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1.
This paper deals with the problem of scheduling jobs in uniform parallel machines with sequence-dependent setup times in order to minimize the total tardiness relative to job due dates. We propose GRASP versions that incorporate adaptive memory principles for solving this problem. Long-term memory is used in the construction of an initial solution and in a post-optimization procedure which connects high quality local optima by means of path relinking. Computational tests are carried out on a set of benchmark instances and the proposed GRASP versions are compared with heuristic methods from the literature.  相似文献   

2.
In this work, we tackle the problem of scheduling a set of jobs on a set of non-identical parallel machines with the goal of minimising the total weighted completion times. GRASP is a multi-start method that consists of two phases: a solution construction phase, which randomly constructs a greedy solution, and an improvement phase, which uses that solution as an initial starting point. In the last few years, the GRASP methodology has arisen as a prospective metaheuristic approach to find high-quality solutions for several difficult problems in reasonable computational times. With the aim of providing additional results and insights along this line of research, this paper proposes a new GRASP model that combines the basic scheme with two significant elements that have been shown to be very successful in order to improve GRASP performance. These elements are path-relinking and evolutionary path-relinking. The benefits of our proposal in comparison to existing metaheuristics proposed in the literature are experimentally shown.  相似文献   

3.
Metaheuristics represent an important class of techniques to solve, approximately, hard combinatorial optimization problems for which the use of exact methods is impractical. Some researches have been combining machine learning techniques with metaheuristics to adaptively guide and improve the search for near optimal solutions. An example of such development is the DM-GRASP, a hybrid version of the Greedy Randomized Adaptative Search Procedures (GRASP) metaheuristic which incorporates a data mining process. In this hybrid proposal, after executing half of the total number of iterations, the data mining process extracts patterns from an elite set of sub-optimal solutions for the optimization problem. These patterns present characteristics of near optimal solutions and can be used to guide the following half GRASP iterations in the search through the solution space. In this work, we explore new versions of the DM-GRASP metaheuristic to experiment, not a single activation, but multiple and adaptive executions of the data mining process during the metaheuristic execution. We also applied the data mining technique into a reactive GRASP to show that a more sophisticated and not memoryless GRASP approach can also benefit from the use of this technique. In order to evaluate these new proposals, we adopted the server replication for reliable multicast problem since the best known results for this problem were obtained by GRASP and DM-GRASP implementations. The computational experiments, comparing traditional GRASP, DM-GRASP, and the new proposals, showed that multiple and adaptive executions of the data mining process can improve the results obtained by the DM-GRASP hybrid metaheuristic—the new proposals were able to find better results in less computational time for the reliable multicast problem.  相似文献   

4.
In this work, we propose a hybridization of GRASP metaheuristic that incorporates a data mining process. We believe that patterns obtained from a set of sub-optimal solutions, by using data mining techniques, can be used to guide the search for better solutions in metaheuristics procedures. In this hybrid GRASP proposal, after executing a significant number of GRASP iterations, the data mining process extracts patterns from an elite set of solutions which will guide the following iterations. To validate this proposal we have worked on the Set Packing Problem as a case study. Computational experiments, comparing traditional GRASP and different hybrid approaches, show that employing frequent patterns mined from an elite set of solutions conducted to better results. Besides, additional performed experiments evidence that data mining strategies accelerate the process of finding good solutions. ★★Work sponsored by CNPq research grants 300879/00-8 and 475124/03-0. Work sponsored by CNPq research grant 475124/03-0.  相似文献   

5.
In this work, we address the Manufacturing Cell Formation Problem (MCFP). Cellular Manufacturing is a production strategy that has emerged to reduce materials handling and set up times in order to reduce lead times in production systems and to improve customer??s service levels while reducing costs. We propose a GRASP heuristic to obtain lower bounds for the optimal solution of the problem. To evaluate the performance of the proposed method, we test the heuristic with different instances from the literature and compare the results obtained with those provided by other heuristic methods from the literature. According to the obtained results, the proposed GRASP procedure provides good quality lower bounds with reasonable computational effort.  相似文献   

6.
In this paper we compare different heuristic methods for the manufacturing cell formation problem considering part process sequence: a GRASP algorithm, a reactive GRASP algorithm and a hybrid algorithm which combines reactive GRASP and tabu search. All algorithms are tested with a set of instances from the literature. The results from the GRASP algorithm are compared to those of the reactive GRASP in order to evaluate the advantages of automatically adjusting the parameter value within the randomized greedy procedure. Also the reactive GRASP results are compared to those of the hybrid algorithm to evaluate the contribution to solution quality of replacing the local search phase of the GRASP algorithm with tabu search.  相似文献   

7.
This paper considers a production–distribution problem that consists of defining the flow of produced products from manufacturing plants to clients (markets) via a set of warehouses. The problem also consists of defining the location of such warehouses that have unlimited storage capacity. This problem is known in the literature as the three-echelon uncapacitated facility location problem (TUFLP), and is known to be NP-hard when the objective function is to minimize the total cost of warehouse location and production and distribution of products. This paper proposes a Greedy Randomized Adaptive Search Procedure (GRASP) to solve the multi-item version of the TUFLP. Computational experiments are conducted using known instances from the literature. Solutions obtained using GRASP are compared against both optimal solutions and lower bounds obtained using mathematical programming. Results show that proposed algorithm performs well, obtaining good solutions (and even the optimal values) in less computational time than the mixed-integer linear programming model.  相似文献   

8.
A greedy randomized adaptive search procedure (GRASP) is an iterative multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the construction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solution. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut problem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP).  相似文献   

9.
We consider the problem of scheduling a single machine to minimize total tardiness with sequence dependent setup times. We present two algorithms, a problem space-based local search heuristic and a Greedy Randomized Adaptive Search Procedure (GRASP) for this problem. With respect to GRASP, our main contributions are—a new cost function in the construction phase, a new variation of Variable Neighborhood Search in the improvement phase, and Path Relinking using three different search neighborhoods. The problem space-based local search heuristic incorporates local search with respect to both the problem space and the solution space. We compare our algorithms with Simulated Annealing, Genetic Search, Pairwise Interchange, Branch and Bound and Ant Colony Search on a set of test problems from literature, showing that the algorithms perform very competitively.  相似文献   

10.
We propose a GRASP using an hybrid heuristic-subproblem optimization approach for the Multi-Level Capacitated Minimum Spanning Tree (MLCMST) problem. The motivation behind such approach is that to evaluate moves rearranging the configuration of a subset of nodes may require to solve a smaller-sized MLCMST instance. We thus use heuristic rules to define, in both the construction and the local search phases, subproblems which are in turn solved exactly by employing an integer programming model. We report numerical results obtained on benchmark instances from the literature, showing the approach to be competitive in terms of solution quality. The proposed GRASP have in fact improved the best known upper bounds for almost all of the considered instances.  相似文献   

11.
This paper addresses the independent multi-plant, multi-period, and multi-item capacitated lot sizing problem where transfers between the plants are allowed. This is an NP-hard combinatorial optimization problem and few solution methods have been proposed to solve it. We develop a GRASP (Greedy Randomized Adaptive Search Procedure) heuristic as well as a path-relinking intensification procedure to find cost-effective solutions for this problem. In addition, the proposed heuristics is used to solve some instances of the capacitated lot sizing problem with parallel machines. The results of the computational tests show that the proposed heuristics outperform other heuristics previously described in the literature. The results are confirmed by statistical tests.  相似文献   

12.
The Probabilistic Traveling Salesman Problem is a variation of the classic traveling salesman problem and one of the most significant stochastic routing problems. In probabilistic traveling salesman problem only a subset of potential customers need to be visited on any given instance of the problem. The number of customers to be visited each time is a random variable. In this paper, a variant of the well-known Greedy Randomized Adaptive Search Procedure (GRASP), the Expanding Neighborhood Search–GRASP, is proposed for the solution of the probabilistic traveling salesman problem. expanding neighborhood search–GRASP has been proved to be a very efficient algorithm for the solution of the traveling salesman problem. The proposed algorithm is tested on a numerous benchmark problems from TSPLIB with very satisfactory results. Comparisons with the classic GRASP algorithm and with a Tabu Search algorithm are also presented. Also, a comparison is performed with the results of a number of implementations of the Ant Colony Optimization algorithm from the literature and in six out of ten cases the proposed algorithm gives a new best solution.  相似文献   

13.
We propose a tabu search meta-heuristic for the Time-dependent Multi-zone Multi-trip Vehicle Routing Problem with Time Windows. Two types of neighborhoods, corresponding to the two sets of decisions of the problem, together with a strategy controlling the selection of the neighborhood type for particular phases of the search, provide the means to set up and combine exploration and exploitation capabilities for the search. A diversification strategy, guided by an elite solution set and a frequency-based memory, is also used to drive the search to potentially unexplored good regions and, hopefully, enhance the solution quality. Extensive numerical experiments and comparisons with the literature show that the proposed tabu search yields very high quality solutions, improving those currently published.  相似文献   

14.
In the capacitated clustering problem (CCP), a given set of n weighted points is to be partitioned into p clusters such that, the total weight of the points in each cluster does not exceed a given cluster capacity. The objective is to find a set of p centers that minimises the total scatter of points allocated to these centers. In this paper, we propose a merger of Greedy Random Adaptive Search Procedure (GRASP) and Adaptive Memory Programming (AMP) into a new GRAMPS framework for the CCP. A learning process is kept in charge of tracking information on the best components in an elite set of GRAMPS solutions. The information are strategically combined with problem-domain data to restart the construction search phase. At early stage of constructions, priorities are given to problem-domain data and progressively shifted towards generated information as the learning increases. GRAMPS is implemented with an efficient local search descent based on a restricted λ-interchange neighbourhood. Extensive experiments are reported on on a standard set of bench-marks from the literature and on a new set of large instances. The results show that GRAMPS has an efficient learning mechanism and is competitive with the existing methods in the literature.  相似文献   

15.
Flexible Job-Shop Scheduling Problem (FJSP) with Parallel Batch processing Machine (PBM) is studied. First, a Mixed Integer Programming (MIP) formulation is proposed for the first time. In order to address an NP-hard structure of this problem, the formulation is modified to selectively schedule jobs. Although there are many jobs on a given floor, semiconductor manufacturing is most challenged by priority jobs that promise a significant amount of financial compensation in exchange for an expedited delivery. This modification could leave some non-priority jobs unscheduled. However, it vastly expedites the discovery of improving solutions by first branching on integer variables with higher priority jobs. This study then turns job-dependent processing times into job-independent ones by assuming a machine has an equal processing time on different jobs. This assumption is roughly true or acceptable for the sake of the reduced computational time in the industry. These changes significantly reduce computational time compared to the original model when tested on a set of common problem instances from the literature. Computational results show that this proposed model can generate an effective schedule for large problems. Author encourages other researchers to propose an improved MIP model.  相似文献   

16.
The job-shop scheduling problem (JSP) is one of the hardest problems (NP-complete problem). In a lot of cases, the combination of goals and resource exponentially increases search space. The objective of resolution of such a problem is generally, to maximize the production with a lower cost and makespan. In this paper, we explain how to modify the objective function of genetic algorithms to treat the multi-objective problem and to generate a set of diversified “optimal” solutions in order to help decision maker. We are interested in one of the problems occurring in the production workshops where the list of demands is split into firm (certain) jobs and predicted jobs. One wishes to maximize the produced quantity, while minimizing as well as possible the makespan and the production costs. Genetic algorithms are used to find the scheduling solution of the firm jobs because they are well adapted to the treatment of the multi-objective optimization problems. The predicted jobs will be inserted in the real solutions (given by genetic algorithms). The solutions proposed by our approach are compared to the lower bound of the cost and makespan in order to prove the quality and robustness of our proposed approach.  相似文献   

17.
A reactive GRASP with path relinking for capacitated clustering   总被引:1,自引:0,他引:1  
This paper presents a greedy randomized adaptive search procedure (GRASP) coupled with path relinking (PR) to solve the problem of clustering n nodes in a graph into p clusters. The objective is to maximize the sum of the edge weights within each cluster such that the sum of the corresponding node weights does not exceed a fixed capacity. In phase I, both a heaviest weight edge (HWE) algorithm and a constrained minimum cut algorithm are used to select seeds for initializing the p clusters. Feasible solutions are obtained with the help of a self-adjusting restricted candidate list that sequentially guides the assignment of the remaining nodes. At each major GRASP iteration, the list length is randomly set based on a probability density function that is updated dynamically to reflect the solution quality realized in past iterations. In phase II, three neighborhoods, each defined by common edge and node swaps, are explored to attain local optimality. The following exploration strategies are investigated: cyclic neighborhood search, variable neighborhood descent, and randomized variable neighborhood descent (RVND). The best solutions found are stored in an elite pool.  相似文献   

18.
New heuristics for the maximum diversity problem   总被引:1,自引:0,他引:1  
The maximum diversity problem (MDP) consists of identifying, in a population, a subset of elements, characterized by a set of attributes, that present the most diverse characteristics among the elements of the subset. The identification of such solution is an NP-hard problem. Some heuristics are available to obtain approximate solutions for this problem. In this paper, we propose different GRASP heuristics for the MDP, using distinct construction procedures and including a path-relinking technique. Performance comparison among related work and the proposed heuristics is provided. Experimental results show that the new GRASP heuristics are quite robust and are able to find high-quality solutions in reasonable computational times. G.C. Silva’s work sponsored by CAPES MSc scholarship. L.S. Ochi’s work sponsored by CNPq research grants 304103/2003-9 and 550059/2005-9. S.L. Martins’s work sponsored by CNPq research grant 475124/03-0. A. Plastino’s work sponsored by CNPq research grants 300879/00-8 and 475124/03-0.  相似文献   

19.
In this paper, we study a centralized, stable matching scheme, which allocates trainees to software project requirements, to minimize retraining and relocation costs when the preference lists of the project requirements may contain ties of arbitrary lengths. This particular trainees’ assignment problem is important because the allocation decisions not only influence the costs but also impact software project deliverables and intern attrition rates. It is also an NP-hard problem because of the inclusion of the ties, and the costs in the stable allocation model. We, therefore, have designed a GRASP-based scatter search method, to solve the large size instances of our assignment problem efficiently. The GRASP method uses randomized algorithms to generate initial trial solutions. A repair heuristic based on regret minimization idea is designed to convert an unstable solution to a stable solution during an improvement phase. Computational experiments suggest that the proposed algorithm significantly reduces run time compared to the CPLEX, and produces solutions that are at an average 4.5% away from the best CPLEX solutions for the large size problem instances. Moreover, our scatter search method consistently provides better quality solutions than the two state of the art methods from the prior literature.  相似文献   

20.
The two-echelon location-routing problem (LRP-2E) arises from recent transportation applications like city logistics. In this problem, still seldom studied, first-level trips serve from a main depot a set of satellite depots, which must be located, while second-level trips visit customers from these satellites. After a literature review on the LRP-2E, we present four constructive heuristics and a hybrid metaheuristic: A greedy randomized adaptive search procedure (GRASP) complemented by a learning process (LP) and path relinking (PR). The GRASP and learning process involve three greedy randomized heuristics to generate trial solutions and two variable neighbourhood descent (VND) procedures to improve them. The optional path relinking adds a memory mechanism by combining intensification strategy and post-optimization. Numerical tests show that the GRASP with LP and PR outperforms the simple heuristics and an adaptation of a matheuristic initially published for a particular case, the capacitated location-routing problem (CLRP). Additional tests on the CLRP indicate that the best GRASP competes with the best metaheuristics published.  相似文献   

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