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Positive value of information in games
Authors:Bassan  Bruno  Gossner  Olivier  Scarsini  Marco  Zamir  Shmuel
Institution:1.Dipartimento di Matematica, Università “La Sapienza”, Piazzale Aldo Moro 5 , I-00185, Roma, Italy
;2.THEMA, UMR CNRS 7536, Université Paris 10 – Nanterre 200 avenue de la République, CORE Université Catholique de Louvain, 92001, Nanterre CEDEX, France
;3.Dipartimento di Statistica e Matematica Applicata, Università di Torino, Piazza Arbarello 8, I–10122, Torino, Italy
;4.CNRS–France EUREQua : Paris 1 and LEI–CREST and Center for Study of Rationality, Hebrew University, Jerusalem
;
Abstract:We exhibit a general class of interactive decision situations in which all the agents benefit from more information. This class includes as a special case the classical comparison of statistical experiments à la Blackwell. AMS 2000 Subject Classification:Primary 91A35.The work of Bruno Bassan and Marco Scarsini was partially supported by MIUR-COFIN. The authors express their thanks to Sylvain Sorin for enlightening comments.
Keywords:Information structures  Value of information  Pareto optima
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