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The antibandwidth problem is to label vertices of a graph G=(V,E) bijectively by 0,1,2,…,|V|−1 so that the minimal difference of labels of adjacent vertices is maximised. In this paper we prove an almost exact result for the antibandwidth of three-dimensional meshes. Provided results are extensions of the two-dimensional case and an analogue of the result for the bandwidth of three-dimensional meshes obtained by FitzGerald.  相似文献   

3.
The antibandwidth maximization problem (AMP) consists of labeling the vertices of a n-vertex graph G with distinct integers from 1 to n such that the minimum difference of labels of adjacent vertices is maximized. This problem can be formulated as a dual problem to the well known bandwidth problem. Exact results have been proved for some standard graphs like paths, cycles, 2 and 3-dimensional meshes, tori, some special trees etc., however, no algorithm has been proposed for the general graphs. In this paper, we propose a memetic algorithm for the antibandwidth maximization problem, wherein we explore various breadth first search generated level structures of a graph—an imperative feature of our algorithm. We design a new heuristic which exploits these level structures to label the vertices of the graph. The algorithm is able to achieve the exact antibandwidth for the standard graphs as mentioned. Moreover, we conjecture the antibandwidth of some 3-dimensional meshes and complement of power graphs, supported by our experimental results.  相似文献   

4.
In this paper, we address the optimization problem arising in some practical applications in which we want to maximize the minimum difference between the labels of adjacent elements. For example, in the context of location models, the elements can represent sensitive facilities or chemicals and their labels locations, and the objective is to locate (label) them in a way that avoids placing some of them too close together (since it can be risky). This optimization problem is referred to as the antibandwidth maximization problem (AMP) and, modeled in terms of graphs, consists of labeling the vertices with different integers or labels such that the minimum difference between the labels of adjacent vertices is maximized. This optimization problem is the dual of the well-known bandwidth problem and it is also known as the separation problem or directly as the dual bandwidth problem. In this paper, we first review the previous methods for the AMP and then propose a heuristic algorithm based on the variable neighborhood search methodology to obtain high quality solutions. One of our neighborhoods implements ejection chains which have been successfully applied in the context of tabu search. Our extensive experimentation with 236 previously reported instances shows that the proposed procedure outperforms existing methods in terms of solution quality.  相似文献   

5.
The Hales numbered n-dimensional hypercube exhibits interesting recursive structures in n. These structures lead to a very simple proof of the well-known bandwidth formula for hypercubes proposed by Harper, whose proof was thought to be surprisingly difficult. Harper also proposed an optimal numbering for a related problem called the antibandwidth of hypercubes. In a recent publication, Raspaud et al. approximated the hypercube antibandwidth up to the third-order term. In this paper, we find the exact value in light of the above recursive structures.  相似文献   

6.
In this paper, we study the minimum sum coloring (MSC) problem on P 4-sparse graphs. In the MSC problem, we aim to assign natural numbers to vertices of a graph such that adjacent vertices get different numbers, and the sum of the numbers assigned to the vertices is minimum. Based in the concept of maximal sequence associated with an optimal solution of the MSC problem of any graph, we show that there is a large sub-family of P 4-sparse graphs for which the MSC problem can be solved in polynomial time. Moreover, we give a parameterized algorithm and a 2-approximation algorithm for the MSC problem on general P 4-sparse graphs.  相似文献   

7.
In this paper, we study different classes of intersection graphs of maximal hypercubes of median graphs. For a median graph G and k≥0, the intersection graph Qk(G) is defined as the graph whose vertices are maximal hypercubes (by inclusion) in G, and two vertices Hx and Hy in Qk(G) are adjacent whenever the intersection HxHy contains a subgraph isomorphic to Qk. Characterizations of clique-graphs in terms of these intersection concepts when k>0, are presented. Furthermore, we introduce the so-called maximal 2-intersection graph of maximal hypercubes of a median graph G, denoted , whose vertices are maximal hypercubes of G, and two vertices are adjacent if the intersection of the corresponding hypercubes is not a proper subcube of some intersection of two maximal hypercubes. We show that a graph H is diamond-free if and only if there exists a median graph G such that H is isomorphic to . We also study convergence of median graphs to the one-vertex graph with respect to all these operations.  相似文献   

8.
In this paper, we study the Minimum Sum Coloring (MSC) problem on P4-sparse graphs. In the MSC problem, we aim to assign natural numbers to vertices of a graph such that adjacent vertices get different numbers, and the sum of the numbers assigned to the vertices is minimum. First, we introduce the concept of maximal sequence associated with an optimal solution of the MSC problem of any graph. Next, based in such maximal sequences, we show that there is a large sub-family of P4-sparse graphs for which the MSC problem can be solved in polynomial-time.  相似文献   

9.
In this paper, we study the minimum sum set coloring (MSSC) problem which consists in assigning a set of x(v) positive integers to each vertex v of a graph so that the intersection of sets assigned to adjacent vertices is empty and the sum of the assigned set of numbers to each vertex of the graph is minimum. The MSSC problem occurs in two versions: non-preemptive and preemptive. We show that the MSSC problem is strongly NP-hard both in the preemptive case on trees and in the non-preemptive case in line graphs of trees. Finally, we give exact parameterized algorithms for these two versions on trees and line graphs of trees.  相似文献   

10.
A profile on a graph G is any nonempty multiset whose elements are vertices from G. The corresponding remoteness function associates to each vertex xV(G) the sum of distances from x to the vertices in the profile. Starting from some nice and useful properties of the remoteness function in hypercubes, the remoteness function is studied in arbitrary median graphs with respect to their isometric embeddings in hypercubes. In particular, a relation between the vertices in a median graph G whose remoteness function is maximum (antimedian set of G) with the antimedian set of the host hypercube is found. While for odd profiles the antimedian set is an independent set that lies in the strict boundary of a median graph, there exist median graphs in which special even profiles yield a constant remoteness function. We characterize such median graphs in two ways: as the graphs whose periphery transversal number is 2, and as the graphs with the geodetic number equal to 2. Finally, we present an algorithm that, given a graph G on n vertices and m edges, decides in O(mlogn) time whether G is a median graph with geodetic number 2.  相似文献   

11.
An anticoloring of a graph is a coloring of some of the vertices, such that no two adjacent vertices are colored in distinct colors. The anticoloring problem seeks, roughly speaking, such colorings with many vertices colored in each color. We deal with the anticoloring problem for planar graphs and, using Lipton and Tarjan’s separation algorithm, provide an algorithm with some bound on the error. We also show that, to solve the anticoloring problem for general graphs, it suffices to solve it for connected graphs.  相似文献   

12.
Given an undirected graph with weights on its vertices, the k most vital nodes independent set (k most vital nodes vertex cover) problem consists of determining a set of k vertices whose removal results in the greatest decrease in the maximum weight of independent sets (minimum weight of vertex covers, respectively). We also consider the complementary problems, minimum node blocker independent set (minimum node blocker vertex cover) that consists of removing a subset of vertices of minimum size such that the maximum weight of independent sets (minimum weight of vertex covers, respectively) in the remaining graph is at most a specified value. We show that these problems are NP-hard on bipartite graphs but polynomial-time solvable on unweighted bipartite graphs. Furthermore, these problems are polynomial also on cographs and graphs of bounded treewidth. Results on the non-existence of ptas are presented, too.  相似文献   

13.
We give a characterization of connected subgraphs G of hypercubes H such that the distance in G between any two vertices a, b?G is the same as their distance in H. The hypercubes are graphs which generalize the ordinary cube graph.  相似文献   

14.
Circulant graphs are characterized here as quotient lattices, which are realized as vertices connected by a knot on a k-dimensional flat torus tessellated by hypercubes or hyperparallelotopes. Via this approach we present geometric interpretations for a bound on the diameter of a circulant graph, derive new bounds for the genus of a class of circulant graphs and establish connections with spherical codes and perfect codes in Lee spaces.  相似文献   

15.
Cyclic cutwidth minimization problem (CCMP) consists of embedding a graph onto a circle such that the maximum cutwidth in a region is minimized. It is an NP-complete problem and for some classes of graphs, exact results of cyclic cutwidth have been proved in literature. However, no algorithm has been reported for general graphs. In this paper, a memetic algorithm is proposed for CCMP in which we have designed six construction heuristics in order to generate a good initial population and also local search is employed to improve the solutions in each generational phase. The algorithm achieves optimal results for the classes of graphs with known exact results. Extensive experiments have also been conducted on some classes of graphs for which exact results are not known such as the complete split graph, join of hypercubes, toroidal meshes, cone graph and some instances of Harwell-Boeing graphs which are a subset of public domain Matrix Market library. Trends observed in the experimental results for some of the classes of graphs have led to conjectures for cyclic cutwidth.  相似文献   

16.
Circulant graphs are characterized here as quotient lattices, which are realized as vertices connected by a knot on a k-dimensional flat torus tessellated by hypercubes or hyperparallelotopes. Via this approach we present geometric interpretations for a bound on the diameter of a circulant graph, derive new bounds for the genus of a class of circulant graphs and establish connections with spherical codes and perfect codes in Lee spaces.  相似文献   

17.
An anticoloring of a graph is a coloring of some of the vertices, such that no two adjacent vertices are colored in distinct colors. The anticoloring problem seeks, roughly speaking, for such colorings with many vertices colored in each color. We show that, to solve the anticoloring problem with two colors for general graphs, it suffices to solve it for connected graphs.  相似文献   

18.
A pebbling move on a graph consists of taking two pebbles off of one vertex and placing one pebble on an adjacent vertex. In the traditional pebbling problem we try to reach a specified vertex of the graph by a sequence of pebbling moves. In this paper we investigate the case when every vertex of the graph must end up with at least one pebble after a series of pebbling moves. The cover pebbling number of a graph is the minimum number of pebbles such that however the pebbles are initially placed on the vertices of the graph we can eventually put a pebble on every vertex simultaneously. We find the cover pebbling numbers of trees and some other graphs. We also consider the more general problem where (possibly different) given numbers of pebbles are required for the vertices.  相似文献   

19.
A highway problem is determined by a connected graph which provides all potential entry and exit vertices and all possible edges that can be constructed between vertices, a cost function on the edges of the graph and a set of players, each in need of constructing a connection between a specific entry and exit vertex. Mosquera (2007) introduce highway problems and the corresponding cooperative cost games called highway games to address the problem of fair allocation of the construction costs in case the underlying graph is a tree. In this paper, we study the concavity and the balancedness of highway games on weakly cyclic graphs. A graph G is called highway-game concave if for each highway problem in which G is the underlying graph the corresponding highway game is concave. We show that a graph is highway-game concave if and only if it is weakly triangular. Moreover, we prove that highway games on weakly cyclic graphs are balanced.  相似文献   

20.
《Discrete Mathematics》2022,345(5):112806
A sum graph is a finite simple graph whose vertex set is labeled with distinct positive integers such that two vertices are adjacent if and only if the sum of their labels is itself another label. The spum of a graph G is the minimum difference between the largest and smallest labels in a sum graph consisting of G and the minimum number of additional isolated vertices necessary so that a sum graph labeling exists. We investigate the spum of various families of graphs, namely cycles, paths, and matchings. We introduce the sum-diameter, a modification of the definition of spum that omits the requirement that the number of additional isolated vertices in the sum graph is minimal, which we believe is a more natural quantity to study. We then provide asymptotically tight general bounds on both sides for the sum-diameter, and study its behavior under numerous binary graph operations as well as vertex and edge operations. Finally, we generalize the sum-diameter to hypergraphs.  相似文献   

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