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1.
Many studies show that prospective teachers often have misconceptions about fractions. In this case study, we report on some of the mal–rules used by a group of 60 prospective South African primary school teachers. The students’ written responses to two items focusing on addition and multiplication of fractions which formed part of an assessment, were analyzed. Semi-structured interviews were also used to elicit the reasoning used in the students’ calculations. Less than half of the participants completed both items correctly, and many of the other students displayed various mal–rules. To interpret the pre–service teachers’ misconceptions, we studied the rules used by the participants, and expressed them as theorems–in–action. An interesting mal–rule governing the multiplication of fractions was the widespread ‘cross multiplication’ rule which after some mutations led to other mal–rules, illustrating how students’ misconceptions can persist many years after their initial learning.  相似文献   

2.
To understand relationships between students’ quantitative reasoning with fractions and their algebraic reasoning, a clinical interview study was conducted with 18 middle and high school students. Six students with each of three different multiplicative concepts participated. This paper reports on the fractional knowledge and algebraic reasoning of six students with the most basic multiplicative concept. The fractional knowledge of these students was found to be consistent with prior research, in that the students had constructed partitioning and iteration operations but not disembedding operations, and that the students conceived of fractions as parts within wholes. The students’ iterating operations facilitated their work on algebra problems, but the lack of disembedding operations was a significant constraint in writing algebraic equations and expressions, as well as in generalizing relationships. Implications for teaching these students are discussed.  相似文献   

3.
Through historical and contemporary research, educators have identified widespread misconceptions and difficulties faced by students in learning algebra. Many of these universal issues stem from content addressed long before students take their first algebra course. Yet elementary and middle school teachers may not understand how the subtleties of the arithmetic content they teach can dramatically, and sometimes negatively, impact their students' ability to transition to algebra. The purpose of this article is to bring awareness of some common algebra misconceptions, and suggestions on how they can be averted, to those who are teaching students the early mathematical concepts they will build upon when learning formal algebra. Published literature discussing misconceptions will be presented for four prerequisite concepts, related to symbolic representation: bracket usage, equality, operational symbols, and letter usage. Each section will conclude with research‐based practical applications and suggestions for preventing such misconceptions. The literature discussed in this article makes a case for elementary and middle school teachers to have a deeper and more flexible understanding of the mathematics they teach, so they can recognize how the structure of algebra can and should be exposed while teaching arithmetic.  相似文献   

4.
This article presents a lesson that uses prediction items, clickers and visuals via PowerPoint slides to help prospective middle-school teachers address two common misconceptions: multiplication makes bigger and division makes smaller (MMB–DMS). Classroom research was conducted to explore the viability of such a lesson. Results show that the lesson was effective in creating awareness that multiplication does not always make bigger and division does not always makes smaller, uncovering students’ misconceptions, and providing opportunities for students to learn from mistakes. Students liked the activity for various reasons, such as getting to learn certain mathematical ideas, to think about the problems, to work in groups and to have fun. The lesson was implemented slightly differently in two classes. The class with an additional phase involving prediction and voting via clickers in the PowerPoint lesson showed a gain of 36 points (an effect size of 1.3 standard deviations, SDs) from the pre-test to the exit-test whereas, the comparison class showed a gain of 25 points (an effect size of 0.87 SDs). In terms of students’ written responses with regards to addressing the MMB–DMS misconceptions, there was however not much difference between the two classes.  相似文献   

5.
Many learning environments, computer-based or not, have been developed for either students or teachers alone to engage them in mathematical inquiry. While some headway has been made in both directions, few efforts have concentrated on creating learning environments that bring both teachers and students together in their teaching and learning. In the following paper, we propose game design as such a learning environment for students and teachers to build on and challenge their existing understandings of mathematics, engage in relevant and meaningful learning contexts, and develop connections among their mathematical ideas and their real world contexts. To examine the potential of this approach, we conducted and analyzed two studies: Study I focused on a team of four elementary school students designing games to teach fractions to younger students, Study II focused on teams of pre-service teachers engaged in the same task. We analyzed the various games designed by the different teams to understand how teachers and students conceptualize the task of creating virtual game learning environment for others, in which ways they integrate their understanding of fractions and develop notions about students' thinking in fractions, and how conceptual design tools can provide a common platform to develop meaningful fraction contexts. In our analysis, we found that most teachers and students, when left to their own devices, create instructional games to teach fractions that incorporate little of their knowledge. We found that when we provided teachers and students with conceptual design tools such as game screens and design directives that facilitated an integration of content and game context, the games as well as teachers' and students' thinking increased in their sophistication. In the discussion, we elaborate on how the design activities helped to integrate rarely used informal knowledge of students and teachers, how the conceptual design tools improved the instructional design process, and how students and teachers benefit in their mathematical inquiry from each others' perspectives. In the outlook, we discuss features for computational design learning environments. This revised version was published online in August 2006 with corrections to the Cover Date.  相似文献   

6.
The effects of bridging analogies teaching strategy and gender on Turkish high school students' misconceptions in mechanics were investigated. After a pilot study with 67 students in a nearby high school, the researchers administered the revised Mechanics Misconception Test to 119 high school students as a pretest. Students in the experimental group were instructed by using bridging analogies teaching strategy. At the end of a 3‐week treatment period, the same test was administered to all students as a posttest. The data were analyzed by using analysis of covariance (ANCOVA). The statistical results showed that bridging analogies teaching strategy was an effective means of reducing the number of misconceptions students held about normal forces, frictional forces, tension, gravity, inertia, and Newton's third law.  相似文献   

7.
Escape rooms have been receiving more attention for use in education. Escape rooms are games in which teams solve multiple puzzles and challenges using clues, hints, and strategy to determine how to escape from a locked room. The implementation of escape rooms has the potential for increasing students' mathematical understanding and engagement. They also enable students to develop teamwork and communication skills which are essential for work, everyday life, and being a productive citizen. The importance of technology for use in education has also received more attention of late. Technology can be utilized with escape rooms for the development of digital escape rooms. This article describes a mathematical digital escape room that was implemented with a class of middle school students. Important principles for developing escape rooms are described and how they were integrated with the digital escape room entitled, Blanca's Building.  相似文献   

8.
Assessing students’ conceptions related to independence of events and determining probabilities from a sample space has been the focus of research in probability education for over 40 years. While we know a lot from past studies about predictable ways students may reason with well-known tasks, developing a diagnostic assessment that can be used by teachers to inform instruction demands the use of familiar and unfamiliar contexts. This paper presents the current work of a research team whose aim is to create a formative concept inventory with strong evidence of validity that uses a psychometric model to confidently predict whether a student exhibits one or more misconception across many items. We illustrate this process in this paper using a particular item with a context of a raffle aimed to measure whether a student reasons with misconceptions related to independence or equiprobability. The results of two aspects of the validity process: cognitive interviews to assess response processes on individual items, and a large-scale administration to examine internal structure of the concept inventory revealed difficulties in assessing students’ reasoning about these key probability concepts and trends in the prevalence of misconceptions across grades. Results can provide guidance for others aiming to develop assessments in mathematics education and also support further possibilities for research into understanding students’ reasoning about independence and sample space.  相似文献   

9.
The purpose of this study was to investigate students' understanding about scientifically acceptable content knowledge by exploring the relationship between knowledge of diffusion and osmosis and the student's certainty in their content knowledge. Data was collected from a high school biology class with the Diffusion and Osmosis Diagnostic Test (DODT) and Certainty of Response (CRI) scale. All data was collected after completion of a unit of study on diffusion and osmosis. The results of the DODT were dichotomized into correct and incorrect answers, and CRI values were dichotomized into certain and uncertain. Values were used to construct a series of 2 × 2 contingency tables for each item on the DODT and corresponding CRI. High certainty in incorrect answers on the DODT indicated tenacious misconceptions about diffusion and osmosis concepts. Low certainty in incorrect or correct answers on the DODT indicated possible guessing; and, therefore no understanding, or confusion about their understanding. Chi‐square analyses revealed that significantly more students had misconceptions than desired knowledge on content covering the Influence of Life Forces on Diffusion and Osmosis, Membranes, the Particulate and Random Nature of Matter, and the Processes of Diffusion and Osmosis. Most students were either guessing or had misconceptions about every item related to the concepts osmosis and tonicity. Osmosis and diffusion are important to understanding fundamental biology concepts, but the concept of tonicity not be introduced to high school biology students until effective instructional approaches can be identified by researchers.  相似文献   

10.
Students have difficulty learning fractions, and problems in understanding fractions persist into adulthood, with moderate to severe consequences for everyday and occupational decision-making. Remediation of student misconceptions is hampered by deficiencies in teachers’ knowledge of the discipline and pedagogical content knowledge. We theorized that a technology resource could provide the sequencing and scaffolding that teachers might have difficulty providing. Five sets of learning objects, called CLIPS (Critical Learning Instructional Paths Supports), were developed to provide remediation on fraction concepts. In this article, we describe one stage in a research program to develop, implement and evaluate CLIPS. Two studies were conducted. In Study 1, 14 grade 7–10 classrooms were randomly assigned, within schools, to early and late treatment conditions. A pre-post, delayed treatment design found that CLIPS had no effect on achievement for the Early Treatment group due to unforeseen implementation problems. These hardware and software issues were mitigated in the late treatment in which CLIPS contributed to student achievement (Cohen's d = 0.30). Study 2 was a pre-post, single group replication involving 18 grade 7 classrooms. The independent variable was the number of CLIPS completed. Completion of all five CLIPS contributed to higher student achievement: Cohen's d = 0.53, compared to students who completed none (d = 0.00) or 1–4 CLIPS (d = 0.02). The two studies indicate that a research-based set of learning objects is effective when the full program is implemented. Incomplete sequences deprive students of instruction in one or more constructs linked to other key ideas in the conceptual map and reduce the amount of practice required to remediate student misconceptions.  相似文献   

11.
It is generally accepted that children have their own understanding of how the world works prior to receiving formal science instruction. A great deal of research has been done to determine students' misconceptions related to the physical sciences; less has been done to understand children's ideas in the Earth sciences. This paper reports a synthesis of the existing research about children's misconceptions relating to weather, climate and the atmosphere. The scientifically accepted interpretations are presented in tandem with the children's naïve ideas. When possible, a source of the misconception is also presented. In many cases, students' misconceptions are not addressed in the curriculum, allowing them to exist unchallenged.  相似文献   

12.
This study explores middle and high school students' understanding of the particulate nature of matter after they were taught the concept. A total of 87 students (41 high school and 46 middle school) participated in the study. Findings suggest that students held misconceptions about the law of conservation of matter, chemical composition of matter in different phases of matter, the process of condensation, and behaviors of molecules at a microscopic level. The discussion focuses on the implications of these findings for enhancing science teachers' pedagogical content knowledge.  相似文献   

13.
In this paper, we examined students’ engagement in an implementation of a Workplace Simulation Project (WSP). The WSP was designed to actively engage students in learning disciplinary content by inviting engineers from industry to have a physical presence within the school building to collaborate with teachers and students to complete projects which simulate the tasks authentic to their work. We focus on the first year implementation of the program that partnered a high school in the rural Midwest with an engineering unit of a government organization. Using a multiple methods study design, we analyzed disciplinary and interdisciplinary pre and posts test along with students’ interviews to determine learning gains as well as students’ interpretations of creative and critical thinking as experienced in the project and their knowledge of the engineering design process. Effect sizes showed that students in the WSP group had notable gains over the control group participants. Additionally, students’ knowledge of core elements of the design process were identified in inductive analyses of the interviews. Findings from this study will provide usable knowledge about effective ways to support systems and design thinking and ways to support expert‐novice collaboration to ensure success.  相似文献   

14.
It has often been assumed that misconceptions of force and motion are part of an alternative framework and that conceptual change takes place when that framework is challenged and replaced with the Newtonian framework. There have also been variations of this theme, such as this structure is not coherent and conceptual change does not involve the replacement of concepts, conceptions or ideas but consists of the development of scientific ideas that can exist alongside ideas of the everyday. This article argues that misconceptions (or preconceptions, intuitive ideas, synthetic models, p-prims etc.) may not be formed until the learner considers force and motion within the learning situation and reports on a classroom observation (that is replicated with similar results) that suggest misconceptions arise, not because of prior experience, but spontaneously in the attempt at making sense of the terms of the discourse. The implications are that misconceptions may not be preformed, that research ought to consider the possible spontaneity in the students’ reasoning and then, if possible, attempt to discern any preformed elements or antecedents, and that we ought to reconsider what is meant by ‘conceptual change’. The classroom observation also suggests gravity as a particular stumbling-block for students. The implications for further research are discussed.  相似文献   

15.
16.
This study examines the difficulties college students experience when creating and interpreting graphs in which speed is one of the variables. Nineteen students, all preservice elementary or middle school teachers, completed an upper‐level course exploring algebraic concepts. Although all of these preservice teachers had previously completed several mathematics courses, including calculus, they demonstrated widespread misconceptions about the variable speed. This study identifies four cognitive obstacles held by the students, provides excerpts of their graphical constructions and verbal interpretations, and discusses potential causes for the confusion. In particular, misconceptions arose when students interpreted the behavior and nature of speed within a graphical context, as well as in situations where they were required to construct a graph involving speed as a variable. The study concludes by offering implications for the teaching and learning of speed and its interpretation within a graphical setting.  相似文献   

17.
Computer games seem to have a potential for engaging students in meaningful learning, inside as well as outside of school. With the growing availability of mobile handheld technology (HHT), a number of location-based games for handheld mobile phones with GPS have been designed for educational use. The exploitation of this potential for engaging students into meaningful learning, however, so far remains unexplored. In an explorative design research, we investigated whether a location-based game with HHT provides opportunities for engaging in mathematical activities through the design of a geometry game called MobileMath. Its usability and opportunities for learning were tested in a pilot on three different secondary schools with 60 12–14-year-old students. Data were gathered by means of participatory observation, online storage of game data, an online survey and interviews with students and teachers. The results suggest that students were highly motivated, and enjoyed playing the game. Students indicated they learned to use the GPS, to read a map and to construct quadrilaterals. The study suggests learning opportunities that MobileMath provides and that need further investigation.  相似文献   

18.
In this paper, a model is outlined for integrating research activities with undergraduates within the mathematics curriculum. Introducing a sequence of courses designed to engage students in research projects has brought about a change in the mathematical culture of students. The history and challenges associated with the creation of this program are discussed, indicating the positive outcomes it has had on student learning. Also discussed is the shift in departmental thoughts on student capabilities. Specific examples of student work are cited.  相似文献   

19.
Mathematics is a challenging subject for many science freshmen, and failing mathematics exams is a major factor in university dropout rates. Many factors, including metacognitive, affective and linguistic ones, play a role in students?? difficulties in mathematics. Starting from this perspective, we conducted a theoretical exploration of the potential of online environments in helping students counteract the mathematical difficulties they face in the transition from secondary school to university. Although this secondary?Ctertiary transition and the use of technology are both widely researched issues in mathematics education, the potential of technology in helping students in the ??rite of passage?? to tertiary education has not yet been researched. This paper reports on the developed theoretical framework and on the preliminary findings from the implementation of an e-learning course that we designed with the aim of supporting students in the critical phase of transition from secondary school to university.  相似文献   

20.
The article describes the results of a national enrichment to the six-country study Mathematics Teaching in the 21st century (MT21)—an international comparative study about the efficiency of teacher education. The enrichment focuses on the diagnostic competence of future mathematics teachers as sub-component of teachers’ professional competence for which the evaluation of students’ solutions of a modelling task about the course of a racetrack is demanded. In connection with two sub-facets of the diagnostic competence, namely the competence to recognise students’ misconceptions and the competence of criteria-guided assessment of students’ solutions, typical answer patterns are distinguished as well as the frequency of their occurrence with regard to future teachers’ phase of teacher education and the level of school teaching they are going to teach in.  相似文献   

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