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1.
This paper studies the complexity of the robust spanning tree problem with interval data (RSTID). It shows that the problem is NP-complete, settling the conjecture of Kouvelis and Yu, and that it remains so for complete graphs or when the intervals are all [0,1]. These results indicate that the difficulty of RSTID stems from both the graph topology and the structure of the cost intervals, suggesting new directions for search algorithms.  相似文献   

2.
We consider the robust minimum spanning tree problem where edges costs are on a compact and convex subset of Rn. We give the location of the robust deviation scenarios for a tree and characterizations of strictly strong edges and non-weak edges leading to recognition algorithms.  相似文献   

3.
This paper proposes a GRASP (Greedy Randomized Adaptive Search Procedure) algorithm for the multi-criteria minimum spanning tree problem, which is NP-hard. In this problem a vector of costs is defined for each edge of the graph and the problem is to find all Pareto optimal or efficient spanning trees (solutions). The algorithm is based on the optimization of different weighted utility functions. In each iteration, a weight vector is defined and a solution is built using a greedy randomized constructive procedure. The found solution is submitted to a local search trying to improve the value of the weighted utility function. We use a drop-and-add neighborhood where the spanning trees are represented by Prufer numbers. In order to find a variety of efficient solutions, we use different weight vectors, which are distributed uniformly on the Pareto frontier. The proposed algorithm is tested on problems with r=2 and 3 criteria. For non-complete graphs with n=10, 20 and 30 nodes, the performance of the algorithm is tested against a complete enumeration. For complete graphs with n=20, 30 and 50 nodes the performance of the algorithm is tested using two types of weighted utility functions. The algorithm is also compared with the multi-criteria version of the Kruskal’s algorithm, which generates supported efficient solutions. This work was funded by the Municipal Town Hall of Campos dos Goytacazes city. The used computer was acquired with resource of CNPq.  相似文献   

4.
In many practical optimization problems, evaluation of a solution is subject to noise, e.g., due to stochastic simulations or measuring errors. Therefore, heuristics are needed that are capable of handling such noise. This paper first reviews the state-of-the-art in applying simulated annealing to noisy optimization problems. Then, two new algorithmic variants are proposed: an improved version of stochastic annealing that allows for arbitrary annealing schedules, and a new approach called simulated annealing in noisy environments (SANE). The latter integrates ideas from statistical sequential selection in order to reduce the number of samples required for making an acceptance decision with sufficient statistical confidence. Finally, SANE is shown to significantly outperform other state-of-the-art simulated annealing techniques on a stochastic travelling salesperson problem.  相似文献   

5.
We associate to each cost spanning tree problem a non-cooperative game, which is inspired by a real-life problem. We study the Nash equilibria and subgame perfect Nash equilibria of this game. We prove that these equilibria are closely related with situations where agents connect sequentially to the source.Finicial support from the Ministerio de Ciencia y Tecnologia and FEDER, and Xunta de Galicia through grants BEC2002-04102-C02-01 and PGIDIT03PXIC30002PN is gratefully acknowledged.  相似文献   

6.
7.
This paper describes an attribute based tabu search heuristic for the generalized minimum spanning tree problem (GMSTP) known to be NP-hard. Given a graph whose vertex set is partitioned into clusters, the GMSTP consists of designing a minimum cost tree spanning all clusters. An attribute based tabu search heuristic employing new neighborhoods is proposed. An extended set of TSPLIB test instances for the GMSTP is generated and the heuristic is compared with recently proposed genetic algorithms. The proposed heuristic yields the best results for all instances. Moreover, an adaptation of the tabu search algorithm is proposed for a variation of the GMSTP in which each cluster must be spanned at least once.  相似文献   

8.
The prize-collecting generalized minimum spanning tree problem (PC-GMSTP), is a generalization of the generalized minimum spanning tree problem (GMSTP) and belongs to the hard core of -hard problems. We describe an exact exponential time algorithm for the problem, as well we present several mixed integer and integer programming formulations of the PC-GMSTP. Moreover, we establish relationships between the polytopes corresponding to their linear relaxations and present an efficient solution procedure that finds the optimal solution of the PC-GMSTP for graphs with up 240 nodes.  相似文献   

9.
Optimum Communication Spanning Tree Problem is a special case of the Network Design Problem. In this problem given a graph, a set of requirements r ij and a set of distances d ij for all pair of nodes (i,j), the cost of communication for a pair of nodes (i,j), with respect to a spanning tree T is defined as r ij times the length of the unique path in T, that connects nodes i and j. Total cost of communication for a spanning tree is the sum of costs for all pairs of nodes of G. The problem is to construct a spanning tree for which the total cost of communication is the smallest among all the spanning trees of G. The problem is known to be NP-hard. Hu (1974) solved two special cases of the problem in polynomial time. In this paper, using Hu’s result the first algorithm begins with a cut-tree by keeping all d ij equal to the smallest d ij . For arcs (i,j) which are part of this cut-tree the corresponding d ij value is increased to obtain a near optimal communication spanning tree in pseudo-polynomial time. In case the distances d ij satisfy a generalised triangle inequality the second algorithm in the paper constructs a near optimum tree in polynomial time by parametrising on the r ij .  相似文献   

10.
Motivated by optimization problems in sensor coverage, we formulate and study the Minimum-Area Spanning Tree (mast) problem: Given a set of n points in the plane, find a spanning tree of of minimum “area”, where the area of a spanning tree is the area of the union of the n−1 disks whose diameters are the edges in . We prove that the Euclidean minimum spanning tree of is a constant-factor approximation for mast. We then apply this result to obtain constant-factor approximations for the Minimum-Area Range Assignment (mara) problem, for the Minimum-Area Connected Disk Graph (macdg) problem, and for the Minimum-Area Tour (mat) problem. The first problem is a variant of the power assignment problem in radio networks, the second problem is a related natural problem, and the third problem is a variant of the traveling salesman problem.  相似文献   

11.
We develop ideas to enhance the performance of the variable neighborhood search (VNS) by guiding the search in the shaking phase, and by employing the Skewed strategy. For this purpose, Second Order algorithms and Skewed functions expressing structural differences are embedded in an efficient VNS proposed in the literature for the degree constrained minimum spanning tree problem. Given an undirected graph with weights associated with its edges, the degree constrained minimum spanning tree problem consists in finding a minimum spanning tree of the given graph, subject to constraints on node degrees. Computational experiments are conducted on the largest and hardest benchmark instances found in the literature to date. We report results showing that the VNS with the proposed strategies improved the best known solutions for all the hardest benchmark instances. Moreover, these new best solutions significantly reduced the gaps with respect to tight lower bounds reported in the literature.  相似文献   

12.
This paper is concerned with a special case of the generalized minimum spanning tree problem. The problem is defined on an undirected graph, where the vertex set is partitioned into clusters, and non-negative costs are associated with the edges. The problem is to find a tree of minimum cost containing at least one vertex in each cluster. We consider a geometric case of the problem where the graph is complete, all vertices are situated in the plane, and Euclidean distance defines the edge cost. We prove that the problem is strongly -hard even in the case of a special structure of the clustering called grid clustering. We construct an exact exponential time dynamic programming algorithm and, based on this dynamic programming algorithm, we develop a polynomial time approximation scheme for the problem with grid clustering.  相似文献   

13.
Consider a homogeneous Poisson point process in a compact convex set in d‐dimensional Euclidean space which has interior points and contains the origin. The radial spanning tree is constructed by connecting each point of the Poisson point process with its nearest neighbour that is closer to the origin. For increasing intensity of the underlying Poisson point process the paper provides expectation and variance asymptotics as well as central limit theorems with rates of convergence for a class of edge functionals including the total edge length. © 2016 Wiley Periodicals, Inc. Random Struct. Alg., 50, 262–286, 2017  相似文献   

14.
Evolutionary algorithms are applied to problems that are not well understood as well as to problems in combinatorial optimization. The analysis of these search heuristics has been started for some well-known polynomial solvable problems. Such analyses are starting points for the analysis of evolutionary algorithms on difficult problems. We present the first runtime analysis of a multi-objective evolutionary algorithm on a NP-hard problem. The subject of our analysis is the multi-objective minimum spanning tree problem for which we give upper bounds on the expected time until a simple evolutionary algorithm has produced a population including for each extremal point of the Pareto front a corresponding spanning tree. These points are of particular interest as they give a 2-approximation of the Pareto front. We show that in expected pseudopolynomial time a population is produced that includes for each extremal point a corresponding spanning tree.  相似文献   

15.
本在Glover—Klingman算法及最小费用支撑树对策的基础上,讨论了最小费用k度限制树对策问题.利用威胁、旁支付理论制订了两种规则,并利用优超、策略等价理论分别给出了在这两种规则下最小费用k度限制树对策核心中的解,从而证明了在这两种规则下其核心非空.  相似文献   

16.
We propose a GRASP using an hybrid heuristic-subproblem optimization approach for the Multi-Level Capacitated Minimum Spanning Tree (MLCMST) problem. The motivation behind such approach is that to evaluate moves rearranging the configuration of a subset of nodes may require to solve a smaller-sized MLCMST instance. We thus use heuristic rules to define, in both the construction and the local search phases, subproblems which are in turn solved exactly by employing an integer programming model. We report numerical results obtained on benchmark instances from the literature, showing the approach to be competitive in terms of solution quality. The proposed GRASP have in fact improved the best known upper bounds for almost all of the considered instances.  相似文献   

17.
On the inverse problem of minimum spanning tree with partition constraints   总被引:5,自引:0,他引:5  
In this paper we first discuss the properties of minimum spanning tree and minimum spanning tree with partition constraints. We then concentrate on the inverse problem of minimum spanning tree with partition constraints in which we need to adjust the weights of the edges in a network as less as possible so that a given spanning tree becomes the minimum one among all spanning trees that satisfy the partition restriction. Based on the calculation of maximum cost flow in networks, we propose a strongly polynomial algorithm for solving the problem.The author gratefully acknowledges the partial support of Croucher Foundation.  相似文献   

18.
19.
We consider the generalized version of the classical Minimum Spanning Tree problem where the nodes of a graph are partitioned into clusters and exactly one node from each cluster must be connected. We present a Variable Neighborhood Search (VNS) approach which uses three different neighborhood types. Two of them work in complementary ways in order to maximize search effectivity. Both are large in the sense that they contain exponentially many candidate solutions, but efficient polynomial-time algorithms are used to identify best neighbors. For the third neighborhood type we apply Mixed Integer Programming to optimize local parts within candidate solution trees. Tests on Euclidean and random instances with up to 1280 nodes indicate especially on instances with many nodes per cluster significant advantages over previously published metaheuristic approaches. This work is supported by the RTN ADONET under grant 504438.  相似文献   

20.
Simulated annealing for complex portfolio selection problems   总被引:2,自引:0,他引:2  
This paper describes the application of a simulated annealing approach to the solution of a complex portfolio selection model. The model is a mixed integer quadratic programming problem which arises when Markowitz’ classical mean–variance model is enriched with additional realistic constraints. Exact optimization algorithms run into difficulties in this framework and this motivates the investigation of heuristic techniques. Computational experiments indicate that the approach is promising for this class of problems.  相似文献   

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