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1.
In this paper, we distinguish the concept of global invader strategy (GIS) from that of neighborhood invader strategy (NIS), and discuss the concepts and the properties of ESS, NIS and GIS and relationship among them in the scenario of multi‐player matrix game. We show that a GIS is always an ESS and GIS is unique for any multi‐player. We also show that NIS is equivalent to ESS for pairwise game and there are some results in multi‐player game different from those in pairwise game. Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   

2.
ABSTRACT. The evolutionary stability concepts continuously stable strategies (CSS) and evolutionarily stable neighborhood invader strategies (ESNIS) share two properties in common. First, they are both evolutionarily stable strategies (ESS). Secondly, given any strategy in the close neighborhood of the CSS or ESNIS, there are some strategies that are closer to the CSS or ESNIS that can invade it. An ESNIS is a CSS but the converse is not true in general. We examine evolutionary adaptive dynamics in the neighborhood of a CSS that is not an ESNIS. We show that if an evolutionary game possesses a CSS which is not an ESNIS, the succession of strategies mediated by natural selection become arbitrarily close to the CSS but the precise value of the CSS cannot be attained unless the CSS is the first strategy to invade into the environment and is henceforth never perturbed. Thus if evolution does not start with the CSS that is not an ESNIS, we will have a phenomenon of bounded evolutionary succession that does not come to an end. The analysis is applied to a class of monomorphic population evolutionary game models in which species ecological interaction is modeled by the Lotka‐Volterra equations.  相似文献   

3.
针对目前三方演化博弈的稳定性研究不足这一问题,利用复制动态方程构建了一般化的三维动力系统,首先讨论了单群体策略演化趋势,接着根据李雅普诺夫稳定性理论分析了系统的渐进稳定性,并结合单群体策略的演化趋势对系统稳定性作了深入研究。研究表明:严格纯策略纳什均衡是ESS,不严格纯策略纳什均衡是线性策略收敛(自定义概念),所有类型的混合策略纳什均衡均为鞍点,共同划分了ESS的吸引域,并证明了零特征值非ESS定理,以及ESS不共边定理,在此基础上给出了N维双策略系统中ESS的最多个数。最后,设计了六组经典算例,首先结合研究结果分析了算例,接着对算例进行系统仿真,仿真结果与理论分析一致,为演化博弈的进一步研究提供借鉴与启发。  相似文献   

4.
后发企业突破低端锁定是中国产业迈向全球价值链(GVC)中高端的必经之路。论文构建了一个包含后发企业、领先企业和后发企业所在国政府的三方演化博弈模型,分析后发企业策略选择的影响因素,并对博弈模型进行数值模拟分析。结果表明:复制动态系统存在{突破,封锁,消极}和{不突破,封锁,积极}两个可能的演化稳定策略组合(ESS),系统趋向哪个ESS主要由企业核心能力决定。后发企业的核心能力越强,突破收益越大,越倾向于选择“突破”策略。无论后发企业采用哪种策略,领先企业都会选择“封锁”策略。政府策略选择有机会主义倾向,但政策扶持有利于阻止本国后发企业滑向“不突破”稳定均衡,是促进企业挣脱价值链低端锁定的重要外部力量。  相似文献   

5.
We investigate the evolutionary outcomes of a single species population subject to Allee effects within the framework of a continuous strategy evolutionary game theory (EGT) model. Our model assumes a single trait creates a phenotypic trade-off between carrying capacity (i.e., competition) and predator evasion ability following a Gaussian distribution. This assumption contributes to one of our interesting findings that evolution prevents extinction even when population exhibits strong Allee effects. However, the extinction equilibrium can be an ESS under some special distributions of anti-predation phenotypes. The ratio of variation in competition and anti-predation phenotypes plays an important role in determining global dynamics of our EGT model: (a) evolution may suppress strong Allee effects for large values of this ratio; (b) evolution may preserve strong Allee effects for small values of this ratio by generating a low density evolutionary stable strategy (ESS) equilibrium which can serve as a potential Allee threshold; and (c) intermediate values of this ratio can result in multiple ESS equilibria.  相似文献   

6.
7.
For autonomous Lotka–Volterra systems of differential equations modelling the dynamics of n competing species, new criteria are established for the existence of a single point global attractor. Under the conditions of these criteria, some of the species will survive and stabilise at a steady state whereas the others, if any, will die out (© 2009 WILEY‐VCH Verlag GmbH & Co. KGaA, Weinheim)  相似文献   

8.
We employ an agent‐based model to show that memory and the absence of an a priori best strategy are sufficient for self‐segregation and clustering to emerge in a complex adaptive system with discrete agents that do not compete over a limited resource nor contend in a winner‐take‐all scenario. An agent starts from a corner of a two‐dimensional lattice and aims to reach a randomly selected site in the opposite side within the shortest possible time. The agent is isolated during the course of its journey and does not interact with other agents. Time‐bound obstacles appear at random lattice locations and the agent must decide whether to challenge or evade any obstacle blocking its path. The agent is capable of adapting a strategy in dealing with an obstacle. We analyze the dependence of strategy‐retention time with strategy for both memory‐based and memory‐less agents. We derive the equality spectrum to establish the environmental conditions that favor the existence of an a priori best strategy. We found that memory‐less agents do not polarize into two opposite strategy‐retention time distributions nor cluster toward a center distribution. © 2004 Wiley Periodicals, Inc. Complexity 9: 41–46, 2004  相似文献   

9.
A variant of the simpler GMRES method is developed for solving shifted linear systems (SGMRES‐Sh), exhibiting almost the same advantage of the simpler GMRES method over the regular GMRES method. Because the remedy adapted by GMRES‐Sh is no longer feasible for SGMRES‐Sh due to the differences between simpler GMRES and GMRES for constructing the residual vectors of linear systems, we take an alternative strategy to force the residual vectors of the add system also be orthogonal to the subspaces, to which the residual vectors of the seed system are orthogonal when the seed system is solved with the simpler GMRES method. In addition, a seed selection strategy is also employed for solving the rest non‐converged linear systems. Furthermore, an adaptive version of SGMRES‐Sh is presented for the purpose of improving the stability of SGMRES‐Sh based on the technique of the adaptive choice of the Krylov subspace basis developed for the adaptive simpler GMRES. Numerical experiments demonstrate the benefits of the presented methods.  相似文献   

10.
This paper considers the 2‐species chemotaxis‐Stokes system with competitive kinetics under homogeneous Neumann boundary conditions in a 3‐dimensional bounded domain with smooth boundary. Both chemotaxis‐fluid systems and 2‐species chemotaxis systems with competitive terms were studied by many mathematicians. However, there have not been rich results on coupled 2‐species–fluid systems. Recently, global existence and asymptotic stability in the above problem with (u·∇)u in the fluid equation were established in the 2‐dimensional case. The purpose of this paper is to give results for global existence, boundedness, and stabilization of solutions to the above system in the 3‐dimensional case when is sufficiently small.  相似文献   

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