The Game Saturation Number of a Graph |
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Authors: | James M. Carraher William B. Kinnersley Benjamin Reiniger Douglas B. West |
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Affiliation: | 1. DEPARTMENT OF MATHEMATICS AND STATISTICS, UNIVERSITY OF NEBRASKA, KEARNEY, NEBRASKAContract grant sponsor: NSF;2. Contract grant number: DMS 09‐14815.;3. DEPARTMENT OF MATHEMATICS, UNIVERSITY OF RHODE ISLAND, KINGSTON, RHODE ISLAND;4. MATHEMATICS DEPARTMENT, RYERSON UNIVERSITY, TORONTO ONTARIO, CANADA;5. MATHEMATICS DEPARTMENT, ZHEJIANG NORMAL UNIVERSITY, JINHUA, ZHEJIANG, CHINA AND, MATHEMATICS DEPARTMENT, UNIVERSITY OF ILLINOIS, URBANA, ILLINOISContract grant sponsor: Recruitment Program of Foreign Experts, 1000 Talent Plan, State Administration of Foreign Experts Affairs, China. |
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Abstract: | Given a family and a host graph H, a graph is ‐saturated relative to H if no subgraph of G lies in but adding any edge from to G creates such a subgraph. In the ‐saturation game on H, players Max and Min alternately add edges of H to G, avoiding subgraphs in , until G becomes ‐saturated relative to H. They aim to maximize or minimize the length of the game, respectively; denotes the length under optimal play (when Max starts). Let denote the family of odd cycles and the family of n‐vertex trees, and write F for when . Our results include , for , for , and for . We also determine ; with , it is n when n is even, m when n is odd and m is even, and when is odd. Finally, we prove the lower bound . The results are very similar when Min plays first, except for the P4‐saturation game on . |
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Keywords: | saturation number graph game forbidden subgraph spanning tree |
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