首页 | 本学科首页   官方微博 | 高级检索  
     检索      


Distance rendering and perception of nearby virtual sound sources with a near-field filter model
Authors:Simone Spagnol  Erica Tavazzi  Federico Avanzini
Institution:1. Department of Industrial Engineering, Mechanical Engineering and Computer Science, University of Iceland, Dunhagi 5, Reykjavík, Iceland;2. Department of Information Engineering, University of Padova, Via Gradenigo 6/B, Padova, Italy
Abstract:Headphone rendering of nearby virtual sound sources represents to date an open issue in 3-D audio, due to a number of technical challenges and temporal requirements involved in the measurement of individual Head-Related Transfer Functions (HRTFs). In order to tackle this problem, we propose a filter model of near-field effects based on the Distance Variation Function (Kan et al., 2009). Thanks to its simple structure and low order, the model can be applied to any far-field virtual auditory display to yield a realistic and computationally efficient near-field compensation of spectral and binaural effects. The model is subjectively evaluated in two psychophysical experiments where the relative distance of pairs of virtually rendered sound sources is judged. Results show that even though sound intensity overshadows subtler near-field effects when it is available as a cue for distance, the model is capable of offering relative distance information of near lateral virtual sources when intensity cues are removed. Furthermore, performances of the model in relative distance rendering are compared to those of alternative near-field rendering methods available in the literature.
Keywords:Auditory distance  Near field  Binaural audio rendering  HRTF
本文献已被 ScienceDirect 等数据库收录!
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号