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1.
The generalized traveling salesman problem is a variation of the well-known traveling salesman problem in which the set of nodes is divided into clusters; the objective is to find a minimum-cost tour passing through one node from each cluster. We present an effective heuristic for this problem. The method combines a genetic algorithm (GA) with a local tour improvement heuristic. Solutions are encoded using random keys, which circumvent the feasibility problems encountered when using traditional GA encodings. On a set of 41 standard test problems with symmetric distances and up to 442 nodes, the heuristic found solutions that were optimal in most cases and were within 1% of optimality in all but the largest problems, with computation times generally within 10 seconds. The heuristic is competitive with other heuristics published to date in both solution quality and computation time.  相似文献   

2.
General set-covering formulations (GSCFs) of labor tour scheduling problems have recently received substantial attention in the research literature. The most successful heuristic approaches to these problems have used the linear programming (LP) solution to the GSCF as a starting point and subsequently applied heuristic augmentation and improvement procedures to obtain feasible integer solutions. Integer programming (IP) methods eliminate the need for augmentation and improvement procedures, but have generally been considered intractable for large GSCFs. In this paper we present a sequential mixed-integer programming (SMIP) heuristic for discontinuous (< 24 hours/day) tour-scheduling problems which takes advantage of the structure of the GSCF. The new heuristic substantially outperformed two prominent LP-based methods across 432 full-time workforce test problems, yielding optimal solutions for 429 of the problems. For a set of 36 test problems associated with a mixed-workforce scheduling environment that allowed both full-time and part-time employees with varying levels of cost and productivity, the SMIP heuristic yielded solution costs that were significantly better than previously published costs obtained with competitive methods.  相似文献   

3.
Sequential heuristic for the two-dimensional bin-packing problem   总被引:1,自引:0,他引:1  
A heuristic approach for the two-dimensional bin-packing problem is proposed. The algorithm is based on the sequential heuristic procedure that generates each pattern to produce some items and repeats until all items are produced. Both guillotine and non-guillotine patterns can be used. Each pattern is obtained from calling a pattern-generation procedure, where the objective is to maximize the pattern value. The item values are adjusted after the generation of each pattern using a value correction formula. The algorithm is compared with five published algorithms, using 50 groups of benchmark instances. The results indicate that the algorithm is the most efficient in improving solution quality.  相似文献   

4.
A Constraint-Based Method for Project Scheduling with Time Windows   总被引:5,自引:0,他引:5  
This paper presents a heuristic algorithm for solving RCPSP/max, the resource constrained project scheduling problem with generalized precedence relations. The algorithm relies, at its core, on a constraint satisfaction problem solving (CSP) search procedure, which generates a consistent set of activity start times by incrementally removing resource conflicts from an otherwise temporally feasible solution. Key to the effectiveness of the CSP search procedure is its heuristic strategy for conflict selection. A conflict sampling method biased toward selection of minimal conflict sets that involve activities with higher-capacity requests is introduced, and coupled with a non-deterministic choice heuristic to guide the base conflict resolution process. This CSP search is then embedded within a larger iterative-sampling search framework to broaden search space coverage and promote solution optimization. The efficacy of the overall heuristic algorithm is demonstrated empirically on a large set of previously studied RCPSP/max benchmark problems.  相似文献   

5.
This paper presents a novel three-phase heuristic/algorithmic approach for the multi-depot routing problem with time windows and heterogeneous vehicles. It has been derived from embedding a heuristic-based clustering algorithm within a VRPTW optimization framework. To this purpose, a rigorous MILP mathematical model for the VRPTW problem is first introduced. Likewise other optimization approaches, the new formulation can efficiently solve case studies involving at most 25 nodes to optimality. To overcome this limitation, a preprocessing stage clustering nodes together is initially performed to yield a more compact cluster-based MILP problem formulation. In this way, a hierarchical hybrid procedure involving one heuristic and two algorithmic phases was developed. Phase I aims to identifying a set of cost-effective feasible clusters while Phase II assigns clusters to vehicles and sequences them on each tour by using the cluster-based MILP formulation. Ordering nodes within clusters and scheduling vehicle arrival times at customer locations for each tour through solving a small MILP model is finally performed at Phase III. Numerous benchmark problems featuring different sizes, clustered/random customer locations and time window distributions have been solved at acceptable CPU times.  相似文献   

6.
The primary purpose of this paper is to validate a clustering procedure used to construct contiguous vehicle routing zones (VRZs) in metropolitan regions. Given a set of customers with random demand for pickups and deliveries over the day, the goal of the design problem is to cluster the customers into zones that can be serviced by a single vehicle. Monte Carlo simulation is used to determine the feasibility of the zones with respect to package count and tour time. For each replication, a separate probabilistic traveling salesman problem (TSP) is solved for each zone. For the case where deliveries must precede pickups, a heuristic approach to the TSP is developed and evaluated, also using Monte Carlo simulation. In the testing, performance is measured by overall travel costs and the probability of constraint violations. Gaps in tour length, tour time and tour cost are the measure used when comparing exact and heuristic TSP solutions.  相似文献   

7.
This paper presents a new solution approach to the discontinuous labour tour scheduling problem where the objective is to minimize the number of full-time employees required to satisfy forecast demand. Previous heuristic approaches have often limited the number of allowable tours by restricting labour scheduling flexibility in terms of shift length, shift start-times, days-off, meal-break placement, and other factors. These restrictions were essential to the tractability of the heuristic approaches but often resulted in solutions that contained a substantial amount of excess labour. In this study, we relaxed many of the restrictions on scheduling flexibility assumed in previous studies. The resulting problem environment contained more than two billion allowable tours, precluding the use of previous heuristic methods. Consequently, we developed a simulated annealing heuristic for solving the problem. An important facet of this new approach is an ‘intelligent’ improvement routine which eliminates the need for long run-times typically associated with simulated annealing algorithms. The simulated annealing framework does not rely on a special problem structure and our implementation rapidly converged to near-optimal solutions for all problems in the test environment.  相似文献   

8.
By utilizing information from multiple runs of an interchange heuristic we construct a new solution that is generally better than the best local optimum previously found. This new, two stage, approach to combinatorial optimization is demonstrated in the context of the p-median problem. Two layers of optimization are superimposed. The first layer is a conventional heuristic the second is a heuristic or exact procedure which draws on the concentrated solution set generated by the initial heuristic. The intention is to provide an alternative heuristic procedure which, when dealing with large problems, has a higher probability of producing optimal solutions than existing methods. The procedure is fairly general and appears to be applicable to combinatorial problems in a number of contexts.  相似文献   

9.
We present a new symmetric traveling salesman problem tour construction heuristic. Two sequential matchings yield a set of cycles over the given point set; these are then stitched to form a tour. Our method outperforms all previous tour construction methods, but is dominated by several tour improvement heuristics.  相似文献   

10.
This case study was carried out for Thomas Bolton Ltd, a copper component manufacturer. The focus was on the first major production operation that is carried out in the foundry. This operation consists of three processes — melting scrap metal, casting it as ‘logs’ and cutting logs into ‘billets’. The timely production of the billets is essential as these feed a bottleneck process. The objective of the study was to investigate alternative methods of generating a production plan for the foundry that minimized costs whilst meeting the demand for billets at the bottleneck. The production plan was required to include a daily production schedule and a list of the cutting patterns to use when cutting the logs into billets. Thus, both the scheduling and cutting stock problems were addressed. A two-stage solution procedure was proposed. Alternative heuristic methods were investigated at the first stage and an optimal solution using Integer Programming (IP) was proposed for the second stage. It is shown that current performance could be improved using all of the heuristics considered at the first stage, but that using an IP-based heuristic method gives the best results.  相似文献   

11.
A heuristic algorithm for the one-dimensional cutting stock problem with usable leftover (residual length) is presented. The algorithm consists of two procedures. The first is a linear programming procedure that fulfills the major portion of the item demand. The second is a sequential heuristic procedure that fulfills the remaining portion of the item demand. The algorithm can balance the cost of the consumed bars, the profit from leftovers and the profit from shorter stocks reduction. The computational results show that the algorithm performs better than a recently published algorithm.  相似文献   

12.
In this paper, the selective travelling salesperson problem with stochastic service times, travel times, and travel costs (SSTSP) is addressed. In the SSTSP, service times, travel times and travel costs are known a priori only probabilistically. A non-negative value of reward for providing service is associated with each customer and there is a pre-specified limit on the duration of the solution tour. It is assumed that not all potential customers can be visited within this tour duration limit, even under the best circumstances. And, thus, a subset of customers must be selected. The objective of the SSTSP is to design an a priori tour that visits each chosen customer once such that the total profit (total reward collected by servicing customers minus travel costs) is maximized and the probability that the total actual tour duration exceeds a given threshold is no larger than a chosen probability value. We formulate the SSTSP as a chance-constrained stochastic program and propose both exact and heuristic approaches for solving it. Computational experiments indicate that the exact algorithm is able to solve small- and moderate-size problems to optimality and the heuristic can provide near-optimal solutions in significantly reduced computing time.  相似文献   

13.
Three-staged cutting patterns are often used in dividing large plates into small rectangular items. Vertical cuts separate the plate into segments in the first stage, horizontal cuts split each segment into strips in the second stage, and vertical cuts divide each strip into items in the third stage. A heuristic algorithm for generating constrained three-staged patterns is presented in this paper. The optimization objective is to maximize the pattern value that is the total value of the included items, while the frequency of each item type should not exceed the specified upper bound. The algorithm uses an exact procedure to generate strips and two heuristic procedures to generate segments and the pattern. The pattern-generation procedure first determines an initial solution and then uses its information to generate more segments to extend the solution space. Computational results show that the algorithm is effective in improving solution quality.  相似文献   

14.
The paper describes a heuristic algorithm for the asymmetric travelling salesman problem. The procedure is a generalization of Webb's Simple Loss 1 Method and is of the sequential type, i.e. in each step one link of the tour is fixed. The method proved to produce "high quality" near optimal solutions in a computing time, which only grows proportional to n1.82.  相似文献   

15.
Cutting stock problems deal with the generation of a set of cutting patterns that minimizes waste. Sometimes it is also important to find the processing sequence of this set of patterns to minimize the maximum queue of partially cut orders. In such instances a cutting sequencing problem has to be solved. This paper presents a new mathematical model and a three-phase approach for the cutting sequencing problem. In the first phase, a greedy algorithm produces a good starting solution that is improved in the second phase by a tabu search, or a generalized local search procedure, while, in the last phase, the problem is optimally solved by an implicit enumeration procedure that uses the best solution previously found as an upper bound. Computing experience, based on 300 randomly generated problems, shows the good performance of the heuristic methods presented.  相似文献   

16.
The Stochastic Eulerian Tour Problem (SETP) seeks the Eulerian tour of minimum expected length on an undirected Eulerian graph, when demand on the arcs that have to be serviced is probabilistic. The SETP is NP-hard and in this paper, we develop three constructive heuristics for this problem. The first two are greedy tour construction heuristics while the third is a sub-tour concatenation heuristic. Our experimental results show that for grid networks, the sub-tour concatenation heuristic performs well when the probability of service of each edge is greater than 0.1. For Euclidean networks, as the number of edges increases, the second heuristic performs the best among the three. Also, the expected length of our overall best solution is lower than the expected length of a random tour by up to 10% on average for grid networks and up to 2% for Euclidean networks.  相似文献   

17.
Two-stage selection procedures have been widely studied and applied to determine appropriate sample sizes for selecting the best of k designs. However, standard “indifference-zone” procedures are derived with a statistically conservative least-favorable-configuration assumption. The enhanced two-stage selection (ETSS) is a procedure that takes into account not only the variance of samples but also the difference between sample means when determining the sample sizes. This paper discusses an implementation of sequential ranking and selection procedures due to the ETSS procedure to avoid relying too much on information obtained in just one stage. We show that the needed ratios of sample sizes to maximize the probability of correct selection is approximately maintained at all iterations. An experimental performance evaluation demonstrates the efficiency of our sequential procedures.  相似文献   

18.
An heuristic approach to the solution of the quadratic assignment problem is presented. A simple procedure is used to get a good feasible starting point, then the problem is solved as a nonlinear program (ignoring the integrality conditions) using MINOS, and lastly the near integer solution is converted into an integer feasible solution using an heuristic procedure. The results compare favourably with other procedures in the literature. A superior solution to the 19 × 19 hospital layout problem is found.  相似文献   

19.
We introduce a reduction technique for large instances of the traveling salesman problem (TSP). This approach is based on the observation that tours with good quality are likely to share many edges. We exploit this observation by neglecting the less important tour space defined by the shared edges, and searching the important tour subspace in more depth. More precisely, by using a basic TSP heuristic, we obtain a set of starting tours. We call the set of edges which are contained in each of these starting tours as pseudo-backbone edges. Then we compute the maximal paths consisting only of pseudo-backbone edges, and transform the TSP instance to another one with smaller size by contracting each such path to a single edge. This reduced TSP instance can be investigated more intensively, and each tour of the reduced instance can be expanded to a tour of the original instance. Combining our reduction technique with the currently leading TSP heuristic of Helsgaun, we experimentally investigate 32 difficult VLSI instances from the well-known TSP homepage. In our experimental results we set world records for seven VLSI instances, i.e., find better tours than the best tours known so far (two of these world records have since been improved upon by Keld Helsgaun and Yuichi Nagata, respectively). For the remaining instances we find tours that are equally good or only slightly worse than the world record tours.  相似文献   

20.
Airlines, offering tour plans, have to select a few gateways (airports) to which the air tickets for tour plans are issued. A number of alternate gateways are available for different tour plans, and the selection of gateways is influenced by the perceived preferences of tourists for these and competing plans. In this paper, using the ordinal preferences of tourists, we formulate the problem of gateway selection as an integer program. The solution procedure presented for this integer program is computationally attractive as we exploit the special structure of our formulation. The model proposed is general, and can be applied to the simultaneous positioning of several new products or services.  相似文献   

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