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1.
In this paper, we propose a new greedy-like heuristic method, which is primarily intended for the general MDKP, but proves itself effective also for the 0-1 MDKP. Our heuristic differs from the existing greedy-like heuristics in two aspects. First, existing heuristics rely on each item’s aggregate consumption of resources to make item selection decisions, whereas our heuristic uses the effective capacity, defined as the maximum number of copies of an item that can be accepted if the entire knapsack were to be used for that item alone, as the criterion to make item selection decisions. Second, other methods increment the value of each decision variable only by one unit, whereas our heuristic adds decision variables to the solution in batches and consequently improves computational efficiency significantly for large-scale problems. We demonstrate that the new heuristic significantly improves computational efficiency of the existing methods and generates robust and near-optimal solutions. The new heuristic proves especially efficient for high dimensional knapsack problems with small-to-moderate numbers of decision variables, usually considered as “hard” MDKP and no computationally efficient heuristic is available to treat such problems. Supported in part by the NSF grant DMI 9812994.  相似文献   

2.
Selecting Portfolios with Fixed Costs and Minimum Transaction Lots   总被引:7,自引:0,他引:7  
The original Markowitz model of portfolio selection has received a widespread theoretical acceptance and it has been the basis for various portfolio selection techniques. Nevertheless, this normative model has found relatively little application in practice when some additional features, such as fixed costs and minimum transaction lots, are relevant in the portfolio selection problem. In this paper different mixed-integer linear programming models dealing with fixed costs and possibly minimum lots are introduced. Due to the high computational complexity of the models, heuristic procedures, based on the construction and optimal solution of mixed integer subproblems, are proposed. Computational results obtained using data from the Milan Stock Exchange show how the proposed heuristics yield very good solutions in a short computational time and make possible some interesting financial conclusions on the impact of fixed costs and minimum lots on portfolio composition.  相似文献   

3.
Optimal enough?     
An alleged weakness of heuristic optimisation methods is the stochastic character of their solutions: instead of finding the truly optimal solution, they only provide a stochastic approximation of this optimum. In this paper we look into a particular application, portfolio optimisation. We demonstrate that the randomness of the ‘optimal’ solution obtained from the algorithm can be made so small that for all practical purposes it can be neglected. More importantly, we look at the relevance of the remaining uncertainty in the out-of-sample period. The relationship between in-sample fit and out-of-sample performance is not monotonous, but still, we observe that up to a point better solutions in-sample lead to better solutions out-of-sample. Beyond this point there is no more cause for improving the solution any further: any in-sample improvement leads out-of-sample only to financially meaningless improvements and unpredictable changes (noise) in performance.  相似文献   

4.
In this paper we present a new framework for identifying preferred solutions to multi-objective binary optimisation problems. We develop the necessary theory which leads to new formulations that integrate the decision space with the space of criterion weights. The advantage of this is that it allows for incorporating preferences directly within a unique binary optimisation problem which identifies efficient solutions and associated weights simultaneously. We discuss how preferences can be incorporated within the formulations and also describe how to accommodate the selection of weights when the identification of a unique solution is required. Our results can be used for designing interactive procedures for the solution of multi-objective binary optimisation problems. We describe one such procedure for the multi-objective multi-dimensional binary knapsack formulation of the portfolio selection problem.  相似文献   

5.
A Tabu-Search Hyperheuristic for Timetabling and Rostering   总被引:4,自引:0,他引:4  
Hyperheuristics can be defined to be heuristics which choose between heuristics in order to solve a given optimisation problem. The main motivation behind the development of such approaches is the goal of developing automated scheduling methods which are not restricted to one problem. In this paper we report the investigation of a hyperheuristic approach and evaluate it on various instances of two distinct timetabling and rostering problems. In the framework of our hyperheuristic approach, heuristics compete using rules based on the principles of reinforcement learning. A tabu list of heuristics is also maintained which prevents certain heuristics from being chosen at certain times during the search. We demonstrate that this tabu-search hyperheuristic is an easily re-usable method which can produce solutions of at least acceptable quality across a variety of problems and instances. In effect the proposed method is capable of producing solutions that are competitive with those obtained using state-of-the-art problem-specific techniques for the problems studied here, but is fundamentally more general than those techniques.  相似文献   

6.
Hyper-heuristics or “methodologies to choose heuristics” are becoming increasingly popular given their suitability to solve hard real world combinatorial optimisation problems. Their distinguishing feature is that they operate in the space of heuristics or heuristic components rather than in the solution space. In Dispatching Rule Based Genetic Algorithms (DRGA) solutions are represented as sequences of dispatching rules which are called one at a time and used to sequence a number of operations onto machines. The number of operations that each dispatching rule in the sequence handles is a parameter to which DRGA is notoriously sensitive. This paper proposes a new hybrid DRGA which searches simultaneously for the best sequence of dispatching rules and the number of operations to be handled by each dispatching rule. The investigated DRGA uses the selection mechanism of NSGA-II when handling multi-objective problems.  相似文献   

7.
Hub and spoke type networks are often designed to solve problems that require the transfer of large quantities of commodities. This can be an extremely difficult problem to solve for constructive approaches such as ant colony optimisation due to the multiple optimisation components and the fact that the quadratic nature of the objective function makes it difficult to determine the effect of adding a particular solution component. Additionally, the amount of traffic that can be routed through each hub is constrained and the number of hubs is not known a-priori. Four variations of the ant colony optimisation meta-heuristic that explore different construction modelling choices are developed. The effects of solution component assignment order and the form of local search heuristics are also investigated. The results reveal that each of the approaches can return optimal solution costs in a reasonable amount of computational time. This may be largely attributed to the combination of integer linear preprocessing, powerful multiple neighbourhood local search heuristic and the good starting solutions provided by the ant colonies.  相似文献   

8.
Hyper-heuristics comprise a set of approaches that are motivated (at least in part) by the goal of automating the design of heuristic methods to solve hard computational search problems. An underlying strategic research challenge is to develop more generally applicable search methodologies. The term hyper-heuristic is relatively new; it was first used in 2000 to describe heuristics to choose heuristics in the context of combinatorial optimisation. However, the idea of automating the design of heuristics is not new; it can be traced back to the 1960s. The definition of hyper-heuristics has been recently extended to refer to a search method or learning mechanism for selecting or generating heuristics to solve computational search problems. Two main hyper-heuristic categories can be considered: heuristic selection and heuristic generation. The distinguishing feature of hyper-heuristics is that they operate on a search space of heuristics (or heuristic components) rather than directly on the search space of solutions to the underlying problem that is being addressed. This paper presents a critical discussion of the scientific literature on hyper-heuristics including their origin and intellectual roots, a detailed account of the main types of approaches, and an overview of some related areas. Current research trends and directions for future research are also discussed.  相似文献   

9.
In this paper we develop efficient heuristic algorithms to solve the bottleneck traveling salesman problem (BTSP). Results of extensive computational experiments are reported. Our heuristics produced optimal solutions for all the test problems considered from TSPLIB, JM-instances, National TSP instances, and VLSI TSP instances in very reasonable running time. We also conducted experiments with specially constructed ‘hard’ instances of the BTSP that produced optimal solutions for all but seven problems. Some fast construction heuristics are also discussed. Our algorithms could easily be modified to solve related problems such as the maximum scatter TSP and testing hamiltonicity of a graph.  相似文献   

10.
We propose relaxation heuristics for the problem of maximum profit assignment of n tasks to m agents (n > m), such that each task is assigned to only one agent subject to capacity constraints on the agents. Using Lagrangian or surrogate relaxation, the heuristics perform a subgradient search obtaining feasible solutions. Relaxation considers a vector of multipliers for the capacity constraints. The resolution of the Lagrangian is then immediate. For the surrogate, the resulting problem is a multiple choice knapsack that is again relaxed for continuous values of the variables, and solved in polynomial time. Relaxation multipliers are used with an improved heuristic of Martello and Toth or a new constructive heuristic to find good feasible solutions. Six heuristics are tested with problems of the literature and random generated problems. Best results are less than 0.5% from the optimal, with reasonable computational times for an AT/386 computer. It seems promising even for problems with correlated coefficients.  相似文献   

11.
Portfolio optimization with linear and fixed transaction costs   总被引:1,自引:0,他引:1  
We consider the problem of portfolio selection, with transaction costs and constraints on exposure to risk. Linear transaction costs, bounds on the variance of the return, and bounds on different shortfall probabilities are efficiently handled by convex optimization methods. For such problems, the globally optimal portfolio can be computed very rapidly. Portfolio optimization problems with transaction costs that include a fixed fee, or discount breakpoints, cannot be directly solved by convex optimization. We describe a relaxation method which yields an easily computable upper bound via convex optimization. We also describe a heuristic method for finding a suboptimal portfolio, which is based on solving a small number of convex optimization problems (and hence can be done efficiently). Thus, we produce a suboptimal solution, and also an upper bound on the optimal solution. Numerical experiments suggest that for practical problems the gap between the two is small, even for large problems involving hundreds of assets. The same approach can be used for related problems, such as that of tracking an index with a portfolio consisting of a small number of assets.  相似文献   

12.
Optimising a train schedule on a single line track is known to be NP-Hard with respect to the number of conflicts in the schedule. This makes it difficult to determine optimum solutions to real life problems in reasonable time and raises the need for good heuristic techniques. The heuristics applied and compared in this paper are a local search heuristic with an improved neighbourhood structure, genetic algorithms, tabu search and two hybrid algorithms. When no time constraints are enforced on solution time, the genetic and hybrid algorithms were within five percent of the optimal solution for at least ninety percent of the test problems.  相似文献   

13.
Constraint Handling in Genetic Algorithms: The Set Partitioning Problem   总被引:5,自引:0,他引:5  
In this paper we present a genetic algorithm-based heuristic for solving the set partitioning problem (SPP). The SPP is an important combinatorial optimisation problem used by many airlines as a mathematical model for flight crew scheduling.A key feature of the SPP is that it is a highly constrained problem, all constraints being equalities. New genetic algorithm (GA) components: separate fitness and unfitness scores, adaptive mutation, matching selection and ranking replacement, are introduced to enable a GA to effectively handle such constraints. These components are generalisable to any GA for constrained problems.We present a steady-state GA in conjunction with a specialised heuristic improvement operator for solving the SPP. The performance of our algorithm is evaluated on a large set of real-world problems. Computational results show that the genetic algorithm-based heuristic is capable of producing high-quality solutions.  相似文献   

14.
For a variety of reasons, the finding of an optimal solution is impractical for many O.R. problems. A common way of overcoming this unhappy state of affairs is the development of heuristic (approximate) methods. The purpose of this paper is to discuss some of the issues that arise with such an approach-that is, the use of a method which, on the basis of experience of judgement, seems likely to yield good solutions but which cannot guarantee optimality. The use of such methods is motivated by the emergence of the theory of NP-completeness, i.e. the study of the complexity of algorithms, which is briefly introduced. A number of heuristic methods are presented in order to illustrate some of the ideas discussed. Heuristic procedures are classified according to design. Some of the problems of both how to design effective heuristics and how to use heuristics in the real world are discussed.  相似文献   

15.
The complete topology design problem of survivable mesh-based transport networks is to address simultaneously design of network topology, working path routing, and spare capacity allocation based on span-restoration. Each constituent problem in the complete design problem could be formulated as an Integer Programming (IP) and is proved to be NP\mathcal{NP} -hard. Due to a large amount of decision variables and constraints involved in the IP formulation, to solve the problem directly by exact algorithms (e.g. branch-and-bound) would be impractical if not impossible. In this paper, we present a two-level evolutionary approach to address the complete topology design problem. In the low-level, two parameterized greedy heuristics are developed to jointly construct feasible solutions (i.e., closed graph topologies satisfying all the mesh-based network survivable constraints) of the complete problem. Unlike existing “zoom-in”-based heuristics in which subsets of the constraints are considered, the proposed heuristics take all constraints into account. An estimation of distribution algorithm works on the top of the heuristics to tune the control parameters. As a result, optimal solution to the considered problem is more likely to be constructed from the heuristics with the optimal control parameters. The proposed algorithm is evaluated experimentally in comparison with the latest heuristics based on the IP software CPLEX, and the “zoom-in”-based approach on 28 test networks problems. The experimental results demonstrate that the proposed algorithm is more effective in finding high-quality topologies than the IP-based heuristic algorithm in 21 out of 28 test instances with much less computational costs, and performs significantly better than the “zoom-in”-based approach in 19 instances with the same computational costs.  相似文献   

16.
We provide an obstacle version of the Geometric Dynamic Programming Principle of Soner and Touzi (J. Eur. Math. Soc. 4:201–236, 2002) for stochastic target problems. This opens the doors to a wide range of applications, particularly in risk control in finance and insurance, in which a controlled stochastic process has to be maintained in a given set on a time interval [0,T]. As an example of application, we show how it can be used to provide a viscosity characterization of the super-hedging cost of American options under portfolio constraints, without appealing to the standard dual formulation from mathematical finance. In particular, we allow for a degenerate volatility, a case which does not seem to have been studied so far in this context.  相似文献   

17.
18.
Several portfolio selection models take into account practical limitations on the number of assets to include and on their weights in the portfolio. We present here a study of the Limited Asset Markowitz (LAM) model, where the assets are limited with the introduction of quantity and cardinality constraints. We propose a completely new approach for solving the LAM model based on a reformulation as a Standard Quadratic Program, on a new lower bound that we establish, and on other recent theoretical and computational results for such problem. These results lead to an exact algorithm for solving the LAM model for small size problems. For larger problems, such algorithm can be relaxed to an efficient and accurate heuristic procedure that is able to find the optimal or the best-known solutions for problems based on some standard financial data sets that are used by several other authors. We also test our method on five new data sets involving real-world capital market indices from major stock markets. We compare our results with those of CPLEX and with those obtained with very recent heuristic approaches in order to illustrate the effectiveness of our method in terms of solution quality and of computation time. All our data sets and results are publicly available for use by other researchers.  相似文献   

19.
Large scale set covering problems have often been approached by constructive greedy heuristics, and much research has been devoted to the design and evaluation of various greedy criteria for such heuristics. A criterion proposed by Caprara et al. (1999) is based on reduced costs with respect to the yet unfulfilled constraints, and the resulting greedy heuristic is reported to be superior to those based on original costs or ordinary reduced costs.We give a theoretical justification of the greedy criterion proposed by Caprara et al. by deriving it from a global optimality condition for general non-convex optimisation problems. It is shown that this criterion is in fact greedy with respect to incremental contributions to a quantity which at termination coincides with the deviation between a Lagrangian dual bound and the objective value of the feasible solution found.  相似文献   

20.
Many scheduling problems are NP-hard problems. For such NP-hard combinatorial optimization problems, heuristics play a major role in searching for near-optimal solutions. In this paper we develop a genetic algorithm-based heuristic for the flow shop scheduling problem with makespan as the criterion. The performance of the algorithm is compared with the established NEH algorithm. Computational experience indicates that genetic algorithms can be good techniques for flowshop scheduling problems.  相似文献   

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