首页 | 本学科首页   官方微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   1005篇
  免费   222篇
  国内免费   51篇
化学   530篇
力学   11篇
综合类   12篇
数学   598篇
物理学   127篇
  2024年   3篇
  2023年   9篇
  2022年   34篇
  2021年   57篇
  2020年   74篇
  2019年   53篇
  2018年   44篇
  2017年   48篇
  2016年   70篇
  2015年   42篇
  2014年   60篇
  2013年   94篇
  2012年   54篇
  2011年   65篇
  2010年   31篇
  2009年   41篇
  2008年   46篇
  2007年   37篇
  2006年   30篇
  2005年   46篇
  2004年   37篇
  2003年   32篇
  2002年   33篇
  2001年   22篇
  2000年   20篇
  1999年   16篇
  1998年   10篇
  1997年   10篇
  1996年   14篇
  1995年   8篇
  1994年   10篇
  1993年   10篇
  1992年   10篇
  1991年   6篇
  1990年   8篇
  1989年   6篇
  1988年   7篇
  1987年   6篇
  1986年   14篇
  1985年   11篇
  1984年   7篇
  1983年   2篇
  1982年   5篇
  1981年   4篇
  1980年   4篇
  1979年   6篇
  1978年   3篇
  1977年   5篇
  1976年   9篇
  1974年   5篇
排序方式: 共有1278条查询结果,搜索用时 370 毫秒
1.
基于CSCW的协同编著系统的设计   总被引:3,自引:0,他引:3  
讨论了计算机支持的协同工作(CSCW)的主要技术,其中重点讨论了协同编著系统设计中的并发控制技术,指出了其与传统的并发控制技术的区别。根据CSCW的基本原理设计出了一个基于Browse/Server结构的协同编著系统的系统模型。该系统模型比传统的模型更加方便了用户之间通过Internet的浏览器进行协作。  相似文献   
2.
Defining speed of diffusion as the amount of time it takes to get from one penetration level to a higher one, we introduce a dynamic model in which we study the link between pricing policy, speed of diffusion, and number of competitors in the market. Our analysis shows that, in the case of strategic (oligopolistic) competition, the speed of diffusion has an important influence on the optimal pricing policy. In particular, we find that higher speeds of diffusion create an incentive to strategically interacting firms to lower their prices.  相似文献   
3.
4.
A partnership in a cooperative game is a coalition that possesses an internal structure and, simultaneously, behaves as an individual member. Forming partnerships leads to a modification of the original game which differs from the quotient game that arises when one or more coalitions are actually formed. In this paper, the Shapley value is used to discuss the convenience to form either coalitions or partnerships. To this end, the difference between the additive Shapley value of the partnership in the partnership game and the Shapley alliance value of the coalition, and also between the corresponding value of the internal and external players, are analysed. Simple games are especially considered. Research partially supported by Grant BFM 2003-01314 of the Science and Technology Spanish Ministry and the European Regional Development Fund.  相似文献   
5.
This article seeks to ascertain whether the strategy‐learning model of Hanaki, Sethi, Erev, and Peterhansl (2003) better accounts for observed behavior than do the various action‐learning models. It does so by measuring the goodness‐of‐fit of the models' predictions against published experimental results for such games as Coordination, Prisoner's Dilemma, and Chicken. The fit is measured via the mean squared deviation (MSD) between the observed behavior and the one predicted by the model. The results show that, for Chicken, the strategy‐learning model fits the observed data much better than do the action‐learning models. The best action‐learning model, on the other hand, fits the observed data well in Coordination. Overall, the strength of the strategy‐learning model is best shown in games where alternations between the two stage‐game Nash equilibria are often observed in the laboratory experiments. © 2004 Wiley Periodicals, Inc. Complexity 9: 41–50, 2004  相似文献   
6.
We prove the Kuhn-Tucker sufficient optimality condition, the Wolfe duality, and a modified Mond-Weir duality for vector optimization problems involving various types of invex-convexlike functions. The class of such functins contains many known generalized convex functions. As applications, we demonstrate that, under invex-convexlikeness assumptions, the Pontryagin maximum principle is a sufficient optimality condition for cooperative differential games. The Wolfe duality is established for these games.The author is indebted to the referees and Professor W. Stadler for valuable remarks and comments, which have been used to revise considerably the paper.  相似文献   
7.
S G Ingle  J G Dupare 《Pramana》1991,36(2):167-177
It is found that the unrelaxed impurity dipoles can arrange themselves linearly in the structure joining each other end-to-end in pseudocubic [110] direction at the tetragonal to the orthorhombic phase transition. It is shown that this alignment precedes the domain formation at the phase transition, which implies quick movements of the dipoles in the structure, and a strong dipolar interaction. The experiments with the application of dc fields to the crystals showed that the dipolar interaction becomes stronger with the field. The dipoles can see each other across the existing domain walls implying the large distance nature of the interaction. The observation of impurity clusters arranged in pseudocubic [110] direction confirmed the large distance nature of the interaction. It is concluded that this strong, large distance interaction is very interesting in as much as such an interaction of dipoles forms the basis of ferroelectricity.  相似文献   
8.
Two games of interacting between a coalition of players in a marketplace and the residual players acting there are discussed, along with two approaches to fair imputation of gains of coalitions in cooperative games that are based on the concepts of the Shapley vector and core of a cooperative game. In the first game, which is an antagonistic one, the residual players try to minimize the coalition's gain, whereas in the second game, which is a noncooperative one, they try to maximize their own gain as a coalition. A meaningful interpretation of possible relations between gains and Nash equilibrium strategies in both games considered as those played between a coalition of firms and its surrounding in a particular marketplace in the framework of two classes of n-person games is presented. A particular class of games of choosing partners and forming coalitions in which models of firms operating in the marketplace are those with linear constraints and utility functions being sums of linear and bilinear functions of two corresponding vector arguments is analyzed, and a set of maximin problems on polyhedral sets of connected strategies which the problem of choosing a coalition for a particular firm is reducible to are formulated based on the firm models of the considered kind.  相似文献   
9.
Subgame Consistent Cooperative Solutions in Stochastic Differential Games   总被引:3,自引:1,他引:2  
Subgame consistency is a fundamental element in the solution of cooperative stochastic differential games. In particular, it ensures that: (i) the extension of the solution policy to a later starting time and to any possible state brought about by the prior optimal behavior of the players would remain optimal; (ii) all players do not have incentive to deviate from the initial plan. In this paper, we develop a mechanism for the derivation of the payoff distribution procedures of subgame consistent solutions in stochastic differential games with transferable payoffs. The payoff distribution procedure of the subgame consistent solution can be identified analytically under different optimality principles. Demonstration of the use of the technique for specific optimality principles is shown with an explicitly solvable game. For the first time, analytically tractable solutions of cooperative stochastic differential games with subgame consistency are derived.  相似文献   
10.
Noninferior Nash Strategies for Multi-Team Systems   总被引:1,自引:0,他引:1  
This paper is concerned with the optimization of systems that are controlled by several teams of decision makers. The decision makers within each team cooperate for the benefit of their team. On the other hand, the teams compete among themselves in order to achieve an objective that relates to the overall performance of the system. An approach that merges concepts from team theory and game theory for dealing with such systems and a solution called the noninferior Nash strategy are introduced. This multi-team solution provides a new framework for analyzing hierarchically controlled systems so as to address complicated coordination problems among the decision makers. The properties of the noninferior Nash solution in static multi-team systems are investigated and necessary conditions for its existence are derived. Analytical expressions for the noninferior Nash strategies are derived for a class of linear-quadratic static multi-team games. In order to deal with the issue of nonuniqueness of the solution, the concept of a noninferior Nash strategy with a team leader is introduced. Several examples are presented to illustrate the results.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号