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1.
《Journal of Complexity》1999,15(1):30-71
We describe fast parallel algorithms for building index data structures that can be used to gather various statistics on square matrices. The main data structure is the Lsuffix tree, which is a generalization of the classical suffix tree for strings. Given ann×ntext matrixA, we build our data structures inO(log n) time withn2processors on a CRCW PRAM, so that we can quickly processAin parallel as follows: (i) report some statistical information aboutA, e.g., find the largest repeated square submatrices that appear at least twice inAor determine, for each position inA, the smallest submatrix that occurs only there; (ii) given, on-line, anm×mpattern matrixPAT, check whether it occurs inA. We refer to the above two kinds of operations as queries and point out that they have applications to visual databases and two-dimensional data compression. Query (i) takesO(log n) time withn2/log nprocessors and query (ii) takesO(log m) time withm2/log mprocessors. The query algorithms are work optimal while the construction algorithm is work optimal only for arbitrary and large alphabets.  相似文献   

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Abstract

A comparison and evaluation is made of recent proposals for multivariate matched sampling in observational studies, where the following three questions are answered: (1) Algorithms: In current statistical practice, matched samples are formed using “nearest available” matching, a greedy algorithm. Greedy matching does not minimize the total distance within matched pairs, though good algorithms exist for optimal matching that do minimize the total distance. How much better is optimal matching than greedy matching? We find that optimal matching is sometimes noticeably better than greedy matching in the sense of producing closely matched pairs, sometimes only marginally better, but it is no better than greedy matching in the sense of producing balanced matched samples. (2) Structures: In common practice, treated units are matched to one control, called pair matching or 1–1 matching, or treated units are matched to two controls, called 1–2 matching, and so on. It is known, however, that the optimal structure is a full matching in which a treated unit may have one or more controls or a control may have one or more treated units. Optimal 1 — k matching is compared to optimal full matching, finding that optimal full matching is often much better. (3) Distances: Matching involves defining a distance between covariate vectors, and several such distances exist. Three recent proposals are compared. Practical advice is summarized in a final section.  相似文献   

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A Review of On-Line Machine Scheduling: Algorithms and Competitiveness   总被引:2,自引:0,他引:2  
在过去的十年里,在线算法的研究吸引了广泛的兴趣.本文对在排序和时间表问题中的各种有效的在线算法以及它们的竞争度作一综述.  相似文献   

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In this paper, the issue of optimal defuzzification which is advocated in the Optimality Principle of Defuzzification (Song and Leland (1996)) is addressed. It was shown that defuzzification can be treated as a mapping from a high dimensional space to the real line. When system performance indices are considered, the defuzzification mapping which optimizes the performance indices for the given fuzzy sets is known as the optimal defuzzification mapping. Thus, finding this optimal defuzzification mapping becomes the essence of defuzzification. The problem with this idea, however, is that the space formed by all possible continuous defuzzification mappings is so large to search that the only recourse is an approximation to the optimal defuzzification mapping. With this, learning algorithms can be devised to find the optimal parameters of defuzzifiers with fixed structures. The proposed method is rigorously examined and compared with some well-known defuzzification methods. To overcome the resultant enormous computational load problem with this algorithm, the concept of defuzzification filter is additionally proposed. An application of the method to the power system stabilization problem is presented.  相似文献   

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One of the main tasks software testing includes is the generation of the test cases to be used during the test. Due to its expensive cost, the automatization of this task has become one of the key issues in the area. The field of Evolutionary Testing deals with this problem by means of metaheuristic search techniques.An Evolutionary Testing based approach to the automatic generation of test inputs is presented. The approach developed involves different possibilities of the usage of two heuristic optimization methods, namely, Scatter Search and Estimation of Distribution Algorithms. The possibilities comprise pure Scatter Search options and Scatter Search—Estimation of Distribution Algorithm collaborations. Several experiments were conducted in order to evaluate and compare the approaches presented with those in the literature. The analysis of the experimental results raises interesting conclusions, showing these alternatives as a promising option to tackle this problem.  相似文献   

10.
Simulated Annealing and Genetic Algorithms are important methods to solve discrete optimization problems and are often used to find approximate solutions for diverse NP-complete problems. They depend on randomness to change their current configuration and transition to a new state. In Simulated Annealing, the random choice influences the construction of the new state as well as the acceptance of that new state. In Genetic Algorithms, selection, mutation and crossover depend on random choices. We experimentally investigate the robustness of the two generic search heuristics when using pseudorandom numbers of limited quality. To this end, we conducted experiments with linear congruential generators of various period lengths, a Mersenne Twister with artificially reduced period lengths as well as quasi-random numbers as the source of randomness. Both heuristics were used to solve several instances of the Traveling Salesman Problem in order to compare optimization results. Our experiments show that both Simulated Annealing and the Genetic Algorithm produce inferior solutions when using random numbers with small period lengths or quasi-random numbers of inappropriate dimension. The influence on Simulated Annealing, however, is more severe than on Genetic Algorithms. Interestingly, we found that when using diverse quasi-random sequences, the Genetic Algorithm outperforms its own results using quantum random numbers.  相似文献   

11.
We introduce and examine an inexact multi-objective proximal method with a proximal distance as the perturbation term. Our algorithm utilizes a local search descent process that eventually reaches a weak Pareto optimum of a multi-objective function, whose components are the maxima of continuously differentiable functions. Our algorithm gives a new formulation and resolution of the following important distributive justice problem in the context of group dynamics: In each period, if a group creates a cake, the problem is, for each member, to get a high enough share of this cake; if this is not possible, then it is better to quit, breaking the stability of the group.  相似文献   

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For problems SAT and MAX SAT, local search algorithms are widely acknowledged as one of the most effective approaches. Most of the local search algorithms are based on the 1-flip neighborhood, which is the set of solutions obtainable by flipping the truth assignment of one variable. In this paper, we consider r-flip neighborhoods for r = 2, 3, and examine their effectiveness by computational experiments. In the accompanying paper, we proposed new implementations of these neighborhoods, and showed that the expected size of 2-flip neighborhood is O(n + m) and that of 3-flip neighborhood is O(m + t 2 n), compared to their original size O(n 2) andO(n 3), respectively, where n is the number of variables, m is the number of clauses and t is the maximum number of appearances of one variable. These are used in this paper under the framework of tabu search and other metaheuristic methods, and compared with other existing algorithms with 1-flip neighborhood. The results exhibit good prospects of larger neighborhoods.  相似文献   

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We study the Riccati equation arising in a class of quadratic optimal control problems with infinite dimensional stochastic differential state equation and infinite horizon cost functional. We allow the coefficients, both in the state equation and in the cost, to be random. In such a context backward stochastic Riccati equations are backward stochastic differential equations in the whole positive real axis that involve quadratic non-linearities and take values in a non-Hilbertian space. We prove existence of a minimal non-negative solution and, under additional assumptions, its uniqueness. We show that such a solution allows to perform the synthesis of the optimal control and investigate its attractivity properties. Finally the case where the coefficients are stationary is addressed and an example concerning a controlled wave equation in random media is proposed.  相似文献   

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利用权函数方法, 讨论拟齐次核Hilbert型重积分不等式的最佳搭配参数,得到最佳搭配参数的若干等价条件及不等式最佳常数因子的表达公式. 最后讨论其在奇异积分算子理论中的应用.  相似文献   

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We study the numerical integration of functions depending on an infinite number of variables. We provide lower error bounds for general deterministic algorithms and provide matching upper error bounds with the help of suitable multilevel algorithms and changing-dimension algorithms. More precisely, the spaces of integrands we consider are weighted, reproducing kernel Hilbert spaces with norms induced by an underlying anchored function space decomposition. Here the weights model the relative importance of different groups of variables. The error criterion used is the deterministic worst-case error. We study two cost models for function evaluations that depend on the number of active variables of the chosen sample points, and we study two classes of weights, namely product and order-dependent weights and the newly introduced finite projective dimension weights. We show for these classes of weights that multilevel algorithms achieve the optimal rate of convergence in the first cost model while changing-dimension algorithms achieve the optimal convergence rate in the second model. As an illustrative example, we discuss the anchored Sobolev space with smoothness parameter \(\alpha \) and provide new optimal quasi-Monte Carlo multilevel algorithms and quasi-Monte Carlo changing-dimension algorithms based on higher-order polynomial lattice rules.  相似文献   

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Motivated by multi-user optimization problems and non-cooperative Nash games in uncertain regimes, we consider stochastic Cartesian variational inequality problems where the set is given as the Cartesian product of a collection of component sets. First, we consider the case where the number of the component sets is large and develop a randomized block stochastic mirror-prox algorithm, where at each iteration only a randomly selected block coordinate of the solution vector is updated through implementing two consecutive projection steps. We show that when the mapping is strictly pseudo-monotone, the algorithm generates a sequence of iterates that converges to the solution of the problem almost surely. When the maps are strongly pseudo-monotone, we prove that the mean-squared error diminishes at the optimal rate. Second, we consider large-scale stochastic optimization problems with convex objectives and develop a new averaging scheme for the randomized block stochastic mirror-prox algorithm. We show that by using a different set of weights than those employed in the classical stochastic mirror-prox methods, the objective values of the averaged sequence converges to the optimal value in the mean sense at an optimal rate. Third, we consider stochastic Cartesian variational inequality problems and develop a stochastic mirror-prox algorithm that employs the new weighted averaging scheme. We show that the expected value of a suitably defined gap function converges to zero at an optimal rate.  相似文献   

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In this paper we apply for the first time a new method for multivariate equation solving which was developed for complex root determination to therealcase. Our main result concerns the problem of finding at least one representative point for each connected component of a real compact and smooth hypersurface. The basic algorithm yields a new method for symbolically solving zero-dimensional polynomial equation systems over the complex numbers. One feature of central importance of this algorithm is the use of a problem-adapted data type represented by the data structures arithmetic network and straight-line program (arithmetic circuit). The algorithm finds the complex solutions of any affine zero-dimensional equation system in nonuniform sequential time that ispolynomialin the length of the input (given in straight-line program representation) and an adequately definedgeometric degree of the equation system.Replacing the notion of geometric degree of the given polynomial equation system by a suitably definedreal (or complex) degreeof certain polar varieties associated to the input equation of the real hypersurface under consideration, we are able to find for each connected component of the hypersurface a representative point (this point will be given in a suitable encoding). The input equation is supposed to be given by a straight-line program and the (sequential time) complexity of the algorithm is polynomial in the input length and the degree of the polar varieties mentioned above.  相似文献   

19.
选择搭配参数a,b,利用权函数方法,可得核为K(m,n)的级数算子T的不等式:||T((a))||p,β(a,b) ≤ M(a,b)||(a)||p,α(a,b),(a) ={am}一般地,M(a,b)并不是T:lap(a,b)→lβp(a,b)的算子范数,针对非齐次核K(m,n)=G(mλ1/nλ2)(λ1λ2>0)...  相似文献   

20.
Due to a production error, the version of this article published in the print edition of the January 2018 issue had the wrong graphics for Figures 4.1 (p. 176), 4.3 (p. 179), 4.4 (p. 180), and 5.2 (p. 192). The correct figures are provided below. These corrected figures have been incorporated into the online version of the article.  相似文献   

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