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1.
近来具有学习效应的机器排序问题收到广泛的关注.对于机器排序中工件的实际加工来说,与工件加工位置有关的学习模型更具有现实性.本文研究了工件加工位置和与已经加工过的工件之和有关的一般学习效应模型.首先证明文献中与位置和已经加工过的工件加工时间之和有关的学习模型是本模型的特殊情形.其次对于单机排序问题我们提出一般解法.  相似文献   

2.
具有指数和位置学习效应的机器排序问题   总被引:1,自引:0,他引:1  
本文考虑指数学习效应和位置学习效应同时发生的新的排序模型.工件的实际加工时间不仅依赖于已经加工过工件正常加工时间之和的指数函数,而且依赖于该工件所在的位置.单机排序情形下,对于最大完工时间和总完工时间最小化问题给出多项式时间算法.此外某些特殊情况下,总权完工时间和最大延迟最小化问题也给出了多项时间算法.流水机排序情形,对最大完工时间和总完工时间最小化问题在某些特殊情形下给出多项时间算法.  相似文献   

3.
机器具有学习效应的供应链排序问题   总被引:1,自引:0,他引:1  
研究了机器具有学习效应的供应链排序问题.有多个客户分布在不同位置,每个客户都有一定数量的工件需要在一台机器上进行加工.每个客户的工件在机器上加工时具有学习效应,即后面加工的工件实际加工时间是逐渐缩短的.工件生产完后需要运输到相应的客户处,每一批配送需要花费一定的时间和费用.这里研究了供应链排序理论中主要的四个目标函数,分析了这些问题的复杂性,对于一些情况给出了它们的最优算法.  相似文献   

4.
建立了具有学习效应的排序对策模型,在这类排序对策中,工件的实际加工时间不再是常数,而是关于工件位置的递减幂函数。当所有工件的正常加工时间相等时,松弛可行顺序的条件,相应的排序对策是均衡的,但不一定是凸对策。  相似文献   

5.
本文主要讨论了工件加工时间具有学习效应和安装时间的单机排序问题。工件的加工时间不仅与之前已加工完的工件加工时间有关,还与工件的加工位置有关。安装时间是依赖于已加工完的工件的实际加工时间的简单函数,即p-s-d形式。本文证明了极小化最大完工时间,极小化总完工时间,极小化完工时间的平方和问题具有多项式算法,也证明了极小化加权总完工时间,极小化最大延误和极小化总误工问题在某些条件下具有多项式算法。  相似文献   

6.
本文主要研究机器具有优势关系下的工件加工时间可控的流水作业排序问题.我们主要对以下两种情形进行了讨论:工件加工时间为线性恶化和线性学习.对于每一种加工模型,我们分别研究了几类不同的优势机器,并且对每种情况均给出了多项式时间算法.  相似文献   

7.
讨论了工件具有安装时间和学习效应的单机排序问题。安装时间是依赖于已加工完的工件的实际加工时间的简单函数,即p-s-d形式。工件的加工时间不仅与已完成工件的加工时间有关,还与工件的加工位置有关。证明了极小化最大完工时间,极小化完工时间k总和,极小化完工时间k次幂的和是多项式可解的,另外还证明了满足一定条件下的极小化加权完工时间和,极小化最大延误和极小化延迟时间和问题是多项式可解的。  相似文献   

8.
考虑具有工件相关的退化效应和维修活动的单机排序模型,讨论了工期窗口安排问题.在这一模型中,机器在加工过程中产生退化使效率降低,工件的实际加工时间不仅与其所在排序中的位置有关并且与其本身的退化率有关;然而,维修活动能使机器的加工效率得到恢复.工期窗口的开始时间是已给定的常量,而工期窗口的结束时间是需要确定的变量.目标是得到安排维修活动的最佳时间、最佳工期窗口的大小和最优排序以便最小化流时间、提早、延误和工期窗口大小的总处罚函数.对这一问题,给出了一多项式算法.  相似文献   

9.
张新功 《运筹学学报》2013,17(1):98-105
研究具有加工时间之和学习效应下的一个新型成组排序问题,工件的学习效应是之前工件加工时间之和的函数,组学习效应是成组加工所在的位置的函数. 考虑最大完工时间和总完工时间两个问题,证明了这两个问题都是多项式时间可解的,并提出了相应的多项式时间算法.  相似文献   

10.
研究一类集成工件加工和发送的供应链排序模型,即研究如何安排工件在自由作业机器上加工,把加工完毕的工件分批发送给下游客户,使得含生产排序费用和发送费用的目标函数最优.这里,分别取工件最大送到时间和平均送到时间为生产排序费用;而发送费用是由固定费用和与运输路径有关的变化费用组成.利用排序理论和动态规划方法,构造了自由作业供应链排序问题的多项式时间近似算法,并分析算法的性能比.  相似文献   

11.
As to learning effect, it may be more appropriate to assume that position-based learning takes place during machine setups only, while sum-of-processing-time-based learning occurs in considering the experience that workers have gained from producing jobs. Thus, in this paper, we consider sum-of-processing-time-based learning on job processing time and position-based learning on setup time in single-machine group scheduling problems. The objectives are to minimize the makespan and the total completion time, respectively. We provide two polynomial time algorithms to solve the makespan minimization problems. On the other hand, we also provide two polynomial time algorithms to solve the total completion time minimization problems under certain conditions.  相似文献   

12.
Scheduling with learning effects has received growing attention nowadays. A well-known learning model is called ‘position-based learning’ in which the actual processing time of a job is a non-increasing function of its position to be processed. However, the actual processing time of a given job drops to zero precipitously as the number of jobs increases. Motivated by this observation, we propose two truncated learning models in single-machine scheduling problems and two-machine flowshop scheduling problems with ordered job processing times, respectively, where the actual processing time of a job is a function of its position and a control parameter. Under the proposed learning models, we show that some scheduling problems can be solved in polynomial time. In addition, we further analyse the worst-case error bounds for the problems to minimize the total weighted completion time, discounted total weighted completion time and maximum lateness.  相似文献   

13.
Scheduling with deteriorating jobs and learning effects has been widely studied. However, multi-agent scheduling with simultaneous considerations of deteriorating jobs and learning effects has hardly been considered until now. In view of this, we consider a two-agent single-machine scheduling problem involving deteriorating jobs and learning effects simultaneously. In the proposed model, given a schedule, we assume that the actual processing time of a job of the first agent is a function of position-based learning while the actual processing time of a job of the second agent is a function of position-based deterioration. The objective is to minimize the total weighted completion time of the jobs of the first agent with the restriction that no tardy job is allowed for the second agent. We develop a branch-and-bound and several simulated annealing algorithms to solve the problem. Computational results show that the proposed algorithms are efficient in producing near-optimal solutions.  相似文献   

14.
In a recent paper, Lee and Wu [W.-C. Lee, C.-C. Wu, A note on single-machine group scheduling problems with position-based learning effect, Appl. Math. Model. 33 (2009) 2159–2163] proposed a new group scheduling learning model where the learning effect not only depends on the job position, but also depends on the group position. They investigate the makespan and the total completion time minimization problems on a single-machine. As for the total completion time minimization problem, they assumed that the numbers of jobs in each group are the same and the group normal setup and the job normal processing times are agreeable. Under the assumption conditions, they showed that the total completion time minimization problem can be optimally solved in polynomial time solution. However, the assumption conditions for the total completion time minimization problem do not reflect actual practice in many manufacturing processes. Hence, in this note, we propose other agreeable conditions and show that the total completion time minimization problem remains polynomially solvable under the agreeable conditions.  相似文献   

15.
Scheduling with setup times and learning plays a crucial role in today's manufacturing and service environments where scheduling decisions are made with respect to multiple performance criteria rather than a single criterion. In this paper, we address a bicriteria single machine scheduling problem with job-dependent past-sequence-dependent setup times and job-dependent position-based learning effects. The setup time and actual processing time of a job are respectively unique functions of the actual processing times of the already processed jobs and the position of the job in a schedule. The objective is to derive the schedule that minimizes a linear composite function of a pair of performance criteria consisting of the makespan, the total completion time, the total lateness, the total absolute differences in completion times, and the sum of earliness, tardiness, and common due date penalty. We show that the resulting problems cannot be solved in polynomial time; thus, branch-and-bound (B&B) methods are proposed to obtain the optimal schedules. Our computational results demonstrate that the B&B can solve instances of various size problems with attractive times.  相似文献   

16.
In this paper, we show that the main results in a recent paper by Zhang and Yan [X. Zhang and G. Yan, Machine scheduling problems with a general learning effect, Mathematical and Computer Modelling 51 (2010) 84–90] are incorrect as an important reason is missing, that is, the processing time of a job is variable according to a general learning effect. Here we point out these wrong results by a counter-example. In addition, we give a revised model with a general learning effect. We show that some single machine scheduling problems are still polynomially solvable under the revised model. We also show that some special cases of the flowshop scheduling problems can be solved in polynomial time under the revised model.  相似文献   

17.
Although machine scheduling problems with learning and deteriorating effects consideration have received increasing attention in the recent years, most studies have seldom considered the two phenomena simultaneously. However, learning and deteriorating effects might co-exist in many realistic scheduling situations. Thus, in this article, a model which takes the effects of time-dependent learning and deterioration simultaneously is proposed and applied into some scheduling problems. Under the proposed model, the processing time of a job is determined by a function of its corresponding starting time and positional sequence in each machine. We show that some single machine and flowshop scheduling problems are polynomially solvable with the certain performance measures such as makespan, total completion time, and weighted completion time.  相似文献   

18.
The paper deals with machine scheduling problems with a general learning effect. By the general learning effect, we mean that the actual processing time of a job is not only a non-increasing function of the total weighted normal processing times of the jobs already processed, but also a non-increasing function of the job’s position in the sequence, where the weight is a position-dependent weight. We show that even with the introduction of a general learning effect to job processing times, some single machine scheduling problems are still polynomially solvable under the proposed model. We also show that some special cases of the flow shop scheduling problems can be solved in polynomial time.  相似文献   

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