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1.
A Simple Multistart Algorithm for Global Optimization   总被引:1,自引:0,他引:1  
1.IntroductionConsidertheunconstrainedoptimizationproblem:findx*suchthatf(x*)~caf(x),(1)wheref(x)isanonlinearfllnctiondefinedonW"andXCR".Ourobjectiveistofindtheglobalminimizeroff(x)inthefeasibleset.Withoutassuminganyconditionsonf(x)globaloptimizationproblemsareunsolvableinthefollowingsensefnoalgorithmcanbeguaranteedtofindaglobalminimizerofageneralnonlinearfunctionwithinfinitelymanyiterations.Supposethatanalgorithmappliedtoanonlinearfunctionf(x)producesiteratesxlandterminatesafterKiterations.…  相似文献   

2.
In this paper we empirically analyze several algorithms for solving a Huff-like competitive location and design model for profit maximization in the plane. In particular, an exact interval branch-and-bound method and a multistart heuristic already proposed in the literature are compared with uego (Universal Evolutionary Global Optimizer), a recent evolutionary algorithm. Both the multistart heuristic and uego use a Weiszfeld-like algorithm as local search procedure. The computational study shows that uego is superior to the multistart heuristic, and that by properly fine-tuning its parameters it usually (in the computational study, always) find the global optimal solution, and this in much less time than the interval branch-and-bound method. Furthermore, uego can solve much larger problems than the interval method.  相似文献   

3.
The optimization of multimodal functions is a challenging task, in particular when derivatives are not available for use. Recently, in a directional direct search framework, a clever multistart strategy was proposed for global derivative-free optimization of single objective functions. The goal of the current work is to generalize this approach to the computation of global Pareto fronts for multiobjective multimodal derivative-free optimization problems. The proposed algorithm alternates between initializing new searches, using a multistart strategy, and exploring promising subregions, resorting to directional direct search. Components of the objective function are not aggregated and new points are accepted using the concept of Pareto dominance. The initialized searches are not all conducted until the end, merging when they start to be close to each other. The convergence of the method is analyzed under the common assumptions of directional direct search. Numerical experiments show its ability to generate approximations to the different Pareto fronts of a given problem.  相似文献   

4.
Grover’s quantum algorithm promises a quadratic acceleration for any problem formulable as a search. For unstructured search problems, its implementation and performance are well understood. The curse of dimensionality and the intractability of the general global optimization problem require any identifiable structure or regularity to be incorporated into a solution method. This paper addresses the application of Grover’s algorithm when a local search technique is available, thereby combining the quadratic acceleration with the acceleration seen in the multistart method. The author thanks Dr. Bill Baritompa for helpful discussions.  相似文献   

5.
In this paper the box constrained global optimization problem in presence of a limited solution time is considered. A method is studied based on a combination of multistart and singlestart which implies a decision sequence on the number of random points to be generated. Search strategies are numerically illustrated. Criteria are introduced to measure the performance of solution methods for the problem class. Moreover, the performance of search strategies, specifically the efficiency of generating random points is analyzed.  相似文献   

6.
A greedy randomized adaptive search procedure (GRASP) is an iterative multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the construction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solution. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut problem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP).  相似文献   

7.
Any global minimization algorithm is made by several local searches performed sequentially. In the classical multistart algorithm, the starting point for each new local search is selected at random uniformly in the region of interest. In the tunneling algorithm, such a starting point is required to have the same function value obtained by the last local minimization. We introduce the class of acceptance-rejection based algorithms in order to investigate intermediate procedures. A particular instance is to choose at random the new point approximately according to a Boltzmann distribution, whose temperatureT is updated during the algorithm. AsT 0, such distribution peaks around the global minima of the cost function, producing a kind of random tunneling effect. The motivation for such an approach comes from recent works on the simulated annealing approach in global optimization. The resulting algorithm has been tested on several examples proposed in the literature.  相似文献   

8.
The performance of the genetic algorithm (GA) for the graph partitioning problem (GPP) is investigated by comparison with standard heuristics on well-known benchmark graphs. In general, there is a case where a practical performance of a conventional genetic approach, which performs only simple operations without a local search strategy, is not sufficient. However, it is known that a combination of GA and local search can produce better solutions. From this practice, we incorporate a simple local search algorithm into the GA. In particular, the search ability of the GA is compared with standard heuristics such as multistart local search and simulated annealing, which use the same neighborhood structure of the simple local search, for solving the GPP. Experimental results show that the GA performs better than its competitors.  相似文献   

9.
This paper describes and experimentally compares five rather different multistart tabu search strategies for the unconstrained binary quadratic optimization problem: a random restart procedure, an application of a deterministic heuristic to specially constructed subproblems, an application of a randomized procedure to the full problem, a constructive procedure using tabu search adaptive memory, and an approach based on solving perturbed problems. In the solution improvement phase a modification of a standard tabu search implementation is used. A computational trick applied to this modification – mapping of the current solution to the zero vector – allowed to significantly reduce the time complexity of the search. Computational results are provided for the 25 largest problem instances from the OR-Library and, in addition, for the 18 randomly generated larger and more dense problems. For 9 instances from the OR-Library new best solutions were found.  相似文献   

10.
We describe a new algorithm which uses the trajectories of a discrete dynamical system to sample the domain of an unconstrained objective function in search of global minima. The algorithm is unusually adept at avoiding nonoptimal local minima and successfully converging to a global minimum. Trajectories generated by the algorithm for objective functions with many local minima exhibit chaotic behavior, in the sense that they are extremely sensitive to changes in initial conditions and system parameters. In this context, chaos seems to have a beneficial effect: failure to converge to a global minimum from a given initial point can often be rectified by making arbitrarily small changes in the system parameters.  相似文献   

11.
This paper considers the problem of designing districts for vehicle routing problems with stochastic demands. In particular, demands are assumed to be uncertain at the time when the districts are made, and these are revealed only after the districting decisions are determined. Tabu search and multistart heuristics for this stochastic districting problem are developed and compared. Computational results show that tabu search is superior over multistart.  相似文献   

12.
The conceptual design of aircraft often entails a large number of nonlinear constraints that result in a nonconvex feasible design space and multiple local optima. The design of the high-speed civil transport (HSCT) is used as an example of a highly complex conceptual design with 26 design variables and 68 constraints. This paper compares three global optimization techniques on the HSCT problem and two test problems containing thousands of local optima and noise: multistart local optimizations using either sequential quadratic programming (SQP) as implemented in the design optimization tools (DOT) program or Snyman's dynamic search method, and a modified form of Jones' DIRECT global optimization algorithm. SQP is a local optimizer, while Snyman's algorithm is capable of moving through shallow local minima. The modified DIRECT algorithm is a global search method based on Lipschitzian optimization that locates small promising regions of design space and then uses a local optimizer to converge to the optimum. DOT and the dynamic search algorithms proved to be superior for finding a single optimum masked by noise of trigonometric form. The modified DIRECT algorithm was found to be better for locating the global optimum of functions with many widely separated true local optima.  相似文献   

13.
改进的遗传模糊聚类算法   总被引:6,自引:0,他引:6  
对基于遗传算法的FCM(模糊c^-均值法)聚类算法进行了改进,能更好地把遗传算法的全局搜索能力和FCM的局部搜索能力结合起来。实验结果表明,这种改进的算法在分类正确率和稳定性上优于[1]和[3]中的方法;收敛速度和对初值的敏感性都明显优于FCM。  相似文献   

14.
Empirical evidence demonstrates that when the same local search operator is used, variable neighborhood search consistently outperforms random multistart local search on all types of combinatorial and global optimization problems tested. In this paper we suggest that this superiority in performance may be explained by the distribution of the attraction basins around a current solution as a function of the distance from the solution. We illustrate with a well-known instance of the multisource Weber problem that the “attraction probabilities” for finding better solutions can be orders of magnitude larger in neighborhoods that are close to the current solution. The paper also discusses the global convergence properties of both general methods in the context of attraction probabilities.  相似文献   

15.
This paper presents a new hybrid global optimization method referred to as DESA. The algorithm exploits random sampling and the metropolis criterion from simulated annealing to perform global search. The population of points and efficient search strategy of differential evolution are used to speed up the convergence. The algorithm is easy to implement and has only a few parameters. The theoretical global convergence is established for the hybrid method. Numerical experiments on 23 mathematical test functions have shown promising results. The method was also integrated into SPICE OPUS circuit simulator to evaluate its practical applicability in the area of analog integrated circuit sizing. Comparison was made with basic simulated annealing, differential evolution, and a multistart version of the constrained simplex method. The latter was already a part of SPICE OPUS and produced good results in past research.  相似文献   

16.
A new deterministic method for solving a global optimization problem is proposed. The proposed method consists of three phases. The first phase is a typical local search to compute a local minimum. The second phase employs a discrete sup-local search to locate a so-called sup-local minimum taking the lowest objective value among the neighboring local minima. The third phase is an attractor-based global search to locate a new point of next descent with a lower objective value. The simulation results through well-known global optimization problems are shown to demonstrate the efficiency of the proposed method.  相似文献   

17.
The aim of this paper is to solve p-median problems with an additional coverage constraint. These problems arise in location applications, when the trade-off between distance and coverage is being calculated. Three kinds of heuristic algorithms are developed. First, local search procedures are designed both for constructing and improving feasible solutions. Second, a multistart GRASP heuristic is developed, based on the previous local search methods. Third, by employing Lagrangean relaxation methods, a very efficient Lagrangean heuristic algorithm is designed, which extends the well known algorithm of Handler and Zang, for constrained shortest path problems, to constrained p-median problems. Finally, a comparison of the computational efficiency of the developed methods is made between a variety of problems of different sizes.  相似文献   

18.
In this paper, we present a nonmonotone conic trust region method based on line search technique for unconstrained optimization. The new algorithm can be regarded as a combination of nonmonotone technique, line search technique and conic trust region method. When a trial step is not accepted, the method does not resolve the trust region subproblem but generates an iterative point whose steplength satisfies some line search condition. The function value can only be allowed to increase when trial steps are not accepted in close succession of iterations. The local and global convergence properties are proved under reasonable assumptions. Numerical experiments are conducted to compare this method with the existing methods.  相似文献   

19.
When local search methods are applied to combinatorial optimisation problems it is the characteristics of the solution surface that determine the effectiveness of the method. This paper aims to advance our understanding of solution surface characteristics. The focus is on the basin of attraction associated with each local minimum; that is the set of solutions from which a particular local minimum is reached by following downhill local search. A Markov chain model is proposed for the behaviour of the function values occurring in a random walk on the solution surface. The probability transition matrix can be estimated and this is used to estimate both the shape and the size of the basins of attraction. In order to test this approach a study is made of the problem of minimising weighted flowtime on unrelated parallel machines.  相似文献   

20.
Evolutionary algorithms are randomized search heuristics, which are often used as function optimizers. In this paper the well-known (1+1) Evolutionary Algorithm ((1+1) EA) and its multistart variants are studied. Several results on the expected runtime of the (1+1) EA on linear or unimodal functions have already been presented by other authors. This paper is focused on quadratic pseudo-boolean functions, i.e., polynomials of degree 2, a class of functions containing NP-hard optimization problems. Subclasses of the class of all quadratic functions are identified where the (1+1) EA is efficient, for other subclasses the (1+1) EA has exponential expected runtime, but a large enough success probability within polynomial time such that a multistart variant of the (1+1) EA is efficient. Finally, a particular quadratic function is identified where the EA and its multistart variants fail in polynomial time with overwhelming probability.  相似文献   

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