of an absolutely cooperative solution. The absolutely cooperative solution is given the property that, when compared locally with any other solution, every player will do no better if a solution other than the absolutely cooperative one is used.A set of necessary and sufficient conditions for an absolutely cooperative solution is presented in this paper. The circumstance under which the control variables may take on interior values is also included.This research was supported in part by NASA Grant No. NGR-03-002-011.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号