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1.
This paper considers discounted noncooperative stochastic games with uncountable state space and compact metric action spaces. We assume that the transition law is absolutely continuous with respect to some probability measure defined on the state space. We prove, under certain additional continuity and integrability conditions, that such games have -equilibrium stationary strategies for each >0. To prove this fact, we provide a method for approximating the original game by a sequence of finite or countable state games. The main result of this paper answers partially a question raised by Parthasarathy in Ref. 1.  相似文献   

2.
We present a class of countable state space stochastic games with discontinuous payoff functions satisfying some assumptions similar to the ones of Nikaido and Isoda for one-stage games. We prove that these games possess stationary equilibria. We show that after adding some concavity assumptions these equilibria are nonrandomized. Further, we present an example of input (or production) dynamic game satisfying the assumptions of our model. We give a closed-form solution for this game.  相似文献   

3.
Zero-sum stochastic games with countable state space and with finitely many moves available to each player in a given state are treated. As a function of the current state and the moves chosen, player I incurs a nonnegative cost and player II receives this as a reward. For both the discounted and average cost cases, assumptions are given for the game to have a finite value and for the existence of an optimal randomized stationary strategy pair. In the average cost case, the assumptions generalize those given in Sennott (1993) for the case of a Markov decision chain. Theorems of Hoffman and Karp (1966) and Nowak (1992) are obtained as corollaries. Sufficient conditions are given for the assumptions to hold. A flow control example illustrates the results.  相似文献   

4.
We treat non-cooperative stochastic games with countable state space and with finitely many players each having finitely many moves available in a given state. As a function of the current state and move vector, each player incurs a nonnegative cost. Assumptions are given for the expected discounted cost game to have a Nash equilibrium randomized stationary strategy. These conditions hold for bounded costs, thereby generalizing Parthasarathy (1973) and Federgruen (1978). Assumptions are given for the long-run average expected cost game to have a Nash equilibrium randomized stationary strategy, under which each player has constant average cost. A flow control example illustrates the results. This paper complements the treatment of the zero-sum case in Sennott (1993a).  相似文献   

5.
In this paper, we study a discounted noncooperative stochastic game with an abstract measurable state space, compact metric action spaces of players, and additive transition and reward structure in the sense of Himmelberget al. (Ref. 1) and Parthasarathy (Ref. 2). We also assume that the transition law of the game is absolutely continuous with respect to some probability distributionp of the initial state and together with the reward functions of players satisfies certain continuity conditions. We prove that such a game has an equilibrium stationary point, which extends a result of Parthasarathy from Ref. 2, where the action spaces of players are assumed to be finite sets. Moreover, we show that our game has a nonrandomized (- )-equilibrium stationary point for each >0, provided that the probability distributionp is nonatomic. The latter result is a new existence theorem.  相似文献   

6.
Infinite horizon discounted-cost and ergodic-cost risk-sensitive zero-sum stochastic games for controlled Markov chains with countably many states are analyzed. Upper and lower values for these games are established. The existence of value and saddle-point equilibria in the class of Markov strategies is proved for the discounted-cost game. The existence of value and saddle-point equilibria in the class of stationary strategies is proved under the uniform ergodicity condition for the ergodic-cost game. The value of the ergodic-cost game happens to be the product of the inverse of the risk-sensitivity factor and the logarithm of the common Perron–Frobenius eigenvalue of the associated controlled nonlinear kernels.  相似文献   

7.
When the transition probabilities of a two-person stochastic game do not depend on the actions of a fixed player at all states, the value exists in stationary strategies. Further, the data of the stochastic game, the values at each state, and the components of a pair of optimal stationary strategies all lie in the same Archimedean ordered field. This orderfield property holds also for the nonzero sum case in Nash equilibrium stationary strategies. A finite-step algorithm for the discounted case is given via linear programming.This research was partially supported by the Air Force Office of Scientific Research, Grant No. 78-3495. The authors are indebted to Mr. J. Filar for some helpful suggestions in redrafting an earlier version of the paper, especially toward clarifying some obscurities in the proofs of Theorems 3.1 and 4.2 that existed in the earlier versions. This paper is dedicated to Professor C. R. Rao on his 60th birthday.  相似文献   

8.
In this paper we consider a two-person zero-sum discounted stochastic game with ARAT structure and formulate the problem of computing a pair of pure optimal stationary strategies and the corresponding value vector of such a game as a vertical linear complementarity problem. We show that Cottle-Dantzig’s algorithm (a generalization of Lemke’s algorithm) can solve this problem under a mild assumption. Received July 8, 1998 / Revised version received April 16, 1999? Published online September 15, 1999  相似文献   

9.
In this paper, we introduce a new class of two-person stochastic games with nice properties. For games in this class, the payoffs as well as the transitions in each state consist of a part which depends only on the action of the first player and a part dependent only on the action of the second player.For the zero-sum games in this class, we prove that the orderfield property holds in the infinite-horizon case and that there exist optimal pure stationary strategies for the discounted as well as the undiscounted payoff criterion. For both criteria also, finite algorithms are given to solve the game. An example shows that, for nonzero sum games in this class, there are not necessarily pure stationary equilibria. But, if such a game possesses a stationary equilibrium point, then there also exists a stationary equilibrium point which uses in each state at most two pure actions for each player.  相似文献   

10.
In this paper, the effect on values and optimal strategies of perturbations of game parameters (payoff function, transition probability function, and discount factor) is studied for the class of zero-sum games in normal form and for the class of stationary, discounted, two-person, zero-sum stochastic games.A main result is that, under certain conditions, the value depends on these parameters in a pointwise Lipschitz continuous way and that the sets of -optimal strategies for both players are upper semicontinuous multifunctions of the game parameters.Extensions to general-sum games and nonstationary stochastic games are also indicated.  相似文献   

11.
It is shown that discounted general-sum stochastic games with two players, two states, and one player controlling the rewards have the ordered field property. For the zero-sum case, this result implies that, when starting with rational data, also the value is rational and that the extreme optimal stationary strategies are composed of rational components.  相似文献   

12.
An equivalence is demonstrated between solving a linear complementarity problem with general data and finding a certain subset of the efficient points of a multiple objective programming problem. A new multiple objective programming based approach to solving linear complementarity problems is presented. Results on existence, uniqueness and computational complexity are included.  相似文献   

13.
This paper presents a robust optimization model for nn-person finite state/action stochastic games with incomplete information on payoffs. For polytopic uncertainty sets, we propose an explicit mathematical programming formulation for an equilibrium calculation. It turns out that a global optimal of this mathematical program yields an equilibrium point and epsilon-equilibria can be calculated based on this result. We briefly describe an incomplete information version of a security application that can benefit from robust game theory.  相似文献   

14.
New efficient algorithms for solving infinite-duration two-person adversary games with the decision problem in NP ∩ coNP, based on linear programming (LP), LP-representations, combinatorial LP, linear complementarity problem (LCP), controlled LP are surveyed.  相似文献   

15.
In this paper, we consider a zero-sum stochastic game with finitely many states restricted by the assumption that the probability transitions from a given state are functions of the actions of only one of the players. However, the player who thus controls the transitions in the given state will not be the same in every state. Further, we assume that all payoffs and all transition probabilities specifying the law of motion are rational numbers. We then show that the values of both a -discounted game, for rational , and of a Cesaro-average game are in the field of rational numbers. In addition, both games possess optimal stationary strategies which have only rational components. Our results and their proofs form an extension of the results and techniques which were recently developed by Parthasarathy and Raghavan (Ref. 1).The author wishes to thank Professor T. E. S. Raghavan for introducing him to this problem and for discussing stochastic games with him on many occasions. This research was supported in part by AFOSR Grant No. 78–3495B.  相似文献   

16.
A class of stochastic linear complementarity problems (SLCPs) with finitely many realizations is considered. We first formulate the problem as a new constrained minimization problem. Then, we propose a feasible semismooth Newton method which yields a stationary point of the constrained minimization problem. We study the condition for the level set of the objective function to be bounded. As a result, the condition for the solution set of the constrained minimization problem is obtained. The global and quadratic convergence of the proposed method is proved under certain assumptions. Preliminary numerical results show that this method yields a reasonable solution with high safety and within a small number of iterations.  相似文献   

17.
We study stochastic differential games of jump diffusions driven by Brownian motions and compensated Poisson random measures, where one of the players can choose the stochastic control and the other player can decide when to stop the system. We prove a verification theorem for such games in terms of a Hamilton–Jacobi–Bellman variational inequality. The results are applied to study some specific examples, including optimal resource extraction in a worst-case scenario, and risk minimizing optimal portfolio and stopping.  相似文献   

18.
Non-zero sum discounted stochastic games with uncountable state space and state in-dependent transitions have stationary equilibrium strategies.  相似文献   

19.
Results of Bohnenblust, Karlin, and Shapley and results of Shapley and Snow, concerning solutions of matrix games, are extended to the class of discounted stochastic games. Prior to these extensions, relations between the game parameters, value, and optimal stationary strategy spaces are established. Then, the inverse problem of constructing stochastic games, given the solution, is considered.  相似文献   

20.
This article introduces a hybrid stochastic differential system with impulsive, switching and time-delay. Some stability criteria of p-moment global asymptotical stability, p-moment global exponential stability and mean square stability of this system are derived by using switching Lyapunov function approach, Itô formula, impulsive differential inequality method, and linear matrix equality techniques. Three examples are presented to demonstrate the efficiency of the obtained results.  相似文献   

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