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1.
We formulate a noncooperative game to model competition for policyholders among non-life insurance companies, taking into account market premium, solvency level, market share and underwriting results. We study Nash equilibria and Stackelberg equilibria for the premium levels, and give numerical illustrations.  相似文献   

2.
We consider capacity management games between airlines who transport passengers over a joint airline network. Passengers are likely to purchase alternative tickets of the same class from competing airlines if they do not get tickets from their preferred airlines. We propose a Nash and a generalized Nash game model to address the competitive network revenue management problem. These two models are based on well-known deterministic linear programming and probabilistic nonlinear programming approximations for the non-competitive network capacity management problem. We prove the existence of a Nash equilibrium for both games and investigate the uniqueness of a Nash equilibrium for the Nash game. We provide some further uniqueness and comparative statics analysis when the network is reduced to a single-leg flight structure with two products. The comparative statics analysis reveals some useful insights on how Nash equilibrium booking limits change monotonically in the prices of products. Our numerical results indicate that airlines can generate higher and more stable revenues from a booking scheme that is based on the combination of the partitioned booking-limit policy and the generalized Nash game model. The results also show that this booking scheme is robust irrespective of which booking scheme the competitor takes.  相似文献   

3.
Revenue management is the process of understanding, anticipating and influencing consumer behavior in order to maximize revenue. Network revenue management models attempt to maximize revenue when customers buy bundles of multiple resources. The dependence among the resources in such cases is created by customer demand. Network revenue management can be formulated as a stochastic dynamic programming problem whose exact solution is computationally intractable. Solutions are based on approximations of various types. Customer choice behavior modeling has been gaining increasing attention in the revenue management. A framework for solving network revenue management problems with customer choice behavior is proposed. The modeling and solving framework is composed from three inter-related network structures: basic network model, Petri net, and neural net.  相似文献   

4.
This paper studies a supplier competition model in which a buyer reserves capacity from a number of suppliers that each have multiple blocks of capacity (e.g., production or power plants). The suppliers each submit a bid that specifies a reservation price and an execution price for every block, and the buyer determines what blocks to reserve. This game involves both external competition between suppliers and internal competition between blocks from each supplier. We characterize the properties of pure-strategy Nash equilibria for the game. Such equilibria may not always exist, and we provide the conditions under which they do.  相似文献   

5.
将港口服务产品的网络外部性和服务质量水平引入到发货人的效用函数中,通过Hotelling价格竞争模型分析港口FDI企业与内资港口企业的博弈策略行为,分别研究在Nash和Stackelberg博弈条件下,港口服务价格、收益与网络外部性系数、服务质量水平之间的关系.理论研究的结论表明:港口FDI企业与内资港口企业在Stackelberg条件下的最优定价、均衡收益均大于Nash条件下的最优定价、均衡收益;企业最优定价随网络外部性强度线性递减,随服务水平线性递增;企业均衡收益受服务水平和网络外部性强度的影响,呈现出一定的区间变化规律,处于相同港口外部市场环境下,内资港口企业与港口FDI企业的服务策略选择和侧重点不相同.  相似文献   

6.
The paper employs Operations Research methods for analysis of electricity and capacity markets. We provide two algorithms that determine the optimal capacity structure with account of fixed and variable costs. The first one relates to the case where there are several capacity types, and for each type the capacity constraint is not binding. The second algorithm is applicable when electricity is produced by standard small generators with the same capacity and different costs. Then we study two typical architectures of the market and examine their Nash equilibria. We consider a uniform price supply function auction in the electricity market. For pay-as-bid and uniform price versions of the capacity market design, we compare the equilibrium outcomes with the optimal capacity structure. The paper shows that the market equilibrium corresponds to the optimal capacity structure under conditions of pure competition, full rationality, and completely informed agents in the market. However, under more realistic assumptions, selection of the optimal structure is unlikely. Finally we provide the auction design that realizes such selection of capacities and does not require any additional information of each producer besides his own production costs. We establish sufficient conditions for perfect competition in the market.  相似文献   

7.
There are several approaches of sharing resources among users. There is a noncooperative approach wherein each user strives to maximize its own utility. The most common optimality notion is then the Nash equilibrium. Nash equilibria are generally Pareto inefficient. On the other hand, we consider a Nash equilibrium to be fair as it is defined in a context of fair competition without coalitions (such as cartels and syndicates). We show a general framework of systems wherein there exists a Pareto optimal allocation that is Pareto superior to an inefficient Nash equilibrium. We consider this Pareto optimum to be ??Nash equilibrium based fair.?? We further define a ??Nash proportionately fair?? Pareto optimum. We then provide conditions for the existence of a Pareto-optimal allocation that is, truly or most closely, proportional to a Nash equilibrium. As examples that fit in the above framework, we consider noncooperative flow-control problems in communication networks, for which we show the conditions on the existence of Nash-proportionately fair Pareto optimal allocations.  相似文献   

8.
We study the problem of how to minimize the advertising costs for a one-time entertainment event taking competition into account. Using the concept of Nerlove-Arrow goodwill, we describe a market where two single players organize two different events. A single-player instance of the same problem has been analyzed already in the literature using both the Nerlove-Arrow dynamics and the Bass dynamics, but without considering a competitive framework. In this work, starting from a linear-quadratic model, we consider competition in the market and we study the problem in the settings of linear-quadratic deterministic and stochastic differential games. The analytical tractability of the problem allows us to characterize the Nash equilibria and to study the new features of the competitive scenario. In the deterministic instance of the model, we show that competition decreases efficiency. On the other hand, when the goodwill evolution is stochastic, competition may even increase efficiency by a diversification effect.  相似文献   

9.
We introduce a new class of bankruptcy problems in which the value of the estate is endogenous and depends on agents’ investment decisions. There are two investment alternatives: investing in a company (risky asset) and depositing money into a savings account (risk-free asset). Bankruptcy is possible only for the risky asset. We define a game between agents each of which aims to maximize his expected payoff by choosing an investment alternative and a company management which aims to maximize profits by choosing a bankruptcy rule. Our agents are differentiated by their incomes. We consider three most prominent bankruptcy rules in our base model: the proportional rule, the constrained equal awards rule and the constrained equal losses rule. We show that only the proportional rule is a part of any pure strategy subgame perfect Nash equilibrium. This result is robust to changes in income distribution in the economy and can be extended to a larger set of bankruptcy rules and multiple types. However, extension to multiple company framework with competition leads to equilibria where the noncooperative support for the proportional rule disappears.  相似文献   

10.
Robust Equilibria in Indefinite Linear-Quadratic Differential Games   总被引:1,自引:0,他引:1  
Equilibria in dynamic games are formulated often under the assumption that the players have full knowledge of the dynamics to which they are subject. Here, we formulate equilibria in which players are looking for robustness and take model uncertainty explicitly into account in their decisions. Specifically, we consider feedback Nash equilibria in indefinite linear-quadratic differential games on an infinite time horizon. Model uncertainty is represented by a malevolent input which is subject to a cost penalty or to a direct bound. We derive conditions for the existence of robust equilibria in terms of solutions of sets of algebraic Riccati equations.  相似文献   

11.
In this article we study generalized Nash equilibrium problems (GNEP) and bilevel optimization side by side. This perspective comes from the crucial fact that both problems heavily depend on parametric issues. Observing the intrinsic complexity of GNEP and bilevel optimization, we emphasize that it originates from unavoidable degeneracies occurring in parametric optimization. Under intrinsic complexity, we understand the involved geometrical complexity of Nash equilibria and bilevel feasible sets, such as the appearance of kinks and boundary points, non-closedness, discontinuity and bifurcation effects. The main goal is to illustrate the complexity of those problems originating from parametric optimization and singularity theory. By taking the study of singularities in parametric optimization into account, the structural analysis of Nash equilibria and bilevel feasible sets is performed. For GNEPs, the number of players’ common constraints becomes crucial. In fact, for GNEPs without common constraints and for classical NEPs we show that—generically—all Nash equilibria are jointly nondegenerate Karush–Kuhn–Tucker points. Consequently, they are isolated. However, in presence of common constraints Nash equilibria will constitute a higher dimensional set. In bilevel optimization, we describe the global structure of the bilevel feasible set in case of a one-dimensional leader’s variable. We point out that the typical discontinuities of the leader’s objective function will be caused by follower’s singularities. The latter phenomenon occurs independently of the viewpoint of the optimistic or pessimistic approach. In case of higher dimensions, optimistic and pessimistic approaches are discussed with respect to possible bifurcation of the follower’s solutions.  相似文献   

12.
Inspired by previous works on approximations of optimization problems and recent papers on the approximation of Walrasian and Nash equilibria and on stochastic variational inequalities, the present paper investigates the approximation of Nash equilibria and clarifies the conditions required for the convergence of the approximate equilibria via a direct approach, a variational approach, and an optimization approach. Besides directly addressing the issue of convergence of Nash equilibria via approximation, our investigation leads to a deeper understanding of various notions of functional convergence and their interconnections; more importantly, the investigation yields improved conditions for convergence of the approximate Nash equilibria via the variational approach. An illustrative application of our results to the approximation of a Nash equilibrium in a competitive capacity expansion model under uncertainty is presented.  相似文献   

13.
In an asynchronous transfer mode (ATM) network, given the network topology and traffic demands, the establishment of the system of virtual paths (VPs), and the assignment of connections to them so that the network performance is optimized, entails a number of computationally hard subproblems. The optimization problem discussed here focuses on finding a system of VP routes for a given set of VP terminators and VP capacity demands. Although it has been proven that the existing random path algorithm yields the worst case time bound, the solution performance still depends highly on the number of iterations. In this paper, an exact solution procedure and a heuristic method based on a simple tabu search have been developed for optimizing the system of VPs. Computational results show that the proposed tabu search algorithm is effective in obtaining high quality solutions, and the performance of the proposed algorithm is increasingly attractive as the problem size becomes larger.  相似文献   

14.
Network revenue management is concerned with managing demand for products that require inventory from one or several resources by controlling product availability and/or prices in order to maximize expected revenues subject to the available resource capacities. One can tackle this problem by decomposing it into resource-level subproblems that can be solved efficiently, for example by dynamic programming. We propose a new dynamic fare proration method specifically having large-scale applications in mind. It decomposes the network problem by fare proration and solves the resource-level dynamic programs simultaneously using simple, endogenously obtained dynamic marginal capacity value estimates to update fare prorations over time. An extensive numerical simulation study demonstrates that the method results in tightened upper bounds on the optimal expected revenue, and that the obtained policies are very effective with regard to achieved revenues and required runtime.  相似文献   

15.
We examine the coalition-proof equilibria of a participation game in the provision of a (pure) public good. We study which Nash equilibria are achieved through cooperation, and we investigate coalition-proof equilibria under strict and weak domination. We show that under some incentive condition, (i) a profile of strategies is a coalition-proof equilibrium under strict domination if and only if it is a Nash equilibrium that is not strictly Pareto-dominated by any other Nash equilibrium and (ii) every strict Nash equilibrium for non-participants is a coalition-proof equilibrium under weak domination.  相似文献   

16.
We analyze a two-stage telecommunication supply chain consisting of one operator and one vendor under a multiple period setting. The operator faces a stochastic market demand which depends on technology investment level. The decision variables for the operator are the initial technology investment level and the capacity of the network for each period. The capacity that the operator installs in one period also remains available in subsequent periods. The operator can increase or decrease the available capacity at each period. For this model, an algorithm to find the centralized optimal solution is proposed. A profit sharing contract where firms share both the revenue and operating costs generated throughout the periods along with initial technology investment is suggested. Also a coordinating quantity discount contract where the discount on the price depends on the total installed capacity is designed. The case where the vendor decides on the technology investment level and the operator decides on the capacity of the network is also analyzed and it is shown that this game has a unique Nash equilibrium.  相似文献   

17.
We study the complexity of finding extreme pure Nash equilibria in symmetric network congestion games and analyse how it is influenced by the graph topology and the number of users. In our context best and worst equilibria are those with minimum or maximum total latency, respectively. We establish that both problems can be solved by a Greedy type algorithm equipped with a suitable tie breaking rule on extension-parallel graphs. On series-parallel graphs finding a worst Nash equilibrium is NP-hard for two or more users while finding a best one is solvable in polynomial time for two users and NP-hard for three or more. additionally we establish NP-hardness in the strong sense for the problem of finding a worst Nash equilibrium on a general acyclic graph.  相似文献   

18.
Communication networks are becoming ubiquitous and more and more competitive among revenue-maximizing providers, operating on potentially different technologies. In this paper, we propose to analyze thanks to game theory the competition of providers playing with access prices and fighting for customers. Considering a slotted-time model, the part of demand exceeding capacity is lost and has to be resent. We consider an access price for submitted packets, thus inducing a congestion pricing through losses. Customers therefore choose the provider with the cheapest average price per correctly transmitted unit of traffic. The model is a two-level game, the lower level for the distribution of customers among providers, and the upper level for the competition on prices among providers, taking into account what the subsequent repartition at the lower level will be. We prove that the upper level has a unique Nash equilibrium, for which the user repartition among different available providers is also unique, and, remarkably, efficient in the sense of social welfare (with a so-called price of anarchy equal to one). Moreover, even when adding a higher level game on capacity disclosure with a possibility of lying for providers, providers are better off being truthful, and the unique Nash equilibrium is thus unchanged.  相似文献   

19.
A directed network game of imperfect strategic substitutes with heterogeneous players is analyzed. We consider concave additive separable utility functions that encompass the quasi-linear ones. It is found that pure strategy Nash equilibria verify a non-linear complementarity problem. By requiring appropriate concavity in the utility functions, the existence of an equilibrium point is shown and equilibrium uniqueness is established with a P-matrix. For this reason, it appears that previous findings on network structure and sparsity hold for many more games.  相似文献   

20.
The Nash equilibrium in pure strategies represents an important solution concept in nonzero sum matrix games. Existence of Nash equilibria in games with known and with randomly selected payoff entries have been studied extensively. In many real games, however, a player may know his own payoff entries but not the payoff entries of the other player. In this paper, we consider nonzero sum matrix games where the payoff entries of one player are known, but the payoff entries of the other player are assumed to be randomly selected. We are interested in determining the probabilities of existence of pure Nash equilibria in such games. We characterize these probabilities by first determining the finite space of ordinal matrix games that corresponds to the infinite space of matrix games with random entries for only one player. We then partition this space into mutually exclusive spaces that correspond to games with no Nash equilibria and with r Nash equilibria. In order to effectively compute the sizes of these spaces, we introduce the concept of top-rated preferences minimal ordinal games. We then present a theorem which provides a mechanism for computing the number of games in each of these mutually exclusive spaces, which then can be used to determine the probabilities. Finally, we summarize the results by deriving the probabilities of existence of unique, nonunique, and no Nash equilibria, and we present an illustrative example.  相似文献   

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