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1.
We study two-person stochastic games on a Polish state and compact action spaces and with average payoff criterion under a certain ergodicity condition. For the zero-sum game we establish the existence of a value and stationary optimal strategies for both players. For the nonzero-sum case the existence of Nash equilibrium in stationary strategies is established under certain separability conditions. Accepted 9 January 1997  相似文献   

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The notion of interaction among a set of players has been defined on the Boolean lattice and Cartesian products of lattices. The aim of this paper is to extend this concept to combinatorial structures with forbidden coalitions. The set of feasible coalitions is supposed to fulfil some general conditions. This general representation encompasses convex geometries, antimatroids, augmenting systems and distributive lattices. Two axiomatic characterizations are obtained. They both assume that the Shapley value is already defined on the combinatorial structures. The first one is restricted to pairs of players and is based on a generalization of a recursivity axiom that uniquely specifies the interaction index from the Shapley value when all coalitions are permitted. This unique correspondence cannot be maintained when some coalitions are forbidden. From this, a weak recursivity axiom is defined. We show that this axiom together with linearity and dummy player are sufficient to specify the interaction index. The second axiomatic characterization is obtained from the linearity, dummy player and partnership axioms. An interpretation of the interaction index in the context of surplus sharing is also proposed. Finally, our interaction index is instantiated to the case of games under precedence constraints.  相似文献   

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We produce an explicit parameterization of well-rounded sublattices of the hexagonal lattice in the plane, splitting them into similarity classes. We use this parameterization to study the number, the greatest minimal norm, and the highest signal-to-noise ratio of well-rounded sublattices of the hexagonal lattice of a fixed index. This investigation parallels earlier work by Bernstein, Sloane, and Wright where similar questions were addressed on the space of all sublattices of the hexagonal lattice. Our restriction is motivated by the importance of well-rounded lattices for discrete optimization problems. Finally, we also discuss the existence of a natural combinatorial structure on the set of similarity classes of well-rounded sublattices of the hexagonal lattice, induced by the action of a certain matrix monoid.  相似文献   

5.
We consider a class of stochastic games, where each state is identified with a player. At any moment during play, one of the players is called active. The active player can terminate the game, or he can announce any player, who then becomes the active player. There is a non-negative payoff for each player upon termination of the game, which depends only on the player who decided to terminate. We give a combinatorial proof of the existence of subgame-perfect equilibria in pure strategies for the games in our class.  相似文献   

6.
We present several efficient algorithms on distributive lattices. They are based on a compact representation of the lattice, called the ideal tree. This allows us to exploit regularities in the structure of distributive lattices. The algorithms include a linear-time algorithm to reconstruct the covering graph of a distributive lattice from its ideal tree, a linear-time incremental algorithm for building the ideal lattice of a poset and a new incremental algorithm for listing the ideals of a poset in a combinatorial Gray code manner (in an code.)  相似文献   

7.
For an arbitrary finite Coxeter group W, we define the family of Cambrian lattices for W as quotients of the weak order on W with respect to certain lattice congruences. We associate to each Cambrian lattice a complete fan, which we conjecture is the normal fan of a polytope combinatorially isomorphic to the generalized associahedron for W. In types A and B we obtain, by means of a fiber-polytope construction, combinatorial realizations of the Cambrian lattices in terms of triangulations and in terms of permutations. Using this combinatorial information, we prove in types A and B that the Cambrian fans are combinatorially isomorphic to the normal fans of the generalized associahedra and that one of the Cambrian fans is linearly isomorphic to Fomin and Zelevinsky's construction of the normal fan as a “cluster fan.” Our construction does not require a crystallographic Coxeter group and therefore suggests a definition, at least on the level of cellular spheres, of a generalized associahedron for any finite Coxeter group. The Tamari lattice is one of the Cambrian lattices of type A, and two “Tamari” lattices in type B are identified and characterized in terms of signed pattern avoidance. We also show that open intervals in Cambrian lattices are either contractible or homotopy equivalent to spheres.  相似文献   

8.
The notion of a Priestley relation between Priestley spaces is introduced, and it is shown that there is a duality between the category of bounded distributive lattices and 0-preserving join-homomorphisms and the category of Priestley spaces and Priestley relations. When restricted to the category of bounded distributive lattices and 0-1-preserving homomorphisms, this duality yields essentially Priestley duality, and when restricted to the subcategory of Boolean algebras and 0-preserving join-homomorphisms, it coincides with the Halmos-Wright duality. It is also established a duality between 0-1-sublattices of a bounded distributive lattice and certain preorder relations on its Priestley space, which are called lattice preorders. This duality is a natural generalization of the Boolean case, and is strongly related to one considered by M. E. Adams. Connections between both kinds of dualities are studied, obtaining dualities for closure operators and quantifiers. Some results on the existence of homomorphisms lying between meet and join homomorphisms are given in the Appendix.  相似文献   

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The structure of interaction plays an important role in the outcome of evolutionary games. This study investigates the evolution of stochastic strategies of the prisoner's dilemma played on structures ranging from lattices to small world networks. Strategies and payoffs are analyzed as a function of the network characteristics of the node they are playing on. Nodes with lattice‐like neighborhoods tend to perform better than the nodes modified during the rewiring process of the construction of the small‐world network. © 2007 Wiley Periodicals, Inc. Complexity 12:22–36, 2006  相似文献   

10.
We show that, for any set S of combinatorial games, the set of games all of whose immediate options belong to S forms a complete lattice. If every option of a game in S also lies in S, then this lattice is completely distributive.  相似文献   

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In this paper we study a notion of reducibility in finite lattices. An element x of a (finite) lattice L satisfying certain properties is deletable if L-x is a lattice satisfying the same properties. A class of lattices is reducible if each lattice of this class admits (at least) one deletable element (equivalently if one can go from any lattice in this class to the trivial lattice by a sequence of lattices of the class obtained by deleting one element in each step). First we characterize the deletable elements in a pseudocomplemented lattice what allows to prove that the class of pseudocomplemented lattices is reducible. Then we characterize the deletable elements in semimodular, modular and distributive lattices what allows to prove that the classes of semimodular and locally distributive lattices are reducible. In conclusion the notion of reducibility for a class of lattices is compared with some other notions like the notion of order variety.  相似文献   

12.
Skew lattices are a noncommutative generalization of lattices. In the paper we study the varieties of symmetric, strongly symmetric and cancellative skew lattices, and characterize them in terms of certain laws regarding the coset structure of a skew lattice. As a consequence, combinatorial results connecting powers of D{\mathcal{D}}-classes and indices are derived.  相似文献   

13.
A restricted notion of semivalue as a power index, i.e. as a value on the lattice of simple games, is axiomatically introduced by using the symmetry, positivity and dummy player standard properties together with the transfer property. The main theorem, that parallels the existing statement for semivalues on general cooperative games, provides a combinatorial definition of each semivalue on simple games in terms of weighting coefficients, and shows the crucial role of the transfer property in this class of games. A similar characterization is also given that refers to unanimity coefficients, which describe the action of the semivalue on unanimity games. We then combine the notion of induced semivalue on lower cardinalities with regularity and obtain a series of characteristic properties of regular semivalues on simple games, that concern null and nonnull players, subgames, quotients, and weighted majority games.  相似文献   

14.
Here we study the structure of Nash equilibrium points forN-person games. For two-person games we observe that exchangeability and convexity of the set of equilibrium points are synonymous. This is shown to be false even for three-person games. For completely mixed games we get the necessary inequality constraints on the number of pure strategies for the players. Whereas the equilibrium point is unique for completely mixed two-person games, we show that it is not true for three-person completely mixed game without some side conditions such as convexity on the equilibrium set. It is a curious fact that for the special three-person completely mixed game with two pure strategies for each player, the equilibrium point is unique; the proof of this involves some combinatorial arguments.  相似文献   

15.
Morphisms and weak morphisms extend the concept of strong maps and maps of combinatorial geometry to the class of finite dimensional semimodular lattices. Each lattice which is the image of a semimodular lattice under a morphism is semimodular. In particular, each finite lattice is semimodular if and only if it is the image of a finite distributive lattice under a morphism. Regular and non-singular weak morphisms may be used to characterize modular and distributive lattices. Each morphism gives rise to a geometric closure operator which in turn determines a quotient of a semimodular lattice. A special quotient, the Higgs lift, is constructed and used to show that each morphism decomposes into elementary morphisms, and that each morphism may be factored into an injection and a contraction.
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A new approach based on occupation measures is introduced for studying stochastic differential games. For two-person zero-sum games, the existence of values and optimal strategies for both players is established for various payoff criteria. ForN-person games, the existence of equilibria in Markov strategies is established for various cases.  相似文献   

18.
We prove the existence of periodic motions of an infinite lattice of particles; the proof involves the study of periodic motions for finite lattices by a linking technique and the passage to the limit by means of Lions' concentration-compactness principle. We also give a numerical picture of the motion of some finite lattices and of the way the solutions for finite lattices approach the solution for the infinite lattice by a technique developed by Choi and McKenna [6].  相似文献   

19.
Hans Weber 《Order》2007,24(4):249-276
We study lattice theoretical properties of lattices of uniformities such as modularity, distributive laws and the existence of (relative) complements. For this the concepts of permutable uniformities (see Definition 3.1) and independent uniformities (see Definition 4.1) are important. Moreover, we show that e.g. the lattice of all lattice uniformities on a lattice L is a closed sublattice of the lattice of all uniformities on L.  相似文献   

20.
In the framework of values for TU-games, it is shown that a particular type of consistency, called linear consistency, together with some kind of standardness for two-person games, imply efficiency, anonymity, linearity, as well as uniqueness of the value. Among others, this uniform treatment generalizes Sobolev's axiomatization of the Shapley value. Revised version: December 2001  相似文献   

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