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1.
薛东旭  杨勇  张慧敏  赵星  袁小聪 《光子学报》2014,40(10):1542-1546
本文提出了一种利用三维景物的二维视角投影图像合成计算全息图,并重构出彩色再现三维影像的方法.该方法基于利用视角投影图像获取景物的三维傅里叶频谱的理论,采用电荷耦合器件记录三维景物在白光照明条件下横、纵两正交方向的一系列视角投影图像,并利用这些视角投影图像合成计算全息图,从而重构出三维再现像.通过采用在频谱面上的容余采样方法,提高了图像频谱信息的利用率,通过实验论证,证明了该方法的可行性.利用该方法使得视角投影图像的记录过程更加简单,节省了采样时间,提高了程序运行速度|能够在利用同等数量的视角投影图像的条件下,提高合成全息图的质量,使得重构的彩色再现三维影像更加清晰.  相似文献   

2.
薛东旭  杨勇  张慧敏  赵星  袁小聪 《光子学报》2011,(10):1542-1546
本文提出了一种利用三维景物的二维视角投影图像合成计算全息图,并重构出彩色再现三维影像的方法.该方法基于利用视角投影图像获取景物的三维傅里叶频谱的理论,采用电荷耦合器件记录三维景物在白光照明条件下横、纵两正交方向的一系列视角投影图像,并利用这些视角投影图像合成计算全息图,从而重构出三维再现像,通过采用在频谱面上的容余采样...  相似文献   

3.
 提出在迂回位相傅里叶变换计算全息图中利用合成谱记录多个物体的方法。该方法利用多个物体合成的傅里叶频谱,代替传统的迂回位相型计算全息图中的单一频谱,在一幅计算全息图中完成多个物体的编码。再现时多个物体同时再现在同一衍射级的周围,并且再现像的形式可以多种多样。采用液晶空间光调制器(LC SLM)完成计算全息图的光学再现,实验验证了方法的有效性。结果表明:该方法可有效提高计算全息图的信息容量。  相似文献   

4.
基于微透镜阵列的实时三维物体识别   总被引:4,自引:1,他引:4  
郝劲波  忽满利  李林森  林巧文 《光子学报》2007,36(11):2008-2012
提出一种基于微透镜阵列多视角成像特点,将三维物体的深度信息转化为二维透射像阵列的角度信息,利用光学二维图像识别技术,实现对三维物体识别的方法.对识别过程进行了理论分析和计算,用匹配滤波的方法实现了对三维物体骰子的实时识别.实验结果表明,本方法的相关识别能力较高,并且具有很强的灵活性,对于有微小旋转、微小平移的三维物体也可进行识别.  相似文献   

5.
韦建军 《光学技术》2022,48(1):46-54
基于相移法的三维形貌重建精度高,对环境噪声和阴影等不敏感,但由于多幅条纹解相位,难以应用于动态物体的三维测量中,为此,提出了一种新的算法.基于Harris算法提取刚性运动棋盘格的角点,确定相邻两帧采集条纹图像之间的像素偏差并校正采集条纹图像;根据投影仪和摄像机的标定参数建立投影图像和采集图像之间的空间变换矩阵,并根据变...  相似文献   

6.
位错点阵投影的三维数字成像   总被引:3,自引:3,他引:0  
田劲东  彭翔 《光学学报》2005,25(10):319-1323
提出一种基于位错点阵投影的三维数字成像方法。该方法以二维点阵结构光顺序照明参考平面和被测物体表面,通过分析分别投影在参考平面和物体上的点阵的成像过程,建立投射在参考平面和被测物体表面上的点阵中同一点在成像面上横向位置错动与被测物体深度之间的数学模型。依据此模型,通过计算相对应点在成像平面上的横向位移。可计算出物体的深度图像。二维点阵可以在垂直于光轴的平面内做横向和纵向的两维移动,以填补由于离散而丢失的其他空间点的深度信息,获得高空间分辨率。实验验证了该方法的可行性,此方法对于拓扑复杂的表面和大梯度表面有较强的适应性。  相似文献   

7.
夏心怡  夏军 《中国物理 B》2016,25(9):94204-094204
A phase-only computer-generated holography(CGH) calculation method for stereoscopic holography is proposed in this paper.The two-dimensional(2D) perspective projection views of the three-dimensional(3D) object are generated by the computer graphics rendering techniques.Based on these views,a phase-only hologram is calculated by using the Gerchberg–Saxton(GS) iterative algorithm.Comparing with the non-iterative algorithm in the conventional stereoscopic holography,the proposed method improves the holographic image quality,especially for the phase-only hologram encoded from the complex distribution.Both simulation and optical experiment results demonstrate that our proposed method can give higher quality reconstruction comparing with the traditional method.  相似文献   

8.
Yiqing Gao  Zhou Zhang  Guodong Liu 《Optik》2010,121(15):1395-1400
The technique of using computer-generated hologram (CGH) for 2-D and 3-D display based on virtual optics was researched widely. A new way, modified peak signal to noise ratio (PSNR) method was used to assess 3-D image quality reconstructed by CGH, and an iterative arithmetic was proposed to synthesize CGH perfectly. Furthermore, in the paper a novel way to encrypt 3-D information was proposed. Simulation experiments showed that CGH was an effective encryption technique, and Modified PSNR was a proper definite quantity analysis method for 3-D imaging.  相似文献   

9.
使用计算全息进行三维信息加密的方法研究   总被引:1,自引:0,他引:1  
全息加密技术作为一种特殊的加密方法被广泛应用于信息加密和防伪等领域。在全息加密过程中,光波的波长、记录距离和入射角度等参数用做加密密钥和解密密钥被人们深入研究,但所加密的信息几乎都是二维信息。利用一种基于虚拟光学的对三维信息进行加密的方法,将三维物体的大小作为一个新的密钥被引入安全全息加密算法,其安全性能得到了极大提高;在此基础上提出了对再现三维图像进行客观评价的方法,即修正峰值信噪比法(PSNR,PeakSignal-to-Noise Ratio)。模拟实验证明,计算全息方法(CGH,Computer-Generated Hologram)作为一种对三维信息进行加密的方法是可行的,修正PSNR法对再现三维图像的质量进行定量分析是有效的。  相似文献   

10.
A simple technique of a light line projection for 3-D shape detection of rotated objects is presented. In this technique, an object is rotated around its symmetrical axis four times at an angle by using an electromechanical device and scanned by a light line. Four views of the object surface are extracted from each one of these rotations by processing a set of light line images. These views are connected using rotation angle and origin coordinates to obtain the complete 3-D shape. Angle and origin are calculated by recognition of a light line pattern. Light line pattern is recognized by Hu moments. In this manner, measurement errors on setup are avoided. It is an advantage over common methods, where these two parameters are measured directly on the setup to obtain the 3-D shape. Local profilometric method is based on the perturbation that the light line suffers when it is projected on the object surface. This perturbation is observed on an image plane due to the different direction between light line projector and viewer. These perturbations are measured by using Gaussian functions. In this technique the light line images are processed in very fast form. The technique and processing time are presented in detail. This technique is tested with objects, which have little information and its experimental results are also presented.  相似文献   

11.
Many three-dimensional (3D) shape measurement techniques in stereophotogrammetry with temporal coded structured illumination are limited to static scenes because the time for measurement is too long in comparison to the object speed. The measurement of moving objects result in erroneous reconstructions. This is apparent to reduce measurement time to overcome this limitation, which is often done by increasing the projection rate for illumination while shrinking the amount of images taken for reconstruction. The projection rate limits most applications in its speed because digital light processing (DLP) projectors, which are widely used, bring a limited projection rate along. Our approach, in contrast, does not take a DLP. Instead we use laser speckles as projected patterns which are switched using an acousto-optical deflector. The projection rate is 10× higher than what the fastest stripe projection systems to our knowledge achieve. Hence, we present this uncommon but potential approach for highspeed (≈250 3Dfps= [3D measurements per second]), dense, and accurate 3D measurements of spatially separated objects and show the media that emphasizes the ability of accurate measurements while the objects under testing move.  相似文献   

12.
An optical surface measurement system, which is capable of measuring transient surface shape, has been developed by using a high-speed digital camera. The system is based on the grating projection and Fourier transform technique. A calibration procedure is developed to allow the system to generate Cartesian coordinates directly, which are with respect to a fixed coordinate system in 3-D space. The measurement accuracy (±50 μm) is defined and verified as the maximum error between measured values and the known values of standard objects both flat and curved. The camera and a grating projector are mounted into a portable sensor head to allow in situ measurements. In addition, external force or pressure signals can be correlated with each measurement through a device called the multi-channel data link. The system is capable of digitizing a 3-D curved surface into an array of points with known xyz coordinates at a sampling rate from 30 to 1000 Hz. As an application, the system is used to measure the transient surface shape during a polymer membrane inflation test. The measurement results along with the pressure information provide an approach to determine the material parameters used in different material models.  相似文献   

13.
An interpolation method for reconstructed images of computer-generated holograms (CGHs) enables one to synthesize CGHs with a large space bandwidth product (SBWP) from CGHs with a small SBWP. The phase information of objects is regarded as constant because the method is based on digital image processing techniques. Therefore, diffraction efficiency is low due to the saturation effect in the recording process. To improve the diffraction efficiency, a random phase technique is employed for the interpolation method to the CGH. Effects of the random phase in the reconstructed image are discussed in several interpolation types. The interpolation method is also applied to a kinoform. Some computer simulations and optical experiments are presented.  相似文献   

14.
Fresnel CGH for a three-dimensional (3-D) object is generated by calculating the Fresnel diffraction, but it requires a huge amount of calculation. This is one reason for the difficulty in realizing real-time holography. We propose fast calculation method of computer-generated Fresnel hologram (Fresnel CGH) utilizing distributed parallel processing and array operation. In our method, a projected image with depth information of the 3-D object is prepared to calculate the Fresnel diffraction. The Fresnel diffraction of the projected image is then calculated with depth information by array operation and distributed parallel processing. Parallel processing is realized using JavaSpaces and many standard computers. In our array operation, calculation error in phase distribution on a hologram occurs more than the strict Fresnel diffraction. However, it was confirmed by experiments that the influence of an error can be controlled and ignored. In this paper, our proposed method and some experimental results are shown.  相似文献   

15.
基于频域方法实现了数字记录和再现三维物体离轴全息图.通过频谱对应关系求得各个面的频谱分布,使用数字滤波方法,成功地消除了零级衍射和共轭像;通过改变再现距离,分别获取了三维物体各个截面的再现像.  相似文献   

16.
We introduce and experimentally demonstrate a new method of computing Fresnel holograms of a real-existing, three-dimensional (3-D) scene hidden behind a thin turbulent medium, and illuminated by incoherent white light. From each perspective point of view, we acquire multiple noisy speckled images through the medium vibrated mechanically. These images are fused together to yield a smoothed perspective projection of the hidden 3-D scene. All smoothed projections are processed to yield a Fresnel hologram of the hidden scene. The 3-D image reconstructed from the hologram is further improved by digital blind deconvolution of each of the 3-D image slices with its own estimated impulse response.  相似文献   

17.
A time-division multiplexing method for computer-generated holograms(CGHs) is proposed to solve the problem of the limited space-bandwidth product. A three-dimensional(3-D) scene is divided into multiple layers at different depths. The CGH corresponding to each layer is calculated by an angular-spectrum algorithm that is effective at a wide range of propagation distances. All of the CGHs are combined into several group-CGHs.These group-CGHs are sequentially uploaded onto one spatial light modulator at a high frame rate. The spacebandwidth product can be benefited by the time-division processing of the CGHs. The proposed method provides a new approach to achieve high quality 3-D display with a fast and accurate CGH computation.  相似文献   

18.
Optical sensors are very suitable for the analysis of microscopic structures and micro devices. We compare two very promising methods: the white-light interferometry and the fringe projection technique for the application to this task. The fringe projection is very useful for fast measurement of objects with vertical dimensions of some μm. White-light interferometry is especially useful for highly resolved 3-D measurements. Furthermore, we present a new technique, the scanning fringe projection (SFP), which enables absolute 3-D measurements with one single grating period.  相似文献   

19.
In this paper, we propose a method for dynamic three-dimensional (3-D) shape measurement based on Fourier transform profilometry. A sequence of dynamic deformed fringe images can be grabbed by a CCD camera and saved on a disk rapidly. By a Fourier transform, filtering and inverse Fourier transform, a sequence of phase-maps can be obtained. By unwrapping these phase maps in 3-D phase space, we can obtain the shape of the dynamic object at different times. In this paper we also propose the algorithm of a phase difference between two deformed fringes, and the 3-D phase unwrapping method based on the phase difference algorithm. The computer simulation and experiment results show that this method can efficiently deal with the dynamic 3-D shape measurement.  相似文献   

20.
Moiré topography method is a well-known non-contacting 3-D measurement method. Recently, the automatic 3-D measurement technique by moiré topography has been developed in order to apply to the engineering and medical fields. The projection moiré topography is very attractive because of its high measuring speed and high sensitivity. In this paper, using the two-wavelength methods of projection moiré topography was investigated to measure the 3-D shape of an object with 2π-ambiguity problems. Rapid measurement can be accomplished by the synchronization between CCD camera and projector. The experimental results prove that the proposed scheme is capable of finding absolute fringe orders, so that the 2π-ambiguity problems can be effectively overcome so as to treat large step discontinuities in measured objects.  相似文献   

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