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Biased games on random boards
Authors:Asaf Ferber  Roman Glebov  Michael Krivelevich  Alon Naor
Institution:1. School of Mathematical Sciences, Raymond and Beverly Sackler Faculty of Exact Sciences, Tel Aviv University, Tel Aviv, Israel;2. Institut für Mathematik, Freie Universit?t Berlin, D‐14195 Berlin, Germany;3. e‐mail: glebov@math.fu‐berlin.de;4. e‐mails: krivelev@post.tau.ac.il;5. alonnaor@post.tau.ac.il
Abstract:In this paper we analyze biased Maker‐Breaker games and Avoider‐Enforcer games, both played on the edge set of a random board urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0001. In Maker‐Breaker games there are two players, denoted by Maker and Breaker. In each round, Maker claims one previously unclaimed edge of G and Breaker responds by claiming b previously unclaimed edges. We consider the Hamiltonicity game, the perfect matching game and the k‐vertex‐connectivity game, where Maker's goal is to build a graph which possesses the relevant property. Avoider‐Enforcer games are the reverse analogue of Maker‐Breaker games with a slight modification, where the two players claim at least 1 and at least b previously unclaimed edges per move, respectively, and Avoider aims to avoid building a graph which possesses the relevant property. Maker‐Breaker games are known to be “bias‐monotone”, that is, if Maker wins the (1,b) game, he also wins the urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0002 game. Therefore, it makes sense to define the critical bias of a game, b *, to be the “breaking point” of the game. That is, Maker wins the (1,b) game whenever urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0003 and loses otherwise. An analogous definition of the critical bias exists for Avoider‐Enforcer games: here, the critical bias of a game b * is such that Avoider wins the (1,b) game for every urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0004, and loses otherwise. We prove that, for every urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0005 is typically such that the critical bias for all the aforementioned Maker‐Breaker games is asymptotically urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0006. We also prove that in the case urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0007, the critical bias is urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0008. These results settle a conjecture of Stojakovi? and Szabó. For Avoider‐Enforcer games, we prove that for urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0009, the critical bias for all the aforementioned games is urn:x-wiley:10429832:media:rsa20528:rsa20528-math-0010. © 2014 Wiley Periodicals, Inc. Random Struct. Alg., 46,651–676, 2015
Keywords:random graphs  positional games
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