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1.
Coloring a signed graph by signed colors, one has a chromatic polynomial with the same enumerative and algebraic properties as for ordinary graphs. New phenomena are the interpretability only of odd arguments and the existence of a second chromatic polynomial counting zero-free colorings. The generalization to voltage graphs is outlined.  相似文献   

2.
We consider the problem to color the vertices of a graph with a minimal number of colors. Sequential vertex (Sv) algorithms are mostly used for approximate solutions. For the selection of the colors all the approximation Sv-algorithms proposed in literature use the Min rule. In this paper a look-ahead rule is applied to determine a most ‘suitable’ color. Furthermore, the influence of the vertex order at the beginning of the Sv algorithm (Lf or Sl) in investigated. The tests are made on a sample of 3000 random graphs with up to 300 vertices.  相似文献   

3.
We study the problem of coloring graphs in an online manner. The only known deterministic online graph coloring algorithm with a sublinear performance function was found by [9.], 319–325). Their algorithm colors graphs of chromatic number χ with no more than (2χn)/log* n colors, where n is the number of vertices. They point out that the performance can be improved slightly for graphs with bounded chromatic number. For three-chromatic graphs the number of colors used, for example, is O(n log log log n/log log n). We show that randomization helps in coloring graphs online. We present a simple randomized online algorithm to color graphs with expected number of colors O(2χχ2n(χ−2)/(χ−1)(log n)1/(χ−1)). For three-colorable graphs the expected number of colors our algorithm uses is . All our algorithms run in polynomial time. It is interesting to note that our algorithm compares well with the best known polynomial time offline algorithms. For instance, the best polynomial time algorithm known for three-colorable graphs, due to [4.] pp. 554–562). We also prove a lower bound of Ω((1/(χ − 1))((log n/(12(χ + 1))) − 1)χ−1) for the randomized model. No lower bound for the randomized model was previously known. For bounded χ, our result improves even the best known lower bound for the deterministic case: Ω((log n/log log n)χ−1), due to Noga Alon (personal communication, September 1989).  相似文献   

4.
We introduce the (a,b)‐coloring game, an asymmetric version of the coloring game played by two players Alice and Bob on a finite graph, which differs from the standard version in that, in each turn, Alice colors a vertices and Bob colors b vertices. We also introduce a related game, the (a,b)‐marking game. We analyze these games and determine the (a,b)‐chromatic numbers and (a,b)‐coloring numbers for the class of forests and all values of a and b. © 2005 Wiley Periodicals, Inc. J Graph Theory 48: 169–185, 2005  相似文献   

5.
We are interested in coloring the edges of a mixed graph, i.e., a graph containing unoriented and oriented edges. This problem is related to a communication problem in job-shop scheduling systems. In this paper we give general bounds on the number of required colors and analyze the complexity status of this problem. In particular, we provide NP-completeness results for the case of outerplanar graphs, as well as for 3-regular bipartite graphs (even when only 3 colors are allowed, or when 5 colors are allowed and the graph is fully oriented). Special cases admitting polynomial-time solutions are also discussed.  相似文献   

6.
We introduce ideas that complement the many known connections between polymatroids and graph coloring. Given a hypergraph that satisfies certain conditions, we construct polymatroids, given as rank functions, that can be written as sums of rank functions of matroids, and for which the minimum number of matroids required in such sums is the chromatic number of the line graph of the hypergraph. This result motivates introducing chromatic numbers and chromatic polynomials for polymatroids. We show that the chromatic polynomial of any 2-polymatroid is a rational multiple of the chromatic polynomial of some graph. We also find the excluded minors for the minor-closed class of polymatroids that can be written as sums of rank functions of matroids that form a chain of quotients.  相似文献   

7.
A new class of graph polynomials is defined. Tight bounds on the coefficients of the polynomials are given, and the exact polynomials for several classes of graphs are derived. The relationship of these polynomials to chromatic polynomials and graph coloring is discussed.  相似文献   

8.
This paper surveys recent development of concepts related to coloring of signed graphs. Various approaches are presented and discussed.  相似文献   

9.
This note generalizes the (a,b)-coloring game and the (a,b)-marking game which were introduced by Kierstead [H.A. Kierstead, Asymmetric graph coloring games, J. Graph Theory 48 (2005) 169-185] for undirected graphs to directed graphs. We prove that the (a,b)-chromatic and (a,b)-coloring number for the class of orientations of forests is b+2 if ba, and infinity otherwise. From these results we deduce upper bounds for the (a,b)-coloring number of oriented outerplanar graphs and of orientations of graphs embeddable in a surface with bounded girth.  相似文献   

10.
Metaheuristics for robust graph coloring   总被引:1,自引:0,他引:1  
This paper studies a robust graph coloring problem, which is a variant of the classical graph coloring problem, where penalties are charged for non-adjacent vertices that are assigned the same color. The problem can be formulated as an unconstrained quadratic programming problem, and has many applications in industry. Since the problem is known to be strongly NP-complete, we develop a number of metaheuristics for it, which are based on various encoding schemes, neighborhood structures, and search algorithms. Extensive experiments suggest that our metaheuristics with a partition based encoding scheme and an improvement graph based neighborhood outperform other methods tested in our study.  相似文献   

11.
A sequential graph coloring algorithm and a strict distributed (broadcasting type) algorithm , and an analysis of their performance in scales of random graph spaces is presented. For a space of graphs with n vertices and a mean degree d(n), the number of colors produced is almost surely bounded by about d(n)/logd(n), which is almost surely not more than twice the chromatic number, and the distributed algorithm terminates in O(Max(d(n),logn)) steps.  相似文献   

12.
A proper k-coloring C1,C2,…,Ck of a graph G is called strong if, for every vertex uV(G), there exists an index i{1,2,…,k} such that u is adjacent to every vertex of Ci. We consider classes of strongly k-colorable graphs and show that the recognition problem of is NP-complete for every k4, but it is polynomial-time solvable for k=3. We give a characterization of in terms of forbidden induced subgraphs. Finally, we solve the problem of uniqueness of a strong 3-coloring.  相似文献   

13.
A Branch-and-Cut algorithm for graph coloring   总被引:1,自引:0,他引:1  
In this paper a Branch-and-Cut algorithm, based on a formulation previously introduced by us, is proposed for the Graph Coloring Problem. Since colors are indistinguishable in graph coloring, there may typically exist many different symmetrical colorings associated with a same number of colors. If solutions to an integer programming model of the problem exhibit that property, the Branch-and-Cut method tends to behave poorly even for small size graph coloring instances. Our model avoids, to certain extent, that bottleneck. Computational experience indicates that the results we obtain improve, in most cases, on those given by the well-known exact solution graph coloring algorithm Dsatur.  相似文献   

14.
Given an undirected graph G=(V,E)G=(V,E) with a set V of vertices and a set E of edges, the graph coloring problem consists of partitioning all vertices into k independent sets and the number of used colors k is minimized. This paper presents a memetic algorithm (denoted by MACOL) for solving the problem of graph coloring. The proposed MACOL algorithm integrates several distinguished features such as an adaptive multi-parent crossover (AMPaX) operator and a distance-and-quality based replacement criterion for pool updating. The proposed algorithm is evaluated on the DIMACS challenge benchmarks and computational results show that the proposed MACOL algorithm achieves highly competitive results, compared with 11 state-of-the-art algorithms. The influence of some ingredients of MACOL on its performance is also analyzed.  相似文献   

15.
Graph coloring is an important tool in the study of optimization, computer science, network design, e.g., file transferring in a computer network, pattern matching, computation of Hessians matrix and so on. In this paper, we consider one important coloring, vertex coloring of a total graph, which is familiar to us by the name of “total coloring”. Total coloring is a coloring of \(V\cup {E}\) such that no two adjacent or incident elements receive the same color. In other words, total chromatic number of \(G\) is the minimum number of disjoint vertex independent sets covering a total graph of \(G\) . Here, let \(G\) be a planar graph with \(\varDelta \ge 8\) . We proved that if for every vertex \(v\in V\) , there exists two integers \(i_{v},j_{v} \in \{3,4,5,6,7,8\}\) such that \(v\) is not incident with intersecting \(i_v\) -cycles and \(j_v\) -cycles, then the vertex chromatic number of total graph of \(G\) is \(\varDelta +1\) , i.e., the total chromatic number of \(G\) is \(\varDelta +1\) .  相似文献   

16.
《Discrete Mathematics》2020,343(6):111712
The weak r-coloring numbers wcolr(G) of a graph G were introduced by the first two authors as a generalization of the usual coloring number col(G), and have since found interesting theoretical and algorithmic applications. This has motivated researchers to establish strong bounds on these parameters for various classes of graphs.Let Gp denote the pth power of G. We show that, all integers p>0 and Δ3 and graphs G with Δ(G)Δ satisfy col(Gp)O(pwcolp2(G)(Δ1)p2); for fixed tree width or fixed genus the ratio between this upper bound and worst case lower bounds is polynomial in p. For the square of graphs G, we also show that, if the maximum average degree 2k2<mad(G)2k, then col(G2)(2k1)Δ(G)+2k+1.  相似文献   

17.
18.
We consider the following 2-person game which is played with an (initially uncolored) digraph D, a finite color set C, and nonnegative integers a, b, and d. Alternately, player I colors a vertices and player II colors b vertices with colors from C. Whenever a player colors a vertex v, all in-arcs (w,v) that do not come from a vertex w previously colored with the same color as v are deleted. For each color i the defect digraphDi is the digraph induced by the vertices of color i at a certain state of the game. The main rule the players have to respect is that at every time for any color i the digraph Di has maximum total degree of at most d. The game ends if no vertex can be colored any more according to this rule. Player I wins if D is completely colored at the end of the game, otherwise player II wins. The smallest cardinality of a color set C with which player I has a winning strategy for the game is called . This parameter generalizes several variants of Bodlaender’s game chromatic number. We determine the tight (resp., nearly tight) upper bound (resp., ) for the d-relaxed (a,b)-game chromatic number of orientations of forests (resp., undirected forests) for any d and ab≥1. Furthermore we prove that these numbers cannot be bounded in case a<b.  相似文献   

19.
Variable space search for graph coloring   总被引:1,自引:0,他引:1  
Let G=(V,E) be a graph with vertex set V and edge set E. The k-coloring problem is to assign a color (a number chosen in {1,…,k}) to each vertex of G so that no edge has both endpoints with the same color. We propose a new local search methodology, called Variable Space Search, which we apply to the k-coloring problem. The main idea is to consider several search spaces, with various neighborhoods and objective functions, and to move from one to another when the search is blocked at a local optimum in a given search space. The k-coloring problem is thus solved by combining different formulations of the problem which are not equivalent, in the sense that some constraints are possibly relaxed in one search space and always satisfied in another. We show that the proposed algorithm improves on every local search used independently (i.e., with a unique search space), and is competitive with the currently best coloring methods, which are complex hybrid evolutionary algorithms.  相似文献   

20.
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