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1.
We present an exact algorithm for solving the generalized minimum spanning tree problem (GMST). Given an undirected connected graph and a partition of the graph vertices, this problem requires finding a least-cost subgraph spanning at least one vertex out of every subset. In this paper, the GMST is formulated as a minimum spanning tree problem with side constraints and solved exactly by a branch-and-bound algorithm. Lower bounds are derived by relaxing, in a Lagrangian fashion, complicating constraints to yield a modified minimum cost spanning tree problem. An efficient preprocessing algorithm is implemented to reduce the size of the problem. Computational tests on a large set of randomly generated instances with as many as 250 vertices, 1000 edges, and 25 subsets provide evidence that the proposed solution approach is very effective.  相似文献   

2.
The capacitated minimum spanning tree (CMST) problem is to find a minimum cost spanning tree in a network where nodes have specified demands, with an additional capacity constraints on the subtrees incident to a given source node s. The capacitated minimum spanning tree problem arises as an important subproblem in many telecommunication network design problems. In a recent paper, Ahuja et al. (Math. Program. 91 (2001) 71) proposed two very large-scale neighborhood search algorithms for the capacitated minimum spanning tree problem. Their first node-based neighborhood structure is obtained by performing multi-exchanges involving several trees where each tree contributes a single node. Their second tree-based neighborhood structure is obtained by performing multi-exchanges where each tree contributes a subtree. The computational investigations found that node-based multi-exchange neighborhood gives the best performance for the homogenous demand case (when all nodes have the same demand), and the tree-based multi-exchange neighborhood gives the best performance for the heterogeneous demand case (when nodes may have different demands). In this paper, we propose a composite neighborhood structure that subsumes both the node-based and tree-based neighborhoods, and outperforms both the previous neighborhood search algorithms for solving the capacitated minimum spanning tree problem on standard benchmark instances. We also develop improved dynamic programming based exact algorithms for searching the composite neighborhood.  相似文献   

3.
Finding the degree-constrained minimum spanning tree (DCMST) of a graph is a widely studied NP-hard problem. One of its most important applications is network design. Here we deal with a new variant of the DCMST problem, which consists of finding not only the degree- but also the role-constrained minimum spanning tree (DRCMST), i.e., we add constraints to restrict the role of the nodes in the tree to root, intermediate or leaf node. Furthermore, we do not limit the number of root nodes to one, thereby, generally, building a forest of DRCMSTs. The modeling of network design problems can benefit from the possibility of generating more than one tree and determining the role of the nodes in the network. We propose a novel permutation-based representation to encode these forests. In this new representation, one permutation simultaneously encodes all the trees to be built. We simulate a wide variety of DRCMST problem instances which we optimize using different evolutionary computation algorithms encoding individuals of the population using the proposed representation. To illustrate the applicability of our approach, we formulate the trans-European transport network as a DRCMST problem. In this network design, we simultaneously optimize nine transport corridors and show that it is straightforward using the proposed representation to add constraints depending on the specific characteristics of the network.  相似文献   

4.
The hop-constrained minimum spanning tree problem (HMSTP) is an NP-hard problem arising in the design of centralized telecommunication networks with quality of service constraints. We show that the HMSTP is equivalent to a Steiner tree problem (STP) in an appropriate layered graph. We prove that the directed cut model for the STP defined in the layered graph, dominates the best previously known models for the HMSTP. We also show that the Steiner directed cuts in the extended layered graph space can be viewed as being a stronger version of some previously known HMSTP cuts in the original design space. Moreover, we show that these strengthened cuts can be combined and projected into new families of cuts, including facet defining ones, in the original design space. We also adapt the proposed approach to the diameter-constrained minimum spanning tree problem (DMSTP). Computational results with a branch-and-cut algorithm show that the proposed method is significantly better than previously known methods on both problems.  相似文献   

5.
本文针对传统的基于边的最小支撑树逆问题,提出了一类基于点边更新策略的最小支撑树逆问题.更新一个点是指减少与此点相关联的某些边的权值.根据是否含有更新点的费用,考虑了两类模型,它们均可转化为森林上的最小(费用)点覆盖的求解问题,算法的复杂性都是O(mn),其中m=|E|n=|V|。  相似文献   

6.
In this paper, we analyze cost sharing problems arising from a general service by explicitly taking into account the generated revenues. To this cost-revenue sharing problem, we associate a cooperative game with transferable utility, called cost-revenue game. By considering cooperation among the agents using the general service, the value of a coalition is defined as the maximum net revenues that the coalition may obtain by means of cooperation. As a result, a coalition may profit from not allowing all its members to get the service that generates the revenues. We focus on the study of the core of cost-revenue games. Under the assumption that cooperation among the members of the grand coalition grants the use of the service under consideration to all its members, it is shown that a cost-revenue game has a nonempty core for any vector of revenues if, and only if, the dual game of the cost game has a large core. Using this result, we investigate minimum cost spanning tree games with revenues. We show that if every connection cost can take only two values (low or high cost), then, the corresponding minimum cost spanning tree game with revenues has a nonempty core. Furthermore, we provide an example of a minimum cost spanning tree game with revenues with an empty core where every connection cost can take only one of three values (low, medium, or high cost).  相似文献   

7.
Optimization problems on matroids are generalizations of such important combinatorial optimization problems like the problem of minimum spanning tree of a graph, the bipartite matching problem, flow problems, etc. We analyze algorithms for finding the maximum weight independent set of a matroid and for finding a maximum cardinality intersection of two matroids and extend them to obtain the so-called “persistency” partition of the basic set of the matroid, where contain elements belonging to all optimum solutions; contain elements not belonging to any optimum solution; contain elements that belong to some but not to all optimum solutions.  相似文献   

8.
图的划分问题曾引起图论界的广泛关注,在文献[4]中讨论了k-单圈划分,本文进一步研究基于k-单圈划分的优化问题,即在一个赋权图中求一个最小权可k-单圈划分的支撑子图,以及对一个不存在k-单圈划分支撑子图的图,如何添最少的边使得它有k-单圈划分的支撑子图。  相似文献   

9.
The prize-collecting generalized minimum spanning tree problem (PC-GMSTP), is a generalization of the generalized minimum spanning tree problem (GMSTP) and belongs to the hard core of -hard problems. We describe an exact exponential time algorithm for the problem, as well we present several mixed integer and integer programming formulations of the PC-GMSTP. Moreover, we establish relationships between the polytopes corresponding to their linear relaxations and present an efficient solution procedure that finds the optimal solution of the PC-GMSTP for graphs with up 240 nodes.  相似文献   

10.
We develop ideas to enhance the performance of the variable neighborhood search (VNS) by guiding the search in the shaking phase, and by employing the Skewed strategy. For this purpose, Second Order algorithms and Skewed functions expressing structural differences are embedded in an efficient VNS proposed in the literature for the degree constrained minimum spanning tree problem. Given an undirected graph with weights associated with its edges, the degree constrained minimum spanning tree problem consists in finding a minimum spanning tree of the given graph, subject to constraints on node degrees. Computational experiments are conducted on the largest and hardest benchmark instances found in the literature to date. We report results showing that the VNS with the proposed strategies improved the best known solutions for all the hardest benchmark instances. Moreover, these new best solutions significantly reduced the gaps with respect to tight lower bounds reported in the literature.  相似文献   

11.
Comparison of Algorithms for the Degree Constrained Minimum Spanning Tree   总被引:4,自引:0,他引:4  
The Degree Constrained Minimum Spanning Tree (DCMST) on a graph is the problem of generating a minimum spanning tree with constraints on the number of arcs that can be incident to vertices of the graph. In this paper we develop three heuristics for the DCMST, including simulated annealing, a genetic algorithm and a method based on problem space search. We propose alternative tree representations to facilitate the neighbourhood searches for the genetic algorithm. The tree representation that we use for the genetic algorithm can be generalised to other tree optimisation problems as well. We compare the computational performance of all of these approaches against the performance of an exact solution approach in the literature. In addition, we also develop a new exact solution approach based on the combinatorial structure of the problem. We test all of these approaches using standard problems taken from the literature and some new test problems that we generate.  相似文献   

12.
In this paper, we introduce the problem of computing a minimum edge ranking spanning tree (MERST); i.e., find a spanning tree of a given graph G whose edge ranking is minimum. Although the minimum edge ranking of a given tree can be computed in polynomial time, we show that problem MERST is NP-hard. Furthermore, we present an approximation algorithm for MERST, which realizes its worst case performance ratio where n is the number of vertices in G and Δ* is the maximum degree of a spanning tree whose maximum degree is minimum. Although the approximation algorithm is a combination of two existing algorithms for the restricted spanning tree problem and for the minimum edge ranking problem of trees, the analysis is based on novel properties of the edge ranking of trees.  相似文献   

13.
In the context of telecommunication networks, the network terminals involve certain constraints that are either related with the performance of the corresponding network or with the availability of some classes of devices. In this paper, we discuss a tree-like telecommunication network design problem with the constraint limiting the number of terminals. First, this problem is formulated as a leaf-constrained minimum spanning tree (lc-MST). Then we develop a tree-based genetic representation to encode the candidate solutions of the lc-MST problem. Compared with the existing heuristic algorithm, the numerical results show the high effectiveness of the proposed GA approach on this problem.  相似文献   

14.
Consider a matroid where each element has a real-valued cost and a color, red or green; a base is sought that contains q red elements and has smallest possible cost. An algorithm for the problem on general matroids is presented, along with a number of variations. Its efficiency is demonstrated by implementations on specific matroids. In all cases but one, the running time matches the best-known algorithm for the problem without the red element constraint: On graphic matroids, a smallest spanning tree with q red edges can be found in time O(n log n) more than what is needed to find a minimum spanning tree. A special case is finding a smallest spanning tree with a degree constraint; here the time is only O(m + n) more than that needed to find one minimum spanning tree. On transversal and matching matroids, the time is the same as the best-known algorithms for a minimum cost base. This also holds for transversal matroids for convex graphs, which model a scheduling problem on unit-length jobs with release times and deadlines. On partition matroids, a linear-time algorithm is presented. Finally an algorithm related to our general approach finds a smallest spanning tree on a directed graph, where the given root has a degree constraint. Again the time matches the best-known algorithm for the problem without the red element (i.e., degree) constraint.  相似文献   

15.
This paper studies heuristics for the minimum labelling spanning tree (MLST) problem. The purpose is to find a spanning tree using edges that are as similar as possible. Given an undirected labelled connected graph, the minimum labelling spanning tree problem seeks a spanning tree whose edges have the smallest number of distinct labels. This problem has been shown to be NP-hard. A Greedy Randomized Adaptive Search Procedure (GRASP) and a Variable Neighbourhood Search (VNS) are proposed in this paper. They are compared with other algorithms recommended in the literature: the Modified Genetic Algorithm and the Pilot Method. Nonparametric statistical tests show that the heuristics based on GRASP and VNS outperform the other algorithms tested. Furthermore, a comparison with the results provided by an exact approach shows that we may quickly obtain optimal or near-optimal solutions with the proposed heuristics.  相似文献   

16.
An arborescence of a multihop radio network is a directed spanning tree (with rootx) such that the edges are directed away from the root. Based upon an arborescence,x canbroadcast a message to other nodes according to the directed edges of the spanning tree. The minimum transmission power arborescence problem is to find an arborescence such that the message can be broadcasted to other nodes by using a minimal amount of transmission power. The minimum delay arborescence problem is to find an arborescence such that a message can be broadcasted to other nodes by using a minimal number of broadcast transmission. In this paper we show that both these problems areNP-complete. The reductions are from the maximum leaf spanning tree problem.Areverse arborescence is similar to an arborescence except that the edges are directed toward the root. Based upon a reverse arborescence, the root node cancollect information from other nodes. In this paper we also show that the reverse minimum transmission power arborescence problem can be solved with the same computational complexity as that of finding a minimum cost spanning tree, and the reverse minimum delay arborescence problem can be solved with the same computational complexity as that of finding a spanning tree.  相似文献   

17.
We study a class of graph problems which includes as special cases the Held and Karp 1-tree problem, and the minimum spanning tree problem with one degree constraint studied by Glover and Klingman. For another special case, we note a mistake in a paper by Ramesh, Yoon and Karwan.  相似文献   

18.
Paths, trees and matchings under disjunctive constraints   总被引:1,自引:0,他引:1  
We study the minimum spanning tree problem, the maximum matching problem and the shortest path problem subject to binary disjunctive constraints: A negative disjunctive constraint states that a certain pair of edges cannot be contained simultaneously in a feasible solution. It is convenient to represent these negative disjunctive constraints in terms of a so-called conflict graph whose vertices correspond to the edges of the underlying graph, and whose edges encode the constraints.We prove that the minimum spanning tree problem is strongly NP-hard, even if every connected component of the conflict graph is a path of length two. On the positive side, this problem is polynomially solvable if every connected component is a single edge (that is, a path of length one). The maximum matching problem is NP-hard for conflict graphs where every connected component is a single edge.Furthermore we will also investigate these graph problems under positive disjunctive constraints: In this setting for certain pairs of edges, a feasible solution must contain at least one edge from every pair. We establish a number of complexity results for these variants including APX-hardness for the shortest path problem.  相似文献   

19.
20.
The diameter-constrained minimum spanning tree problem is an NP-hard combinatorial optimization problem that seeks a minimum cost spanning tree with a limit D imposed upon the length of any path in the tree. We begin by presenting four constructive greedy heuristics and, secondly, we present some second-order heuristics, performing some improvements on feasible solutions, hopefully leading to better objective function values. We present a heuristic with an edge exchange mechanism, another that transforms a feasible spanning tree solution into a feasible diameter-constrained spanning tree solution, and finally another with a repetitive mechanism. Computational results show that repetitive heuristics can improve considerably over the results of the greedy constructive heuristics, but using a huge amount of computation time. To obtain computational results, we use instances of the problem corresponding to complete graphs with a number of nodes between 20 and 60 and with the value of D varying between 4 and 9.  相似文献   

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