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1.
Interior operator games were introduced by Bilbao et al. (2005) as additive games restricted by antimatroids. In that paper several interesting cooperative games were shown as examples of interior operator games. The antimatroid is a known combinatorial structure which represents, in the game theory context, a dependence system among the players. The aim of this paper is to study a family of values which are linear functions and satisfy reasonable conditions for interior operator games. Two classes of these values are considered assuming particular properties.  相似文献   

2.
Interior operator games arose by abstracting some properties of several types of cooperative games (for instance: peer group games, big boss games, clan games and information market games). This reason allow us to focus on different problems in the same way. We introduced these games in Bilbao et al. (Ann. Oper. Res. 137:141–160, 2005) by a set system with structure of antimatroid, that determines the feasible coalitions, and a non-negative vector, that represents a payoff distribution over the players. These games, in general, are not convex games. The main goal of this paper is to study under which conditions an interior operator game verifies other convexity properties: 1-convexity, k-convexity (k≥2 ) or semiconvexity. But, we will study these properties over structures more general than antimatroids: the interior operator structures. In every case, several characterizations in terms of the gap function and the initial vector are obtained. We also find the family of interior operator structures (particularly antimatroids) where every interior operator game satisfies one of these properties.  相似文献   

3.
Two operators on the set ofn-person cooperative games are introduced, the minimarg operator and the maximarg operator. These operators can be seen as dual to each other. Some nice properties of these operators are given, and classes of games for which these operators yield convex (respectively, concave) games are considered. It is shown that, if these operators are applied iteratively on a game, in the limit one will yield a convex game and the other a concave game, and these two games will be dual to each other. Furthermore, it is proved that the convex games are precisely the fixed points of the minimarg operator and that the concave games are precisely the fixed points of the maximarg operator.  相似文献   

4.
A nontransferable utility (NTU) game assigns a set of feasible pay-off vectors to each coalition. In this article, we study NTU games in situations in which there are restrictions on coalition formation. These restrictions will be modelled through interior structures, which extend some of the structures considered in the literature on transferable utility games for modelling restricted cooperation, such as permission structures or antimatroids. The Harsanyi value for NTU games is extended to the set of NTU games with interior structure.  相似文献   

5.
有限合作博弈的Shapley分配   总被引:1,自引:0,他引:1  
以Myerson关于有限合作的图博弈模型为基础,结合经典合作博弈的相关结论,建立了有限合作博弈的Shapley分配,讨论了分配的相关性质.同时在支付函数满足链递增性的假设下,进一步研究了有限合作关系变化对收益分配的影响,给出了相关的研究结论.  相似文献   

6.
Three solution concepts for cooperative games with random payoffs are introduced. These are the marginal value, the dividend value and the selector value. Inspiration for their definitions comes from several equivalent formulations of the Shapley value for cooperative TU games. An example shows that the equivalence is not preserved since these solutions can all be different for cooperative games with random payoffs. Properties are studied and a characterization on a subclass of games is provided.2000 Mathematics Subject Classification Number: 91A12.The authors thank two anonymous referees and an associate editor for their helpful comments.This author acknowledges financial support from the Netherlands Organization for Scientific Research (NWO) through project 613-304-059.Received: October 2000  相似文献   

7.
In this paper we analyze cooperative games whose characteristic function takes values in a partially ordered linear space. Thus, the classical solution concepts in cooperative game theory have to be revisited and redefined: the core concept, Shapley–Bondareva theorem and the Shapley value are extended for this class of games. The classes of standard, vector-valued and stochastic cooperative games among others are particular cases of this general theory. The research of the authors is partially supported by Spanish DGICYT grant numbers MTM2004-0909, HA2003-0121, HI2003-0189, MTM2007-67433-C02-01, P06-FQM-01366.  相似文献   

8.
This paper introduces and studies the compromise value for cooperative games with random payoffs, that is, for cooperative games where the payoff to a coalition of players is a random variable. This value is a compromise between utopia payoffs and minimal rights and its definition is based on the compromise value for NTU games and the τ-value for TU games. It is shown that the nonempty core of a cooperative game with random payoffs is bounded by the utopia payoffs and the minimal rights. Consequently, for such games the compromise value exists. Further, we show that the compromise value of a cooperative game with random payoffs coincides with the τ-value of a related TU game if the players have a certain type of preferences. Finally, the compromise value and the marginal value, which is defined as the average of the marginal vectors, coincide on the class of two-person games. This results in a characterization of the compromise value for two-person games.I thank Peter Borm, Ruud Hendrickx and two anonymous referees for their valuable comments.  相似文献   

9.
A partially defined cooperative game is a coalition function form game in which some of the coalitional worths are not known. An application would be cost allocation of a joint project among so many players that the determination of all coalitional worths is prohibitive. This paper generalizes the concept of the Shapley value for cooperative games to the class of partially defined cooperative games. Several allocation method characterization theorems are given utilizing linearity, symmetry, formulation independence, subsidy freedom, and monotonicity properties. Whether a value exists or is unique depends crucially on the class of games under consideration. Received June 1996/Revised August 2001  相似文献   

10.
本文针对联盟是直觉模糊集的合作博弈Shapley值进行了研究.通过区间Choquet积分得到直觉模糊联盟合作博弈的特征函数为区间数,并研究了该博弈特征函数性质。根据拓展模糊联盟合作博弈Shapley值的计算方法,得到直觉模糊联盟合作博弈Shapley值的计算公式,该计算公式避免了区间数的减法。进一步证明了其满足经典合作博弈Shapley值的公理性。最后通过数值实例说明本文方法的合理性和有效性。  相似文献   

11.
This paper deals with cooperative games in which only certain coalitions are allowed to form. There have been previous models developed to confront the problem of unallowable coalitions. Games restricted by a communication graph were introduced by Myerson and Owen. In their model, the feasible coalitions are those that induce connected subgraphs. Another type of model is introduced in Gilles, Owen and van den Brink. In their model, the possibilities of coalition formation are determined by the positions of the players in a so-called permission structure. Faigle proposed another model for cooperative games defined on lattice structures. We introduce a combinatorial structure called augmenting system which is a generalization of the antimatroid structure and the system of connected subgraphs of a graph. In this framework, the Shapley value of games on augmenting systems is introduced and two axiomatizations of this value are showed.  相似文献   

12.
将经典Shapley值三条公理进行拓广,提出具有模糊支付合作对策的Shapley值公理体系。研究一种特殊的模糊支付合作对策,即具有区间支付的合作对策,并且给出了该区间Shapley值形式。根据模糊数和区间数的对应关系,提出模糊支付合作对策的Shapley值,指出该模糊Shapley值是区间支付模糊合作对策的自然模糊延拓。结果表明:对于任意给定置信水平α,若α=1,则模糊Shapley值对应经典合作对策的Shapley值,否则对应具有区间支付合作对策的区间Shapley值。通过模糊数的排序,给出了最优的分配策略。由于对具有模糊支付的合作对策进行比较系统的研究,从而为如何求解局中人参与联盟程度模糊化、支付函数模糊化的合作对策,奠定了一定的基础。  相似文献   

13.
Cooperative games on antimatroids are cooperative games in which coalition formation is restricted by a combinatorial structure which generalizes permission structures. These games group several well-known families of games which have important applications in economics and politics. The current paper establishes axioms that determine the restricted Banzhaf value for cooperative games on antimatroids. The set of given axioms generalizes the axiomatizations given for the Banzhaf permission values. We also give an axomatization of the restricted Banzhaf value for the smaller class of poset antimatroids. Finally, we apply the above results to auction situations.  相似文献   

14.
孙浩 《应用数学学报》2006,29(6):1039-1045
本文将单调集合对策边缘解推广到一般集合对策上,利用三个公理,确定了集合对策边缘解的唯—性.在证明唯—性的过程中,引进了单调集合对策将集合对策进行分解.证明过程与Aarts等人的方法完全不一样,在某些地方吸收了Young的有关思想.  相似文献   

15.
研究区间Shapley值通常对区间值合作对策的特征函数有较多约束,本文研究没有这些约束条件的区间值合作对策,以拓展区间Shapley值的适用范围。首先,本文指出广义H-差在减法与加法运算中存在的问题,进而提出了一种改进的广义H-差,称为扩展的广义H-差。然后,基于扩展的广义H-差,定义了区间值合作对策的广义区间Shapley值,并用区间有效性、区间对称性、区间哑元性和区间可加性等四条公理刻画了该广义区间Shapley值。同时,证明了该值的存在性与唯一性,而且得到了该值的一些性质。研究表明,任意的区间值合作对策的广义区间Shapley值都存在。最后,以算例说明该广义区间Shapley值的可行性与实用性。  相似文献   

16.
17.
高璟  张强 《运筹与管理》2013,22(6):65-70
针对现实环境中联盟组成的不确定性, 本文研究了具有模糊联盟的合作对策求解问题。提出了模糊联盟合作对策的一种新的分配方式,即平均分摊解,并给出了这种解与模糊联盟合作对策Shapley值一致的充分条件。同时,还提出了模糊联盟合作对策的Shapley值的一个重要性质。最后,结合算例进行了分析论证。  相似文献   

18.
讨论一类具有限制联盟结构的合作对策,其中局中人通过优先联盟整体参与大联盟的合作,同时优先联盟内部有合取权限结构限制,利用两阶段Shapley值的分配思想并考虑到权限结构对优先联盟内合作的限制,给出了此类合作对策的解。 该解可看做具有联盟结构的合作对策的两阶段Shapley值的推广。 证明了该解满足的公理化条件,并验证了这些条件的独立性。  相似文献   

19.
We consider multichoice NTU games, i.e., cooperative NTU games in which players can participate in the game with several levels of activity. For these games, we define and characterize axiomatically the multichoice consistent value, which is a generalization of the consistent NTU value for NTU games and of the multichoice value for multichoice TU games. Moreover, we show that this value coincides with the consistent NTU value of a replicated NTU game and we provide a probabilistic interpretation. Received: May 1998/Final version: January 2000  相似文献   

20.
One of the important properties characterizing cooperative game solutions is consistency. This notion establishes connections between the solution vectors of a cooperative game and those of its reduced game. The last one is obtained from the initial game by removing one or more players and by giving them the payoffs according to a specific principle (e.g. a proposed payoff vector). Consistency of a solution means that the restriction of a solution payoff vector of the initial game to any coalition belongs to the solution set of the corresponding reduced game. There are several definitions of the reduced games (cf., e.g., the survey of T. Driessen [2]) based on some intuitively acceptable characteristics. In the paper some natural properties of reduced games are formulated, and general forms of the reduced games possessing some of them are given. The efficient, anonymous, covariant TU cooperative game solutions satisfying the consistency property with respect to any reduced game are described.The research was supported by the NWO grant 047-008-010 which is gratefully acknowledgedReceived: October 2001  相似文献   

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