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一种基于自适应补偿的快速帧速率上转换算法
引用本文:杨越,高新波,冯珺.一种基于自适应补偿的快速帧速率上转换算法[J].光子学报,2008,37(11):2336-2341.
作者姓名:杨越  高新波  冯珺
作者单位:西安电子科技大学,电子工程学院,VIPS实验室,西安,710071
基金项目:国家自然科学基金,教育部跨世纪优秀人才培养计划,教育部科学技术研究项目
摘    要:提出一种基于自适应补偿的快速帧速率上转换算法.算法在塔型结构数据上进行运动估计并利用相邻块运动矢量对上层传递矢量进行修正,减少计算量的同时获得了平滑的运动矢量场.在匹配搜索过程中采用动态调整搜索窗策略,避免了过搜索和搜索不足的问题.运动补偿克服了传统的补偿算法仅采用一种插值方法的不足,根据运动矢量的可靠性分别采用了3种不同的插值方法.为了减少块边缘的失真,采用了重叠块运动补偿的插值方法.在遮挡区域,设计了加权多候选运动矢量插值方法,对前后两帧补偿结果分别赋予不同的权值以减少失真.实验结果表明,该算法与传统算法相比不仅可以大幅度降低计算量,且插值图像的质量有所提高.

关 键 词:帧速率上转换  运动估计  运动补偿  塔型结构
收稿时间:2007-05-14

A Fast Frame Rate Up-conversion Algorithm based on Adaptive Motion Compensated Interpolation
YANG Yue,GAO Xin-bo,FENG Jun.A Fast Frame Rate Up-conversion Algorithm based on Adaptive Motion Compensated Interpolation[J].Acta Photonica Sinica,2008,37(11):2336-2341.
Authors:YANG Yue  GAO Xin-bo  FENG Jun
Institution:YANG Yue,GAO Xin-bo,FENG Jun(VIPS Lab,School of Electronic Engineering,Xidian University,Xi\'an 710071,China)
Abstract:Based on adaptive motion compensated interpolation ,a fast frame rate up-conversion algorithm was presented.Motion estimation was performed on pyramid structure data and the motion vectors of higher layer were corrected by the motion vectors of adjacent blocks,which would reduce computational complexity and obtain smooth motion vector field.In order to avoid over-searching and under-searching,the size of search window was designed to be adaptively adjusted.The limitation of conventional algorithms is overcomed in the implementation of motion compensation by using only one interpolation method,and different interpolation techniques are adopted according to the reliability of motion vector.The block artifacts in the block boundaries are reduced by applying overlapped block motion compensation method.In occlusion regions,a weighted multiple candidate motion compensation is employed to reduce block artifacts.Experimental results demonstrate that the proposed algorithm reduces the computational complexity and obtains a better interpolation frame compared with the conversional algorithms.
Keywords:Frame rate up-conversion  Motion estimation  Motion compensation  Pyramid structure
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